Spirit Snare
34s
6.5m
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.
1-20s Cooldown
2Applies -15% Bullet Resist for 10s
5+{ImmobilizeTrap_CurseDuration}s Curse Duration and +1.5m Radius
2
3
4
1