Card Trick deals suits, Telekinesis slams
Wraith's cards now come in spades, hearts, diamonds, clubs and jokers, while Telekinesis lifts and slams targets instead of stunning them. Nearly every hero got ability and upgrade reworks, and a new T1 Spirit item, Golden Goose Egg, drips souls while you live.
Wraith
1Card Trick- Cards now come in suits, each card deals damage and applies a different effect depending on its suit
- Spades deal +70% Damage
- Diamonds reduce enemy resistances by -8% for 5s
- Hearts heal you for 75 with 1.25 spirit scaling, halved against non-heroes
- Clubs apply a 30% Slow for 3s, replacing the old ability-wide slow
- Jokers have all suit effects and bounce to 1 additional enemy within 20m
- Base charges increased from 1 to 2
- Damage reduced from 60 to 45, spirit scaling reduced from 1 to 0.55
- Card Summon Rate reduced from 106 to 85
- Cooldown reduced from 0.7s to 0.5s
- Post cast time reduced from 0.2s to 0.1s
- Projectile speed reduced from 1200 to 1080Not in Valve's notes
- Now highlights the card that will be thrown next
- Now has unique sounds for each card suit that is summoned
- Spade damage bonus reduced from +70% to +60%
- Heart heal spirit scaling reduced from 1.25 to 1.0
- Fixed Card Trick Heart heal doing full value for non-heroes (instead of half)
- Wraith: Card Trick cooldown increased from 0.5s to 0.6s
- Wraith: Card Trick Joker no longer bounces to other targets
- Wraith: Card Trick gaining charges (AP or shop) no longer automatically builds them up
- Wraith: Card Trick can now be alt casted to fire from the inverse order
- Heart now only heals for half the amount for secondary targets in the area
- Now randomly pulls cards out of a 2 deck stack, getting a new 2 deck stack once depleted


Changed from +50% Card Summon Rate and a 30% Slow for 1s to improving all suits and increasing Joker chance: +50 Spade Damage Bonus, -5% Diamond Resist Reduction, +75 Heart Heal with +0.5 spirit scaling, -20% Club Slow

Heart scaling increased from 0.5 to 0.75

Wraith: Card Trick T3 Spade bonus reduced from +50% to +40%

Wraith: Card Trick T3 Heart healing scale reduced from +0.75 to +0.5
2Project Mind
3Full Auto
4Telekinesis- Reworked: the target is no longer stunned, silenced and disarmed, instead it is lifted into the air and slammed towards the target location
- Now lifts the target for 2s and then throws it up to 14m
- Now applies a 40% Move Slow to the target
- Damage reduced from 125 to 100, spirit scaling increased from 0.974938 to 1
- Debuff duration increased from 2.75s to 3s
- Cast range reduced from 20m to 14m
- Cooldown increased from 110s to 120s
- Now has a 0.65s channel time
- Debuff duration reduced from 3s to 2.75s
- Wraith: Telekinesis cast range reduced from 14m to 13m
- Wraith: Telekinesis throw range reduced from 14m to 13m
- Wraith: Telekinesis cast delay increased from 0.3s to 0.35s
- Cast time increased from 0.35s to 0.45s
- Debuff duration reduced from 2.75s to 2.25s
- Cast range reduced from 13m to 10m
- Cooldown increased from 120s to 130s
Card Trick
Card Trick
Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.

1+1 Charges
2+35 Damage
5+50% Card Summon Rate and Cards apply a 30% Slow for 1s.Card Trick
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.

Each suit provides a different bonus. Jokers counts as all suits and will bounce to a nearby target

1+2 Charges
2+0.4 Damage and increased Spirit Scaling
5All suits are improved and higher chance for JokersTelekinesis
Telekinesis
Lift an enemy hero into the air, stunning them, then slam them into the ground. Targets are silenced and disarmed afterwards.

1-25s Cooldown
2+0.75s Silence and Disarm Duration
5Telekinesis will bounce to an additional nearby targetTelekinesis
Lift an enemy hero into the air and then slam them towards the target location.

Slamming the target into the ground deals spirit damage, applying slow and prevents Stamina and movement-based items and abilities
1+100 Damage
2-50s Cooldown
5+1.5s Debuff Duration and +6m Throw and Cast Range
Mirage
Weapon
1Fire Scarabs- No longer have a limited window to launch each one, and now function as a normal charged ability
- Cooldown increased from 40s to 45s
- Base charges reduced from 4 to 2
- Now has a listed cast range of 20m
- Max Health steal increased from 45 to 70
- Health steal spirit scaling reduced from 1.023 to 0.8
- Now immediately steal the health from the target
- No longer have a reduced effect against non-heroes
- Changed from -8% Bullet Resist to +10% Damage Amp on the target from any damage you deal
- Projectile collision radius increased from 35 to 50
- Mirage: Fire Scarabs cooldown reduced from 45s to 35s
- No longer does max health steal
- Now drains life from the enemy, dealing DPS to the enemy and healing you for 8s
- No longer applies +10% Damage Amp
2Dust Devil
3Djinn's Mark

Is now described on a per stack basis, where a stack increases the damage by 200%. Max Marks displayed as 4 instead of 8, and the T3 Max Marks bonus changed from +4 to +1

Now has a 3s proc cooldown, reduced by 1s with T3

Cooldown reduction increased from -0.75s to -1s

Now also stuns for 0.5s at max stacks
4Traveler- Cooldown reduced from 155s to 145s
- No longer channels. It now has a 3s delay before teleporting, and taking damage interrupts the ability and puts it on cooldown for 6s
- No longer grants +2m Move Speed and +26% Fire Rate
- Can now be cast while on the zipline
- No longer gets interrupted by non-hero sources nor DOT damage
- Wait time reduced from 3s to 2s
- Interrupt cooldown reduced from 6s to 4s
- Cooldown reduced from 145s to 120s
- Can now be manually canceled
- Can now also target units
Calico
Weapon- Now fires an additional pellet right down the center, pellets per shot increased from 8 to 9, and the pellet spread pattern has been rearranged. The center pellet is now the primary pellet for headshots.
- Damage per pellet reduced from 2.09 to 1.84, total DPS is unchanged with the extra pellet.
- Bullets no longer have gravity.
- Spread penalty per shot increased from 0.5 to 1.Not in Valve's notes
- Aiming spread penalty reduced from 0.5 to 0.4.Not in Valve's notes
- Bullet damage gained per level reduced from 0.0484 to 0.043.Not in Valve's notes
1Gloom Bombs
2Leaping Slash- Radius reduced from 4.5m to 4m.
- 9m dash range is now tracked as the ability's cast range.
- Improved targeting of the dash to end early if near enemy heroes
- Can now dash vertically, even while on the ground
- Spirit scaling reduced from 1.5 to 1.2
- Calico: Leaping Slash spirit scaling reduced from 1.2 to 0.8
- Calico: Leaping Slash cooldown increased from 11s to 13s
3Ava- Cooldown reduced from 45s to 30s.
- Duration reduced from 16s to 15s.
- No longer grants a flat 65% bonus move speed. It now starts at 30% and builds up to 65% over 4s, and taking damage from an enemy hero resets the bonus instead of reducing it for a fixed 2s.
- Can no longer manipulate movement if meleeing while midair
- Now uses the healthbar modifier style for its duration display
- Fixed Ava camera not being centered around Ava
- Melee attack delay reduced from 0.4s to 0.0s
- Melee attack now goes the way you are looking
- Calico: Ava is no longer disabled by damage over time abilities (same as zipline rules)
4Return to Shadows
Ivy
Weapon
1Entangling Thorns
2Kudzu Connection
3Stone Form
4Air Drop- Cooldown reduced from 100s to 65s
- Duration increased from 16s to 21s
- Ally cast range increased from 14m to 18m
- Cast delay reduced from 1.3s to 0.1s
- Ally cast delay reduced from 0.2s to 0.1s
- Is unusable for 3.5s after taking damage
- Explosion damage Spirit scaling reduced from 2.325 to 1
- Landing radius increased from 12m to 20m
- Starting landing radius increased from 4m to 16m, the bomb no longer has a fast expanding explode behavior
- Base flight speed and max flight speed changed from 11/18m to 10/22m
- Buff duration increased from 5s to 8s
- Now grants you and your ally +20% Outgoing Damage after dropping
- No longer grants Barrier by default, Barrier reduced from 150 to 0 and its Spirit scaling reduced from 1.395 to 0
- Explosion no longer slows by default, Slow reduced from 30% to 0% and its duration from 3s to 0s
- Bomb no longer causes a knockup
- Ivy: Air Drop damage spirit scaling reduced from 1 to 0.7
- Ally cast range increased from 18m to 22m
- Is no longer disabled by damage over time abilities (same as zipline rules)
- Cooldown increased from 65s to 85s
- Cooldown is reduced by 25% when used on allies
Paradox
1Pulse Grenade- Cooldown increased from 28s to 32s
- Radius reduced from 6m to 5.5m
- Radius now increases by 1m per pulse, up from 0m
- Pulse Damage spirit scaling reduced from 0.55 to 0.4
- Bonus Damage per Stack reduced from 6% to 4%
- Now applies 20% Time Slow for 0.2s instead of 30% Move Speed Slow for 2s
- Spirit scaling reduced from 0.4 to 0.3
- Paradox: Pulse Grenade does half damage to objectives
2Time Wall
3Kinetic Carbine
4Paradoxical Swap
Kelvin
1Frost Grenade
2Ice Path
3Arctic Beam- Cooldown increased from 25s to 28s
- Is no longer a channel, you can now cast Frost Grenade and items while using it
- Damage per second Spirit scaling reduced from 0.837 to 0.5
- Max Move Speed slow reduced from 40% to 20%
- Max Fire Rate reduction reduced from 35% to 20%
- Kelvin: Arctic Beam visual clarity on VFX improved
4Frozen Shelter
Shiv
Weapon
1Serrated Knives
2Slice and Dice
3Bloodletting
4Killing Blow- Is no longer unit targeted, you jump in the direction forward with some small control
- Travel speed toward the target increased from 25 to 30
- Cast delay increased from 0s to 0.05sNot in Valve's notes
- Post-cast duration reduced from 0.25s to 0.15sNot in Valve's notes
- Full Rage Bonus Damage reduced from 15% to 14%
- Shiv: Killing Blow range increased from 13m to 18m
- Now continues forward and deals damage until it reaches a target it can kill or runs out of range
The Doorman
Weapon
1Call Bell- Time between charges increased from 4s to 6s
- No longer has Impact Damage (was 40 with 1.0 scaling)
- Explosion damage increased from 55 to 85
- Explosion damage spirit scaling reduced from 1.7 to 1.4
- The Doorman: Call Bell now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again
- The Doorman: Call Bell now continuously emits slow
- Impact damage spirit scaling reduced from 1 to 0.7
- Explosion damage spirit scaling reduced from 1.7 to 1.4


Changed from "Impacts cause half radius explosions" to +1 Charge, +22s Bell Lifetime and the bell continuously emits its slow

The Doorman: Call Bell T3 now also increases slow by 15%

No longer grants +1 Charge

Now also grants +4m Radius

Duration increased from +22s to +26s

Now also increases spirit scaling by +0.4

No longer increases slow by -15%
2Doorway
3Luggage Cart
4Hotel Guest- Cast range increased from 5m to 7m
- Cost of stay damage reduced from 150 to 75
- Failure to check out damage reduced from 250 to 125
- Returning guest now has a 100% time slow that decays to 0% over 1s
- No longer goes on cooldown if the target dies during the cast
- Fixed Hotel Guest enemies not always landing in the correct spot on return
- Now supports instant cast settings
McGinnis
Weapon
1Mini Turret- Lifetime increased from 24s to 35s
- Base health reduced from 150 to 90 and health growth reduced from 13 to 7.8
- Initial fading resist start value increased from 60% to 80%
- Now have 35% Melee Resist
- Tracking speed increased from 144 to 430 and projectile speed increased from 21655 to 60000
- On the minimap now flash and turn red when they are attacking
- Attack range increased from 25m to 30m
2Medicinal Specter
3Spectral Wall
4Heavy Barrage

Damage per rocket increased from +21 to +25

Damage spirit scaling increased from 0.2 to 0.25

Now also increases explosion radius by 2m

McGinnis: Heavy Barrage T3 spirit scaling reduced from +0.25 to +0.2

McGinnis: Heavy Barrage T3 damage reduced from +25 to +22

Spirit scaling reduced from 0.2 to 0.16

DPS reduced from 22 to 18
Infernus
Abrams
Weapon
Melee
1Siphon Life- Radius reduced from 10m to 7.5m
- Radius no longer increases with Spirit Power
- DPS reduced from 29 to 22
- DPS Spirit scaling increased from 0.54 to 0.6
- Lifesteal against heroes increased from 66% to 80%
- Lifesteal against non-heroes increased from 33% to 40%
- Is now circular rather than only in front of Abrams
- Visual range FX fixed to show larger than default radius values
- Abrams: Siphon Life range increased from 7.5m to 8m
2Shoulder Charge
3Infernal Resilience
4Seismic Impact
Paige
Drifter
Dynamo
Rem
Apollo
Victor
Weapon
1Pain Battery
2Jumpstart
3Aura of Suffering- Toggle cooldown reduced from 2.5s to 2s
- Time to max DPS reduced from 10s to 6s
- Radius increased from 7.7m to 10m
- Min DPS reduced from 16 to 12, and its spirit scaling reduced from 0.18 to 0.135
- Max DPS reduced from 70 to 54, and its spirit scaling reduced from 0.92 to 0.67
- Text progress bar now indicates time to Max DPS
- Victor: Aura of Suffering can now be activated on the zipline
- Victor: Aura of Suffering radius reduced from 10m to 9.5m
- Street Brawl - Victor: Aura of Suffering aura radius reduced by 2m
4Shocking Reanimation

Changed from +18% Fire Rate and +9 Spirit Damage per Bullet while on cooldown to +6m Radius, +1.5s Stun and -50s Cooldown

Victor: Shocking Reanimation T3 cooldown reduction increased from -50s to -70s

No longer increases radius by 6m

Cooldown reduction increased from -70s to -100s

Now also deals +150 Damage
Lady Geist
Seven
Haze
Vindicta
Weapon
1Stake
2Flight
3Crow Familiar- Crow Rem now releases a swarm of crows in a cone forward, hitting all enemies along the path
- Crow Rem cooldown increased from 28s to 32s
- Crow Rem impact damage increased from 37 to 40
- Crow Rem bleed damage reduced from 2.7% to 2.2%
- Crow Rem debuff duration increased from 4s to 5s
- Crow Rem debuff duration no longer scales with Spirit Power
4Assassinate
Mo & Krill
1Scorn
2Burrow
3Sand Blast
4Combo- Cooldown increased from 90s to 150s
- Damage per second increased from 35 to 60
- Cast range increased from 4.75m to 4.8mNot in Valve's notes
- Damage per second spirit scaling reduced from 1.209 to 1.2Not in Valve's notes
- Mo & Krill: Combo DPS reduced from 60 to 45
- Mo & Krill: Combo cooldown reduced from 150s to 140s
- Range reduced from 4.8m to 4m
- DPS reduced from 45 to 40
- DPS spirit scaling reduced from 1.2 to 0.6
- Cooldown reduced from 140s to 130s
- Health rescaled from 50 to 30 + 1/Boon (not retroactive)
Lash
Graves
Grey Talon
Billy
Pocket
Celeste
Mina
Viscous
1Splatter- Now bounces once by default, up from 0 bounces
- Cooldown reduced from 30s to 26s
- Damage spirit scaling reduced from 1.77 to 0.8
- Puddle duration spirit scaling increased from 1 to 1.1Not in Valve's notes
- Multiple hit damage reduced from 50% to 50/38/26%
- Ground effect now increases slide distance by 60% for you and your allies
2The Cube
3Puddle Punch- Charge time increased from 1.5s to 1.7s
- Radius reduced from 4.5m to 4m
- Slow increased from 15% to 20%
- Now grants +30% Air Control when affecting yourself or allies
- Now acts as if it is close range with respect to item procs (like Point Blank)
- Scaling reduced from 1.1 to 1.0
- Viscous: Puddle Punch spirit scaling reduced from 1 to 0.8
- Spirit scaling reduced from 0.8 to 0.6
- Now has +20 bonus damage
- Wind up time increased from 0.15s to 0.2s
- Displacement duration reduced from 0.8s to 0.6s


Heavy melee damage bonus increased from +35 to +60Not in Valve's notes

Heavy melee damage spirit scaling increased from 0.93 to 1.1Not in Valve's notes

Viscous: Puddle Punch T3 no longer includes its -27 Damage modifierNot in Valve's notes

Viscous: Fixed Puddle Punch T3 giving an extra +60 melee damage
4Goo Ball- Cooldown increased from 115s to 130s
- Duration increased from 9s to 10s
- Bullet Resist and Spirit Resist reduced from 60% to 35%
- Can no longer carry the Urn
- Turn rate improved a bit
- Stun duration reduced from 0.7s to 0.5s
- Lockout period from being affected again increased from 1.25s to 1.35s
- Duration increased from 10s to 11s
Warden
Silver
1Slam Fire
2Boot Kick
4Lycan Curse- Silver: Lycan Curse cooldown increased from 35s to 50s
- Silver: Lycan Curse base Bonus Health reduced from 100 to 75
- Silver: Lycan Curse no longer grants +2m Move Speed
- Silver: Lycan Curse no longer grants +14% Bullet and Spirit Resistance
- Base health bonus increased from +75 to +125
- Silver: Lycan Curse cooldown reduced from 50s to 40s
- Now grants 1.5m Move Speed
Yamato
1Power Slash
2Flying Slash- Flying Strike renamed to Flying Slash
- Now deals Light Melee damage instead of Spirit damage
- Cooldown increased from 21s to 36s
- Cast range increased from 20m to 25m
- Movement slow increased from 30% to 50%
- Fixed Flying Slash triggering heavy melee procs rather than light melee (damage amount was light melee still)
3Crimson Slash
4Shadow Transformation- Active Reload: You can now reload while already full when carrying this item
- Melee Charge: Heavy Melee Bonus damage now works with heavy melee abilities
- Crushing Fists: Heavy Melee Bonus damage now works with heavy melee abilities
- Enduring Speed: Fixed slow resistance interaction with dash slows
- Greater Expansion: Ability Range reduced from 35% to 30%
- Guardian Ward: Ability Range reduced from 10% to 8%
- Cultist Sacrifice: Ability Range reduced from +15% to +12%
- Healing Nova: Ability Range reduced from +6% to +5%
- Rescue Beam: Ability Range reduced from +8% to +6%
- Divine Barrier: Ability Range reduced from +15% to +10%
- Echo Shard: No longer grants +5% Ability Range
- Spirit Burn: Ability Range reduced from +8% to +6%
- Burst Fire: Duration increased from 3.5s to 4.5s
- Burst Fire: Cooldown increased from 7s to 9s
- Enchanter's Emblem: Spirit Resist increased from 15% to 18%
- Metal Skin: Bullet Resist reduced from 15% to 12%
- Counterspell: Bonus Health reduced from 100 to 75
- Boundless Spirit: Constant spirit bonus reduced from 35 to 30
- Street Brawl: Unstable Concoction now grants you Unstoppable during the pre explosion state
- Street Brawl: Unstable Concoction radius increased from 18m to 22m
- Street Brawl - Shadow Strike: Stamina increased from +2 to +3
- Street Brawl - Shadow Strike: Now grants +350 Health
- Street Brawl - Shadow Strike: DPS increased from 75 to 125
- Street Brawl - Shadow Strike: DPS spirit scaling increased from 0.2 to 0.4
- Street Brawl - Shadow Strike: Invis duration increased from 2.5s to 3s
- Street Brawl - Electric Slippers: Damage radius increased from 8m to 12m
- Street Brawl - Electric Slippers: Slide Fire Rate increased from 50% to 60%
- Street Brawl - Nullification Burst: Radius increased from 12m to 20m
- Street Brawl - Nullification Burst: Now grants +40% Debuff Resistance
- Street Brawl - Celestial Blessing: Cooldown reduced from 50s to 30s
- Street Brawl - Celestial Blessing: Heal increased from up to 50% of your HP to 60%
- Street Brawl - Celestial Blessing: Minimum heal increased from 300 to 400
- Street Brawl - Runed Gauntlet: Melee distance increased from 130% to 150%
- Street Brawl - Runed Gauntlet: Cooldown on hit reduced from -12% to -16%
- Street Brawl - Runed Gauntlet: Cooldown on hit reduced from -3s to -4s
- Street Brawl - Seraphim Wings: In Air Damage Reduction increased from -40% to -60%
- Street Brawl - Seraphim Wings: Additional air dash/jump increased from +1 to unlimited
- Street Brawl - Cloak of Opportunity: Barrier increased from 300 to 500
- Street Brawl - Cloak of Opportunity: Cooldown reduced from 14s to 12s
- Street Brawl - Infinite Rounds: Fire Rate increased from 30% to 35%
- Street Brawl - Mystical Piano: Radius increased from 11m to 12m
- Street Brawl - Shrink Ray: Now grants +20% Fire Rate while shrunk























































- Now builds from Slowing Bullets and applies its bullet build-up, 30% Movement Slow and -25% Ground Dash Distance for 3.5s, building up over 5s at 0.7 per shot
- Weapon Damage increased from +35% to +40%
- Debuff Resist increased from 16% to 18%
- No longer grants +16% Spirit Resist, T1 no longer grants +10% Spirit Resist
- No longer has the -30% Bullet Velocity penalty
- Stamina Recovery penalty reduced from -20% to -14%
- Now grants -0.5m Move Speed
- Debuff Resist increased from 18% to 20%

General
10 nerfs30 buffs47 reworks21 changes1 fix8 new- Calico: Ava melee attack cooldown increased from 0.75 to 0.85
- Silver: Mauling Leap damage spirit scaling reduced from 1.9 to 1.5
- Silver: Tail Whack disarm duration reduced from 2.5s to 2s
- Silver: Tail Whack slow duration increased from 1.5s to 2s
- Silver: Tail Whack T3 changed from +1s Disarm Duration to +1.5s Disarm Duration and +1.5s Slow Duration
- Silver: Mauling Leap, Tail Whack and Go For The Throat changed from innate abilities to signature abilitiesNot in Valve's notes
- Backstabber renamed to Stalker
- Added new T1 Spirit item: Golden Goose Egg
- Wraith: Telekinesis debuff changed from Silence and Disarm to a Move Speed slow
- Shiv: Killing Blow is no longer unit targeted, you now leap forward and damage the first enemy hero, executing them if they are below the kill threshold
- Pocket: Flying Cloak T3 changed from "+7 Weapon Damage after teleporting for 10s" to "+1.6s Travel Time and -14s Cooldown"
- Pocket: Enchanter's Satchel T3 now also reduces Move Speed by 40% and increases radius by 4m, in addition to its Fire Rate slow and Escape Duration bonus
- Pocket: Affliction no longer deals up-front damage, it now only applies damage over time
- Pocket: Affliction T2 no longer reduces healing, it now also increases radius
- Pocket: Affliction T3 no longer increases radius, it now prevents all healing on targets and increases DPS with higher Spirit scaling
- Pocket: Barrage is no longer canceled by casting Air Dash or Flying Cloak
- Mirage: Tornado renamed to Dust Devil
- Mirage: Dust Devil now also slows affected enemies by 30% for 3s
- Mirage: Fire Scarabs now infest a single enemy, stealing Max Health and amplifying the damage Mirage deals to them instead of reducing their Bullet Resist, and no longer have a reduced effect against non-heroes
- Mirage: Fire Scarabs no longer have a limited launch window, it now functions as a normal charged ability
- Mirage: Traveler no longer channels and no longer targets units, it now targets a location on the minimap and teleports after a brief wait, and taking damage during the wait interrupts it
- Mirage: Traveler T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s"
- Mirage: Traveler T2 changed from "Grants Traveler Buffs to Ally" to "400 Barrier with spirit scaling for 12s"
- Mirage: Djinn's Mark tooltip rewritten around marks instead of a multiplier, each added mark doubles the current damage
- Mirage: Djinn's Mark T1 changed from "60% slow for 0.5s on 2x stack" to a fading 60% slow for 0.5s on every proc
- Mirage: Djinn's Mark T3 now also stuns for 0.5s at max marks
- Yamato: Flying Strike renamed to Flying Slash
- Viscous: Splatter ground effect now increases slide distance by 60% for you and your allies
- Viscous: Goo Ball can now use abilities and items in the base ability, rather than being locked behind T3
- Viscous: Goo Ball T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration"
- Viscous: Puddle Punch now grants +30% Air Control when affecting yourself or allies
- Viscous: Puddle Punch T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage"
- Billy: Blasted active duration is now extended by melee only, dealing bullet damage no longer slows its decay, and the tooltip has been simplified
- The Doorman: Luggage Cart T3 wall collision no longer deals additional Spirit Damage, it only stuns
- Drifter: Rend now deals Spirit Damage by default and adds bonus Melee Damage at close range, and the stat is now labelled Close Range
- Drifter: Rend T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"
- Drifter: Stalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
- Drifter: Stalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
- Drifter: Bloodscent now grants permanent bonus Weapon Damage when an isolated hero dies nearby, rather than only on kill
- Drifter: Bloodscent T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"
- Drifter: Eternal Night now makes affected targets count as isolated and no longer procs Spirit Damage on your attacks
- Drifter: Eternal Night T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
- Vindicta: Flight now grants +50% Item Cast Range
- Wraith: Telekinesis now slams the target into the ground, dealing Spirit Damage, applying a slow and preventing use of stamina and movement-based items and abilities, with a Throw Range stat
- Wraith: Card Trick cards now have suits, each providing a different bonus, and Jokers count as all suits
- Wraith: Card Trick suit effects are Spade bonus damage, Club movement slow, Heart heal and Diamond Bullet and Spirit Resist reduction
- Paradox: Time Wall now increases allied bullet speeds going through it by 100%
- Paradox: Time Wall now adds +30% Weapon Damage to allied bullets going through it
- Paradox: Pulse Grenade changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s
- Paradox: Pulse Grenade radius now increases by +1m per Pulse
- Paradox: Paradoxical Swap T3 now swaps additional enemies in a 7m radius
- Infernus: Afterburn now has a separate Base Burn Duration and Max Burn Duration, buildup can extend the burn up to the max while abilities only refresh up to the base
- Calico: Gloom Bombs T2 changed from +16.2 damage to +75 bonus damage vs barriers
- Calico: Ava now starts at a minimum speed and builds up to a maximum speed over time, resetting on taking damage
- Calico: Ava T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s
- Shiv: Slice and Dice description now notes the ultimate unlock, where at full rage an echo of Shiv retraces the dash path after a short delay and damages enemies againNot in Valve's notes
- Pocket: Flying Cloak T2 changed from "+76 Damage" to "+5 Weapon Damage upon cast for 8s"
- Mirage: Dust Devil T1 changed from "+0.4s Lift Duration" to "+60 Damage"
- Mirage: Dust Devil T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion"
- Mirage: Dust Devil T3 changed from a bullet evasion bonus to allowing a recast within a short window and increasing spirit scaling
- Mirage: Fire Scarabs T2 changed from "-8% Bullet Resist" to "+2 Charges"
- Mirage: Fire Scarabs T3 now increases the damage the target takes from you and increases spirit scaling
- Mirage: Traveler no longer channels, it now has a wait time before teleporting
- Mirage: Djinn's Mark tooltip rewritten on a per stack basis, now showing Max Marks, Damage Per Mark and Per Target Cooldown
- Ivy: Air Drop now grants you and your ally +20% Outgoing Damage after dropping
- Drifter: Stalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
- Silver: Tail Whack T3 changed from "+1s Disarm Duration" to "+1.5s Debuff Duration"
- Added new T1 Spirit item Golden Goose Egg: gain souls per minute while alive, then hatch the egg to gain the stored souls plus a permanent buff per 150 souls stored.
- Siphon Bullets now steals 2.5% of enemy Max HP per bullet instead of a fixed amount, and no longer permanently steals stacks of health when a siphoned target dies or loses stacks when you die.
- Cheat Death no longer reduces movement speed during the death immunity phase.
- Express Shot: Ammo consumed changed from -30% to 2 Ammo.
- Restorative Locket now always restores at least 1 stamina.
- Restorative Locket: Max stamina restored increased from 3 to 4.
- Mirage: Traveler T3 no longer grants immunity to Stun, Silence, Sleep, Root, and Disarm on arrival; it now reduces cooldown by -80s
- Can now jump during slide
- Dash jump now grants a very brief period of increased air control (30% for 0.25s)
- Shrine health changed from 8100 to 5000/10000 (health updates after the first one dies, like Walkers)
- Shrine attack no longer hits heroes under the shrine
- Super trooper bonus DPS increased from +40% to +60%
- Middle lane troopers now get upgraded when either shrine dies, rather than only when both die
- Killing a pair of base guardians now spawns a zipline boosted trooper wave to reinforce your push
- Medic Trooper DPS now grows by 3% per minute
- Troopers now gain 7 HP regen when out of combat
- Trooper wave interval reduced from every 25s to every 20s starting at 35 minutes
- Guardian bounty increased from 1000 to 1500
- Walker bounty increased from 3500 to 4000
- Walker health rescaled from 6800/9350/11900 to 6000/9000/12000
- Walker armor decay rescaled from +75% -> -50% to +65% -> -65%, over 18min instead of 20min
- Base Guardian bounty increased from 750 to 1000
- Shrine bounty increased from 0 to 2000
- Mid Boss base bounty increased from 2000 to 3000
- Mid Boss base health increased from 11900 to 13000
- Mid Boss global announcement health threshold reduced from 70% to 50%
- Mid Boss now has 35% Debuff Resistance
- Rejuvenator drop duration reduced from 7s to 6s
- Rejuvenator duration no longer refreshes when hitting a crystal later
- Minimap now indicates if the Urn is favored, neutral or unfavored
- Added a neutral camp (2 Normal, 3 Weak) at Hidden King Park Walker
- Added a neutral camp (2 Normal, 3 Weak) at Archmother York Walker
- Added "0 Way" veils underneath the Shrine platforms in each base
- Moved the mid lane bridge above the Hidden King Base entrance more to the middle of the two edges
- Subsequent CC reduction increased from 8%/24% to 10%/30% (window increased from 7s to 8s)
- Move speed diminishing ramp now occurs around 11m rather than 10m
- Fixed melee abilities not using conditional damage based on enemy state (close quarters, point blank, opening rounds)
- Street Brawl: Removed item slot limit
- Base Guardians HP reduced from 5500 to 4000
- Zipline can now be captured a little bit more forward towards the enemy base
- The minimum always captured zipline distance in your base is now reduced a little bit inwards
- Super troopers (when a lane shrine is down) now have 15% less bounty
- Hero base health increased by 40
- Hero health growth increased by +4 and 8%
- Vitality investment bonuses increased by 12%
- Vitality investment tree bonus reverted back to % base HP increase rather than raw constant bonus
- Hero health growth increased by +3 and 4%
- Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100
- Small neutrals Spirit Resist increased from 35% to 45%
- Street Brawl: Improved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Blast, Cloak of Opportunity
MISC
687 changesOther file and data updates.
- Infernus: bound abilities data removed.
View code changes (1 records)
hero_inferno · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Seven: bound abilities data removed.
View code changes (1 records)
hero_gigawatt · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Seven: map scaling stats data removed.
View code changes (1 records)
hero_gigawatt · gameplay.m_mapScalingStats.EMaxMoveSpeed (removed)
{ "before": { "flScale": 0.012, "eScalingStat": "ETechPower" }, "after": null } - Vindicta: bound abilities data removed.
View code changes (1 records)
hero_hornet · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Vindicta: map scaling stats data removed.
View code changes (1 records)
hero_hornet · gameplay.m_mapScalingStats.ERoundsPerSecond (removed)
{ "before": { "flScale": 0.00636, "eScalingStat": "ETechPower" }, "after": null } - Vindicta: map scaling stats data removed.
View code changes (1 records)
hero_hornet · gameplay.m_mapScalingStats.EFireRate (removed)
{ "before": { "flScale": 0.14, "eScalingStat": "ETechPower" }, "after": null } - Vindicta: map scaling stats data added.
View code changes (1 records)
hero_hornet · gameplay.m_mapScalingStats.EBulletDamage (added)
{ "before": null, "after": { "flScale": 0.022, "eScalingStat": "ETechPower" } } - Lady Geist: bound abilities data removed.
View code changes (1 records)
hero_ghost · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Abrams: bound abilities data removed.
View code changes (1 records)
hero_atlas · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Wraith: bound abilities data removed.
View code changes (1 records)
hero_wraith · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - McGinnis: bound abilities data removed.
View code changes (1 records)
hero_forge · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Paradox: bound abilities data removed.
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hero_chrono · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Dynamo: bound abilities data removed.
View code changes (1 records)
hero_dynamo · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Kelvin: bound abilities data removed.
View code changes (1 records)
hero_kelvin · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Haze: bound abilities data removed.
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hero_haze · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Holliday: bound abilities data removed.
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hero_astro · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Bebop: bound abilities data removed.
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hero_bebop · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Calico: bound abilities data removed.
View code changes (1 records)
hero_nano · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Grey Talon: bound abilities data removed.
View code changes (1 records)
hero_orion · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Mo & Krill: bound abilities data removed.
View code changes (1 records)
hero_krill · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Shiv: bound abilities data removed.
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hero_shiv · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Ivy: bound abilities data removed.
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hero_tengu · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Kali: bound abilities data removed.
View code changes (1 records)
hero_kali · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Warden: bound abilities data removed.
View code changes (1 records)
hero_warden · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Yamato: bound abilities data removed.
View code changes (1 records)
hero_yamato · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Lash: bound abilities data removed.
View code changes (1 records)
hero_lash · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Viscous: bound abilities data removed.
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hero_viscous · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Gunslinger: bound abilities data removed.
View code changes (1 records)
hero_gunslinger · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - The Boss: bound abilities data removed.
View code changes (1 records)
hero_yakuza · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Generic Person: bound abilities data removed.
View code changes (1 records)
hero_genericperson · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Tokamak: bound abilities data removed.
View code changes (1 records)
hero_tokamak · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Wrecker: bound abilities data removed.
View code changes (1 records)
hero_wrecker · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Rutger: bound abilities data removed.
View code changes (1 records)
hero_rutger · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Pocket: bound abilities data removed.
View code changes (1 records)
hero_synth · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Thumper: bound abilities data removed.
View code changes (1 records)
hero_thumper · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Mirage: bound abilities data removed.
View code changes (1 records)
hero_mirage · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Fathom: bound abilities data removed.
View code changes (1 records)
hero_slork · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Cadence: bound abilities data removed.
View code changes (1 records)
hero_cadence · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - TargetDummy: bound abilities data removed.
View code changes (1 records)
hero_targetdummy · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Bomber: bound abilities data removed.
View code changes (1 records)
hero_bomber · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Shield Guy: bound abilities data removed.
View code changes (1 records)
hero_shieldguy · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Vyper: bound abilities data removed.
View code changes (1 records)
hero_viper · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Vandal: bound abilities data removed.
View code changes (1 records)
hero_vandal · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Sinclair: bound abilities data removed.
View code changes (1 records)
hero_magician · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Trapper: bound abilities data removed.
View code changes (1 records)
hero_trapper · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Raven: bound abilities data removed.
View code changes (1 records)
hero_operative · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Mina: bound abilities data removed.
View code changes (1 records)
hero_vampirebat · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Drifter: bound abilities data removed.
View code changes (1 records)
hero_drifter · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Venator: bound abilities data removed.
View code changes (1 records)
hero_priest · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Victor: bound abilities data removed.
View code changes (1 records)
hero_frank · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Paige: bound abilities data removed.
View code changes (1 records)
hero_bookworm · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Boho: bound abilities data removed.
View code changes (1 records)
hero_boho · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - The Doorman: bound abilities data removed.
View code changes (1 records)
hero_doorman · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Skyrunner: bound abilities data removed.
View code changes (1 records)
hero_skyrunner · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Swan: bound abilities data removed.
View code changes (1 records)
hero_swan · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Billy: bound abilities data removed.
View code changes (1 records)
hero_punkgoat · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Druid: bound abilities data removed.
View code changes (1 records)
hero_druid · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Graf: bound abilities data removed.
View code changes (1 records)
hero_graf · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Fortuna: bound abilities data removed.
View code changes (1 records)
hero_fortuna · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Graves: bound abilities data removed.
View code changes (1 records)
hero_necro · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Apollo: bound abilities data removed.
View code changes (1 records)
hero_fencer · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Airheart: bound abilities data removed.
View code changes (1 records)
hero_airheart · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Rem: bound abilities data removed.
View code changes (1 records)
hero_familiar · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Silver: bound abilities data removed.
View code changes (1 records)
hero_werewolf · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Celeste: bound abilities data removed.
View code changes (1 records)
hero_unicorn · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - Opera: bound abilities data removed.
View code changes (1 records)
hero_opera · boundAbilities.ESlot_Cosmetic_1 (removed)
{ "before": "cosmetic_item_voting_poster", "after": null } - citadel ability tier3boss aoe wave: ao e modifier data updated.
View code changes (1 records)
citadel_ability_tier3boss_aoe_wave · gameplay.m_AoEModifier.m_flWaveHeight (changed)
{ "before": 300, "after": 400 } - Shoulder Charge: upgrades data added.
View code changes (1 records)
citadel_ability_bull_charge · upgrades[1].changes[SlowDuration] (added)
{ "before": null, "after": { "key": "SlowDuration", "bonus": { "raw": "3", "value": 3 }, "property": "SlowDuration" } } - Infernal Resilience: auto intrinsic modifiers data added.
View code changes (1 records)
citadel_ability_passive_beefy · gameplay.m_AutoIntrinsicModifiers (added)
{ "before": null, "after": [ { "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "StatusResistancePercent" ] } ] } - Seismic Impact: crash down input buffer added with value 0.5.
View code changes (1 records)
citadel_ability_bull_leap · gameplay.m_flCrashDownInputBuffer (added)
{ "before": null, "after": 0.5 } - Siphon Life: aura modifier data removed.
View code changes (1 records)
citadel_ability_bull_heal · gameplay.m_AuraModifier.m_flAuraTargetingConeAngle (removed)
{ "before": 100, "after": null } - Siphon Life: aura modifier data removed.
View code changes (1 records)
citadel_ability_bull_heal · gameplay.m_AuraModifier.m_flAuraTargetingConeHalfWidth (removed)
{ "before": 80, "after": null } - Grapple Arm: self modifier data updated.
View code changes (1 records)
citadel_ability_hook · gameplay.m_SelfModifier.m_nEnabledStateMask (changed)
{ "before": "MODIFIER_STATE_BUSY_WITH_ACTION", "after": "MODIFIER_STATE_CASTING_HOOK" } - Pulse Grenade: pulse area modifier data removed.
View code changes (1 records)
citadel_ability_chrono_pulse_grenade · gameplay.m_PulseAreaModifier.m_SlowModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (removed)
{ "before": [ "SlowPercent" ], "after": null } - Time Wall: properties data updated.
View code changes (1 records)
citadel_ability_chrono_time_wall · properties.AbilityCooldownBetweenCharge.value (changed)
{ "before": -1, "after": 0 } - Time Wall: properties data updated.
View code changes (1 records)
citadel_ability_chrono_time_wall · properties.AbilityCooldownBetweenCharge.disableValue (changed)
{ "before": -2, "after": -1 } - Time Wall: wall created data updated.
View code changes (1 records)
citadel_ability_chrono_time_wall · gameplay.m_strWallCreated (changed)
{ "before": "Chrono.TimeWall.Create", "after": "Chrono.Time.Wall.Create" } - Paradoxical Swap: properties data added.
View code changes (1 records)
citadel_ability_chrono_swap · properties.CombatBarrier (added)
{ "before": null, "after": { "raw": "0", "value": 0, "cssClass": "bullet_armor_up", "scaleStat": "ETechPower", "scaleFactor": 0, "providedPropertyType": "MODIFIER_VALUE_BARRIER_HEALTH" } } - Paradoxical Swap: properties data added.
View code changes (1 records)
citadel_ability_chrono_swap · properties.BarrierDuration (added)
{ "before": null, "after": { "raw": "0", "value": 0, "cssClass": "duration" } } - Paradoxical Swap: upgrades data removed.
View code changes (1 records)
citadel_ability_chrono_swap · upgrades[1].changes[AbilityCooldown] (removed)
{ "before": { "key": "AbilityCooldown", "bonus": { "raw": "-15", "value": -15 }, "property": "AbilityCooldown" }, "after": null } - Paradoxical Swap: upgrades data added.
View code changes (1 records)
citadel_ability_chrono_swap · upgrades[1].changes[CombatBarrier] (added)
{ "before": null, "after": { "key": "CombatBarrier", "bonus": { "raw": "200", "value": 200 }, "property": "CombatBarrier" } } - Paradoxical Swap: upgrades data added.
View code changes (1 records)
citadel_ability_chrono_swap · upgrades[1].changes[BarrierDuration] (added)
{ "before": null, "after": { "key": "BarrierDuration", "bonus": { "raw": "8", "value": 8 }, "property": "BarrierDuration" } } - Paradoxical Swap: upgrades data added.
View code changes (1 records)
citadel_ability_chrono_swap · upgrades[1].changes[CombatBarrier:scale] (added)
{ "before": null, "after": { "key": "CombatBarrier:scale", "bonus": { "raw": "1.5", "value": 1.5 }, "property": "CombatBarrier", "upgradeType": "EAddToScale", "scaleStatFilter": "ETechPower" } } - Paradoxical Swap: swap started data removed.
View code changes (1 records)
citadel_ability_chrono_swap · gameplay.m_strSwapStarted (removed)
{ "before": "Chrono.Swap.Cast", "after": null } - Paradoxical Swap: bubble move modifier data added.
View code changes (1 records)
citadel_ability_chrono_swap · gameplay.m_BubbleMoveModifier.m_flMultiSwapDistFromOrigin (added)
{ "before": null, "after": 80 } - Paradoxical Swap: multi swap effect data added.
View code changes (1 records)
citadel_ability_chrono_swap · gameplay.m_MultiSwapEffect (added)
{ "before": null, "after": "particles/abilities/chrono/chrono_time_bomb_aoe.vpcf" } - Paradoxical Swap: shield modifier data added.
View code changes (1 records)
citadel_ability_chrono_swap · gameplay.m_ShieldModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "CombatBarrier" ] } } - Kinetic Pulse: debuff modifier data updated.
View code changes (1 records)
citadel_ability_stomp · gameplay.m_DebuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName[0] (changed)
{ "before": "SlowPercent", "after": "BulletResistReduction" } - Kinetic Pulse: debuff modifier data updated.
View code changes (1 records)
citadel_ability_stomp · gameplay.m_DebuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName[1] (changed)
{ "before": "BonusFireRate", "after": "SlowPercent" } - Quantum Entanglement: properties data removed.
View code changes (1 records)
citadel_ability_void_sphere · properties.BonusClipSizePercent (removed)
{ "before": { "raw": "0", "value": 0, "providedPropertyType": "MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT" }, "after": null } - Quantum Entanglement: upgrades data removed.
View code changes (1 records)
citadel_ability_void_sphere · upgrades[3].changes[BonusClipSizePercent] (removed)
{ "before": { "key": "BonusClipSizePercent", "bonus": { "raw": "120", "value": 120 }, "property": "BonusClipSizePercent" }, "after": null } - Quantum Entanglement: bubble modifier data removed.
View code changes (1 records)
citadel_ability_void_sphere · gameplay.m_BubbleModifier.m_BuffModifier (removed)
{ "before": { "m_bIsHidden": true, "m_sLocalizationName": "modifier_voidsphere_buff" }, "after": null } - Rejuvenating Aurora: ability behaviors bits data updated.
View code changes (1 records)
citadel_ability_nikuman · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS|CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT", "after": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL" } - Rejuvenating Aurora: nikuman modifier data added.
View code changes (1 records)
citadel_ability_nikuman · gameplay.m_NikumanModifier.m_modifierProvidedByAura.m_vecAutoRegisterModifierValueFromAbilityPropertyName (added)
{ "before": null, "after": [ "MovementSpeedBonus" ] } - Rejuvenating Aurora: self buff modifier data removed.
View code changes (1 records)
citadel_ability_nikuman · gameplay.m_SelfBuffModifier (removed)
{ "before": { "m_bIsHidden": true, "m_sLocalizationName": "modifier_nikuman_self_buff", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "MovementSpeedBonus" ] }, "after": null } - Medicinal Specter: aura modifier data updated.
View code changes (1 records)
citadel_ability_mobile_resupply · gameplay.m_AuraModifier.m_modifierProvidedByAura.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "AuraFireRateBonus", "StaminaCooldownReduction" ], "after": [ "AuraFireRateBonus", "StaminaCooldownReduction", "SpiritResist" ] } - Spectral Wall: wall modifier data added.
View code changes (1 records)
citadel_ability_fissure_wall · gameplay.m_WallModifier.m_flSentryDistanceFromWall (added)
{ "before": null, "after": 80 } - Spectral Wall: slow modifier data added.
View code changes (1 records)
citadel_ability_fissure_wall · gameplay.m_SlowModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_sLocalizationName": "movement_slow", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] } } - Soul Exchange: properties data added.
View code changes (1 records)
ability_health_swap · properties.TechPower.displayType (added)
{ "before": null, "after": "ETechPower" } - Soul Exchange: properties data added.
View code changes (1 records)
ability_health_swap · properties.TechPower.statsUsageFlags (added)
{ "before": null, "after": "ConditionallyApplied" } - Soul Exchange: buff modifier data updated.
View code changes (1 records)
ability_health_swap · gameplay.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "BonusFireRate" ], "after": [ "TechPower", "BonusFireRate", "TechResist" ] } - Lightning Ball: properties data removed.
View code changes (1 records)
citadel_ability_lightning_ball · properties.HitSpeed (removed)
{ "before": { "raw": "80", "value": 80 }, "after": null } - Lightning Ball: zap modifier data added.
View code changes (1 records)
citadel_ability_lightning_ball · gameplay.m_ZapModifier.m_nAttributes (added)
{ "before": null, "after": "MODIFIER_ATTRIBUTE_MULTIPLE" } - Lightning Ball: hit speed added with value 78.7402.
View code changes (1 records)
citadel_ability_lightning_ball · gameplay.m_flHitSpeed (added)
{ "before": null, "after": 78.7402 } - Lightning Ball: non hero hit speed added with value 137.795.
View code changes (1 records)
citadel_ability_lightning_ball · gameplay.m_flNonHeroHitSpeed (added)
{ "before": null, "after": 137.795 } - Static Charge: static charge modifier data removed.
View code changes (1 records)
citadel_ability_static_charge · gameplay.m_StaticChargeModifier.m_strChargeHit (removed)
{ "before": "Gigawatt.StaticCharge.Proc.Other", "after": null } - Power Surge: upgrades data added.
View code changes (1 records)
ability_power_surge · upgrades[2].changes[BonusPerChain] (added)
{ "before": null, "after": { "key": "BonusPerChain", "bonus": { "raw": "8", "value": 8 }, "property": "BonusPerChain" } } - Power Surge: buff modifier data added.
View code changes (1 records)
ability_power_surge · gameplay.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (added)
{ "before": null, "after": [ "BonusMoveSpeed" ] } - Storm Cloud: flight lateral move speed removed (previously 150).
View code changes (1 records)
citadel_ability_storm_cloud · gameplay.m_flFlightLateralMoveSpeed (removed)
{ "before": 150, "after": null } - Sleep Dagger: sleep modifier data updated.
View code changes (1 records)
ability_sleep_dagger · gameplay.m_SleepModifier.m_PostSleepModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName[0] (changed)
{ "before": "FireRateSlow", "after": "GroundDashReductionPercent" } - Sleep Dagger: sleep modifier data updated.
View code changes (1 records)
ability_sleep_dagger · gameplay.m_SleepModifier.m_PostSleepModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName[1] (changed)
{ "before": "BulletResistReduction", "after": "SlowPercent" } - Sleep Dagger: sleep modifier data added.
View code changes (1 records)
ability_sleep_dagger · gameplay.m_SleepModifier.m_PostSleepBulletShredModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_sLocalizationName": "modifier_citadel_sleep_dagger_postsleep", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "BulletResistReduction" ] } } - Smoke Bomb: upgrades data added.
View code changes (1 records)
ability_smoke_bomb · upgrades[2].changes[AbilityCooldownBetweenCharge] (added)
{ "before": null, "after": { "key": "AbilityCooldownBetweenCharge", "bonus": { "raw": "7", "value": 7 }, "property": "AbilityCooldownBetweenCharge" } } - Flight: bits interrupting states data updated.
View code changes (1 records)
citadel_ability_hornet_leap · gameplay.m_bitsInterruptingStates (changed)
{ "before": "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_PULLDOWN_TO_GROUND", "after": "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_PULLDOWN_TO_GROUND" } - Flight: kill check modifier data added.
View code changes (1 records)
citadel_ability_hornet_leap · gameplay.m_KillCheckModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_flDuration": 1, "m_eDebuffType": "MODIFIER_DEBUFF_NO", "m_bCasterCountsAsAssister": false } } - Crow Rem: properties data updated.
View code changes (1 records)
citadel_ability_hornet_sting · properties.VisualSplashRadius.value (changed)
{ "before": 1, "after": 4 } - Crow Rem: properties data added.
View code changes (1 records)
citadel_ability_hornet_sting · properties.FireRateSlow (added)
{ "before": null, "after": { "raw": "0", "value": 0, "cssClass": "bullet_damage", "statsUsageFlags": "ConditionallyApplied", "providedPropertyType": "MODIFIER_VALUE_FIRE_RATE_SLOW" } } - Crow Rem: debuff modifier data updated.
View code changes (1 records)
citadel_ability_hornet_sting · gameplay.m_DebuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "BulletResistReduction", "TechArmorDamageReduction", "HealAmpReceivePenaltyPercent", "HealAmpRegenPenaltyPercent" ], "after": [ "BulletResistReduction", "TechArmorDamageReduction", "HealAmpReceivePenaltyPercent", "HealAmpRegenPenaltyPercent", "FireRateSlow" ] } - Assassinate: properties data updated.
View code changes (1 records)
citadel_ability_hornet_snipe · properties.WeaponDamageBonusPerKill.statsUsageFlags (changed)
{ "before": "ConditionallyApplied", "after": "IntrinsicallyProvidedInAbility" } - Assassinate: kill check modifier data added.
View code changes (1 records)
citadel_ability_hornet_snipe · gameplay.m_KillCheckModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_flDuration": 4, "m_eDebuffType": "MODIFIER_DEBUFF_NO", "m_bCasterCountsAsAssister": false } } - Concussive Combustion: properties data added.
View code changes (1 records)
ability_fire_bomb · properties.FireRatePerHero (added)
{ "before": null, "after": { "raw": "0", "value": 0, "cssClass": "fire_rate", "displayType": "EFireRate", "statsUsageFlags": "ConditionallyApplied", "locTokenOverride": "BonusFireRate" } } - Concussive Combustion: properties data added.
View code changes (1 records)
ability_fire_bomb · properties.BuffDuration (added)
{ "before": null, "after": { "raw": "0", "value": 0, "cssClass": "duration", "scaleStat": "ETechDuration" } } - Concussive Combustion: buff modifier data added.
View code changes (1 records)
ability_fire_bomb · gameplay.m_BuffModifier (added)
{ "before": null, "after": { "m_bIsHidden": true } } - Afterburn: auto intrinsic modifiers data added.
View code changes (1 records)
ability_afterburn · gameplay.m_AutoIntrinsicModifiers[0].m_AfterburnDotModifier.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_AFTERBURNING" } - Afterburn: auto intrinsic modifiers data updated.
View code changes (1 records)
ability_afterburn · gameplay.m_AutoIntrinsicModifiers[0].m_vecProcDamageTypes (changed)
{ "before": [ "CITADEL_DAMAGETYPE_BULLET", "CITADEL_DAMAGETYPE_ABILITY" ], "after": [ "CITADEL_DAMAGETYPE_BULLET", "CITADEL_DAMAGETYPE_ABILITY", "CITADEL_DAMAGETYPE_MELEE" ] } - Afterburn: auto intrinsic modifiers data added.
View code changes (1 records)
ability_afterburn · gameplay.m_AutoIntrinsicModifiers[0].m_flLightMeleeBuildUp (added)
{ "before": null, "after": 20 } - Afterburn: auto intrinsic modifiers data added.
View code changes (1 records)
ability_afterburn · gameplay.m_AutoIntrinsicModifiers[0].m_flHeavyMeleeBuildUp (added)
{ "before": null, "after": 35 } - Afterburn: auto intrinsic modifiers data added.
View code changes (1 records)
ability_afterburn · gameplay.m_AutoIntrinsicModifiers[0].m_flLightMeleeRefresh (added)
{ "before": null, "after": 1.5 } - Afterburn: auto intrinsic modifiers data added.
View code changes (1 records)
ability_afterburn · gameplay.m_AutoIntrinsicModifiers[0].m_flHeavyMeleeRefresh (added)
{ "before": null, "after": 3 } - Arctic Beam: ability behaviors bits data updated.
View code changes (1 records)
ability_icebeam · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DONT_AIM_FACING_ENEMY", "after": "CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DONT_AIM_FACING_ENEMY | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL" } - Arctic Beam: auto channel modifier data removed.
View code changes (1 records)
ability_icebeam · gameplay.m_AutoChannelModifier (removed)
{ "before": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "ChannelSlowPercent" ] }, "after": null } - Arctic Beam: split beam width added with value 0.5.
View code changes (1 records)
ability_icebeam · gameplay.m_SplitBeamWidth (added)
{ "before": null, "after": 0.5 } - Arctic Beam: ice beam modifier data added.
View code changes (1 records)
ability_icebeam · gameplay.m_IceBeamModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_eHudDisplayLocation": "DISPLAY_HUD_LEFT", "m_bRemoveOnInterrupted": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "ChannelSlowPercent" ] } } - Ice Path: ability behaviors bits data updated.
View code changes (1 records)
ability_icepath · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST", "after": "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL" } - Frost Grenade: upgrades data added.
View code changes (1 records)
ability_ice_grenade · upgrades[2].changes[PauseStaminaRegen] (added)
{ "before": null, "after": { "key": "PauseStaminaRegen", "bonus": { "raw": "1", "value": 1 }, "property": "PauseStaminaRegen" } } - Frost Grenade: upgrades data removed.
View code changes (1 records)
ability_ice_grenade · upgrades[3].changes[StaminaCooldownIncrease] (removed)
{ "before": { "key": "StaminaCooldownIncrease", "bonus": { "raw": "-30", "value": -30 }, "property": "StaminaCooldownIncrease" }, "after": null } - Frost Grenade: ice grenade slow modifier data updated.
View code changes (1 records)
ability_ice_grenade · gameplay.m_IceGrenadeSlowModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "SlowPercent", "StaminaCooldownIncrease" ], "after": [ "SlowPercent" ] } - Frozen Shelter: ability targeting location data updated.
View code changes (1 records)
ability_ice_dome · gameplay.m_eAbilityTargetingLocation (changed)
{ "before": "CITADEL_ABILITY_TARGETING_LOCATION_SELF", "after": "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" } - Frozen Shelter: ability targeting shape data updated.
View code changes (1 records)
ability_ice_dome · gameplay.m_eAbilityTargetingShape (changed)
{ "before": "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE", "after": "CITADEL_ABILITY_TARGETING_SHAPE_CONE" } - Frozen Shelter: ability behaviors bits data updated.
View code changes (1 records)
ability_ice_dome · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST", "after": "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST" } - Frozen Shelter: targeting cone angle added with value 45.
View code changes (1 records)
ability_ice_dome · gameplay.m_flTargetingConeAngle (added)
{ "before": null, "after": 45 } - Grapple: buff modifier data updated.
View code changes (1 records)
citadel_ability_lash · gameplay.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "WeaponDamageBonus", "WeaponFireRateBonus" ], "after": [ "WeaponDamageBonus", "WeaponFireRateBonus", "AirControlPercent" ] } - Dust Devil: properties data updated.
View code changes (1 records)
mirage_tornado · properties.DampingFactor.value (changed)
{ "before": 0.3, "after": 0.1 } - Dust Devil: properties data added.
View code changes (1 records)
mirage_tornado · properties.PurgeOnCast (added)
{ "before": null, "after": { "raw": "0", "value": 0 } } - Dust Devil: tornado aura data added.
View code changes (1 records)
mirage_tornado · gameplay.m_TornadoAura.m_modifierProvidedByAura.m_SlowModifier (added)
{ "before": null, "after": { "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] } } - Djinn's Mark: properties data removed.
View code changes (1 records)
mirage_sand_phantom · properties.WhirlwindEvasionChance (removed)
{ "before": { "raw": "0", "value": 0, "statsUsageFlags": "ConditionallyApplied", "providedPropertyType": "MODIFIER_VALUE_BULLET_EVASION" }, "after": null } - Djinn's Mark: properties data removed.
View code changes (1 records)
mirage_sand_phantom · properties.WhirlwindDuration (removed)
{ "before": { "raw": "0", "value": 0, "scaleStat": "ETechDuration" }, "after": null } - Djinn's Mark: upgrades data added.
View code changes (1 records)
mirage_sand_phantom · upgrades[3].changes[ProcCooldown] (added)
{ "before": null, "after": { "key": "ProcCooldown", "bonus": { "raw": "-1", "value": -1 }, "property": "ProcCooldown" } } - Djinn's Mark: sand phantom modifier data removed.
View code changes (1 records)
mirage_sand_phantom · gameplay.m_SandPhantomModifier (removed)
{ "before": { "m_bIsHidden": false, "m_sLocalizationName": "modifier_mirage_sand_phantom", "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "WhirlwindEvasionChance" ] }, "after": null } - Djinn's Mark: whirlwind evasion modifier data removed.
View code changes (1 records)
mirage_sand_phantom · gameplay.m_WhirlwindEvasionModifier (removed)
{ "before": { "m_bIsHidden": true, "m_AttackerHitFx": "particles/abilities/mirage/mirage_dust_devil_attacker_hit.vpcf", "m_playerBuffSelf": "particles/abilities/mirage/mirage_sand_phantom_whirlwind_buff.vpcf", "m_playerBuffEnemy": "particles/abilities/mirage/mirage_sand_phantom_whirlwind_buff_enemy.vpcf" }, "after": null } - Djinn's Mark: auto intrinsic modifiers data removed.
View code changes (1 records)
mirage_sand_phantom · gameplay.m_AutoIntrinsicModifiers[0].m_PassiveVictimModifier.m_SlowModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (removed)
{ "before": [ "MovementSpeedSlow" ], "after": null } - Fire Scarabs: properties data removed.
View code changes (1 records)
mirage_fire_beetles · properties.Radius (removed)
{ "before": { "raw": "1m", "unit": "m", "value": 1, "hidden": true, "cssClass": "distance", "scaleStat": "ETechRadius" }, "after": null } - Fire Scarabs: properties data removed.
View code changes (1 records)
mirage_fire_beetles · properties.DebuffDuration (removed)
{ "before": { "raw": "14", "value": 14, "cssClass": "duration", "scaleStat": "ETechDuration" }, "after": null } - Fire Scarabs: upgrades data added.
View code changes (1 records)
mirage_fire_beetles · upgrades[1].changes[HealthSteal] (added)
{ "before": null, "after": { "key": "HealthSteal", "bonus": { "raw": "50", "value": 50 }, "property": "HealthSteal" } } - Fire Scarabs: weapon info data removed.
View code changes (1 records)
mirage_fire_beetles · weaponInfo.m_flPenetrationPercent (removed)
{ "before": 100, "after": null } - Fire Scarabs: ability behaviors bits data updated.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET", "after": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" } - Fire Scarabs: ability targeting shape data updated.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_eAbilityTargetingShape (changed)
{ "before": "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE", "after": "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE" } - Fire Scarabs: show targeting preview while casting removed (previously true).
View code changes (1 records)
mirage_fire_beetles · gameplay.m_bShowTargetingPreviewWhileCasting (removed)
{ "before": true, "after": null } - Fire Scarabs: caster modifier data removed.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_CasterModifier (removed)
{ "before": { "m_bIsHidden": false, "m_sLocalizationName": "modifier_mirage_fire_beetles_launch_window", "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER" }, "after": null } - Fire Scarabs: debuff modifier data removed.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_DebuffModifier (removed)
{ "before": { "m_bIsHidden": true, "m_sLocalizationName": "modifier_mirage_fire_beetles_debuff", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "BulletArmorReduction" ] }, "after": null } - Fire Scarabs: steal watcher modifier data removed.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenBuffModifier.m_bIsHidden (removed)
{ "before": true, "after": null } - Fire Scarabs: steal watcher modifier data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenBuffModifier.m_eHudDisplayLocation (added)
{ "before": null, "after": "DISPLAY_HUD_NONE" } - Fire Scarabs: steal watcher modifier data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenBuffModifier.m_eModifierDisplayLocaiton (added)
{ "before": null, "after": "MODIFIER_DISPLAY_HEALTHBAR" } - Fire Scarabs: steal watcher modifier data updated.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenDebuffModifier.m_nEnabledStateMask (changed)
{ "before": "MODIFIER_STATE_SIPHON_BULLET_LOSS", "after": "MODIFIER_STATE_HAS_FIREBEETLES_DEBUFF" } - Fire Scarabs: steal watcher modifier data removed.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenDebuffModifier.m_nAttributes (removed)
{ "before": "MODIFIER_ATTRIBUTE_MULTIPLE", "after": null } - Fire Scarabs: steal watcher modifier data removed.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenDebuffModifier.m_bIsHidden (removed)
{ "before": true, "after": null } - Fire Scarabs: steal watcher modifier data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenDebuffModifier.m_HealModifier.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - Fire Scarabs: steal watcher modifier data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenDebuffModifier.m_eModifierDisplayLocaiton (added)
{ "before": null, "after": "MODIFIER_DISPLAY_HEALTHBAR" } - Fire Scarabs: steal watcher modifier data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_StatStolenDebuffModifier.m_eHudDisplayLocation (added)
{ "before": null, "after": "DISPLAY_HUD_NONE" } - Fire Scarabs: steal watcher modifier data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StealWatcherModifier.m_HealModifier.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - Fire Scarabs: projectile info data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_projectileInfo.m_flSpeed (added)
{ "before": null, "after": 2106 } - Fire Scarabs: projectile info data added.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_projectileInfo.m_flTriggerRadius (added)
{ "before": null, "after": 15 } - Fire Scarabs: hit confirm data removed.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_strHitConfirm (removed)
{ "before": "", "after": null } - Fire Scarabs: stat steal modifier data removed.
View code changes (1 records)
mirage_fire_beetles · gameplay.m_StatStealModifier (removed)
{ "before": { "m_bIsHidden": true }, "after": null } - Traveler: properties data updated.
View code changes (1 records)
mirage_teleport · properties.AbilityCastDelay.value (changed)
{ "before": 0.01, "after": 0 } - Traveler: properties data updated.
View code changes (1 records)
mirage_teleport · properties.ChannelMoveSpeed.value (changed)
{ "before": 0, "after": -1 } - Traveler: ability targeting location data updated.
View code changes (1 records)
mirage_teleport · gameplay.m_eAbilityTargetingLocation (changed)
{ "before": "CITADEL_ABILITY_TARGETING_LOCATION_MINIMAP_UNIT", "after": "CITADEL_ABILITY_TARGETING_LOCATION_MINIMAP_GROUND" } - Traveler: ability behaviors bits data updated.
View code changes (1 records)
mirage_teleport · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED", "after": "CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY" } - Traveler: ability target types data removed.
View code changes (1 records)
mirage_teleport · gameplay.m_nAbilityTargetTypes (removed)
{ "before": "CITADEL_UNIT_TARGET_HERO | CITADEL_UNIT_TARGET_BOSS_FRIENDLY | CITADEL_UNIT_TARGET_BUILDING_FRIENDLY", "after": null } - Traveler: dummy camera modifier data removed.
View code changes (1 records)
mirage_teleport · gameplay.m_DummyCameraModifier (removed)
{ "before": { "m_nEnabledStateMask": "MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_INVULNERABLE", "m_flCameraBackOffset": 500, "m_flCameraSideOffset": -64, "m_flCameraHeightStanding": 32 }, "after": null } - Traveler: buff modifier data updated.
View code changes (1 records)
mirage_teleport · gameplay.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "BonusMoveSpeed" ], "after": [ "BonusMoveSpeed", "CombatBarrier" ] } - Traveler: fire rate modifier data removed.
View code changes (1 records)
mirage_teleport · gameplay.m_FireRateModifier (removed)
{ "before": { "m_bIsHidden": true, "m_sLocalizationName": "modifier_mirage_traveler_fire_rate", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "BonusFireRate" ] }, "after": null } - Traveler: interrupt notification modifier data added.
View code changes (1 records)
mirage_teleport · gameplay.m_InterruptNotificationModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_flDuration": 2, "m_nAttributes": "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED", "m_strHudMessageText": "#citadel_ability_interrupted" } } - Burrow: burrow modifier data updated.
View code changes (1 records)
ability_burrow · gameplay.m_BurrowModifier.m_nEnabledStateMask (changed)
{ "before": "MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_ZIPLINE_DISABLED", "after": "MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_ZIPLINE_DISABLED | MODIFIER_STATE_ALLOW_IN_TUNNELS_NO_DUCK | MODIFIER_STATE_SHRUNK_CHARACTER | MODIFIER_STATE_IS_TINY_CHARACTER" } - citadel weapon nano set: use custom crosshair settings added with value true.
View code changes (1 records)
citadel_weapon_nano_set · gameplay.m_bUseCustomCrosshairSettings (added)
{ "before": null, "after": true } - citadel weapon nano set: custom crosshair settings data added.
View code changes (1 records)
citadel_weapon_nano_set · gameplay.m_CustomCrosshairSettings (added)
{ "before": null, "after": { "m_nDotRadius": 2, "m_flBaseSpread": 2.7, "m_flDotOpacity": 1, "m_nDotOutlineGap": 0, "m_DotOutlineColor": [ 255, 255, 255 ], "m_nDotOutlineWidth": 2, "m_flDotOutlineOpacity": 0.5, "m_SpreadIndicatingElement": "DOT_OUTLINE_RADIUS" } } - Ava: buff modifier data updated.
View code changes (1 records)
ability_nano_catform · gameplay.m_BuffModifier.m_eHudDisplayLocation (changed)
{ "before": "DISPLAY_HUD_CENTER", "after": "DISPLAY_HUD_NONE" } - Ava: buff modifier data added.
View code changes (1 records)
ability_nano_catform · gameplay.m_BuffModifier.m_eModifierDisplayLocaiton (added)
{ "before": null, "after": "MODIFIER_DISPLAY_HEALTHBAR" } - Ava: damage amp modifier data added.
View code changes (1 records)
ability_nano_catform · gameplay.m_DamageAmpModifier (added)
{ "before": null, "after": { "m_eHudDisplayLocation": "DISPLAY_HUD_NONE", "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR" } } - ability nano catform pounce: attack time changed from 0.4 to 0.
View code changes (1 records)
ability_nano_catform_pounce · gameplay.m_flAttackTime (changed)
{ "before": 0.4, "after": 0 } - Return to Shadows: properties data added.
View code changes (1 records)
ability_nano_shadow_pulse · properties.CombatBarrier (added)
{ "before": null, "after": { "raw": "0", "value": 0, "providedPropertyType": "MODIFIER_VALUE_BARRIER_HEALTH" } } - Return to Shadows: bits channel enabled state mask data updated.
View code changes (1 records)
ability_nano_shadow_pulse · gameplay.m_bitsChannelEnabledStateMask (changed)
{ "before": "MODIFIER_STATE_INVULNERABLE | MODIFIER_STATE_TECH_UNTARGETABLE_BY_ENEMIES | MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_SHOOTING_DISABLED | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN", "after": "MODIFIER_STATE_INVULNERABLE | MODIFIER_STATE_TECH_UNTARGETABLE_BY_ENEMIES | MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_SHOOTING_DISABLED | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_FLYING" } - Return to Shadows: debuff modifier data updated.
View code changes (1 records)
ability_nano_shadow_pulse · gameplay.m_DebuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "OutgoingDamagePercent" ], "after": [ "OutgoingDamagePercent", "CombatBarrier" ] } - Return to Shadows: uses flight controls added with value true.
View code changes (1 records)
ability_nano_shadow_pulse · gameplay.m_bUsesFlightControls (added)
{ "before": null, "after": true } - Leaping Slash: ability targeting location data updated.
View code changes (1 records)
ability_nano_dash · gameplay.m_eAbilityTargetingLocation (changed)
{ "before": "CITADEL_ABILITY_TARGETING_LOCATION_SELF", "after": "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" } - Leaping Slash: ability behaviors bits data updated.
View code changes (1 records)
ability_nano_dash · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST", "after": "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST" } - Leaping Slash: ability target types data updated.
View code changes (1 records)
ability_nano_dash · gameplay.m_nAbilityTargetTypes (changed)
{ "before": "CITADEL_UNIT_TARGET_TROPHY_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY", "after": "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY" } - Leaping Slash: ability targeting shape data updated.
View code changes (1 records)
ability_nano_dash · gameplay.m_eAbilityTargetingShape (changed)
{ "before": "CITADEL_ABILITY_TARGETING_SHAPE_LINE", "after": "CITADEL_ABILITY_TARGETING_SHAPE_CONE" } - Leaping Slash: deployment info data added.
View code changes (1 records)
ability_nano_dash · gameplay.m_deploymentInfo (added)
{ "before": null, "after": { "m_bCastFromCenter": false } } - Leaping Slash: bounty modifier data added.
View code changes (1 records)
ability_nano_dash · gameplay.m_BountyModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_eDebuffType": "MODIFIER_DEBUFF_NO" } } - Leaping Slash: include extra2 d cone added with value false.
View code changes (1 records)
ability_nano_dash · gameplay.m_bIncludeExtra2DCone (added)
{ "before": null, "after": false } - Leaping Slash: targeting cone half width added with value 10.
View code changes (1 records)
ability_nano_dash · gameplay.m_flTargetingConeHalfWidth (added)
{ "before": null, "after": 10 } - Leaping Slash: targeting cone angle added with value 60.
View code changes (1 records)
ability_nano_dash · gameplay.m_flTargetingConeAngle (added)
{ "before": null, "after": 60 } - Leaping Slash: speed curve data added.
View code changes (1 records)
ability_nano_dash · gameplay.m_SpeedCurve (added)
{ "before": null, "after": { "m_spline": [ { "x": 0, "y": 0, "m_flSlopeIncoming": 7.790555, "m_flSlopeOutgoing": 7.790555 }, { "x": 0.378417, "y": 1, "m_flSlopeIncoming": -0.021219, "m_flSlopeOutgoing": -0.021219 }, { "x": 1, "y": 1, "m_flSlopeIncoming": 0, "m_flSlopeOutgoing": 0 } ], "m_tangents": [ { "m_nIncomingTangent": "CURVE_TANGENT_FREE", "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR" }, { "m_nIncomingTangent": "CURVE_TANGENT_FREE", "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR" }, { "m_nIncomingTangent": "CURVE_TANGENT_SPLINE", "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE" } ], "m_vDomainMaxs": [ 1, 1 ], "m_vDomainMins": [ 0, 0 ] } } - Leaping Slash: ground break off angle added with value 6.
View code changes (1 records)
ability_nano_dash · gameplay.m_flGroundBreakOffAngle (added)
{ "before": null, "after": 6 } - Guided Owl: camera exploded transition back to archer data removed.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_strContext (removed)
{ "before": "transition_to_archer", "after": null } - Guided Owl: camera exploded transition back to archer data updated.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_vecTargetPosOperations[0].m_flMaintainDuration (changed)
{ "before": 0.6, "after": 0.8 } - Guided Owl: camera exploded transition back to archer data removed.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_vecTargetPosOperations[0].m_bMaintainCurrent (removed)
{ "before": true, "after": null } - Guided Owl: camera exploded transition back to archer data added.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_vecTargetPosOperations[1] (added)
{ "before": null, "after": { "m_flLerpStart": 500, "m_flLerpDuration": 0.01, "m_eCameraOperation": "k_ECameraOp_Lerp", "m_bValuesAreRelative": true, "m_bLerpStartAtCurrent": true } } - Guided Owl: camera exploded transition back to archer data updated.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_vecDistanceOperations[0].m_flSpringMaxDuration (changed)
{ "before": 0.6, "after": 0.4 } - Guided Owl: camera exploded transition back to archer data updated.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_vecDistanceOperations[1].m_flMaintainDuration (changed)
{ "before": 0.3, "after": 1 } - Guided Owl: camera exploded transition back to archer data added.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_vecDistanceOperations[1].m_bValuesAreRelative (added)
{ "before": null, "after": false } - Guided Owl: camera exploded transition back to archer data added.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraExplodedTransitionBackToArcher.m_vecDistanceOperations[2].m_bValuesAreRelative (added)
{ "before": null, "after": true } - Guided Owl: camera cancelled transition backto archer data removed.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraCancelledTransitionBacktoArcher.m_strContext (removed)
{ "before": "transition_to_archer", "after": null } - Guided Owl: camera cancelled transition backto archer data updated.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraCancelledTransitionBacktoArcher.m_vecTargetPosOperations[0].m_flMaintainDuration (changed)
{ "before": 0.4, "after": 0.2 } - Guided Owl: camera cancelled transition backto archer data updated.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraCancelledTransitionBacktoArcher.m_vecTargetPosOperations[0].m_bValuesAreRelative (changed)
{ "before": true, "after": false } - Guided Owl: camera cancelled transition backto archer data removed.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraCancelledTransitionBacktoArcher.m_vecTargetPosOperations[1] (removed)
{ "before": { "m_flLerpDuration": 0.01, "m_eCameraOperation": "k_ECameraOp_Lerp" }, "after": null } - Guided Owl: camera cancelled transition backto archer data added.
View code changes (1 records)
ability_guided_arrow · gameplay.m_cameraCancelledTransitionBacktoArcher.m_vecDistanceOperations (added)
{ "before": null, "after": [ { "m_flSpringTarget": 500, "m_bSpringToDefault": false, "m_eCameraOperation": "k_ECameraOp_Spring", "m_bValuesAreRelative": true, "m_flSpringMaxDuration": 0.2 }, { "m_flLerpStart": 500, "m_flLerpDuration": 0.01, "m_eCameraOperation": "k_ECameraOp_Lerp", "m_bLerpStartAtCurrent": false } ] } - Guided Owl: fade to black time removed (previously 0.3).
View code changes (1 records)
ability_guided_arrow · gameplay.m_flFadeToBlackTime (removed)
{ "before": 0.3, "after": null } - Guided Owl: fade in added with value 0.1.
View code changes (1 records)
ability_guided_arrow · gameplay.m_flFadeIn (added)
{ "before": null, "after": 0.1 } - Guided Owl: fade hold time added with value 0.2.
View code changes (1 records)
ability_guided_arrow · gameplay.m_flFadeHoldTime (added)
{ "before": null, "after": 0.2 } - Guided Owl: fade out added with value 0.1.
View code changes (1 records)
ability_guided_arrow · gameplay.m_flFadeOut (added)
{ "before": null, "after": 0.1 } - Slice and Dice: debuff modifier data added.
View code changes (1 records)
citadel_ability_shiv_dash · gameplay.m_DebuffModifier (added)
{ "before": null, "after": { "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE", "m_sLocalizationName": "citadel_ability_shiv_dash", "m_eHudDisplayLocation": "DISPLAY_HUD_NONE", "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "TechArmorDamageReduction" ] } } - Killing Blow: properties data updated.
View code changes (1 records)
citadel_ability_shiv_killing_blow · properties.SlashRange.value (changed)
{ "before": 80, "after": 90 } - Killing Blow: ability targeting location data updated.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_eAbilityTargetingLocation (changed)
{ "before": "CITADEL_ABILITY_TARGETING_LOCATION_UNIT", "after": "CITADEL_ABILITY_TARGETING_LOCATION_NONE" } - Killing Blow: min leap time added with value 0.05.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_flMinLeapTime (added)
{ "before": null, "after": 0.05 } - Killing Blow: check radius added with value 70.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_flCheckRadius (added)
{ "before": null, "after": 70 } - Killing Blow: slash radius added with value 120.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_flSlashRadius (added)
{ "before": null, "after": 120 } - Killing Blow: jump height added with value 110.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_flJumpHeight (added)
{ "before": null, "after": 110 } - Killing Blow: jump time added with value 0.4.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_flJumpTime (added)
{ "before": null, "after": 0.4 } - Killing Blow: speed curve data added.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_SpeedCurve (added)
{ "before": null, "after": { "m_spline": [ { "x": 0, "y": 0, "m_flSlopeIncoming": 6.25, "m_flSlopeOutgoing": 6.25 }, { "x": 0.38784, "y": 0.9595, "m_flSlopeIncoming": 0.130208, "m_flSlopeOutgoing": 0.130208 }, { "x": 0.960253, "y": 0.915833, "m_flSlopeIncoming": -0.907443, "m_flSlopeOutgoing": -0.907443 }, { "x": 1, "y": 0.404, "m_flSlopeIncoming": -12.877377, "m_flSlopeOutgoing": -12.877377 } ], "m_tangents": [ { "m_nIncomingTangent": "CURVE_TANGENT_FREE", "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR" }, { "m_nIncomingTangent": "CURVE_TANGENT_FREE", "m_nOutgoingTangent": "CURVE_TANGENT_MIRROR" }, { "m_nIncomingTangent": "CURVE_TANGENT_MIRROR", "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE" }, { "m_nIncomingTangent": "CURVE_TANGENT_SPLINE", "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE" } ], "m_vDomainMaxs": [ 1, 1 ], "m_vDomainMins": [ 0, 0 ] } } - Killing Blow: speed up curve data added.
View code changes (1 records)
citadel_ability_shiv_killing_blow · gameplay.m_SpeedUpCurve (added)
{ "before": null, "after": { "m_spline": [ { "x": 0, "y": 300, "m_flSlopeIncoming": -372.750031, "m_flSlopeOutgoing": -372.750031 }, { "x": 1, "y": -72.750031, "m_flSlopeIncoming": -372.750031, "m_flSlopeOutgoing": -372.750031 } ], "m_tangents": [ { "m_nIncomingTangent": "CURVE_TANGENT_SPLINE", "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE" }, { "m_nIncomingTangent": "CURVE_TANGENT_SPLINE", "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE" } ], "m_vDomainMaxs": [ 1, 300 ], "m_vDomainMins": [ 0, -300 ] } } - Enchanter's Satchel: debuff modifier data updated.
View code changes (1 records)
synth_pulse · gameplay.m_DebuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "FireRateSlow" ], "after": [ "FireRateSlow", "MoveSlowPercent" ] } - Affliction: properties data removed.
View code changes (1 records)
synth_affliction · properties.BonusTechPowerPerKill (removed)
{ "before": { "raw": "0", "value": 0, "cssClass": "tech_damage", "displayType": "ETechPower", "statsUsageFlags": "ConditionallyApplied", "providedPropertyType": "MODIFIER_VALUE_TECH_POWER" }, "after": null } - Affliction: properties data updated.
View code changes (1 records)
synth_affliction · properties.CurrentHealthDamage.value (changed)
{ "before": 12, "after": 0 } - citadel weapon tengu set: auto intrinsic modifiers data added.
View code changes (1 records)
citadel_weapon_tengu_set · gameplay.m_AutoIntrinsicModifiers (added)
{ "before": null, "after": [ { "m_bIsHidden": true, "m_flGravityChange": -10 } ] } - Kudzu Connection: tether modifier data removed.
View code changes (1 records)
citadel_ability_tangotether · gameplay.m_TetherModifier.m_HitIndicator (removed)
{ "before": "", "after": null } - Kudzu Connection: start attack data removed.
View code changes (1 records)
citadel_ability_tangotether · gameplay.m_strStartAttack (removed)
{ "before": "Yamato.Decimate.Cast", "after": null } - Kudzu Connection: start dash data removed.
View code changes (1 records)
citadel_ability_tangotether · gameplay.m_strStartDash (removed)
{ "before": "Tengu.Tether.Activate", "after": null } - Kudzu Connection: grapple hit world data updated.
View code changes (1 records)
citadel_ability_tangotether · gameplay.m_strGrappleHitWorld (changed)
{ "before": "Ability.Tengu.Tether.Attach", "after": "" } - Entangling Thorns: aura modifier data added.
View code changes (1 records)
citadel_ability_tengu_urn · gameplay.m_AuraModifier.m_modifierProvidedByAura.m_EntangleModifier (added)
{ "before": null, "after": { "m_strHintText": "modifier_citadel_root", "m_bStopMovementXY": false, "m_sLocalizationName": "modifier_citadel_root", "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER" } } - Stone Form: properties data removed.
View code changes (1 records)
citadel_ability_tengu_stone_form · properties.StatueScale (removed)
{ "before": { "raw": "1.0", "value": 1 }, "after": null } - Air Drop: properties data removed.
View code changes (1 records)
citadel_ability_tengu_airlift · properties.TossSpeed (removed)
{ "before": { "raw": "400", "value": 400, "displayUnits": "EDisplayUnit_MetersPerSecond" }, "after": null } - Air Drop: properties data removed.
View code changes (1 records)
citadel_ability_tengu_airlift · properties.TossDuration (removed)
{ "before": { "raw": "1", "value": 1 }, "after": null } - Air Drop: move collide speed changed from 433.071 to 393.701.
View code changes (1 records)
citadel_ability_tengu_airlift · gameplay.m_flMoveCollideSpeed (changed)
{ "before": 433.071, "after": 393.701 } - Air Drop: dropped buff modifier data updated.
View code changes (1 records)
citadel_ability_tengu_airlift · gameplay.m_DroppedBuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "AirDropBulletShield" ], "after": [ "AirDropBulletShield", "AirDropOutgoingDamagePercent" ] } - Splatter: goo grenade puddle aura friendly modifier data added.
View code changes (1 records)
viscous_goo_grenade · gameplay.m_GooGrenadePuddleAuraFriendlyModifier (added)
{ "before": null, "after": { "m_bIsHidden": false, "m_flAuraRadius": -1, "m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_FRIENDLY", "m_iAuraSearchFlags": "CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE", "m_modifierProvidedByAura": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "PuddleSlideBuff" ] } } } - Goo Ball: upgrades data added.
View code changes (1 records)
viscous_goo_bowling_ball · upgrades[3].changes[AbilityDuration] (added)
{ "before": null, "after": { "key": "AbilityDuration", "bonus": { "raw": "6", "value": 6 }, "property": "AbilityDuration" } } - Goo Ball: turn ratio changed from 90 to 110.
View code changes (1 records)
viscous_goo_bowling_ball · gameplay.m_flTurnRatio (changed)
{ "before": 90, "after": 110 } - Puddle Punch: properties data added.
View code changes (1 records)
viscous_telepunch · properties.DamageHeavyMelee.isDamage (added)
{ "before": null, "after": true } - Puddle Punch: properties data added.
View code changes (1 records)
viscous_telepunch · properties.FriendlyImpactDuration (added)
{ "before": null, "after": { "raw": "2", "value": 2 } } - Puddle Punch: friendly impact modifier data added.
View code changes (1 records)
viscous_telepunch · gameplay.m_FriendlyImpactModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "PunchFriendlyAirControl" ] } } - Binding Word: properties data updated.
View code changes (1 records)
ability_warden_lock_down · properties.AbilityCooldownBetweenCharge.value (changed)
{ "before": -1, "after": 0 } - Binding Word: properties data updated.
View code changes (1 records)
ability_warden_lock_down · properties.AbilityCooldownBetweenCharge.disableValue (changed)
{ "before": -2, "after": -1 } - Binding Word: properties data added.
View code changes (1 records)
ability_warden_lock_down · properties.AdditionalTargets (added)
{ "before": null, "after": { "raw": "0", "value": 0 } } - Binding Word: properties data added.
View code changes (1 records)
ability_warden_lock_down · properties.AdditionalTargetRadius (added)
{ "before": null, "after": { "raw": "20m", "unit": "m", "value": 20 } } - Willpower: buff modifier data updated.
View code changes (1 records)
ability_warden_high_alert · gameplay.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "CombatBarrier" ], "after": [ "CombatBarrier", "StatusResistancePercent" ] } - Telekinesis: properties data updated.
View code changes (1 records)
citadel_ability_psychic_lift · properties.ChannelMoveSpeed.value (changed)
{ "before": 1.3, "after": -1 } - Telekinesis: properties data added.
View code changes (1 records)
citadel_ability_psychic_lift · properties.TossUpStrength (added)
{ "before": null, "after": { "raw": "220", "value": 220 } } - Telekinesis: upgrades data removed.
View code changes (1 records)
citadel_ability_psychic_lift · upgrades[2].changes[AbilityDuration] (removed)
{ "before": { "key": "AbilityDuration", "bonus": { "raw": "0.75", "value": 0.75 }, "property": "AbilityDuration" }, "after": null } - Telekinesis: ability behaviors bits data updated.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST", "after": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" } - Telekinesis: projectile info data updated.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_projectileInfo.m_flSpeed (changed)
{ "before": 750, "after": 675 } - Telekinesis: lift modifier data updated.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_LiftModifier.m_flRiseMaxSpeed (changed)
{ "before": 300, "after": 750 } - Telekinesis: lift modifier data updated.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_LiftModifier.m_flRiseTime (changed)
{ "before": 1, "after": 0.75 } - Telekinesis: lift modifier data added.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_LiftModifier.m_flOccilateMaxDistance (added)
{ "before": null, "after": 400 } - Telekinesis: lift modifier data added.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_LiftModifier.m_flOccilateDegreesPerSecond (added)
{ "before": null, "after": 300 } - Telekinesis: lift modifier data added.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_LiftModifier.m_SlowModifier (added)
{ "before": null, "after": { "m_nEnabledStateMask": "MODIFIER_STATE_SLOWED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] } } - Telekinesis: lift modifier data added.
View code changes (1 records)
citadel_ability_psychic_lift · gameplay.m_LiftModifier.m_flSlamTime (added)
{ "before": null, "after": 0.5 } - Card Trick: properties data added.
View code changes (1 records)
citadel_ability_card_toss · properties.CooldownBetweenCards (added)
{ "before": null, "after": { "raw": "0.5", "value": 0.5 } } - Card Trick: properties data added.
View code changes (1 records)
citadel_ability_card_toss · properties.ImprovedJokerChance (added)
{ "before": null, "after": { "raw": "0", "value": 0 } } - Card Trick: slow modifier data removed.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_SlowModifier (removed)
{ "before": { "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] }, "after": null } - Card Trick: spade weight added with value 2.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_flSpadeWeight (added)
{ "before": null, "after": 2 } - Card Trick: diamond modifier data added.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_DiamondModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [] } } - Card Trick: club modifier data added.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_ClubModifier (added)
{ "before": null, "after": { "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "ClubSlowPercent" ] } } - Card Trick: diamond weight added with value 2.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_flDiamondWeight (added)
{ "before": null, "after": 2 } - Card Trick: club weight added with value 2.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_flClubWeight (added)
{ "before": null, "after": 2 } - Card Trick: heart weight added with value 2.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_flHeartWeight (added)
{ "before": null, "after": 2 } - Card Trick: joker weight added with value 1.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_flJokerWeight (added)
{ "before": null, "after": 1 } - Card Trick: club card trail data added.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_ClubCardTrail (added)
{ "before": null, "after": "particles/abilities/wraith/wraith_card_trick_club.vpcf" } - Card Trick: diamond card trail data added.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_DiamondCardTrail (added)
{ "before": null, "after": "particles/abilities/wraith/wraith_card_trick_diamond.vpcf" } - Card Trick: heart card trail data added.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_HeartCardTrail (added)
{ "before": null, "after": "particles/abilities/wraith/wraith_card_trick_heart.vpcf" } - Card Trick: spade card trail data added.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_SpadeCardTrail (added)
{ "before": null, "after": "particles/abilities/wraith/wraith_card_trick_spade.vpcf" } - Card Trick: joker card trail data added.
View code changes (1 records)
citadel_ability_card_toss · gameplay.m_JokerCardTrail (added)
{ "before": null, "after": "particles/abilities/wraith/wraith_card_trick_joker.vpcf" } - Power Slash: properties data added.
View code changes (1 records)
citadel_ability_power_slash · properties.UnstoppableWhileCasting (added)
{ "before": null, "after": { "raw": "0", "value": 0 } } - Power Slash: unstoppable while casting modifier data added.
View code changes (1 records)
citadel_ability_power_slash · gameplay.m_UnstoppableWhileCastingModifier (added)
{ "before": null, "after": { "m_bIsHidden": false, "m_AG2BaseState": { "m_strParamName": "" }, "m_AG2HeroState": { "m_strParamName": "" }, "m_AG2BaseAction": { "m_strParamName": "" }, "m_bIsHiddenOverhead": true, "m_nEnabledStateMask": "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE", "m_sLocalizationName": "modifier_unstoppable", "m_strHudMessageText": "#modifier_unstoppable", "m_nDisabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF", "m_eHudDisplayLocation": "DISPLAY_HUD_NONE", "m_nStatusEffectPriority": 25 } } - Flying Slash: properties data updated.
View code changes (1 records)
citadel_ability_flying_strike · properties.AbilityCooldownBetweenCharge.value (changed)
{ "before": -1, "after": 0 } - Flying Slash: properties data updated.
View code changes (1 records)
citadel_ability_flying_strike · properties.AbilityCooldownBetweenCharge.disableValue (changed)
{ "before": -2, "after": -1 } - Flying Slash: upgrades data added.
View code changes (1 records)
citadel_ability_flying_strike · upgrades[2].changes[SpiritBonus] (added)
{ "before": null, "after": { "key": "SpiritBonus", "bonus": { "raw": "40", "value": 40 }, "property": "SpiritBonus" } } - Flying Slash: upgrades data added.
View code changes (1 records)
citadel_ability_flying_strike · upgrades[3].changes[AbilityCharges] (added)
{ "before": null, "after": { "key": "AbilityCharges", "bonus": { "raw": "2", "value": 2 }, "property": "AbilityCharges" } } - Flying Slash: weapon buff modifier data removed.
View code changes (1 records)
citadel_ability_flying_strike · gameplay.m_WeaponBuffModifier (removed)
{ "before": { "m_bIsHidden": true, "m_AG2BaseState": { "m_strParamName": "" }, "m_AG2HeroState": { "m_strParamName": "" }, "m_AG2BaseAction": { "m_strParamName": "" }, "m_vecScriptValues": [], "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "WeaponDamageBonus" ] }, "after": null } - Flying Slash: buff modifier data added.
View code changes (1 records)
citadel_ability_flying_strike · gameplay.m_BuffModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_AG2BaseState": { "m_strParamName": "" }, "m_AG2HeroState": { "m_strParamName": "" }, "m_AG2BaseAction": { "m_strParamName": "" }, "m_vecScriptValues": [], "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SpiritBonus" ] } } - Crimson Slash: properties data updated.
View code changes (1 records)
citadel_ability_healing_slash · properties.Damage.scaleFactor (changed)
{ "before": 0.365602, "after": 0.37 } - Crimson Slash: buff modifier data added.
View code changes (1 records)
citadel_ability_healing_slash · gameplay.m_BuffModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "BuffMeleeDamage" ] } } - Shadow Transformation: buff modifier data updated.
View code changes (1 records)
citadel_ability_infinity_slash · gameplay.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName[2] (changed)
{ "before": "BonusFireRate", "after": "WeaponDamageBonus" } - Sanguine Retreat: upgrades data removed.
View code changes (1 records)
ability_vampirebat_batblink · upgrades[1].changes[AbilityCastRange] (removed)
{ "before": { "key": "AbilityCastRange", "bonus": { "raw": "3m", "unit": "m", "value": 3 }, "property": "AbilityCastRange" }, "after": null } - Sanguine Retreat: upgrades data added.
View code changes (1 records)
ability_vampirebat_batblink · upgrades[1].changes[BonusFireRate] (added)
{ "before": null, "after": { "key": "BonusFireRate", "bonus": { "raw": "25", "value": 25 }, "property": "BonusFireRate" } } - Sanguine Retreat: upgrades data added.
View code changes (1 records)
ability_vampirebat_batblink · upgrades[1].changes[BuffDuration] (added)
{ "before": null, "after": { "key": "BuffDuration", "bonus": { "raw": "8", "value": 8 }, "property": "BuffDuration" } } - Sanguine Retreat: upgrades data added.
View code changes (1 records)
ability_vampirebat_batblink · upgrades[1].changes[BonusBullets] (added)
{ "before": null, "after": { "key": "BonusBullets", "bonus": { "raw": "8", "value": 8 }, "property": "BonusBullets" } } - Sanguine Retreat: upgrades data removed.
View code changes (1 records)
ability_vampirebat_batblink · upgrades[3].changes[AbilityCooldown] (removed)
{ "before": { "key": "AbilityCooldown", "bonus": { "raw": "-12", "value": -12 }, "property": "AbilityCooldown" }, "after": null } - Love Bites: damage proc modifier data updated.
View code changes (1 records)
ability_vampirebat_lovebites · gameplay.m_DamageProcModifier.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName[0] (changed)
{ "before": "BonusMoveSpeed", "after": "BonusFireRate" } - ability vampirebat batblink trigger: properties data updated.
View code changes (1 records)
ability_vampirebat_batblink_trigger · properties.AbilityCastDelay.value (changed)
{ "before": 0, "after": 0.1 } - Aura of Suffering: properties data added.
View code changes (1 records)
ability_frank_painaura · properties.StatusResistancePercent (added)
{ "before": null, "after": { "raw": "0", "value": 0, "cssClass": "duration", "displayType": "EDebuffResist", "statsUsageFlags": "", "providedPropertyType": "MODIFIER_VALUE_STATUS_RESISTANCE" } } - Aura of Suffering: weapon info data updated.
View code changes (1 records)
ability_frank_painaura · weaponInfo (changed)
{ "before": { "m_Spread": 0.2, "m_flRange": 8192, "m_bCanCrit": true, "m_bCanZoom": true, "m_bSpinsUp": false, "m_iBullets": 1, "m_flZoomFOV": 70, "m_iClipSize": 0, "m_bIsSemiAuto": false, "m_flCycleTime": 0.15, "m_nRecoilSeed": 0, "m_flBuildUpRate": -1, "m_flBulletSpeed": 0, "m_flRecoilSpeed": 1, "m_flBulletDamage": 0, "m_flBulletRadius": 0, "m_flCritBonusEnd": 1, "m_reloadDuration": 0, "m_NpcAimingSpread": 0, "m_VerticallRecoil": { "m_Range": 0, "m_flBurstSlope": 0, "m_flBurstConstant": 0, "m_flBurstExponent": 1 }, "m_bFiresBackwards": false, "m_flSpinDecayRate": 0, "m_flVerticalPunch": 1, "m_iBurstShotCount": 1, "m_HorizontalRecoil": { "m_Range": 0, "m_flBurstSlope": 0, "m_flBurstConstant": 0, "m_flBurstExponent": 1 }, "m_flBulletLifetime": 0, "m_flCritBonusStart": 1, "m_flIronSightsTime": 0.1, "m_flExplosionRadius": 0, "m_flHorizontalPunch": 0.5, "m_flScatterYawScale": 1, "m_flVerticalAimBias": 0, "m_vecScatterOffsets": [], "m_flMaxSpinCycleTime": -1, "m_flRangeWhileZoomed": 0, "m_flSpinIncreaseRate": 0, "m_flZoomFOV_Relative": -5, "m_flAutoReplenishClip": 0, "m_flCritBonusEndRange": 0, "m_flDamageFalloffBias": 0.5, "m_bReloadSingleBullets": false, "m_flBulletGravityScale": 1, "m_flPenetrationPercent": 0, "m_flSpreadPenaltyDecay": 3, "m_iAmmoConsumedPerShot": 1, "m_eAttachmentSourceType": "EAttachmentSource_WeaponMuzzles", "m_flBulletRadiusVsWorld": 0, "m_flCritBonusStartRange": 0, "m_flIntraBurstCycleTime": 0, "m_flPelletScatterFactor": 1, "m_flRecoilRecoverySpeed": 1, "m_strWeaponImpactEffect": "", "m_flCritBonusAgainstNPCs": 0.2, "m_flDamageFalloffEndRange": 900, "m_flDamageFalloffEndScale": 0, "m_AimingShootSpreadPenalty": 0, "m_bHitOnceAcrossAllBullets": false, "m_flReloadMoveSpeedPercent": 1, "m_bApplySpreadToFirstPellet": false, "m_flBulletSpeedRandomFactor": 0, "m_flDamageFalloffStartRange": 0, "m_flDamageFalloffStartScale": 1, "m_flShootSpreadPenaltyDecay": 1, "m_flShootingUpSpreadPenalty": 0, "m_strCustomAttachmentSource": "ability_cast", "m_flPelletScatterSpreadFactor": 0.5, "m_flRecoilRecoveryDelayFactor": 1, "m_flShootSpreadPenaltyPerShot": 0, "m_bAllowExplosionToCollectGold": false, "m_flShootSpreadPenaltyDecayDelay": -1, "m_bReloadSingleBulletsAllowCancel": false, "m_bUseDesatForFriendlyNonHeroTracer": true, "m_flExplosionDamageScaleAtMaxRadius": 0.3, "m_flReloadSingleBulletsInitialDelay": 0, "m_flBulletInheritShooterVelocityScale": 0, "m_flRecoilShotIndexRecoveryTimeFactor": 0.25 }, "after": null } - Aura of Suffering: aura modifier data updated.
View code changes (1 records)
ability_frank_painaura · gameplay.m_AuraModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [], "after": [ "StatusResistancePercent" ] } - Aura of Suffering: aura modifier data removed.
View code changes (1 records)
ability_frank_painaura · gameplay.m_AuraModifier.m_RadiusGrowthCurve (removed)
{ "before": { "m_spline": [ { "x": 0, "y": 0.5, "m_flSlopeIncoming": 0.5, "m_flSlopeOutgoing": 0.5 }, { "x": 1, "y": 1, "m_flSlopeIncoming": 0.5, "m_flSlopeOutgoing": 0.5 } ], "m_tangents": [ { "m_nIncomingTangent": "CURVE_TANGENT_SPLINE", "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE" }, { "m_nIncomingTangent": "CURVE_TANGENT_SPLINE", "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE" } ], "m_vDomainMaxs": [ 1, 1 ], "m_vDomainMins": [ 0, 0.5 ] }, "after": null } - Shocking Reanimation: upgrades data added.
View code changes (1 records)
ability_frank_revive · upgrades[1].changes[BonusDamagePerBullet:scale] (added)
{ "before": null, "after": { "key": "BonusDamagePerBullet:scale", "bonus": { "raw": "0.06", "value": 0.06 }, "property": "BonusDamagePerBullet", "upgradeType": "EAddToScale", "scaleStatFilter": "ETechPower" } } - citadel weapon frank set2: properties data updated.
View code changes (1 records)
citadel_weapon_frank_set2 · properties.AbilityCharges.disableValue (changed)
{ "before": 0, "after": -1 } - citadel weapon frank set2: properties data removed.
View code changes (1 records)
citadel_weapon_frank_set2 · properties.AbilityCharges.scaleStat (removed)
{ "before": "EMaxChargesIncrease", "after": null } - citadel weapon frank set2: properties data updated.
View code changes (1 records)
citadel_weapon_frank_set2 · properties.AbilityCooldownBetweenCharge.value (changed)
{ "before": 0, "after": -1 } - citadel weapon frank set2: properties data updated.
View code changes (1 records)
citadel_weapon_frank_set2 · properties.AbilityCooldownBetweenCharge.disableValue (changed)
{ "before": 0, "after": -2 } - citadel weapon frank set2: properties data removed.
View code changes (1 records)
citadel_weapon_frank_set2 · properties.AbilityCooldownBetweenCharge.scaleStat (removed)
{ "before": "ETechCooldownBetweenChargeUses", "after": null } - citadel weapon frank set2: properties data updated.
View code changes (1 records)
citadel_weapon_frank_set2 · properties.ChannelMoveSpeed.value (changed)
{ "before": 1.3, "after": -1 } - Doorway: doorway timer modifier data added.
View code changes (1 records)
ability_doorman_doorway · gameplay.m_DoorwayTimerModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_nAttributes": "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED", "m_vecScriptValues": [] } } - Close Doors: class name data updated.
View code changes (1 records)
ability_doorman_doorway_close · className (changed)
{ "before": "citadel_base_trigger_ability", "after": "ability_doorman_doorway_trigger" } - Close Doors: sub cast uicss class data added.
View code changes (1 records)
ability_doorman_doorway_close · gameplay.m_strSubCastUICSSClass (added)
{ "before": null, "after": "subcast_doorman_doorway" } - Call Bell: properties data added.
View code changes (1 records)
ability_doorman_bomb · properties.AbilityDuration.locTokenOverride (added)
{ "before": null, "after": "DebuffDuration" } - Call Bell: properties data added.
View code changes (1 records)
ability_doorman_bomb · properties.ProjectileFuse.locTokenOverride (added)
{ "before": null, "after": "BellLifetime" } - Call Bell: properties data added.
View code changes (1 records)
ability_doorman_bomb · properties.TossDuration (added)
{ "before": null, "after": { "raw": "0", "value": 0 } } - Call Bell: properties data added.
View code changes (1 records)
ability_doorman_bomb · properties.TossSpeed (added)
{ "before": null, "after": { "raw": "0", "value": 0 } } - Call Bell: inaccuracy modifier data removed.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_InaccuracyModifier.m_vecScriptValues (removed)
{ "before": [], "after": null } - Call Bell: inaccuracy modifier data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_InaccuracyModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [], "after": [ "SlowPercent" ] } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[0].m_flSlopeIncoming (changed)
{ "before": 0.00612, "after": 0.003672 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[0].m_flSlopeOutgoing (changed)
{ "before": 0.00612, "after": 0.003672 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[1].x (changed)
{ "before": 0.166667, "after": 0.277778 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[1].m_flSlopeIncoming (changed)
{ "before": 0.009666, "after": 0.0058 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[1].m_flSlopeOutgoing (changed)
{ "before": 0.009666, "after": 0.0058 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[2].x (changed)
{ "before": 0.333333, "after": 0.555555 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[2].m_flSlopeIncoming (changed)
{ "before": 0.02088, "after": 0.012528 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[2].m_flSlopeOutgoing (changed)
{ "before": 0.02088, "after": 0.012528 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[3].x (changed)
{ "before": 0.5, "after": 0.833333 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[3].m_flSlopeIncoming (changed)
{ "before": 0.045105, "after": 0.027063 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[3].m_flSlopeOutgoing (changed)
{ "before": 0.045105, "after": 0.027063 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[4].x (changed)
{ "before": 0.666667, "after": 1.111112 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[4].m_flSlopeIncoming (changed)
{ "before": 0.097431, "after": 0.058459 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[4].m_flSlopeOutgoing (changed)
{ "before": 0.097431, "after": 0.058459 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[5].x (changed)
{ "before": 0.833333, "after": 1.388888 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[5].m_flSlopeIncoming (changed)
{ "before": 0.210465, "after": 0.126279 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[5].m_flSlopeOutgoing (changed)
{ "before": 0.210465, "after": 0.126279 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[6].x (changed)
{ "before": 1, "after": 1.666667 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[6].m_flSlopeIncoming (changed)
{ "before": 0.259606, "after": 0.155764 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[6].m_flSlopeOutgoing (changed)
{ "before": 0.259606, "after": 0.155764 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[7].x (changed)
{ "before": 1.202629, "after": 2.004382 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[7].m_flSlopeIncoming (changed)
{ "before": 0.505842, "after": 0.303505 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[7].m_flSlopeOutgoing (changed)
{ "before": 0.505842, "after": 0.303505 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[8].x (changed)
{ "before": 1.433784, "after": 2.38964 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[8].m_flSlopeIncoming (changed)
{ "before": 2.56512, "after": 1.539071 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[8].m_flSlopeOutgoing (changed)
{ "before": 2.56512, "after": 1.539071 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[9].x (changed)
{ "before": 1.5, "after": 2.5 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[9].m_flSlopeIncoming (changed)
{ "before": 8.929546, "after": 5.357769 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_spline[9].m_flSlopeOutgoing (changed)
{ "before": 8.929546, "after": 5.357769 } - Call Bell: projectile drag curve data updated.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_ProjectileDragCurve.m_vDomainMaxs[0] (changed)
{ "before": 1.5, "after": 2.5 } - Call Bell: slow modifier data removed.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_SlowModifier (removed)
{ "before": { "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] }, "after": null } - Call Bell: aura modifier data added.
View code changes (1 records)
ability_doorman_bomb · gameplay.m_AuraModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_eLOSCheck": "ELOSCheck_Bounds", "m_modifierProvidedByAura": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] } } } - Hotel Guest: ability behaviors bits data updated.
View code changes (1 records)
ability_doorman_hotel · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL", "after": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" } - Hotel Guest: no draw modifier data added.
View code changes (1 records)
ability_doorman_hotel · gameplay.m_NoDrawModifier.m_vecScriptEventHandlers (added)
{ "before": null, "after": [] } - Hotel Guest: timeslow modifier data added.
View code changes (1 records)
ability_doorman_hotel · gameplay.m_TimeslowModifier (added)
{ "before": null, "after": { "m_bIsHidden": true } } - Chain Gang: unstoppable modifier data updated.
View code changes (1 records)
ability_punkgoat_tether · gameplay.m_UnstoppableModifier.m_eHudDisplayLocation (changed)
{ "before": "DISPLAY_HUD_NONE", "after": "DISPLAY_HUD_CENTER" } - Chain Gang: unstoppable modifier data updated.
View code changes (1 records)
ability_punkgoat_tether · gameplay.m_UnstoppableModifier.m_nEnabledStateMask (changed)
{ "before": "MODIFIER_STATE_UNSTOPPABLE", "after": "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE" } - Chain Gang: unstoppable modifier data removed.
View code changes (1 records)
ability_punkgoat_tether · gameplay.m_UnstoppableModifier.m_AG2BaseAction (removed)
{ "before": { "m_strParamName": "" }, "after": null } - Chain Gang: unstoppable modifier data removed.
View code changes (1 records)
ability_punkgoat_tether · gameplay.m_UnstoppableModifier.m_AG2BaseState (removed)
{ "before": { "m_strParamName": "" }, "after": null } - Chain Gang: unstoppable modifier data removed.
View code changes (1 records)
ability_punkgoat_tether · gameplay.m_UnstoppableModifier.m_AG2HeroState (removed)
{ "before": { "m_strParamName": "" }, "after": null } - Rend: debuff modifier data added.
View code changes (1 records)
drifter_blood_blast · gameplay.m_DebuffModifier (added)
{ "before": null, "after": { "m_bIsHidden": false, "m_eDebuffType": "MODIFIER_DEBUFF_ENEMY_TEAM_ONLY", "m_strHintText": "Citadel_StatusEffectEMP", "m_sLocalizationName": "Citadel_StatusEffectEMP", "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER" } } - Stalker's Mark: upgrades data added.
View code changes (1 records)
drifter_shadow_mark · upgrades[2].changes[AbilityDuration] (added)
{ "before": null, "after": { "key": "AbilityDuration", "bonus": { "raw": "3", "value": 3 }, "property": "AbilityDuration" } } - Stalker's Mark: target modifier data updated.
View code changes (1 records)
drifter_shadow_mark · gameplay.m_TargetModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "SlowPercent" ], "after": [ "SlowPercent", "BulletResistReduction", "HealAmpReceivePenaltyPercent", "HealAmpRegenPenaltyPercent" ] } - Eternal Night: properties data removed.
View code changes (1 records)
drifter_darkness · properties.VisionDistance (removed)
{ "before": { "raw": "35m", "unit": "m", "value": 35, "cssClass": "distance" }, "after": null } - Eternal Night: properties data added.
View code changes (1 records)
drifter_darkness · properties.BonusSprintAcceleration (added)
{ "before": null, "after": { "raw": "12m", "unit": "m", "value": 12, "statsUsageFlags": "ConditionallyApplied", "providedPropertyType": "MODIFIER_VALUE_SPRINT_ACCELERATION" } } - Eternal Night: caster modifier data updated.
View code changes (1 records)
drifter_darkness · gameplay.m_CasterModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "BonusSprintSpeed", "BonusFireRate" ], "after": [ "BonusSprintSpeed", "BonusFireRate", "BonusSprintAcceleration" ] } - Riposte: properties data removed.
View code changes (1 records)
ability_fencer_riposte · properties.AbilityLifestealDuration (removed)
{ "before": { "raw": "0", "value": 0 }, "after": null } - Riposte: properties data updated.
View code changes (1 records)
ability_fencer_riposte · properties.MeleeResistReduction.value (changed)
{ "before": -22, "after": 22 } - Riposte: upgrades data updated.
View code changes (1 records)
ability_fencer_riposte · upgrades[2].changes[MeleeResistReduction].bonus.value (changed)
{ "before": -22, "after": 22 } - Riposte: map dependent abilities data removed.
View code changes (1 records)
ability_fencer_riposte · gameplay.m_mapDependentAbilities.ability_fencer_riposte_attack (removed)
{ "before": null, "after": null } - Riposte: slash effect data removed.
View code changes (1 records)
ability_fencer_riposte · gameplay.m_SlashEffect (removed)
{ "before": "particles/npc/tier1boss/tier1boss_melee_staff_swing.vpcf", "after": null } - Riposte: slow modifier data removed.
View code changes (1 records)
ability_fencer_riposte · gameplay.m_SlowModifier (removed)
{ "before": { "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] }, "after": null } - Riposte: buff modifier data removed.
View code changes (1 records)
ability_fencer_riposte · gameplay.m_BuffModifier (removed)
{ "before": { "m_bIsHidden": true, "m_strHudIcon": "file://{images}/upgrades/mods_tech/infuser.psd", "m_sLocalizationName": "modifier_fencer_riposte_ability_lifesteal", "m_strHudMessageText": "", "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "AbilityLifestealPercentHero" ] }, "after": null } - Riposte: dash start data added.
View code changes (1 records)
ability_fencer_riposte · gameplay.m_strDashStart (added)
{ "before": null, "after": "Fencer.Riposte.Counterattack.Cast" } - Riposte: debuff modifier data added.
View code changes (1 records)
ability_fencer_riposte · gameplay.m_DebuffModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_sLocalizationName": "modifier_bullet_armor_reduction", "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "MeleeResistReduction" ] } } - Itani Lo Sahn: only turn on hit removed (previously true).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_bOnlyTurnOnHit (removed)
{ "before": true, "after": null } - Itani Lo Sahn: target modifier data updated.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_TargetModifier.m_flDamageTimeOffset (changed)
{ "before": 0.4, "after": 0.3 } - Itani Lo Sahn: camera dash turn speed removed (previously 0.4).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flCameraDashTurnSpeed (removed)
{ "before": 0.4, "after": null } - Itani Lo Sahn: camera dash lag pct removed (previously 0.7).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flCameraDashLagPct (removed)
{ "before": 0.7, "after": null } - Itani Lo Sahn: camera dist to start follow removed (previously 0).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flCameraDistToStartFollow (removed)
{ "before": 0, "after": null } - Itani Lo Sahn: camera fade in removed (previously 0).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flCameraFadeIn (removed)
{ "before": 0, "after": null } - Itani Lo Sahn: camera fade hold removed (previously 0.02).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flCameraFadeHold (removed)
{ "before": 0.02, "after": null } - Itani Lo Sahn: camera fade out removed (previously 0).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flCameraFadeOut (removed)
{ "before": 0, "after": null } - Itani Lo Sahn: dist remaining for camera turn removed (previously 0).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flDistRemainingForCameraTurn (removed)
{ "before": 0, "after": null } - Itani Lo Sahn: v finish offset data removed.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_vFinishOffset (removed)
{ "before": [ 200, -100, 100 ], "after": null } - Itani Lo Sahn: camera finish return time removed (previously 1.2).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flCameraFinishReturnTime (removed)
{ "before": 1.2, "after": null } - Itani Lo Sahn: on hit distance extension removed (previously 200).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flOnHitDistanceExtension (removed)
{ "before": 200, "after": null } - Itani Lo Sahn: use chase cam removed (previously 0).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_bUseChaseCam (removed)
{ "before": 0, "after": null } - Itani Lo Sahn: chase cam offset removed (previously 160).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flChaseCamOffset (removed)
{ "before": 160, "after": null } - Itani Lo Sahn: chase cam offset time removed (previously 1).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flChaseCamOffsetTime (removed)
{ "before": 1, "after": null } - Itani Lo Sahn: chase cam speed removed (previously 1200).
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flChaseCamSpeed (removed)
{ "before": 1200, "after": null } - Itani Lo Sahn: target non hero modifier data added.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_TargetNonHeroModifier (added)
{ "before": null, "after": { "m_strDashHitEnemy": "", "m_DashImpactEffect": "particles/abilities/fencer/fencer_ult_impact_slash_creep.vpcf", "m_nEnabledStateMask": "MODIFIER_STATE_HEALING_DISABLED | MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES", "m_sLocalizationName": "Citadel_StatusEffectEMP", "m_flDamageTimeOffset": 0.3, "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER", "m_nStatusEffectPriority": 50, "m_flEndTimeScaleForFlinch": 0.9, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent", "GroundDashReductionPercent", "FireRateSlow" ] } } - Itani Lo Sahn: holding duration added with value 1.2.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flHoldingDuration (added)
{ "before": null, "after": 1.2 } - Itani Lo Sahn: sweeping duration added with value 1.4.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flSweepingDuration (added)
{ "before": null, "after": 1.4 } - Itani Lo Sahn: non hero damage delay added with value 0.1.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flNonHeroDamageDelay (added)
{ "before": null, "after": 0.1 } - Itani Lo Sahn: min camera sweep speed added with value 600.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flMinCameraSweepSpeed (added)
{ "before": null, "after": 600 } - Itani Lo Sahn: damage time offset from camera added with value 0.4.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_flDamageTimeOffsetFromCamera (added)
{ "before": null, "after": 0.4 } - Grasping Hands: ability behaviors bits data updated.
View code changes (1 records)
ability_necro_zombiewall · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT", "after": "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_SUPPRESS_ALT_CAST_ONCE_SELECTED" } - Grasping Hands: alt cast button loc token data added.
View code changes (1 records)
ability_necro_zombiewall · gameplay.m_strAltCastButtonLocToken (added)
{ "before": null, "after": "#zombiewall_rotate_hint" } - Grasping Hands: cast button loc token data added.
View code changes (1 records)
ability_necro_zombiewall · gameplay.m_strCastButtonLocToken (added)
{ "before": null, "after": "" } - Borrowed Decree: properties data removed.
View code changes (1 records)
ability_necro_gravestone · properties.SpawnZombieTroopers (removed)
{ "before": { "raw": "0", "value": 0 }, "after": null } - Borrowed Decree: grave stone modifier data removed.
View code changes (1 records)
ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_bSpawnZombies (removed)
{ "before": true, "after": null } - Borrowed Decree: grave stone modifier data added.
View code changes (1 records)
ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_SummonDecayModifier (added)
{ "before": null, "after": { "m_bIsHidden": true } } - Mauling Leap: ability points cost added with value 0.
View code changes (1 records)
ability_werewolf_maulingleap · gameplay.m_nAbilityPointsCost (added)
{ "before": null, "after": 0 } - Mauling Leap: abillity unlocks cost added with value 1.
View code changes (1 records)
ability_werewolf_maulingleap · gameplay.m_nAbillityUnlocksCost (added)
{ "before": null, "after": 1 } - Mauling Leap: boss damage scale added with value 1.
View code changes (1 records)
ability_werewolf_maulingleap · gameplay.m_flBossDamageScale (added)
{ "before": null, "after": 1 } - Tail Whack: ability behaviors bits data updated.
View code changes (1 records)
ability_werewolf_cripplingslash · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST", "after": "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST" } - Tail Whack: ability points cost added with value 0.
View code changes (1 records)
ability_werewolf_cripplingslash · gameplay.m_nAbilityPointsCost (added)
{ "before": null, "after": 0 } - Tail Whack: abillity unlocks cost added with value 1.
View code changes (1 records)
ability_werewolf_cripplingslash · gameplay.m_nAbillityUnlocksCost (added)
{ "before": null, "after": 1 } - Tail Whack: boss damage scale added with value 1.
View code changes (1 records)
ability_werewolf_cripplingslash · gameplay.m_flBossDamageScale (added)
{ "before": null, "after": 1 } - Go For The Throat: ability points cost added with value 0.
View code changes (1 records)
ability_werewolf_frenzy · gameplay.m_nAbilityPointsCost (added)
{ "before": null, "after": 0 } - Go For The Throat: abillity unlocks cost added with value 1.
View code changes (1 records)
ability_werewolf_frenzy · gameplay.m_nAbillityUnlocksCost (added)
{ "before": null, "after": 1 } - Go For The Throat: bits interrupting states data added.
View code changes (1 records)
ability_werewolf_frenzy · gameplay.m_bitsInterruptingStates (added)
{ "before": null, "after": "MODIFIER_STATE_STUNNED" } - Go For The Throat: boss damage scale added with value 1.
View code changes (1 records)
ability_werewolf_frenzy · gameplay.m_flBossDamageScale (added)
{ "before": null, "after": 1 } - citadel weapon unicorn set: properties data removed.
View code changes (1 records)
citadel_weapon_unicorn_set · properties.GravityScale (removed)
{ "before": { "raw": "-20", "value": -20 }, "after": null } - citadel weapon unicorn set: auto intrinsic modifiers data added.
View code changes (1 records)
citadel_weapon_unicorn_set · gameplay.m_AutoIntrinsicModifiers[0].m_flGravityChange (added)
{ "before": null, "after": -28 } - High-Velocity Rounds: auto intrinsic modifiers data updated.
View code changes (1 records)
upgrade_high_velocity_mag · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName[1] (changed)
{ "before": "BonusFireRate", "after": "BaseAttackDamagePercent" } - Weighted Shots: auto intrinsic modifiers data updated.
View code changes (1 records)
upgrade_weighted_shots · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "BaseAttackDamagePercent", "StatusResistancePercent", "TechResist", "BonusBulletSpeedPercent", "StaminaCooldownReduction" ], "after": [ "BaseAttackDamagePercent", "StatusResistancePercent", "StaminaCooldownReduction", "BonusMoveSpeed" ] } - Weighted Shots: auto intrinsic modifiers data added.
View code changes (1 records)
upgrade_weighted_shots · gameplay.m_AutoIntrinsicModifiers[1] (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_DebuffModifier": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent", "GroundDashReductionPercent" ] }, "m_BuildUpModifier": { "m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION", "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY", "m_eHudDisplayLocation": "DISPLAY_HUD_NONE", "m_flBuildUpDecayDelay": 2, "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR", "m_bBuildupAffectedByEffectiveness": true }, "m_bProcAppliesBuildup": true, "m_eHudDisplayLocation": "DISPLAY_HUD_LEFT", "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_LOCAITON_ALL" } } - Weighted Shots: ability target types data added.
View code changes (1 records)
upgrade_weighted_shots · gameplay.m_nAbilityTargetTypes (added)
{ "before": null, "after": "CITADEL_UNIT_TARGET_HERO_ENEMY" } - Siphon Bullets: permanent health loss data removed.
View code changes (1 records)
upgrade_siphon_bullets · gameplay.m_PermanentHealthLoss (removed)
{ "before": { "m_bIsHidden": true, "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE | MODIFIER_ATTRIBUTE_PERMANENT | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED", "m_vecScriptValues": [ { "m_value": -55, "m_eModifierValue": "MODIFIER_VALUE_HEALTH_MAX" } ], "m_bNetworkValuesForStatsPreview": true }, "after": null } - Siphon Bullets: auto intrinsic modifiers data added.
View code changes (1 records)
upgrade_siphon_bullets · gameplay.m_AutoIntrinsicModifiers[0].m_StealWatcherModifier.m_StatStolenDebuffModifier.m_HealModifier.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - Siphon Bullets: auto intrinsic modifiers data added.
View code changes (1 records)
upgrade_siphon_bullets · gameplay.m_AutoIntrinsicModifiers[0].m_StealWatcherModifier.m_HealModifier.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - Spiritual Overflow: auto intrinsic modifiers data updated.
View code changes (1 records)
upgrade_tech_overflow · gameplay.m_AutoIntrinsicModifiers[0].m_ProcModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName[2] (changed)
{ "before": "CooldownReduction", "after": "BonusAbilityDurationPercent" } - Slowing Hex: target modifier data removed.
View code changes (1 records)
upgrade_containment · gameplay.m_TargetModifier.m_vecScriptValues (removed)
{ "before": [], "after": null } - Slowing Hex: target modifier data removed.
View code changes (1 records)
upgrade_containment · gameplay.m_TargetModifier.m_vecScriptEventHandlers (removed)
{ "before": [], "after": null } - Slowing Hex: target modifier data added.
View code changes (1 records)
upgrade_containment · gameplay.m_TargetModifier.m_flGravityScale (added)
{ "before": null, "after": 1.2 } - Vortex Web: ability targeting location data updated.
View code changes (1 records)
upgrade_aoe_root · gameplay.m_eAbilityTargetingLocation (changed)
{ "before": "CITADEL_ABILITY_TARGETING_LOCATION_NONE", "after": "CITADEL_ABILITY_TARGETING_LOCATION_UNIT_OR_GROUND" } - Vortex Web: ability behaviors bits data updated.
View code changes (1 records)
upgrade_aoe_root · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST", "after": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" } - Colossus: buff modifier data updated.
View code changes (1 records)
upgrade_colossus · gameplay.m_BuffModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "BuffBulletResist", "BuffTechResist" ], "after": [ "BuffBulletResist", "BuffTechResist", "BonusMeleeDamagePercent" ] } - Active Reload: auto intrinsic modifiers data updated.
View code changes (1 records)
upgrade_active_reload · gameplay.m_AutoIntrinsicModifiers[0].m_nEnabledStateMask (changed)
{ "before": "", "after": "MODIFIER_STATE_ALLOW_RELOAD_WHEN_FULL" } - Armor Piercing Rounds: auto intrinsic modifiers data updated.
View code changes (1 records)
upgrade_aprounds · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)
{ "before": [ "BonusBulletSpeedPercent" ], "after": [ "BonusBulletSpeedPercent", "BaseAttackDamagePercent" ] } - Stalker: auto intrinsic modifiers data removed.
View code changes (1 records)
upgrade_weapon_backstabber · gameplay.m_AutoIntrinsicModifiers[0].m_DebuffModifier.m_iAuraSearchType (removed)
{ "before": "CITADEL_UNIT_TARGET_HERO_ENEMY", "after": null } - Stalker: auto intrinsic modifiers data removed.
View code changes (1 records)
upgrade_weapon_backstabber · gameplay.m_AutoIntrinsicModifiers[0].m_DebuffModifier.m_modifierProvidedByAura (removed)
{ "before": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "BonusMoveSpeed" ] }, "after": null } - Stalker: auto intrinsic modifiers data removed.
View code changes (1 records)
upgrade_weapon_backstabber · gameplay.m_AutoIntrinsicModifiers[0].m_DebuffModifier.m_GlowModifier (removed)
{ "before": { "m_bIsHidden": true, "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE", "m_nEnabledStateMask": "MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER" }, "after": null } - Stalker: auto intrinsic modifiers data added.
View code changes (1 records)
upgrade_weapon_backstabber · gameplay.m_AutoIntrinsicModifiers[0].m_DebuffModifier.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_ENEMY" } - Stalker: auto intrinsic modifiers data added.
View code changes (1 records)
upgrade_weapon_backstabber · gameplay.m_AutoIntrinsicModifiers[0].m_DebuffModifier.m_BuffModifier (added)
{ "before": null, "after": { "m_bIsHidden": true, "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "BonusMoveSpeed" ] } } - Express Shot: auto intrinsic modifiers data updated.
View code changes (1 records)
upgrade_express_shot · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName[1] (changed)
{ "before": "BonusFireRate", "after": "BaseAttackDamagePercent" } - npc units trooper base: shrines down buff modifier data updated.
View code changes (1 records)
npc_units:trooper_base · gameplay.m_ShrinesDownBuffModifier.m_flDamageScale (changed)
{ "before": 40, "after": 60 } - npc units trooper base: npc out of combat regen modifier data added.
View code changes (1 records)
npc_units:trooper_base · gameplay.m_NpcOutOfCombatRegenModifier (added)
{ "before": null, "after": {} } - npc units trooper base: dps pct growth per minute added with value 0.
View code changes (1 records)
npc_units:trooper_base · gameplay.m_flDPSPctGrowthPerMinute (added)
{ "before": null, "after": 0 } - npc units trooper zipline container: shrines down buff modifier data updated.
View code changes (1 records)
npc_units:trooper_zipline_container · gameplay.m_ShrinesDownBuffModifier.m_flDamageScale (changed)
{ "before": 40, "after": 60 } - npc units trooper zipline container: npc out of combat regen modifier data added.
View code changes (1 records)
npc_units:trooper_zipline_container · gameplay.m_NpcOutOfCombatRegenModifier (added)
{ "before": null, "after": {} } - npc units trooper zipline container: dps pct growth per minute added with value 0.
View code changes (1 records)
npc_units:trooper_zipline_container · gameplay.m_flDPSPctGrowthPerMinute (added)
{ "before": null, "after": 0 } - npc units trooper normal: shrines down buff modifier data updated.
View code changes (1 records)
npc_units:trooper_normal · gameplay.m_ShrinesDownBuffModifier.m_flDamageScale (changed)
{ "before": 40, "after": 60 } - npc units trooper normal: npc out of combat regen modifier data added.
View code changes (1 records)
npc_units:trooper_normal · gameplay.m_NpcOutOfCombatRegenModifier (added)
{ "before": null, "after": { "m_flOOCRegen": 7 } } - npc units trooper normal: dps pct growth per minute added with value 0.
View code changes (1 records)
npc_units:trooper_normal · gameplay.m_flDPSPctGrowthPerMinute (added)
{ "before": null, "after": 0 } - npc units trooper medic: shrines down buff modifier data updated.
View code changes (1 records)
npc_units:trooper_medic · gameplay.m_ShrinesDownBuffModifier.m_flDamageScale (changed)
{ "before": 40, "after": 60 } - npc units trooper medic: npc out of combat regen modifier data added.
View code changes (1 records)
npc_units:trooper_medic · gameplay.m_NpcOutOfCombatRegenModifier (added)
{ "before": null, "after": { "m_flOOCRegen": 7 } } - npc units trooper medic: dps pct growth per minute added with value 3.
View code changes (1 records)
npc_units:trooper_medic · gameplay.m_flDPSPctGrowthPerMinute (added)
{ "before": null, "after": 3 } - npc units trooper melee: shrines down buff modifier data updated.
View code changes (1 records)
npc_units:trooper_melee · gameplay.m_ShrinesDownBuffModifier.m_flDamageScale (changed)
{ "before": 40, "after": 60 } - npc units trooper melee: npc out of combat regen modifier data added.
View code changes (1 records)
npc_units:trooper_melee · gameplay.m_NpcOutOfCombatRegenModifier (added)
{ "before": null, "after": { "m_flOOCRegen": 7 } } - npc units trooper melee: dps pct growth per minute added with value 0.
View code changes (1 records)
npc_units:trooper_melee · gameplay.m_flDPSPctGrowthPerMinute (added)
{ "before": null, "after": 0 } - npc units destroyable building: i max health generator changed from 8100 to 5000.
View code changes (1 records)
npc_units:destroyable_building · gameplay.m_iMaxHealthGenerator (changed)
{ "before": 8100, "after": 5000 } - npc units destroyable building: power generator data added.
View code changes (1 records)
npc_units:destroyable_building · gameplay.m_PowerGenerator.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units destroyable building: i max health generator second added with value 10000.
View code changes (1 records)
npc_units:destroyable_building · gameplay.m_iMaxHealthGeneratorSecond (added)
{ "before": null, "after": 10000 } - npc units npc super neutral: i starting health changed from 11900 to 13000.
View code changes (1 records)
npc_units:npc_super_neutral · gameplay.m_iStartingHealth (changed)
{ "before": 11900, "after": 13000 } - npc units npc super neutral: intrinsic modifiers data added.
View code changes (1 records)
npc_units:npc_super_neutral · gameplay.m_vecIntrinsicModifiers[0].m_vecScriptValues[3] (added)
{ "before": null, "after": { "m_value": 35, "m_eModifierValue": "MODIFIER_VALUE_STATUS_RESISTANCE" } } - npc units npc boss tier2: max health changed from 6800 to 6000.
View code changes (1 records)
npc_units:npc_boss_tier2 · gameplay.m_nMaxHealth (changed)
{ "before": 6800, "after": 6000 } - npc units npc boss tier2: empowered modifier level1 data updated.
View code changes (1 records)
npc_units:npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel1.m_nMaxHealth (changed)
{ "before": 9350, "after": 9000 } - npc units npc boss tier2: empowered modifier level1 data added.
View code changes (1 records)
npc_units:npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel1.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units npc boss tier2: empowered modifier level2 data updated.
View code changes (1 records)
npc_units:npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel2.m_nMaxHealth (changed)
{ "before": 11900, "after": 12000 } - npc units npc boss tier2: empowered modifier level2 data added.
View code changes (1 records)
npc_units:npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel2.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units alt npc boss tier2: max health changed from 6800 to 6000.
View code changes (1 records)
npc_units:alt_npc_boss_tier2 · gameplay.m_nMaxHealth (changed)
{ "before": 6800, "after": 6000 } - npc units alt npc boss tier2: empowered modifier level1 data updated.
View code changes (1 records)
npc_units:alt_npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel1.m_nMaxHealth (changed)
{ "before": 9350, "after": 9000 } - npc units alt npc boss tier2: empowered modifier level1 data added.
View code changes (1 records)
npc_units:alt_npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel1.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units alt npc boss tier2: empowered modifier level2 data updated.
View code changes (1 records)
npc_units:alt_npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel2.m_nMaxHealth (changed)
{ "before": 11900, "after": 12000 } - npc units alt npc boss tier2: empowered modifier level2 data added.
View code changes (1 records)
npc_units:alt_npc_boss_tier2 · gameplay.m_EmpoweredModifierLevel2.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units npc boss tier2 weak: max health changed from 6800 to 6000.
View code changes (1 records)
npc_units:npc_boss_tier2_weak · gameplay.m_nMaxHealth (changed)
{ "before": 6800, "after": 6000 } - npc units npc boss tier2 weak: empowered modifier level1 data updated.
View code changes (1 records)
npc_units:npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel1.m_nMaxHealth (changed)
{ "before": 9350, "after": 9000 } - npc units npc boss tier2 weak: empowered modifier level1 data added.
View code changes (1 records)
npc_units:npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel1.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units npc boss tier2 weak: empowered modifier level2 data updated.
View code changes (1 records)
npc_units:npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel2.m_nMaxHealth (changed)
{ "before": 11900, "after": 12000 } - npc units npc boss tier2 weak: empowered modifier level2 data added.
View code changes (1 records)
npc_units:npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel2.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units alt npc boss tier2 weak: max health changed from 6800 to 6000.
View code changes (1 records)
npc_units:alt_npc_boss_tier2_weak · gameplay.m_nMaxHealth (changed)
{ "before": 6800, "after": 6000 } - npc units alt npc boss tier2 weak: empowered modifier level1 data updated.
View code changes (1 records)
npc_units:alt_npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel1.m_nMaxHealth (changed)
{ "before": 9350, "after": 9000 } - npc units alt npc boss tier2 weak: empowered modifier level1 data added.
View code changes (1 records)
npc_units:alt_npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel1.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units alt npc boss tier2 weak: empowered modifier level2 data updated.
View code changes (1 records)
npc_units:alt_npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel2.m_nMaxHealth (changed)
{ "before": 11900, "after": 12000 } - npc units alt npc boss tier2 weak: empowered modifier level2 data added.
View code changes (1 records)
npc_units:alt_npc_boss_tier2_weak · gameplay.m_EmpoweredModifierLevel2.m_nEnabledStateMask (added)
{ "before": null, "after": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE" } - npc units npc necro skele: explode modifier data removed.
View code changes (1 records)
npc_units:npc_necro_skele · gameplay.m_ExplodeModifier.m_nEnabledStateMask (removed)
{ "before": "MODIFIER_STATE_UNKILLABLE", "after": null } - npc units trooper necro: shrines down buff modifier data updated.
View code changes (1 records)
npc_units:trooper_necro · gameplay.m_ShrinesDownBuffModifier.m_flDamageScale (changed)
{ "before": 40, "after": 60 } - npc units trooper necro: npc out of combat regen modifier data added.
View code changes (1 records)
npc_units:trooper_necro · gameplay.m_NpcOutOfCombatRegenModifier (added)
{ "before": null, "after": {} } - npc units trooper necro: dps pct growth per minute added with value 0.
View code changes (1 records)
npc_units:trooper_necro · gameplay.m_flDPSPctGrowthPerMinute (added)
{ "before": null, "after": 0 } - generic data objective params: tier1 gold kill changed from 1000 to 1500.
View code changes (1 records)
generic_data:m_ObjectiveParams · gameplay.m_nTier1GoldKill (changed)
{ "before": 1000, "after": 1500 } - generic data objective params: tier2 gold kill changed from 3500 to 4000.
View code changes (1 records)
generic_data:m_ObjectiveParams · gameplay.m_nTier2GoldKill (changed)
{ "before": 3500, "after": 4000 } - generic data objective params: base guardians gold kill changed from 750 to 1000.
View code changes (1 records)
generic_data:m_ObjectiveParams · gameplay.m_nBaseGuardiansGoldKill (changed)
{ "before": 750, "after": 1000 } - generic data objective params: shrines gold kill changed from 0 to 2000.
View code changes (1 records)
generic_data:m_ObjectiveParams · gameplay.m_nShrinesGoldKill (changed)
{ "before": 0, "after": 2000 } - generic data rejuv params: rejuvinator drop duration changed from 7 to 6.
View code changes (1 records)
generic_data:m_RejuvParams · gameplay.m_flRejuvinatorDropDuration (changed)
{ "before": 7, "after": 6 } - modifiers modifier citadel knockdown: gravity scale changed from 1.5 to 2.
View code changes (1 records)
modifiers:modifier_citadel_knockdown · gameplay.m_flGravityScale (changed)
{ "before": 1.5, "after": 2 } - modifiers modifier crowd control diminish watcher: modifier window changed from 7 to 8.
View code changes (1 records)
modifiers:modifier_crowd_control_diminish_watcher · gameplay.m_flModifierWindow (changed)
{ "before": 7, "after": 8 } - modifiers modifier crowd control diminish watcher: reduction per modifier changed from 8 to 10.
View code changes (1 records)
modifiers:modifier_crowd_control_diminish_watcher · gameplay.m_flReductionPerModifier (changed)
{ "before": 8, "after": 10 } - modifiers modifier crowd control diminish watcher: max reduction changed from 24 to 30.
View code changes (1 records)
modifiers:modifier_crowd_control_diminish_watcher · gameplay.m_flMaxReduction (changed)
{ "before": 24, "after": 30 } - npc units citadel fissure wall: data entry added.
View code changes (1 records)
npc_units:citadel_fissure_wall · (entity_added)
{ "before": null, "after": "citadel_fissure_wall" } - citadel heroes: citadel ability storm cloud t2 desc data updated.
View code changes (1 records)
citadel_heroes · citadel_ability_storm_cloud_t2_desc (changed)
{ "before": "<span class=\"highlight\">+{s:AbilityChannelTime}s</span> Channel Time and <span class=\"highlight\">+{s:Radius}m</span> Radius", "after": "<span class=\"highlight\">+{s:AbilityChannelTime}s</span> Channel Time <br><span class=\"highlight\">+{s:Radius}m</span> Radius" } - citadel heroes: citadel ability chrono pulse grenade quip data updated.
View code changes (1 records)
citadel_heroes · citadel_ability_chrono_pulse_grenade_quip (changed)
{ "before": "Throw a grenade that pulses, dealing damage and slow", "after": "Throw a grenade that pulses, dealing damage and time slowing" } - citadel heroes: trigger delay label data removed.
View code changes (1 records)
citadel_heroes · TriggerDelay_label (removed)
{ "before": "Explosion Delay", "after": null } - citadel heroes: trigger delay postvalue label data removed.
View code changes (1 records)
citadel_heroes · TriggerDelay_postvalue_label (removed)
{ "before": "Explosion Delay", "after": null } - citadel heroes: trigger delay postfix data removed.
View code changes (1 records)
citadel_heroes · TriggerDelay_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: total damage label data removed.
View code changes (1 records)
citadel_heroes · TotalDamage_label (removed)
{ "before": "Total Damage", "after": null } - citadel heroes: total damage postvalue label data removed.
View code changes (1 records)
citadel_heroes · TotalDamage_postvalue_label (removed)
{ "before": "Total Damage", "after": null } - citadel heroes: time freeze postfix data removed.
View code changes (1 records)
citadel_heroes · TimeFreeze_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: time bank speed bonus postfix data removed.
View code changes (1 records)
citadel_heroes · TimeBankSpeedBonus_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: time bank speed duration max postfix data removed.
View code changes (1 records)
citadel_heroes · TimeBankSpeedDurationMax_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: time save duration postfix data removed.
View code changes (1 records)
citadel_heroes · TimeSaveDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: time save speed penalty postfix data removed.
View code changes (1 records)
citadel_heroes · TimeSaveSpeedPenalty_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: time save speed penalty duration postfix data removed.
View code changes (1 records)
citadel_heroes · TimeSaveSpeedPenaltyDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: cooldown on miss postfix data removed.
View code changes (1 records)
citadel_heroes · CooldownOnMiss_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: ally cooldown reduction postfix data removed.
View code changes (1 records)
citadel_heroes · AllyCooldownReduction_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: spell lifesteal label data removed.
View code changes (1 records)
citadel_heroes · SpellLifesteal_label (removed)
{ "before": "Spirit Lifesteal", "after": null } - citadel heroes: spell lifesteal postvalue label data removed.
View code changes (1 records)
citadel_heroes · SpellLifesteal_postvalue_label (removed)
{ "before": "Spirit Lifesteal", "after": null } - citadel heroes: spell lifesteal postfix data removed.
View code changes (1 records)
citadel_heroes · SpellLifesteal_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: spell lifesteal non hero label data removed.
View code changes (1 records)
citadel_heroes · SpellLifestealNonHero_label (removed)
{ "before": "Spirit Lifesteal (Non-Hero)", "after": null } - citadel heroes: spell lifesteal non hero postvalue label data removed.
View code changes (1 records)
citadel_heroes · SpellLifestealNonHero_postvalue_label (removed)
{ "before": "Spirit Lifesteal (Non-Hero)", "after": null } - citadel heroes: spell lifesteal non hero postfix data removed.
View code changes (1 records)
citadel_heroes · SpellLifestealNonHero_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: sphere radius postfix data removed.
View code changes (1 records)
citadel_heroes · SphereRadius_postfix (removed)
{ "before": "m", "after": null } - citadel heroes: charge up time postfix data removed.
View code changes (1 records)
citadel_heroes · ChargeUpTime_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: chrono time scale postfix data removed.
View code changes (1 records)
citadel_heroes · ChronoTimeScale_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: min duration postfix data removed.
View code changes (1 records)
citadel_heroes · MinDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: ability nano catform desc data updated.
View code changes (1 records)
citadel_heroes · ability_nano_catform_desc (changed)
{ "before": "Turn to shadows and possess Ava. You gain {g:citadel_inline_attribute:'BonusMoveSpeed'} and become <Panel class=\"AbilityPropertyIcon prop_invisible\"> <span class=\"highlight\">hidden on the minimap</span>, but cannot use your weapon or cast abilities. <br>{g:citadel_keybind:'AbilityMelee'} : Pounce to break boxes. <br><br><span class=\"diminish\">When taking damage from an enemy hero, bonus move speed is reduced by {s:EnemyDamageSpeedPenalty}% and you are unable to activate Ava for {s:InterruptCooldown}s.</span>", "after": "Turn to shadows and possess Ava. You gain {g:citadel_inline_attribute:'BonusMoveSpeed'} that increases over time, and become <Panel class=\"AbilityPropertyIcon prop_invisible\"> <span class=\"highlight\">hidden on the minimap</span>. <br><br><span class=\"diminish\">Taking damage from an enemy hero resets your bonus move speed and puts Ava on a brief cooldown.</span>" } - citadel heroes: ability nano shadow pulse t2 desc data updated.
View code changes (1 records)
citadel_heroes · ability_nano_shadow_pulse_t2_desc (changed)
{ "before": "<span class=\"highlight\">+{s:Damage}</span> Damage. <span class=\"highlight\">+{s:BonusMoveSpeedPercent}%</span> Move Speed.", "after": "<span class=\"highlight\">+{s:Damage}</span> Damage and <span class=\"highlight\">+{s:BonusMoveSpeedPercent}%</span> Move Speed" } - citadel heroes: citadel ability shiv dagger max rage desc data updated.
View code changes (1 records)
citadel_heroes · citadel_ability_shiv_dagger_max_rage_desc (changed)
{ "before": "Ultimate Unlock: <span class=\"highlight\"> While rage is full</span> knives will ricochet to another enemy and apply a slow to enemies they bleed.", "after": "<br>Ultimate Unlock: <span class=\"highlight\"> While rage is full</span> knives will ricochet to another enemy and apply a slow to enemies they bleed." } - citadel heroes: citadel ability shiv defer damage max rage desc data updated.
View code changes (1 records)
citadel_heroes · citadel_ability_shiv_defer_damage_max_rage_desc (changed)
{ "before": "Ultimate Unlock: <span class=\"highlight\">While rage is full</span> the amount of damage deferred is increased.", "after": "<br>Ultimate Unlock: <span class=\"highlight\">While rage is full</span> the amount of damage deferred is increased." } - citadel heroes: citadel ability shiv killing blow passive desc data updated.
View code changes (1 records)
citadel_heroes · citadel_ability_shiv_killing_blow_passive_desc (changed)
{ "before": "Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and <span class=\"highlight\">special properties</span> on his other abilities.", "after": "<span class=\"diminish\">Passive:</span> Damaging enemies fills you with rage. While at full rage, {s:hero_name} gains increased damage and <span class=\"highlight\">unlocks special properties</span> on his other abilities." } - citadel heroes: enemy health percent postvalue label data updated.
View code changes (1 records)
citadel_heroes · EnemyHealthPercent_postvalue_label (changed)
{ "before": "Enemy health threshold", "after": "Enemy Health Threshold" } - citadel heroes: dps duration postfix data removed.
View code changes (1 records)
citadel_heroes · DPSDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: synth pulse desc data updated.
View code changes (1 records)
citadel_heroes · synth_pulse_desc (changed)
{ "before": "<span class=\"highlight\">Escape</span> into your suitcase. When the duration ends, <span class=\"highlight\">deal damage</span> to nearby enemies. Duration can be ended early by performing any action.", "after": "<span class=\"highlight\">Escape</span> into your suitcase. When the duration ends, <span class=\"highlight\">deal {g:citadel_inline_attribute:'SpiritDamage'}</span> to nearby enemies. Duration can be ended early by performing any action." } - citadel heroes: tether length postfix data removed.
View code changes (1 records)
citadel_heroes · TetherLength_postfix (removed)
{ "before": "m", "after": null } - citadel heroes: damage interval postfix data removed.
View code changes (1 records)
citadel_heroes · DamageInterval_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: tech amp per bullet postfix data removed.
View code changes (1 records)
citadel_heroes · TechAmpPerBullet_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: tech amp linger postfix data removed.
View code changes (1 records)
citadel_heroes · TechAmpLinger_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: fast fire duration postfix data removed.
View code changes (1 records)
citadel_heroes · FastFireDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: modifier mirage tornado hold in place data updated.
View code changes (1 records)
citadel_heroes · modifier_mirage_tornado_hold_in_place (changed)
{ "before": "Tornado", "after": "Immobilized" } - citadel heroes: mirage sand phantom quip data updated.
View code changes (1 records)
citadel_heroes · mirage_sand_phantom_quip (changed)
{ "before": "Apply procs of escalating damage", "after": "Apply marks of escalating damage" } - citadel heroes: mirage sand phantom t2 desc data updated.
View code changes (1 records)
citadel_heroes · mirage_sand_phantom_t2_desc (changed)
{ "before": "+{s:VictimStackDuration}s Multiplier Duration and +{s:ProcDamageBase} Base Damage", "after": "<span class=\"highlight\">+{s:ProcDamageBase}</span> Base Damage and <span class=\"highlight\">+{s:VictimStackDuration}s</span> Multiplier Duration" } - citadel heroes: mirage djinns mark max stacks label data removed.
View code changes (1 records)
citadel_heroes · MirageDjinnsMarkMaxStacks_label (removed)
{ "before": "Max Multiplier", "after": null } - citadel heroes: sand phantom proc cooldown label data removed.
View code changes (1 records)
citadel_heroes · SandPhantomProcCooldown_label (removed)
{ "before": "Cooldown Between Multiplier", "after": null } - citadel heroes: sand phantom proc cooldown postvalue label data removed.
View code changes (1 records)
citadel_heroes · SandPhantomProcCooldown_postvalue_label (removed)
{ "before": "Cooldown Between Multiplier", "after": null } - citadel heroes: sand phantom proc cooldown postfix data removed.
View code changes (1 records)
citadel_heroes · SandPhantomProcCooldown_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: proc bonus magic damage escalation prefix data removed.
View code changes (1 records)
citadel_heroes · ProcBonusMagicDamageEscalation_prefix (removed)
{ "before": "{s:sign}", "after": null } - citadel heroes: proc bonus magic damage escalation label data removed.
View code changes (1 records)
citadel_heroes · ProcBonusMagicDamageEscalation_label (removed)
{ "before": "Escalating Spirit Damage", "after": null } - citadel heroes: proc bonus magic damage escalation postvalue label data removed.
View code changes (1 records)
citadel_heroes · ProcBonusMagicDamageEscalation_postvalue_label (removed)
{ "before": "Escalating Spirit Damage", "after": null } - citadel heroes: slow aura percent label data removed.
View code changes (1 records)
citadel_heroes · SlowAuraPercent_label (removed)
{ "before": "Enemy Movement Slow", "after": null } - citadel heroes: slow aura percent postvalue label data removed.
View code changes (1 records)
citadel_heroes · SlowAuraPercent_postvalue_label (removed)
{ "before": "Enemy Movement Slow", "after": null } - citadel heroes: slow aura percent postfix data removed.
View code changes (1 records)
citadel_heroes · SlowAuraPercent_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: slow aura radius label data removed.
View code changes (1 records)
citadel_heroes · SlowAuraRadius_label (removed)
{ "before": "Slow Radius", "after": null } - citadel heroes: slow aura radius postvalue label data removed.
View code changes (1 records)
citadel_heroes · SlowAuraRadius_postvalue_label (removed)
{ "before": "Slow Radius", "after": null } - citadel heroes: slow aura radius postfix data removed.
View code changes (1 records)
citadel_heroes · SlowAuraRadius_postfix (removed)
{ "before": "m", "after": null } - citadel heroes: move speed duration prefix data removed.
View code changes (1 records)
citadel_heroes · MoveSpeedDuration_prefix (removed)
{ "before": "+", "after": null } - citadel heroes: move speed duration label data removed.
View code changes (1 records)
citadel_heroes · MoveSpeedDuration_label (removed)
{ "before": "Move Speed", "after": null } - citadel heroes: move speed duration postvalue label data removed.
View code changes (1 records)
citadel_heroes · MoveSpeedDuration_postvalue_label (removed)
{ "before": "Move Speed", "after": null } - citadel heroes: move speed duration postfix data removed.
View code changes (1 records)
citadel_heroes · MoveSpeedDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: modifier mirage sand phantom data removed.
View code changes (1 records)
citadel_heroes · modifier_mirage_sand_phantom (removed)
{ "before": "Whirling Dervish", "after": null } - citadel heroes: modifier mirage sand phantom whirlwind reflect data removed.
View code changes (1 records)
citadel_heroes · modifier_mirage_sand_phantom_whirlwind_reflect (removed)
{ "before": "Whirling Dervish", "after": null } - citadel heroes: modifier mirage sand phantom slow aura effect data removed.
View code changes (1 records)
citadel_heroes · modifier_mirage_sand_phantom_slow_aura_effect (removed)
{ "before": "Whirling Dervish", "after": null } - citadel heroes: post cast delay postfix data removed.
View code changes (1 records)
citadel_heroes · PostCastDelay_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: stamina regen penalty postfix data removed.
View code changes (1 records)
citadel_heroes · StaminaRegenPenalty_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: citadel ability tengu stone form desc data updated.
View code changes (1 records)
citadel_heroes · citadel_ability_tengu_stone_form_desc (changed)
{ "before": "Turn yourself into <span class=\"highlight\">impervious stone</span> and smash into the ground, <span class=\"highlight\">stunning and damaging</span> enemies nearby. Heals you for a percentage of your max health. You have some air control before falling.", "after": "Turn yourself into <span class=\"highlight\">impervious stone</span> and smash into the ground, <span class=\"highlight\">stunning and damaging</span> enemies nearby. Heals you for a percentage of your max health." } - citadel heroes: citadel ability tengu lightningcrash data removed.
View code changes (1 records)
citadel_heroes · citadel_ability_tengu_lightningcrash (removed)
{ "before": "Falling Grace", "after": null } - citadel heroes: citadel ability tengu lightningcrash quip data removed.
View code changes (1 records)
citadel_heroes · citadel_ability_tengu_lightningcrash_quip (removed)
{ "before": "Fly above the battlefield", "after": null } - citadel heroes: citadel ability tengu lightningcrash desc data removed.
View code changes (1 records)
citadel_heroes · citadel_ability_tengu_lightningcrash_desc (removed)
{ "before": "Jump into the air and start flying for a short time. When you hit the ground you <span class=\"highlight\">deal damage</span> based on how long you flew, as well as gaining a <span class=\"highlight\">regeneration boost</span>. You can end your flight and dive early by pressing <span class='keybind'>{g:citadel_binding:'Attack'}</span>.", "after": null } - citadel heroes: citadel ability tengu lightningcrash t3 desc data removed.
View code changes (1 records)
citadel_heroes · citadel_ability_tengu_lightningcrash_t3_desc (removed)
{ "before": "<span class=\"highlight\">+{s:Damage}</span> Damage, and <span class=\"highlight\">+{s:Regeneration}</span> Regeneration", "after": null } - citadel heroes: air speed health bonus postfix data removed.
View code changes (1 records)
citadel_heroes · AirSpeedHealthBonus_postfix (removed)
{ "before": "m", "after": null } - citadel heroes: active flight time postfix data removed.
View code changes (1 records)
citadel_heroes · ActiveFlightTime_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: bonus per meter pct postfix data removed.
View code changes (1 records)
citadel_heroes · BonusPerMeterPct_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: regeneration duration label data removed.
View code changes (1 records)
citadel_heroes · RegenerationDuration_label (removed)
{ "before": "Regeneration Duration", "after": null } - citadel heroes: regeneration duration postvalue label data removed.
View code changes (1 records)
citadel_heroes · RegenerationDuration_postvalue_label (removed)
{ "before": "Regeneration Duration", "after": null } - citadel heroes: regeneration duration postfix data removed.
View code changes (1 records)
citadel_heroes · RegenerationDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: regeneration label data removed.
View code changes (1 records)
citadel_heroes · Regeneration_label (removed)
{ "before": "Regeneration", "after": null } - citadel heroes: regeneration postvalue label data removed.
View code changes (1 records)
citadel_heroes · Regeneration_postvalue_label (removed)
{ "before": "Regeneration", "after": null } - citadel heroes: regeneration postfix data removed.
View code changes (1 records)
citadel_heroes · Regeneration_postfix (removed)
{ "before": " HP/s", "after": null } - citadel heroes: modifier tengu lightningcrash regeneration data removed.
View code changes (1 records)
citadel_heroes · modifier_tengu_lightningcrash_regeneration (removed)
{ "before": "Falling Grace Regeneration", "after": null } - citadel heroes: dragons fire burn duration postfix data removed.
View code changes (1 records)
citadel_heroes · DragonsFireBurnDuration_postfix (removed)
{ "before": "s", "after": null } - citadel heroes: flying bullet resist label data removed.
View code changes (1 records)
citadel_heroes · FlyingBulletResist_label (removed)
{ "before": "Bullet Resist", "after": null } - citadel heroes: flying bullet resist postvalue label data removed.
View code changes (1 records)
citadel_heroes · FlyingBulletResist_postvalue_label (removed)
{ "before": "Bullet Resist", "after": null } - citadel heroes: flying bullet resist postfix data removed.
View code changes (1 records)
citadel_heroes · FlyingBulletResist_postfix (removed)
{ "before": "%", "after": null } - citadel heroes: air drop buff duration label data updated.
View code changes (1 records)
citadel_heroes · AirDropBuffDuration_label (changed)
{ "before": "Shield Duration", "after": "Buff Duration" } - citadel heroes: air drop buff duration postvalue label data updated.
View code changes (1 records)
citadel_heroes · AirDropBuffDuration_postvalue_label (changed)
{ "before": "Shield Duration", "after": "Buff Duration" } - citadel heroes: air drop bullet shield label data updated.
View code changes (1 records)
citadel_heroes · AirDropBulletShield_label (changed)
{ "before": "Combat Barrier", "after": "Barrier" } - citadel heroes: air drop bullet shield postvalue label data updated.
View code changes (1 records)
citadel_heroes · AirDropBulletShield_postvalue_label (changed)
{ "before": "Combat Barrier", "after": "Barrier" } - citadel heroes: cooldown reduction on hit label data updated.
View code changes (1 records)
citadel_heroes · CooldownReductionOnHit_label (changed)
{ "before": "Cooldown Reduced on Hit", "after": "Cooldown Reduced on Hero Hit" } - citadel heroes: cooldown reduction on hit postvalue label data updated.
View code changes (1 records)
citadel_heroes · CooldownReductionOnHit_postvalue_label (changed)
{ "before": "Cooldown Reduced on Hit", "after": "Cooldown Reduced on Hero Hit" } - citadel heroes: ability vampirebat lovebites t2 desc data updated.
View code changes (1 records)
citadel_heroes · ability_vampirebat_lovebites_t2_desc (changed)
{ "before": "<span class=\"highlight\">+{s:Damage}</span> Damage, <span class=\"highlight\">+{s:BonusDamage}</span> Bonus Damage", "after": "<span class=\"highlight\">+{s:Damage}</span> Damage <br><span class=\"highlight\">+{s:BonusDamage}</span> Bonus Damage" } - citadel heroes: drifter shadow mark desc data updated.
View code changes (1 records)
citadel_heroes · drifter_shadow_mark_desc (changed)
{ "before": "Send out a mark that bleeds the first target it hits, dealing {g:citadel_inline_attribute:'SpiritDPS'}. <br><br>While the enemy is bleeding you can re-activate Stalker's Mark to instantly <span class=\"highlight\">appear behind their back.</span>", "after": "Send out a mark that bleeds the first target it hits, dealing {g:citadel_inline_attribute:'SpiritDPS'}.<br><br>While the enemy is bleeding you can re-activate Stalker's Mark to instantly <span class=\"highlight\">appear behind their back.</span>" } - citadel heroes: ability familiar ability01 desc data updated.
View code changes (1 records)
citadel_heroes · ability_familiar_ability01_desc (changed)
{ "before": "Rem's eyes cast your gaze forward, piercing walls and floors. Enemies in the gaze are <span class=\"highlight\">slowed, reduced dash distance, and cannot use movement abilities.</span><br><br>When the channel ends <span class=\"highlight\">they fall asleep</span> before waking up to a splitting headache that deals heavy {g:citadel_inline_attribute:'SpiritDamage'}.", "after": "Cast your gaze forward, piercing walls and floors. Enemies in the gaze are <span class=\"highlight\">slowed, have reduced dash distance, and cannot use movement abilities.</span><br><br>When the channel ends <span class=\"highlight\">they fall asleep</span> before waking up to a splitting headache that deals heavy {g:citadel_inline_attribute:'SpiritDamage'}." } - citadel heroes: flight control enabled label data added.
View code changes (1 records)
citadel_heroes · FlightControlEnabled_label (added)
{ "before": null, "after": "Flight Speed" } - citadel heroes: flight control enabled postvalue label data added.
View code changes (1 records)
citadel_heroes · FlightControlEnabled_postvalue_label (added)
{ "before": null, "after": "Flight Speed" } - citadel heroes: flight control enabled postfix data added.
View code changes (1 records)
citadel_heroes · FlightControlEnabled_postfix (added)
{ "before": null, "after": "m" } - citadel heroes: max cards label data added.
View code changes (1 records)
citadel_heroes · MaxCards_label (added)
{ "before": null, "after": "Hand Size" } - citadel heroes: max cards postvalue label data added.
View code changes (1 records)
citadel_heroes · MaxCards_postvalue_label (added)
{ "before": null, "after": "Hand Size" } - citadel heroes: card hand duration label data added.
View code changes (1 records)
citadel_heroes · CardHandDuration_label (added)
{ "before": null, "after": "Hand Duration" } - citadel heroes: card hand duration postvalue label data added.
View code changes (1 records)
citadel_heroes · CardHandDuration_postvalue_label (added)
{ "before": null, "after": "Hand Duration" } - citadel heroes: spade damage bonus postfix data added.
View code changes (1 records)
citadel_heroes · SpadeDamageBonus_postfix (added)
{ "before": null, "after": "%" } - citadel heroes: club slow percent postfix data added.
View code changes (1 records)
citadel_heroes · ClubSlowPercent_postfix (added)
{ "before": null, "after": "%" } - citadel heroes: diamond resist shred postfix data added.
View code changes (1 records)
citadel_heroes · DiamondResistShred_postfix (added)
{ "before": null, "after": "%" } - citadel heroes: joker extra cards label data added.
View code changes (1 records)
citadel_heroes · JokerExtraCards_label (added)
{ "before": null, "after": "Split Cards" } - citadel heroes: joker extra cards postvalue label data added.
View code changes (1 records)
citadel_heroes · JokerExtraCards_postvalue_label (added)
{ "before": null, "after": "Split Cards" } - citadel heroes: citadel ability chrono swap t1 desc data added.
View code changes (1 records)
citadel_heroes · citadel_ability_chrono_swap_t1_desc (added)
{ "before": null, "after": "<span class=\"highlight\">{s:CombatBarrier} Barrier</span> for {s:BarrierDuration}s. Barrier scales with Spirit" } - citadel heroes: stamina restore postvalue label data added.
View code changes (1 records)
citadel_heroes · StaminaRestore_postvalue_label (added)
{ "before": null, "after": "Stamina Restored" } - citadel heroes: stamina restore label data added.
View code changes (1 records)
citadel_heroes · StaminaRestore_label (added)
{ "before": null, "after": "Stamina Restored" } - citadel heroes: stamina restore postfix data added.
View code changes (1 records)
citadel_heroes · StaminaRestore_postfix (added)
{ "before": null, "after": "" } - citadel heroes: max ground dash reduction percent label data added.
View code changes (1 records)
citadel_heroes · MaxGroundDashReductionPercent_label (added)
{ "before": null, "after": "Max Dash Slow" } - citadel heroes: max ground dash reduction percent postvalue label data added.
View code changes (1 records)
citadel_heroes · MaxGroundDashReductionPercent_postvalue_label (added)
{ "before": null, "after": "Max Dash Slow" } - citadel heroes: max ground dash reduction percent postfix data added.
View code changes (1 records)
citadel_heroes · MaxGroundDashReductionPercent_postfix (added)
{ "before": null, "after": "%" } - citadel heroes: bounty duration postvalue label data added.
View code changes (1 records)
citadel_heroes · BountyDuration_postvalue_label (added)
{ "before": null, "after": "Bounty Duration" } - citadel heroes: bounty duration label data added.
View code changes (1 records)
citadel_heroes · BountyDuration_label (added)
{ "before": null, "after": "Bounty Duration" } - citadel heroes: bounty duration postfix data added.
View code changes (1 records)
citadel_heroes · BountyDuration_postfix (added)
{ "before": null, "after": "s" } - citadel heroes: cooldown reduction on hit non hero label data added.
View code changes (1 records)
citadel_heroes · CooldownReductionOnHitNonHero_label (added)
{ "before": null, "after": "Cooldown Reduced on Non-Hero Hit" } - citadel heroes: cooldown reduction on hit non hero postvalue label data added.
View code changes (1 records)
citadel_heroes · CooldownReductionOnHitNonHero_postvalue_label (added)
{ "before": null, "after": "Cooldown Reduced on Non-Hero Hit" } - citadel heroes: cooldown reduction on hit non hero postfix data added.
View code changes (1 records)
citadel_heroes · CooldownReductionOnHitNonHero_postfix (added)
{ "before": null, "after": "s" } - citadel heroes: max cooldown reductions from hits label data added.
View code changes (1 records)
citadel_heroes · MaxCooldownReductionsFromHits_label (added)
{ "before": null, "after": "Max Cooldown Reduction" } - citadel heroes: max cooldown reductions from hits postvalue label data added.
View code changes (1 records)
citadel_heroes · MaxCooldownReductionsFromHits_postvalue_label (added)
{ "before": null, "after": "Max Cooldown Reduction" } - citadel heroes: citadel ability healing slash t2 desc data added.
View code changes (1 records)
citadel_heroes · citadel_ability_healing_slash_t2_desc (added)
{ "before": null, "after": "On Hero Hit : <span class=\"highlight\">+{s:HealMaxHealth}%</span> Max Health Heal" } - citadel heroes: spirit bonus label data added.
View code changes (1 records)
citadel_heroes · SpiritBonus_label (added)
{ "before": null, "after": "Bonus Spirit" } - citadel heroes: spirit bonus postvalue label data added.
View code changes (1 records)
citadel_heroes · SpiritBonus_postvalue_label (added)
{ "before": null, "after": "Bonus Spirit" } - citadel heroes: ability vampirebat batblink t1 desc data added.
View code changes (1 records)
citadel_heroes · ability_vampirebat_batblink_t1_desc (added)
{ "before": null, "after": "On Cast: Gain <span class=\"highlight\">+{s:BonusFireRate}%</span> Fire Rate for {s:BuffDuration}s and add <span class=\"highlight\">{s:BonusBullets}</span> bullets" } - citadel heroes: bell lifetime label data added.
View code changes (1 records)
citadel_heroes · BellLifetime_label (added)
{ "before": null, "after": "Bell Lifetime" } - citadel heroes: bell lifetime postvalue label data added.
View code changes (1 records)
citadel_heroes · BellLifetime_postvalue_label (added)
{ "before": null, "after": "Bell Lifetime" } - citadel heroes: bell lifetime postfix data added.
View code changes (1 records)
citadel_heroes · BellLifetime_postfix (added)
{ "before": null, "after": "s" } - citadel heroes: drifter blood blast t2 desc data added.
View code changes (1 records)
citadel_heroes · drifter_blood_blast_t2_desc (added)
{ "before": null, "after": "{s:AbilityCooldown}s Cooldown" } - citadel heroes: drifter blood blast header on close range data added.
View code changes (1 records)
citadel_heroes · drifter_blood_blast_header_on_close_range (added)
{ "before": null, "after": "On Close Range" } - citadel heroes: drifter rend spirit damage label data added.
View code changes (1 records)
citadel_heroes · DrifterRend_SpiritDamage_label (added)
{ "before": null, "after": "Damage" } - citadel heroes: drifter rend spirit damage postvalue label data added.
View code changes (1 records)
citadel_heroes · DrifterRend_SpiritDamage_postvalue_label (added)
{ "before": null, "after": "Damage" } - citadel mods: upgrade discord desc data updated.
View code changes (1 records)
citadel_mods · upgrade_discord_desc (changed)
{ "before": "Apply <span class=\"highlight\">Spirit Resistance</span> and an aura on a friendly target that deals <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}damage</span> to enemies proportional to their max health. <br>Can be self cast.", "after": "Apply <span class=\"highlight\">Spirit Resist</span> and an aura on a friendly target that deals <span class=\"highlight\">{g:citadel_inline_attribute:'SpiritIcon'}damage</span> to enemies proportional to their max health. <br>Can be self cast." } - citadel mods: proc radius label data added.
View code changes (1 records)
citadel_mods · ProcRadius_label (added)
{ "before": null, "after": "Close Range" } - citadel mods: proc radius postvalue label data added.
View code changes (1 records)
citadel_mods · ProcRadius_postvalue_label (added)
{ "before": null, "after": "Close Range" } - citadel mods: proc radius postfix data added.
View code changes (1 records)
citadel_mods · ProcRadius_postfix (added)
{ "before": null, "after": "m" } - citadel mods: gold per minute prefix data added.
View code changes (1 records)
citadel_mods · GoldPerMinute_prefix (added)
{ "before": null, "after": "{s:sign}" } - citadel mods: sell bonus souls label data added.
View code changes (1 records)
citadel_mods · SellBonusSouls_label (added)
{ "before": null, "after": "Sell Bonus Souls:" } - citadel attributes: current bonus label data added.
View code changes (1 records)
citadel_attributes · CurrentBonus_label (added)
{ "before": null, "after": "Current Bonus:" } - citadel attributes: current bonus postvalue label data added.
View code changes (1 records)
citadel_attributes · CurrentBonus_postvalue_label (added)
{ "before": null, "after": "Current Bonus:" } - citadel attributes: interrupt cooldown postfix data added.
View code changes (1 records)
citadel_attributes · InterruptCooldown_postfix (added)
{ "before": null, "after": "s" } - citadel attributes: regeneration duration label data added.
View code changes (1 records)
citadel_attributes · RegenerationDuration_label (added)
{ "before": null, "after": "Regeneration Duration" } - citadel attributes: regeneration duration postvalue label data added.
View code changes (1 records)
citadel_attributes · RegenerationDuration_postvalue_label (added)
{ "before": null, "after": "Regeneration Duration" } - citadel attributes: regeneration duration postfix data added.
View code changes (1 records)
citadel_attributes · RegenerationDuration_postfix (added)
{ "before": null, "after": "s" } - citadel attributes: regeneration label data added.
View code changes (1 records)
citadel_attributes · Regeneration_label (added)
{ "before": null, "after": "Regeneration" } - citadel attributes: regeneration postvalue label data added.
View code changes (1 records)
citadel_attributes · Regeneration_postvalue_label (added)
{ "before": null, "after": "Regeneration" } - citadel attributes: regeneration postfix data added.
View code changes (1 records)
citadel_attributes · Regeneration_postfix (added)
{ "before": null, "after": " HP/s" } - citadel attributes: flying bullet resist label data added.
View code changes (1 records)
citadel_attributes · FlyingBulletResist_label (added)
{ "before": null, "after": "Bullet Resist" } - citadel attributes: flying bullet resist postvalue label data added.
View code changes (1 records)
citadel_attributes · FlyingBulletResist_postvalue_label (added)
{ "before": null, "after": "Bullet Resist" } - citadel attributes: flying bullet resist postfix data added.
View code changes (1 records)
citadel_attributes · FlyingBulletResist_postfix (added)
{ "before": null, "after": "%" } - citadel attributes: recast window label data added.
View code changes (1 records)
citadel_attributes · RecastWindow_label (added)
{ "before": null, "after": "Recast Window" } - citadel attributes: recast window postvalue label data added.
View code changes (1 records)
citadel_attributes · RecastWindow_postvalue_label (added)
{ "before": null, "after": "Recast Window" } - citadel attributes: recast window postfix data added.
View code changes (1 records)
citadel_attributes · RecastWindow_postfix (added)
{ "before": null, "after": "s" } - citadel attributes: stat desc damage amp desc data added.
View code changes (1 records)
citadel_attributes · StatDesc_DamageAmpDesc (added)
{ "before": null, "after": "<b>Damage Amplification</b> - Percentage modification to any outgoing damage" } - Network messages: 5 definitions added.
View code changes (1 records)
Protobufs/citadel_clientmessages.proto · declarations (changed)
{ "before": [], "after": [ "message CCitadelClientMsg_ExecuteMapPositionAbility {", "optional int32 ability_entity_index = 1;", "optional float pos_x = 2;", "optional float pos_y = 3;", "optional float pos_z = 4;" ] } - Network messages: 1 definitions removed.
View code changes (1 records)
Protobufs/citadel_gcmessages_client.proto · declarations (changed)
{ "before": [ "optional uint32 build_window_start_time_override = 3;" ], "after": [] } - 44 cosmetic records updated.
View code changes (44 records)
citadel_ability_kali_spinning_blade · cosmetic.m_strCatchSound (changed)
{ "before": "Kali.A4.Occilioblade.Catch.Success", "after": "" }ability_warden_crowd_control · cosmetic.m_strCastSound (changed)
{ "before": "Warden.CrowdControl.Cast", "after": "Warden.Flask.Cast" }citadel_ability_kali_spinning_blade · cosmetic.m_strReturnSound (changed)
{ "before": "Kali.Ability.Occilioblade.Return", "after": "" }ability_gravity_lasso · cosmetic.m_strCastSound (changed)
{ "before": "Astro.Lasso.Throw", "after": "Holliday.A4.Lasso.Cast" }upgrade_aoe_smoke_bomb · cosmetic.m_strCastSound (changed)
{ "before": "Warden.CrowdControl.Cast", "after": "Warden.Flask.Cast" }citadel_ability_shiv_killing_blow · cosmetic.m_strCastSound (changed)
{ "before": "Shiv.Ability.ShivFlash.Leap", "after": "" }citadel_ability_tengu_airlift · cosmetic.m_strCastSound (changed)
{ "before": "Ability.Hornet.Leap.Cast", "after": "Ivy.AirDrop.Cast" }viscous_telepunch · cosmetic.m_PunchParticle (changed)
{ "before": "particles/abilities/viscous/viscous_punch_directional.vpcf", "after": "particles/abilities/viscous/viscous_puddle_punch_directional.vpcf" }upgrade_target_stun · cosmetic.m_strHitConfirmationSound (changed)
{ "before": "", "after": "Mods.Tech.Knockdown.Impact" }citadel_ability_tengu_airlift · cosmetic.m_strExplodeSound (changed)
{ "before": "Mods.Tech.Stasis.Bomb.Explode", "after": "Ivy.AirDrop.Bomb.Explode" }ability_bookworm_knightcharge · cosmetic.m_strKnightChargeExplosionSound (changed)
{ "before": "Mods.Tech.Immobilize.Hit", "after": "Bookworm.Rallying.Charge.Impact" }ability_magician_copyult · cosmetic.m_strCastSound (changed)
{ "before": "", "after": "Magician.CopyUlt.Cast" }viscous_telepunch · cosmetic.m_PortalParticle (changed)
{ "before": "particles/abilities/viscous/viscous_glob_portal_ground.vpcf", "after": "particles/abilities/viscous/viscous_puddle_punch_telegraph.vpcf" }ability_ice_grenade · cosmetic.m_ExplosionSound (changed)
{ "before": "Ability.Kelvin.IceGrenade.Explode", "after": "Kelvin.IceGrenade.Explode" }citadel_ability_lash_down_strike · cosmetic.m_StompEnemyImpactSound (changed)
{ "before": "Lash.GroundStrike.Target.Impact", "after": "Lash.GroundStrike.Hit" }ability_werewolf_maulingleap · cosmetic._multibase[0] (changed)
{ "before": "inherent_base", "after": "signature_base" }viscous_telepunch · cosmetic.m_CeilingPunchParticle (changed)
{ "before": "particles/abilities/viscous/viscous_punch_directional.vpcf", "after": "particles/abilities/viscous/viscous_puddle_punch_directional.vpcf" }citadel_ability_kali_disruptive_charge · cosmetic.m_strCastSound (changed)
{ "before": "Kali.A3.SpeedBurst.Cast", "after": "Kali.A3.SpeedBurst.Cas" }citadel_ability_kali_spinning_blade · cosmetic.m_strFailSound (changed)
{ "before": "Kali.A4.Occilioblade.Catch.Fail", "after": "" }ability_werewolf_frenzy · cosmetic._multibase[0] (changed)
{ "before": "inherent_base", "after": "signature_base" }citadel_ability_tengu_airlift · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_bReverseProgress (changed)
{ "before": false, "after": true }citadel_ability_tengu_airlift · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_Style (changed)
{ "before": "panorama/styles/ability_hud_elements/citadel_ability_tengu_airlift.vcss", "after": "panorama/styles/ability_hud_elements/abilities_tengu.vcss" }citadel_ability_tengu_stone_form · cosmetic.m_strImpactSound (changed)
{ "before": "Ability.Tengu.Stone_Form.Impact", "after": "Ivy.StoneForm.Impact" }citadel_ability_kali_spinning_blade · cosmetic.m_strThrowSound (changed)
{ "before": "Kali.A4.Occilioblade.Cast.Main", "after": "" }viscous_telepunch · cosmetic.m_WallPunchParticle (changed)
{ "before": "particles/abilities/viscous/viscous_punch_directional.vpcf", "after": "particles/abilities/viscous/viscous_puddle_punch_directional.vpcf" }citadel_ability_tengu_urn · cosmetic.m_strSelectedSound (changed)
{ "before": "Tengu.StoneSquall.Target.Start", "after": "Ivy.Kudzu.Bomb.Select" }ability_fire_bomb · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_Layout (changed)
{ "before": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml", "after": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml" }ability_doorman_doorway_close · cosmetic._class (changed)
{ "before": "citadel_base_trigger_ability", "after": "ability_doorman_doorway_trigger" }ability_frank_painaura · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_bReverseProgress (changed)
{ "before": false, "after": true }citadel_ability_tengu_urn · cosmetic.m_strSelectedLoopSound (changed)
{ "before": "Tengu.StoneSquall.Target.Lp", "after": "Ivy.Kudzu.Bomb.Select.Lp" }citadel_ability_card_toss · cosmetic.m_strCardSummonSound (changed)
{ "before": "Wraith.CardTrick.Start", "after": "Wraith.CardTrick.Proc" }citadel_ability_tengu_stone_form · cosmetic.m_strCastSound (changed)
{ "before": "Ability.Tengu.Stone_Form.Cast", "after": "Ivy.StoneForm.Cast" }citadel_ability_tengu_urn · cosmetic.m_strCastDelaySound (changed)
{ "before": "Tengu.StoneSquall.Cast", "after": "Ivy.Kudzu.Bomb.Cast" }ability_werewolf_cripplingslash · cosmetic._multibase[0] (changed)
{ "before": "inherent_base", "after": "signature_base" }citadel_ability_kali_spinning_blade · cosmetic.m_strHitSound (changed)
{ "before": "Kali.A4.Occilioblade.Hit.Hero", "after": "" }citadel_ability_tengu_airlift · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_strContext (changed)
{ "before": "flying", "after": "cast" }ability_flame_dash · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_strContext (changed)
{ "before": "channel", "after": "dashing" }citadel_ability_chrono_swap · cosmetic.m_strCastSound (changed)
{ "before": "", "after": "Chrono.Swap.Cast" }ability_kali_dust_storm · cosmetic.m_strCastSound (changed)
{ "before": "Kali.A1.WhirlingBlade.Cast", "after": "" }ability_werewolf_trackingbomb · cosmetic.m_strCastSound (changed)
{ "before": "Warden.CrowdControl.Cast", "after": "Warden.Flask.Cast" }ability_warden_high_alert · cosmetic.m_strCastSound (changed)
{ "before": "Warden.HighAlert.Cast", "after": "Warden.Willpower.Cast" }ability_kali_trappers_bolo · cosmetic.m_strCastSound (changed)
{ "before": "Kali.A2.TranqBomb.Cast", "after": "" }ability_flame_dash · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_Layout (changed)
{ "before": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml", "after": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml" }upgrade_guardian_ward · cosmetic.m_strCastSound (changed)
{ "before": "", "after": "Mods.Armor.Guardian.Ward.Cast" } - 93 cosmetic records added.
View code changes (93 records)
ability_werewolf_maulingleap · cosmetic.m_skillshotMissParticle (added)
{ "before": null, "after": "particles/abilities/skillshot_default_miss_owner.vpcf" }ability_magician_copyult · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Magician.CopyUlt.Hit" }ability_priest_beartrap · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Priest.Trap.Trip" }ability_ice_grenade · cosmetic.m_strSelectedSound (added)
{ "before": null, "after": "Kelvin.IceGrenade.Select" }mirage_tornado · cosmetic.m_PurgeCastParticle (added)
{ "before": null, "after": "particles/upgrades/magic_purge.vpcf" }citadel_ability_shiv_killing_blow · cosmetic.m_cameraSequenceCastComplete (added)
{ "before": null, "after": { "m_nPriority": 2, "m_vecTargetPosOperations": [] } }ability_nano_shadow_pulse · cosmetic.m_HUDPanel (added)
{ "before": null, "after": { "m_vecHUDElements": [ { "m_Style": "panorama/styles/ability_hud_elements/abilities_nano.vcss", "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS", "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml", "m_strContext": "channel", "m_bReverseProgress": true } ] } }citadel_ability_chrono_pulse_grenade · cosmetic.m_strUnselectedSound (added)
{ "before": null, "after": "Chrono.Pulse.Grenade.Unselect" }citadel_ability_hornet_sting · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Hornet.Sting.Hit" }citadel_ability_chrono_pulse_grenade · cosmetic.m_strSelectedSound (added)
{ "before": null, "after": "Chrono.Pulse.Grenade.Select" }citadel_ability_hornet_snipe · cosmetic.m_strFullyChargedSound (added)
{ "before": null, "after": "Mods.Weapon.Spellslinger.Proc" }ability_ult_combo · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_Style (added)
{ "before": null, "after": "panorama/styles/ability_hud_elements/abilities_mokrill.vcss" }upgrade_health_stimpak · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Armor.Healing.Rite.Cast" }upgrade_capacitor · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Weapon.Capacitor.Proc" }upgrade_eldritch_shot · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Haunting.Shot.Explode" }ability_bookworm_knightbarrier · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Bookworm.Barrier.Shield.Start" }citadel_ability_chrono_swap · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Chrono.Swap.Hit" }citadel_ability_card_toss · cosmetic.m_HUDPanel.m_vecHUDElements[1] (added)
{ "before": null, "after": { "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS", "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml", "m_strContext": "cardhand" } }ability_werewolf_cripplingslash · cosmetic.m_skillshotMissParticle (added)
{ "before": null, "after": "particles/abilities/skillshot_default_miss_owner.vpcf" }citadel_ability_card_toss · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Wraith.CardTrick.Hit" }citadel_ability_shiv_killing_blow · cosmetic.m_strAG2ChannelingAction (added)
{ "before": null, "after": "channeling" }synth_affliction · cosmetic.m_strHitSound (added)
{ "before": null, "after": "Pocket.Affliction.Hit" }ability_werewolf_frenzy · cosmetic.m_strAbilityOffCooldownSound (added)
{ "before": null, "after": "" }citadel_ability_hornet_sting · cosmetic.m_strCastSound (added)
{ "before": null, "after": "Hornet.Sting.Cast" }ability_bookworm_dragonfire · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Bookworm.Conjure.Dragon.Burn.Start" }ability_werewolf_frenzy · cosmetic.m_strAbilityChargeReadySound (added)
{ "before": null, "after": "" }citadel_ability_hornet_chain · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Hornet.Chain.Grenade.Target" }ability_warden_riot_protocol · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Warden.RiotProtocol.Hit" }upgrade_arctic_blast · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Tech.Arctic.Blast.Freeze.Proc" }citadel_ability_tengu_stone_form · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Ivy.StoneForm.Hit" }ability_ult_combo · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "MoKrill.Combo.Hit" }ability_werewolf_maulingleap · cosmetic.m_strAbilityOffCooldownSound (added)
{ "before": null, "after": "" }mirage_tornado · cosmetic.m_PurgeSound (added)
{ "before": null, "after": "Mods.Armor.DebuffRemover.Cast" }citadel_ability_shieldedsentry · cosmetic.m_strSelectedSound (added)
{ "before": null, "after": "Forge.Turret.Select" }upgrade_divine_barrier · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Armor.Divine.Barrier.Start" }ability_gravity_lasso · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Holliday.A4.Lasso.Capture" }citadel_ability_shiv_killing_blow · cosmetic.m_cameraSequenceCastStart (added)
{ "before": null, "after": { "m_vecDistanceOperations": [ { "m_flSpringTarget": 30, "m_bSpringToDefault": false, "m_eCameraOperation": "k_ECameraOp_Spring", "m_bValuesAreRelative": true } ] } }upgrade_toxic_bullets · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Weapon.Bleeding.Bullets.Proc" }ability_warden_crowd_control · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Warden.Flask.Hit" }citadel_ability_psychic_lift · cosmetic.m_AoEPreviewParticle (added)
{ "before": null, "after": "particles/ui/ui_range_finder_aoe.vpcf" }citadel_ability_shieldedsentry · cosmetic.m_strCastSound (added)
{ "before": null, "after": "Forge.Turret.Cast" }ability_warden_lock_down · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Warden.LockDown.Hit" }citadel_ability_mobile_resupply · cosmetic.m_strUnselectedSound (added)
{ "before": null, "after": "Forge.Specter.Unselect" }upgrade_divine_barrier · cosmetic.m_strPurgeSound (added)
{ "before": null, "after": "Mods.Divine.Barrier.Purge" }ability_throw_sand · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "MoKrill.Sandblast.Impact" }mirage_teleport · cosmetic.m_preTeleportParticle (added)
{ "before": null, "after": "particles/abilities/mirage/mirage_teleport_ability_preview.vpcf" }ability_fencer_riposte · cosmetic.m_strStunImpactSound (added)
{ "before": null, "after": "Fencer.Riposte.Counterattack.Impact" }upgrade_aoe_root · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Tech.Vacuum.Web.Target" }upgrade_discord · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Tech.Blightfield.Aura.Start" }ability_werewolf_cripplingslash · cosmetic.m_PreviewPathParticle (added)
{ "before": null, "after": "particles/generic/generic_arc.vpcf" }ability_priest_flashbang · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Priest.Grenade.Modifier.Start" }citadel_ability_chrono_time_wall · cosmetic.m_strCastDelaySound (added)
{ "before": null, "after": "Chrono.Time.Wall.Cast.Delay" }ability_familiar_helpinghands · cosmetic.m_strHelperBuffSound (added)
{ "before": null, "after": "Familiar.HelpingHands.Buff.Start" }citadel_ability_card_toss · cosmetic.m_strCardCastSound (added)
{ "before": null, "after": "Wraith.CardTrick.Cast" }ability_fencer_riposte · cosmetic.m_RiposteDashParticle (added)
{ "before": null, "after": "particles/abilities/fencer/fencer_riposte_dash.vpcf" }citadel_ability_tengu_airlift · cosmetic.m_HUDPanel.m_vecHUDElements[1] (added)
{ "before": null, "after": { "m_Style": "panorama/styles/ability_hud_elements/abilities_tengu.vcss", "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS", "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml", "m_strContext": "flying", "m_bReverseProgress": false } }upgrade_proc_silence · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Weapon.Silencer.Proc" }citadel_ability_tangotether · cosmetic.m_HudSharedStyle (added)
{ "before": null, "after": "panorama/styles/ability_hud_elements/abilities_tengu.vcss" }citadel_ability_chrono_pulse_grenade · cosmetic.m_strCastSound (added)
{ "before": null, "after": "Chrono.Pulse.Grenade.Cast" }citadel_ability_fissure_wall · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Forge.FissureWall.Hit" }ability_icepath · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_bReverseProgress (added)
{ "before": null, "after": true }citadel_ability_chrono_pulse_grenade · cosmetic.m_strSelectedLoopSound (added)
{ "before": null, "after": "Chrono.Pulse.Grenade.Select.Lp" }upgrade_spirit_burn · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Tech.Spirit.Burn.Proc" }ability_werewolf_cripplingslash · cosmetic.m_strAbilityChargeReadySound (added)
{ "before": null, "after": "" }ability_werewolf_frenzy · cosmetic.m_PreviewPathParticle (added)
{ "before": null, "after": "particles/generic/generic_arc.vpcf" }citadel_ability_shiv_killing_blow · cosmetic.m_strCastDelaySound (added)
{ "before": null, "after": "Shiv.Ability.ShivFlash.Leap" }mirage_teleport · cosmetic.m_HUDPanel.m_vecHUDElements[0] (added)
{ "before": null, "after": { "m_Style": "panorama/styles/ability_hud_elements/abilities_mirage.vcss", "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS", "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml", "m_strContext": "teleporting", "m_bReverseProgress": true } }upgrade_guardian_ward · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Armor.Savior.Start" }upgrade_mystic_reverb · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Item.Mystic.Reverb.Start" }citadel_ability_shieldedsentry · cosmetic.m_strUnselectedSound (added)
{ "before": null, "after": "Forge.Turret.Unselect" }ability_incendiary_projectile · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Inferno.Incend.Hit" }ability_ice_grenade · cosmetic.m_strUnselectedSound (added)
{ "before": null, "after": "Kelvin.IceGrenade.Deselect" }ability_werewolf_maulingleap · cosmetic.m_PreviewPathParticle (added)
{ "before": null, "after": "particles/generic/generic_arc.vpcf" }upgrade_containment · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "" }ability_health_swap · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Ghost.Blood.Exchange.Cast.Victim" }ability_warden_lock_down · cosmetic.m_strUnselectedSound (added)
{ "before": null, "after": "Warden.LockDown.Unselected" }ability_ice_grenade · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Kelvin.IceGrenade.Hit" }citadel_ability_shiv_killing_blow · cosmetic.m_strAG2CastingAction (added)
{ "before": null, "after": "casting" }ability_werewolf_frenzy · cosmetic.m_skillshotMissParticle (added)
{ "before": null, "after": "particles/abilities/skillshot_default_miss_owner.vpcf" }citadel_ability_mobile_resupply · cosmetic.m_strSelectedSound (added)
{ "before": null, "after": "Forge.Specter.Select" }ability_fencer_riposte · cosmetic.m_cameraSequenceCastComplete (added)
{ "before": null, "after": {} }citadel_ability_shiv_killing_blow · cosmetic.m_HUDPanel (added)
{ "before": null, "after": { "m_vecHUDElements": [ { "m_Style": "panorama/styles/ability_hud_elements/abilities_shiv.vcss", "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS", "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml", "m_strContext": "recast" } ] } }ability_fire_bomb · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_Style (added)
{ "before": null, "after": "panorama/styles/ability_hud_elements/ability_fire_bomb.vcss" }ability_werewolf_cripplingslash · cosmetic.m_strAbilityOffCooldownSound (added)
{ "before": null, "after": "" }citadel_ability_fissure_wall · cosmetic.m_strWallRemoveSound (added)
{ "before": null, "after": "Forge.FissureWall.End" }ability_priest_knockback · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Priest.Slugshot.Hit" }ability_werewolf_maulingleap · cosmetic.m_strAbilityChargeReadySound (added)
{ "before": null, "after": "" }ability_ice_grenade · cosmetic.m_strSelectedLoopSound (added)
{ "before": null, "after": "Kelvin.IceGrenade.Select.Lp" }ability_flame_dash · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_Style (added)
{ "before": null, "after": "panorama/styles/ability_hud_elements/ability_flame_dash.vcss" }mirage_tornado · cosmetic.m_HUDPanel (added)
{ "before": null, "after": { "m_vecHUDElements": [ { "m_Style": "panorama/styles/ability_hud_elements/abilities_mirage.vcss", "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS", "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml", "m_strContext": "recast", "m_bReverseProgress": false } ] } }ability_ult_combo · cosmetic.m_HUDPanel.m_vecHUDElements[0].m_bReverseProgress (added)
{ "before": null, "after": true }citadel_ability_chrono_time_wall · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Chrono.Time.Wall.Hit" }upgrade_crushing_fists · cosmetic.m_strHitConfirmationSound (added)
{ "before": null, "after": "Mods.Weapon.Crushing.Fists.Stun" } - 343 ability property raw records updated.
View code changes (343 records)
citadel_ability_chrono_kinetic_carbine · properties.AbilityCooldown.raw (changed)
{ "before": 27, "after": 30 }upgrade_blood_tribute · properties.HealthDrainedPerSecond.raw (changed)
{ "before": 40, "after": 50 }citadel_ability_infinity_slash · properties.AbilityCooldown.raw (changed)
{ "before": 110, "after": 130 }citadel_ability_infinity_slash · properties.TechResist.raw (changed)
{ "before": 40, "after": 30 }ability_warden_lock_down · properties.AbilityCooldown.raw (changed)
{ "before": 37, "after": 34 }drifter_blood_blast · properties.AbilityCooldown.raw (changed)
{ "before": 13, "after": 16 }ability_vampirebat_batblink · properties.RecastWindow.raw (changed)
{ "before": 3, "after": 3.5 }citadel_ability_hornet_leap · properties.AbilityDuration.raw (changed)
{ "before": 15, "after": 13 }upgrade_spirit_sap · properties.TechPowerReduction.raw (changed)
{ "before": -24, "after": -30 }citadel_ability_shiv_dash · properties.AbilityCooldown.raw (changed)
{ "before": 15, "after": 16 }upgrade_chonky · properties.RestoreDelay.raw (changed)
{ "before": 13, "after": 10 }citadel_ability_mobile_resupply · properties.StaminaCooldownReduction.raw (changed)
{ "before": 15, "after": 0 }upgrade_return_fire · properties.BulletDamageReflectedPct.raw (changed)
{ "before": 60, "after": 50 }upgrade_weighted_shots · properties.BonusBulletSpeedPercent.raw (changed)
{ "before": -30, "after": 0 }ability_bookworm_aoemagic · properties.AbilityCooldown.raw (changed)
{ "before": 25, "after": 30 }citadel_ability_void_sphere · properties.AllyDistance.raw (changed)
{ "before": "10m", "after": "13m" }upgrade_weighted_shots · properties.StatusResistancePercent.raw (changed)
{ "before": 16, "after": 18 }upgrade_improved_bullet_armor · properties.BulletResistBelowThreshold.raw (changed)
{ "before": 22, "after": 15 }upgrade_inhibitor · properties.BaseAttackDamagePercent.raw (changed)
{ "before": 22, "after": 25 }citadel_ability_wraith_rapidfire · properties.MagicDamagePerBullet.raw (changed)
{ "before": 0, "after": 2 }upgrade_fervor · properties.TechResist.raw (changed)
{ "before": 10, "after": 15 }ability_sleep_dagger · properties.SleepDuration.raw (changed)
{ "before": 3, "after": 2.75 }upgrade_pristine_emblem · properties.TechPower.raw (changed)
{ "before": 8, "after": 10 }ability_punkgoat_blasted · properties.BlastedExtendByBulletDuration.raw (changed)
{ "before": 0.2, "after": 0 }upgrade_rupture · properties.HealAmpReceivePenaltyPercent.raw (changed)
{ "before": -45, "after": -50 }citadel_ability_tengu_airlift · properties.DebuffDuration.raw (changed)
{ "before": 3, "after": 0 }ability_ice_grenade · properties.Radius.raw (changed)
{ "before": "6.5m", "after": "6m" }upgrade_inhibitor · properties.OutgoingDamagePenaltyPercent.raw (changed)
{ "before": -35, "after": -30 }upgrade_long_range · properties.BonusAttackRangePercent.raw (changed)
{ "before": 4, "after": 8 }citadel_ability_hornet_sting · properties.AbilityCooldown.raw (changed)
{ "before": 28, "after": 32 }upgrade_bullet_armor_reduction_aura · properties.SingleTargetPlayerMultiplier.raw (changed)
{ "before": 3, "after": 2 }citadel_ability_bull_heal · properties.DPS.raw (changed)
{ "before": 29, "after": 22 }citadel_ability_hornet_sting · properties.DebuffDuration.raw (changed)
{ "before": 4, "after": 5 }ability_intimidate · properties.Radius.raw (changed)
{ "before": "10m", "after": "9m" }upgrade_bulletshredimbue · properties.TechRangeMultiplier.raw (changed)
{ "before": 30, "after": 25 }upgrade_tech_overflow · properties.BonusSpirit.raw (changed)
{ "before": 30, "after": 40 }citadel_ability_bull_leap · properties.Damage.raw (changed)
{ "before": 75, "after": 100 }viscous_goo_grenade · properties.MaxBounces.raw (changed)
{ "before": 0, "after": 1 }upgrade_restorative_locket · properties.Radius.raw (changed)
{ "before": "30m", "after": "35m" }ability_health_swap · properties.PostCastHoldTime.raw (changed)
{ "before": 0.7, "after": 0.2 }ability_vampirebat_lovebites · properties.Damage.raw (changed)
{ "before": 6, "after": 4 }ability_ice_dome · properties.AbilityDuration.raw (changed)
{ "before": 5.25, "after": 5 }viscous_telepunch · properties.AbilityCooldownBetweenCharge.raw (changed)
{ "before": 1.5, "after": 1.7 }citadel_ability_psychic_lift · properties.AbilityCooldown.raw (changed)
{ "before": 110, "after": 120 }upgrade_magic_carpet · properties.AbilityDuration.raw (changed)
{ "before": 8, "after": 12 }ability_life_drain · properties.MaxRange.raw (changed)
{ "before": "30m", "after": "28m" }synth_plasma_flux · properties.Damage.raw (changed)
{ "before": 70, "after": 60 }upgrade_boxing_glove · properties.LifestealHeal.raw (changed)
{ "before": 160, "after": 100 }citadel_ability_storm_cloud · properties.BulletResistOnActive.raw (changed)
{ "before": 20, "after": 0 }ability_nano_catform_pounce · properties.AbilityCooldown.raw (changed)
{ "before": 0.75, "after": 0.85 }ability_drifter_hunger · properties.WeaponDmgPerIsolationKill.raw (changed)
{ "before": 4, "after": 3 }upgrade_resonant_healing · properties.BonusHealth.raw (changed)
{ "before": 65, "after": 90 }ability_frank_painaura · properties.MinDPS.raw (changed)
{ "before": 16, "after": 12 }mirage_sand_phantom · properties.AbilityCooldown.raw (changed)
{ "before": 2.6, "after": 3 }citadel_ability_self_vacuum · properties.DPS.raw (changed)
{ "before": 40, "after": 75 }ability_ice_grenade · properties.HealAmount.raw (changed)
{ "before": 0, "after": 60 }ability_vampirebat_batswarm · properties.AbilityCooldown.raw (changed)
{ "before": 115, "after": 130 }upgrade_mystic_regeneration · properties.RegenerationDuration.raw (changed)
{ "before": 5, "after": 6 }citadel_ability_static_charge · properties.AbilityCastRange.raw (changed)
{ "before": "16m", "after": "15m" }citadel_ability_stomp · properties.Damage.raw (changed)
{ "before": 90, "after": 115 }synth_affliction · properties.DPS.raw (changed)
{ "before": 28, "after": 32 }ability_ult_combo · properties.DPS.raw (changed)
{ "before": 35, "after": 60 }ability_fire_bomb · properties.ExplodeDelay.raw (changed)
{ "before": 3, "after": 3.25 }upgrade_restorative_locket · properties.AbilityCastRange.raw (changed)
{ "before": "30m", "after": "35m" }ability_health_swap · properties.AbilityCastDelay.raw (changed)
{ "before": 0.2, "after": 0.1 }ability_doorman_hotel · properties.AbilityCastRange.raw (changed)
{ "before": "5m", "after": "7m" }ability_warden_riot_protocol · properties.BulletResist.raw (changed)
{ "before": 30, "after": 60 }ability_frank_selfzap · properties.BonusMoveSpeed.raw (changed)
{ "before": "4m", "after": "3m" }upgrade_fervor · properties.FervorFireRate.raw (changed)
{ "before": 28, "after": 25 }citadel_ability_bull_heal · properties.NonHeroHealingFactor.raw (changed)
{ "before": 33, "after": 40 }citadel_ability_chrono_time_wall · properties.FriendlyBulletDamageBonus.raw (changed)
{ "before": 20, "after": 30 }upgrade_pristine_emblem · properties.BaseAttackDamagePercentBonus.raw (changed)
{ "before": 40, "after": 45 }upgrade_bulletshredimbue · properties.WeaponPowerPerStack.raw (changed)
{ "before": 18, "after": 20 }upgrade_self_bubble · properties.AbilityCooldown.raw (changed)
{ "before": 45, "after": 35 }ability_sleep_dagger · properties.AbilityCooldown.raw (changed)
{ "before": 26, "after": 30 }ability_incendiary_projectile · properties.IncomingDamagePercentFromCaster.raw (changed)
{ "before": 20, "after": 16 }citadel_ability_card_toss · properties.CardResourceGenPctScale.raw (changed)
{ "before": 106, "after": 85 }ability_necro_zombiewall · properties.AbilityCooldown.raw (changed)
{ "before": 38, "after": 34 }ability_throw_sand · properties.AbilityCooldown.raw (changed)
{ "before": 42, "after": 40 }citadel_ability_shiv_killing_blow · properties.AbilityCastDelay.raw (changed)
{ "before": 0, "after": 0.05 }ability_lash_flog · properties.HealPctVsHeroes.raw (changed)
{ "before": 60, "after": 50 }citadel_ability_tengu_urn · properties.AbilityCooldownBetweenCharge.raw (changed)
{ "before": 8, "after": 5 }ability_vampirebat_batblink · properties.AbilityCastRange.raw (changed)
{ "before": "10m", "after": "9m" }citadel_ability_chrono_pulse_grenade · properties.SlowPercent.raw (changed)
{ "before": 30, "after": 20 }citadel_ability_psychic_lift · properties.AbilityDuration.raw (changed)
{ "before": 2.75, "after": 3 }citadel_ability_psychic_lift · properties.ChannelMoveSpeed.raw (changed)
{ "before": "1.3m", "after": -1 }citadel_ability_self_vacuum · properties.DPSPercentHealth.raw (changed)
{ "before": 1.5, "after": 0 }ability_ult_combo · properties.AbilityCooldown.raw (changed)
{ "before": 90, "after": 150 }upgrade_blood_tribute · properties.HealAmpReceivePenaltyPercent.raw (changed)
{ "before": -30, "after": 0 }citadel_ability_tengu_airlift · properties.BuffDuration.raw (changed)
{ "before": 5, "after": 8 }citadel_ability_shiv_killing_blow · properties.BuffDamage.raw (changed)
{ "before": 15, "after": 14 }upgrade_weighted_shots · properties.BaseAttackDamagePercent.raw (changed)
{ "before": 35, "after": 40 }upgrade_fervor · properties.FervorTechResist.raw (changed)
{ "before": 30, "after": 20 }ability_bullet_flurry · properties.WeaponDamageBonus.raw (changed)
{ "before": 6, "after": 7 }upgrade_weapon_shielding · properties.DamageThreshold.raw (changed)
{ "before": 150, "after": 250 }upgrade_split_shot · properties.AbilityCooldown.raw (changed)
{ "before": 32, "after": 24 }drifter_blood_blast · properties.AbilityCastRange.raw (changed)
{ "before": "18m", "after": "16m" }citadel_weapon_unicorn_set · properties.AirControlPercent.raw (changed)
{ "before": 50, "after": 38 }citadel_ability_power_slash · properties.AbilityCooldown.raw (changed)
{ "before": 10.5, "after": 12 }ability_vampirebat_lovebites · properties.BonusDamage.raw (changed)
{ "before": 55, "after": 45 }citadel_ability_hornet_sting · properties.ImpactDamage.raw (changed)
{ "before": 37, "after": 40 }citadel_ability_hornet_sting · properties.DotHealthPercent.raw (changed)
{ "before": 2.7, "after": 2.2 }viscous_goo_grenade · properties.ThirdHitDamagePercentage.raw (changed)
{ "before": 0.5, "after": 0.38 }ability_warden_riot_protocol · properties.TechResist.raw (changed)
{ "before": 30, "after": 60 }citadel_ability_wraith_rapidfire · properties.Radius.raw (changed)
{ "before": "25m", "after": "0m" }mirage_fire_beetles · properties.AbilityCooldown.raw (changed)
{ "before": 40, "after": 45 }ability_fencer_riposte · properties.MeleeResistReduction.raw (changed)
{ "before": -22, "after": 22 }viscous_goo_bowling_ball · properties.BulletResist.raw (changed)
{ "before": 60, "after": 35 }ability_doorman_bomb · properties.ExplosionDamage.raw (changed)
{ "before": 55, "after": 85 }ability_punkgoat_tether · properties.AbilityCastRange.raw (changed)
{ "before": "13.0m", "after": "12.0m" }citadel_ability_psychic_lift · properties.AbilityCastRange.raw (changed)
{ "before": "20m", "after": "14m" }ability_throw_sand · properties.AbilityDuration.raw (changed)
{ "before": 3, "after": 2.5 }upgrade_tech_purge · properties.HealthThreshold.raw (changed)
{ "before": 40, "after": 50 }ability_frank_painaura · properties.Radius.raw (changed)
{ "before": "7.7m", "after": "10m" }upgrade_express_shot · properties.BonusBulletSpeedPercent.raw (changed)
{ "before": 50, "after": 60 }citadel_ability_chrono_swap · properties.AbilityCooldown.raw (changed)
{ "before": 75, "after": 95 }ability_incendiary_projectile · properties.Damage.raw (changed)
{ "before": 46, "after": 40 }upgrade_diviners_kevlar · properties.AbilityCooldown.raw (changed)
{ "before": 64, "after": 40 }upgrade_withering_whip · properties.AbilityCooldown.raw (changed)
{ "before": 20, "after": 16 }citadel_ability_psychic_lift · properties.Damage.raw (changed)
{ "before": 125, "after": 100 }mirage_sand_phantom · properties.MaxStacks.raw (changed)
{ "before": 8, "after": 4 }ability_punkgoat_blasted · properties.FireRateSlow.raw (changed)
{ "before": 14, "after": 0 }citadel_ability_chrono_pulse_grenade · properties.AbilityCooldown.raw (changed)
{ "before": 28, "after": 32 }ability_werewolf_transformation · properties.BonusHealth.raw (changed)
{ "before": 100, "after": 75 }upgrade_clip_size · properties.BaseAttackDamagePercent.raw (changed)
{ "before": 6, "after": 8 }citadel_ability_flying_strike · properties.SlowPercent.raw (changed)
{ "before": 30, "after": 50 }citadel_ability_flying_strike · properties.Damage.raw (changed)
{ "before": 65, "after": 0 }citadel_ability_bull_heal · properties.Radius.raw (changed)
{ "before": "10m", "after": "7.5m" }ability_icepath · properties.AbilityCooldown.raw (changed)
{ "before": 46, "after": 50 }upgrade_spellslinger_headshots · properties.ProcCooldown.raw (changed)
{ "before": 2.25, "after": 2 }ability_fencer_ultimate · properties.DelayedDamage.raw (changed)
{ "before": 225, "after": 190 }upgrade_aoe_root · properties.AbilityCastRange.raw (changed)
{ "before": 0, "after": "30m" }ability_bullet_flurry · properties.BonusFireRate.raw (changed)
{ "before": 30, "after": 20 }ability_vampirebat_batblink_trigger · properties.AbilityCastDelay.raw (changed)
{ "before": 0, "after": 0.1 }ability_warden_high_alert · properties.AbilityDuration.raw (changed)
{ "before": 7, "after": 5 }ability_blood_bomb · properties.AbilityCooldown.raw (changed)
{ "before": 14.5, "after": 14 }citadel_ability_card_toss · properties.Damage.raw (changed)
{ "before": 60, "after": 45 }upgrade_express_shot · properties.ProcAmmoConsumed.raw (changed)
{ "before": 30, "after": 2 }ability_ice_grenade · properties.AbilityCooldown.raw (changed)
{ "before": 20, "after": 30 }ability_bookworm_dragonfire · properties.AbilityCooldown.raw (changed)
{ "before": 30, "after": 33 }citadel_ability_wraith_rapidfire · properties.AbilityCooldown.raw (changed)
{ "before": 48, "after": 45 }ability_doorman_hotel · properties.Damage.raw (changed)
{ "before": 150, "after": 75 }upgrade_arcane_surge · properties.SpiritPower.raw (changed)
{ "before": 15, "after": 20 }citadel_ability_chrono_pulse_grenade · properties.RadiusIncreasePerPulse.raw (changed)
{ "before": "0m", "after": "1m" }upgrade_mystic_regeneration · properties.BonusHealth.raw (changed)
{ "before": 40, "after": 50 }citadel_ability_psychic_lift · properties.AbilityChannelTime.raw (changed)
{ "before": 0, "after": 0.65 }citadel_ability_flying_strike · properties.AbilityCooldownBetweenCharge.raw (changed)
{ "before": -1, "after": 0 }ability_intimidate · properties.Damage.raw (changed)
{ "before": 55, "after": 50 }citadel_ability_chrono_pulse_grenade · properties.MovementSlowDuration.raw (changed)
{ "before": 2, "after": 0.2 }ability_warden_lock_down · properties.AbilityCastRange.raw (changed)
{ "before": "20m", "after": "15m" }citadel_ability_shiv_dash · properties.ImpactDamage.raw (changed)
{ "before": 75, "after": 60 }upgrade_reduce_debuff_duration · properties.AbilityCooldown.raw (changed)
{ "before": 50, "after": 40 }citadel_ability_mobile_resupply · properties.AbilityCooldown.raw (changed)
{ "before": 48, "after": 50 }ability_sleep_dagger · properties.RicochetRadius.raw (changed)
{ "before": "20m", "after": "0m" }ability_doorman_hotel · properties.LateCheckoutDamage.raw (changed)
{ "before": 250, "after": 125 }citadel_weapon_unicorn_set · properties.AirControlAccelPercent.raw (changed)
{ "before": 18, "after": 12 }ability_vampirebat_steallife · properties.RakeHealPerKill.raw (changed)
{ "before": 30, "after": 25 }citadel_ability_chrono_pulse_grenade · properties.Radius.raw (changed)
{ "before": "6m", "after": "5.5m" }upgrade_tech_purge · properties.TechResistBelowThreshold.raw (changed)
{ "before": 22, "after": 15 }citadel_ability_nikuman · properties.AbilityCooldown.raw (changed)
{ "before": 45, "after": 48 }ability_sleep_dagger · properties.SleepMoveSpeed.raw (changed)
{ "before": "2m", "after": "1.5m" }ability_warden_riot_protocol · properties.Radius.raw (changed)
{ "before": "13m", "after": "12m" }mirage_teleport · properties.ChannelMoveSpeed.raw (changed)
{ "before": 0, "after": -1 }ability_familiar_ability01 · properties.Radius.raw (changed)
{ "before": "20m", "after": "17.0m" }citadel_ability_card_toss · properties.AbilityCooldown.raw (changed)
{ "before": 0.7, "after": 0.5 }ability_icebeam · properties.MaxSlowPercent.raw (changed)
{ "before": 40, "after": 20 }upgrade_boxing_glove · properties.LifestealHealPercent.raw (changed)
{ "before": 50, "after": 30 }ability_bookworm_aoemagic · properties.ImmobilizeDuration.raw (changed)
{ "before": 1.25, "after": 1 }ability_smoke_bomb · properties.AbilityCooldown.raw (changed)
{ "before": 30, "after": 33 }citadel_ability_healing_slash · properties.FireRateSlow.raw (changed)
{ "before": 18, "after": 30 }ability_nano_catform · properties.BuffDuration.raw (changed)
{ "before": 16, "after": 15 }citadel_ability_shiv_dagger · properties.ImpactDamage.raw (changed)
{ "before": 28, "after": 0 }citadel_weapon_frank_set2 · properties.ChannelMoveSpeed.raw (changed)
{ "before": "1.3m", "after": -1 }ability_frank_painaura · properties.AbilityCooldown.raw (changed)
{ "before": 2.5, "after": 2 }citadel_ability_bull_heal · properties.HealingFactor.raw (changed)
{ "before": 66, "after": 80 }ability_frank_shocktarget2 · properties.AbilityCastRange.raw (changed)
{ "before": "20m", "after": "28m" }citadel_ability_rocket_barrage · properties.AbilityDuration.raw (changed)
{ "before": 13, "after": 8 }ability_werewolf_transformation · properties.BonusMoveSpeed.raw (changed)
{ "before": "2m", "after": "0m" }upgrade_spirit_sap · properties.AbilityCooldown.raw (changed)
{ "before": 32, "after": 18 }ability_frank_revive · properties.Radius.raw (changed)
{ "before": "13m", "after": "12m" }ability_burrow · properties.AbilityCooldown.raw (changed)
{ "before": 37, "after": 40 }ability_vampirebat_steallife · properties.MissingHealthDamagePercentage.raw (changed)
{ "before": 3, "after": 5 }ability_frank_selfzap · properties.AbilityCooldown.raw (changed)
{ "before": 23, "after": 30 }upgrade_high_velocity_mag · properties.BonusBulletSpeedPercent.raw (changed)
{ "before": 50, "after": 60 }mirage_fire_beetles · properties.HealthSteal.raw (changed)
{ "before": 45, "after": 70 }citadel_ability_tengu_stone_form · properties.AbilityCooldown.raw (changed)
{ "before": 37, "after": 40 }citadel_ability_void_sphere · properties.AbilityCastRange.raw (changed)
{ "before": "9m", "after": "10m" }citadel_ability_bull_charge · properties.StunDuration.raw (changed)
{ "before": 0.6, "after": 0.3 }mirage_teleport · properties.AbilityCooldown.raw (changed)
{ "before": 155, "after": 145 }ability_icebeam · properties.AbilityCooldown.raw (changed)
{ "before": 25, "after": 28 }upgrade_aprounds · properties.BonusBulletSpeedPercent.raw (changed)
{ "before": 50, "after": 60 }ability_frank_painaura · properties.AbilityDuration.raw (changed)
{ "before": 10, "after": 6 }ability_throw_sand · properties.AbilityCastRange.raw (changed)
{ "before": "35m", "after": "25m" }ability_ice_grenade · properties.AbilityCharges.raw (changed)
{ "before": 1, "after": 2 }upgrade_greater_withering_whip · properties.AbilityCooldown.raw (changed)
{ "before": 20, "after": 16 }citadel_ability_tengu_airlift · properties.AbilityCastDelay.raw (changed)
{ "before": 1.3, "after": 0.1 }ability_familiar_helpinghands · properties.InfestHealInterval.raw (changed)
{ "before": 3, "after": 2 }citadel_ability_wraith_rapidfire · properties.AlliedFireRatePercentage.raw (changed)
{ "before": 50, "after": 0 }ability_life_drain · properties.AbilityCooldown.raw (changed)
{ "before": 30, "after": 34 }ability_power_surge · properties.ChainCount.raw (changed)
{ "before": 3, "after": 4 }citadel_ability_flying_strike · properties.AbilityCooldown.raw (changed)
{ "before": 21, "after": 36 }ability_blood_bomb · properties.Radius.raw (changed)
{ "before": "9m", "after": "7m" }viscous_goo_bowling_ball · properties.CastWhileRolling.raw (changed)
{ "before": 0, "after": 1 }drifter_darkness · properties.AbilityCooldown.raw (changed)
{ "before": 120, "after": 125 }upgrade_weapon_shielding · properties.AbilityCooldown.raw (changed)
{ "before": 45, "after": 35 }upgrade_improved_bullet_armor · properties.HealthThreshold.raw (changed)
{ "before": 40, "after": 50 }ability_unicorn_dazzlingorb · properties.PriorityBounceRadius.raw (changed)
{ "before": "13m", "after": "11m" }ability_frank_revive · properties.RespawnHealthPercent.raw (changed)
{ "before": 60, "after": 50 }ability_unicorn_dazzlingorb · properties.BounceRadius.raw (changed)
{ "before": "17m", "after": "15m" }upgrade_rupture · properties.HealAmpRegenPenaltyPercent.raw (changed)
{ "before": -45, "after": -50 }viscous_telepunch · properties.Radius.raw (changed)
{ "before": "4.5m", "after": "4m" }ability_nano_dash · properties.AbilityCastRange.raw (changed)
{ "before": 0, "after": "9m" }citadel_ability_storm_cloud · properties.FlightControlEnabled.raw (changed)
{ "before": 0, "after": "1.5m" }upgrade_spellslinger_headshots · properties.AbilityLifestealPercentHero.raw (changed)
{ "before": 8, "after": 12 }ability_power_surge · properties.AbilityCooldown.raw (changed)
{ "before": 48, "after": 50 }ability_frank_shocktarget2 · properties.SpreadRandomness.raw (changed)
{ "before": 0.01, "after": 0.005 }ability_werewolf_cripplingslash · properties.SlowDuration.raw (changed)
{ "before": 1.5, "after": 2 }ability_drifter_hunger · properties.IsolationAssistPercentValue.raw (changed)
{ "before": 40, "after": 100 }citadel_ability_tengu_airlift · properties.OnLandDamageRadiusStart.raw (changed)
{ "before": "4m", "after": "16m" }citadel_ability_shieldedsentry · properties.DecayingResist.raw (changed)
{ "before": 60, "after": 80 }citadel_ability_power_slash · properties.BulletResist.raw (changed)
{ "before": 0, "after": 60 }ability_punkgoat_goatflip · properties.Damage.raw (changed)
{ "before": 55, "after": 40 }ability_werewolf_cripplingslash · properties.DisarmDuration.raw (changed)
{ "before": 2.5, "after": 2 }mirage_teleport · properties.BonusMoveSpeed.raw (changed)
{ "before": "2m", "after": "0m" }citadel_ability_fissure_wall · properties.MinRange.raw (changed)
{ "before": "6m", "after": "5m" }synth_plasma_flux · properties.AbilityCooldown.raw (changed)
{ "before": 32, "after": 26 }citadel_ability_hornet_chain · properties.Damage.raw (changed)
{ "before": 55, "after": 40 }mirage_sand_phantom · properties.RevealDuration.raw (changed)
{ "before": 3, "after": 6 }ability_frank_painaura · properties.MaxDPS.raw (changed)
{ "before": 70, "after": 54 }mirage_fire_beetles · properties.AbilityCastRange.raw (changed)
{ "before": 0, "after": "20m" }citadel_ability_bull_charge · properties.Damage.raw (changed)
{ "before": 37, "after": 30 }ability_ult_combo · properties.AbilityCastRange.raw (changed)
{ "before": "4.75m", "after": "4.8m" }upgrade_cheat_death · properties.BonusMoveSpeed.raw (changed)
{ "before": "-2m", "after": "0m" }viscous_goo_bowling_ball · properties.AbilityCooldown.raw (changed)
{ "before": 115, "after": 130 }citadel_weapon_frank_set2 · properties.AbilityCooldownBetweenCharge.raw (changed)
{ "before": 0, "after": -1 }upgrade_blitz_bullets · properties.BonusFireRate.raw (changed)
{ "before": 18, "after": 20 }ability_doorman_bomb · properties.ImpactDamage.raw (changed)
{ "before": 40, "after": 0 }upgrade_trophy_collector · properties.StackingGoldPerMinute.raw (changed)
{ "before": 22, "after": 25 }upgrade_suppressor · properties.AbilityDuration.raw (changed)
{ "before": 4, "after": 5 }upgrade_blood_tribute · properties.HealAmpRegenPenaltyPercent.raw (changed)
{ "before": -30, "after": 0 }citadel_ability_chrono_time_wall · properties.AbilityDuration.raw (changed)
{ "before": 6, "after": 5.5 }citadel_ability_chrono_pulse_grenade · properties.DamageAmplificationPerStack.raw (changed)
{ "before": 6, "after": 4 }citadel_ability_power_slash · properties.SlashLength.raw (changed)
{ "before": "25m", "after": "22m" }ability_warden_crowd_control · properties.WeaponPowerDebuff.raw (changed)
{ "before": -30, "after": -25 }citadel_ability_hornet_snipe · properties.WeaponDamageBonusPerKill.raw (changed)
{ "before": 5, "after": 6 }citadel_ability_tengu_airlift · properties.AllyCastDelay.raw (changed)
{ "before": 0.2, "after": 0.1 }upgrade_magic_carpet · properties.BonusHealth.raw (changed)
{ "before": 75, "after": 125 }mirage_fire_beetles · properties.AbilityCharges.raw (changed)
{ "before": 4, "after": 2 }mirage_tornado · properties.DampingFactor.raw (changed)
{ "before": 0.3, "after": 0.1 }mirage_sand_phantom · properties.VictimStackDuration.raw (changed)
{ "before": 4.5, "after": 5 }ability_lash_flog · properties.AbilityCooldown.raw (changed)
{ "before": 24, "after": 26 }synth_affliction · properties.CurrentHealthDamage.raw (changed)
{ "before": 12, "after": 0 }drifter_darkness · properties.AbilityDuration.raw (changed)
{ "before": 7, "after": 6.5 }ability_punkgoat_tether · properties.TechResist.raw (changed)
{ "before": 15, "after": 0 }citadel_ability_tengu_airlift · properties.SlowPercent.raw (changed)
{ "before": 30, "after": 0 }citadel_ability_stomp · properties.StompRange.raw (changed)
{ "before": "20m", "after": "16m" }ability_werewolf_transformation · properties.BulletResist.raw (changed)
{ "before": 14, "after": 0 }upgrade_fervor · properties.BonusFireRate.raw (changed)
{ "before": 8, "after": 10 }upgrade_weighted_shots · properties.TechResist.raw (changed)
{ "before": 16, "after": 0 }ability_ice_dome · properties.AbilityCastRange.raw (changed)
{ "before": 0, "after": "8m" }ability_nano_dash · properties.SlashRadius.raw (changed)
{ "before": "4.5m", "after": "4m" }mirage_tornado · properties.HoldInPlaceDuration.raw (changed)
{ "before": 1, "after": 0.3 }citadel_ability_tengu_airlift · properties.AbilityCastRange.raw (changed)
{ "before": "14m", "after": "18m" }mirage_sand_phantom · properties.AbilityCastDelay.raw (changed)
{ "before": 0, "after": 0 }ability_warden_lock_down · properties.AbilityCooldownBetweenCharge.raw (changed)
{ "before": -1, "after": 0 }mirage_tornado · properties.WhirlwindEvasionChance.raw (changed)
{ "before": 25, "after": 30 }upgrade_health · properties.BonusHealth.raw (changed)
{ "before": 185, "after": 210 }ability_icebeam · properties.AbilityDuration.raw (changed)
{ "before": 0, "after": 5 }ability_punkgoat_ult · properties.AbilityCastRange.raw (changed)
{ "before": "4.5m", "after": "4m" }upgrade_bulletshredimbue · properties.TechRadiusMultiplier.raw (changed)
{ "before": 30, "after": 25 }ability_bullet_flurry · properties.EvasionPercent.raw (changed)
{ "before": 0, "after": 60 }synth_plasma_flux · properties.MaxLifetime.raw (changed)
{ "before": 3.4, "after": 3.8 }ability_vampirebat_steallife · properties.AbilityCooldown.raw (changed)
{ "before": 10, "after": 16 }citadel_ability_chrono_time_wall · properties.AbilityCooldownBetweenCharge.raw (changed)
{ "before": -1, "after": 0 }upgrade_spellbreaker · properties.SpiritDamageReductionProc.raw (changed)
{ "before": 75, "after": 65 }ability_punkgoat_goatflip · properties.AbilityDuration.raw (changed)
{ "before": 0.51, "after": 0.3 }citadel_ability_shiv_killing_blow · properties.MoveSpeedToTarget.raw (changed)
{ "before": "25m", "after": "30m" }citadel_ability_hornet_sting · properties.VisualSplashRadius.raw (changed)
{ "before": "1m", "after": "4m" }synth_affliction · properties.AbilityCooldown.raw (changed)
{ "before": 140, "after": 150 }upgrade_glitch · properties.OutgoingDamagePenaltyPercent.raw (changed)
{ "before": -8, "after": -10 }citadel_ability_lash_ultimate · properties.AbilityCooldown.raw (changed)
{ "before": 145, "after": 150 }upgrade_restorative_locket · properties.MaxStaminaRestore.raw (changed)
{ "before": 3, "after": 4 }mirage_teleport · properties.MovementSpeedBonusDuration.raw (changed)
{ "before": 4, "after": 0 }citadel_ability_tengu_airlift · properties.AbilityDuration.raw (changed)
{ "before": 16, "after": 21 }ability_nano_catform · properties.AbilityCooldown.raw (changed)
{ "before": 45, "after": 30 }ability_vampirebat_batswarm · properties.Damage.raw (changed)
{ "before": 6, "after": 5.6 }upgrade_tech_defense_shredders · properties.AbilityLifestealPercentHero.raw (changed)
{ "before": 8, "after": 12 }citadel_ability_tengu_airlift · properties.AirDropBulletShield.raw (changed)
{ "before": 150, "after": 0 }citadel_ability_bull_leap · properties.ImpactRadius.raw (changed)
{ "before": "10.5m", "after": "9m" }ability_doorman_bomb · properties.AbilityCooldownBetweenCharge.raw (changed)
{ "before": 4, "after": 6 }citadel_ability_card_toss · properties.AbilityCharges.raw (changed)
{ "before": 1, "after": 2 }upgrade_bullet_armor_reduction_aura · properties.BulletArmorReduction.raw (changed)
{ "before": -8, "after": -10 }citadel_ability_shiv_dagger · properties.BleedDPSPerStack.raw (changed)
{ "before": 4, "after": 10 }mirage_tornado · properties.WhirlwindDuration.raw (changed)
{ "before": 3.5, "after": 4 }ability_familiar_ability01 · properties.SleepDuration.raw (changed)
{ "before": 4.25, "after": 4 }ability_warden_high_alert · properties.AbilityCooldown.raw (changed)
{ "before": 42, "after": 40 }ability_unicorn_dazzlingorb · properties.BounceGrace.raw (changed)
{ "before": 4.5, "after": 3.25 }ability_familiar_helpinghands · properties.InfestHeal.raw (changed)
{ "before": 10, "after": 8 }upgrade_bulletshredimbue · properties.WeaponPowerPerStackNonHero.raw (changed)
{ "before": 4, "after": 5 }ability_werewolf_transformation · properties.TechResist.raw (changed)
{ "before": 14, "after": 0 }citadel_ability_rocket_barrage · properties.MinDistance.raw (changed)
{ "before": "9m", "after": "8.5m" }citadel_ability_shiv_killing_blow · properties.SlashRange.raw (changed)
{ "before": 80, "after": 90 }mirage_teleport · properties.AbilityCastDelay.raw (changed)
{ "before": 0.01, "after": 0 }upgrade_magic_shock · properties.CurrentHealthDamage.raw (changed)
{ "before": 7.5, "after": 8 }viscous_goo_bowling_ball · properties.AbilityDuration.raw (changed)
{ "before": 9, "after": 10 }viscous_goo_grenade · properties.AbilityCooldown.raw (changed)
{ "before": 30, "after": 26 }ability_frank_shocktarget2 · properties.BoltCount.raw (changed)
{ "before": 5, "after": 7 }upgrade_containment · properties.AbilityCooldown.raw (changed)
{ "before": 30, "after": 27 }upgrade_headshot_booster2 · properties.BonusHealth.raw (changed)
{ "before": 50, "after": 60 }citadel_ability_tengu_airlift · properties.OnLandDamageRadius.raw (changed)
{ "before": "12m", "after": "20m" }upgrade_rocket_booster · properties.CombatBarrier.raw (changed)
{ "before": 140, "after": 200 }mirage_teleport · properties.AbilityChannelTime.raw (changed)
{ "before": 2.5, "after": 0 }viscous_goo_bowling_ball · properties.TechResist.raw (changed)
{ "before": 60, "after": 35 }citadel_ability_shieldedsentry · properties.TrackingSpeed.raw (changed)
{ "before": 144, "after": 430 }citadel_ability_stomp · properties.AbilityCooldown.raw (changed)
{ "before": 22, "after": 26 }upgrade_resonant_healing · properties.RegenerationDuration.raw (changed)
{ "before": 5, "after": 6 }ability_necro_zombiewall · properties.ImmobilizeDuration.raw (changed)
{ "before": 1.5, "after": 1.25 }ability_icebeam · properties.AbilityChannelTime.raw (changed)
{ "before": 5, "after": 0 }ability_stacking_damage · properties.DamageBonusFixedPerStack.raw (changed)
{ "before": 0.2, "after": 0.18 }drifter_shadow_mark · properties.AbilityDuration.raw (changed)
{ "before": 6, "after": 5 }citadel_ability_card_toss · properties.AbilityPostCastDuration.raw (changed)
{ "before": 0.2, "after": 0.1 }ability_fire_bomb · properties.Damage.raw (changed)
{ "before": 150, "after": 125 }citadel_ability_shiv_killing_blow · properties.AbilityPostCastDuration.raw (changed)
{ "before": 0.25, "after": 0.15 }upgrade_targeted_silence · properties.AbilityCooldown.raw (changed)
{ "before": 35, "after": 30 }ability_vampirebat_lovebites · properties.PerTargetCooldown.raw (changed)
{ "before": 8, "after": 10 }ability_fire_bomb · properties.Radius.raw (changed)
{ "before": "13m", "after": "12m" }citadel_ability_infinity_slash · properties.BulletResist.raw (changed)
{ "before": 40, "after": 30 }citadel_ability_shieldedsentry · properties.TurretBaseHealth.raw (changed)
{ "before": 150, "after": 90 }ability_icebeam · properties.MaxFireRateSlowPercent.raw (changed)
{ "before": 35, "after": 20 }upgrade_colossus · properties.BonusMeleeDamagePercent.raw (changed)
{ "before": "", "after": 30 }ability_werewolf_transformation · properties.AbilityCooldown.raw (changed)
{ "before": 35, "after": 50 }citadel_ability_flying_strike · properties.AbilityCastRange.raw (changed)
{ "before": "20m", "after": "25m" }ability_punkgoat_goatflip · properties.ReduceCooldownOnHitPct.raw (changed)
{ "before": 0, "after": 50 }viscous_telepunch · properties.SlowPercent.raw (changed)
{ "before": 15, "after": 20 }upgrade_weighted_shots · properties.StaminaCooldownReduction.raw (changed)
{ "before": -20, "after": -14 }ability_punkgoat_tether · properties.BulletResist.raw (changed)
{ "before": 15, "after": 0 }ability_smoke_bomb · properties.InvisMoveSpeedMod.raw (changed)
{ "before": "2.0m", "after": "0m" }ability_fire_bomb · properties.AbilityCooldown.raw (changed)
{ "before": 140, "after": 165 }citadel_ability_healing_slash · properties.AbilityCooldown.raw (changed)
{ "before": 15, "after": 16 }upgrade_bullet_armor_reduction_aura · properties.FireRateSlow.raw (changed)
{ "before": 11, "after": 14 }citadel_ability_tengu_airlift · properties.AbilityCooldown.raw (changed)
{ "before": 100, "after": 65 }drifter_darkness · properties.BonusSprintSpeed.raw (changed)
{ "before": "3m", "after": "2m" }citadel_ability_shieldedsentry · properties.TurretLifetime.raw (changed)
{ "before": 24, "after": 35 } - 127 ability upgrade raw records updated.
View code changes (127 records)
synth_pulse · upgrades[3].changes[FireRateSlow].bonus.raw (changed)
{ "before": 35, "after": 40 }citadel_ability_mobile_resupply · upgrades[3].changes[MaxHealthRegenPct].bonus.raw (changed)
{ "before": 2.5, "after": 2 }viscous_goo_grenade · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -12, "after": -14 }citadel_ability_self_vacuum · upgrades[3].changes[DPSPercentHealth].bonus.raw (changed)
{ "before": 4, "after": 5.5 }mirage_sand_phantom · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -0.75, "after": -1 }ability_warden_riot_protocol · upgrades[3].changes[AbilityDuration].bonus.raw (changed)
{ "before": 2.5, "after": 3 }ability_ice_dome · upgrades[2].changes[AbilityDuration].bonus.raw (changed)
{ "before": 1, "after": 1.5 }ability_warden_high_alert · upgrades[3].changes[CombatBarrier:scale].bonus.raw (changed)
{ "before": 3.656016, "after": 2.5 }citadel_ability_lash_ultimate · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -25, "after": -40 }ability_blood_bomb · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -4, "after": -5 }ability_vampirebat_lovebites · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 3.6, "after": 3 }ability_vampirebat_batswarm · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -40, "after": -55 }ability_bullet_flurry · upgrades[1].changes[WeaponDamageBonus].bonus.raw (changed)
{ "before": 4, "after": 7 }ability_life_drain · upgrades[3].changes[AbilityCharges].bonus.raw (changed)
{ "before": 2, "after": 3 }ability_nano_shadow_pulse · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 67.5, "after": 65 }citadel_ability_bull_heal · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -19, "after": -20 }citadel_ability_wraith_rapidfire · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -14, "after": -20 }mirage_sand_phantom · upgrades[3].changes[MaxStacks].bonus.raw (changed)
{ "before": 4, "after": 1 }viscous_goo_grenade · upgrades[3].changes[Damage:scale].bonus.raw (changed)
{ "before": 0.4, "after": 1.3 }viscous_restorative_goo · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -21, "after": -25 }citadel_ability_infinity_slash · upgrades[3].changes[BulletResist].bonus.raw (changed)
{ "before": 20, "after": 30 }ability_stacking_damage · upgrades[1].changes[ProcDamage:scale].bonus.raw (changed)
{ "before": 0.365602, "after": 0.8 }citadel_ability_hornet_chain · upgrades[3].changes[ChainDuration].bonus.raw (changed)
{ "before": 0.5, "after": 0.75 }ability_bookworm_dragonfire · upgrades[3].changes[Damage].bonus.raw (changed)
{ "before": 103.5, "after": 100 }citadel_ability_card_toss · upgrades[1].changes[AbilityCharges].bonus.raw (changed)
{ "before": 1, "after": 2 }ability_flame_dash · upgrades[2].changes[DPS].bonus.raw (changed)
{ "before": 27, "after": 20 }ability_smoke_bomb · upgrades[1].changes[InvisMoveSpeedMod].bonus.raw (changed)
{ "before": "5m", "after": "7m" }ability_werewolf_transformation · upgrades[1].changes[TechResist].bonus.raw (changed)
{ "before": 14, "after": 15 }citadel_ability_bull_charge · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -18, "after": -20 }ability_vampirebat_batswarm · upgrades[1].changes[Damage].bonus.raw (changed)
{ "before": 1.8, "after": 2.2 }citadel_ability_power_slash · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -2, "after": -4 }ability_flame_dash · upgrades[3].changes[AbilityCooldownBetweenCharge].bonus.raw (changed)
{ "before": 20, "after": 14 }ability_lash_flog · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -12, "after": -16 }ability_doorman_luggage_cart · upgrades[2].changes[AbilityCastRange].bonus.raw (changed)
{ "before": "15m", "after": "20m" }citadel_ability_storm_cloud · upgrades[3].changes[FlightControlEnabled].bonus.raw (changed)
{ "before": 1, "after": "3m" }citadel_ability_shiv_killing_blow · upgrades[2].changes[BuffDamage].bonus.raw (changed)
{ "before": 6, "after": 8 }ability_stacking_damage · upgrades[3].changes[DamageBonusFixedPerStack].bonus.raw (changed)
{ "before": 0.12, "after": 0.14 }citadel_ability_hornet_leap · upgrades[2].changes[AbilityDuration].bonus.raw (changed)
{ "before": 8, "after": 10 }ability_frank_shocktarget2 · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 36, "after": 50 }citadel_ability_rocket_barrage · upgrades[1].changes[MoveSlowDuration].bonus.raw (changed)
{ "before": 2, "after": 1.5 }citadel_ability_storm_cloud · upgrades[1].changes[BulletResistOnActive].bonus.raw (changed)
{ "before": 35, "after": 55 }ability_icepath · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -17, "after": -20 }citadel_ability_nikuman · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -14, "after": -20 }ability_punkgoat_ult · upgrades[2].changes[AbilityCastRange].bonus.raw (changed)
{ "before": "1.3m", "after": "2m" }citadel_ability_healing_slash · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -9, "after": -10 }ability_punkgoat_goatflip · upgrades[3].changes[DealMaxHealthDamagePct].bonus.raw (changed)
{ "before": 6.5, "after": 8 }citadel_ability_lash_ultimate · upgrades[1].changes[ThrowDistance].bonus.raw (changed)
{ "before": "8m", "after": "12m" }citadel_ability_card_toss · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 35, "after": 40 }citadel_ability_stomp · upgrades[3].changes[Damage].bonus.raw (changed)
{ "before": 103.5, "after": 135 }citadel_ability_shieldedsentry · upgrades[3].changes[TurretLifetime].bonus.raw (changed)
{ "before": 14, "after": 12 }viscous_goo_bowling_ball · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 72, "after": 70 }drifter_darkness · upgrades[3].changes[AbilityDuration].bonus.raw (changed)
{ "before": 2, "after": 2.5 }ability_doorman_bomb · upgrades[2].changes[ExplosionDamage].bonus.raw (changed)
{ "before": 40, "after": 75 }ability_vampirebat_lovebites · upgrades[2].changes[BonusDamage].bonus.raw (changed)
{ "before": 49.5, "after": 45 }synth_pulse · upgrades[3].changes[AbilityChannelTime].bonus.raw (changed)
{ "before": 0.5, "after": 1.5 }ability_doorman_doorway · upgrades[2].changes[BarrierDuration].bonus.raw (changed)
{ "before": 8, "after": 12 }citadel_ability_chrono_kinetic_carbine · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -8, "after": -12 }ability_nano_clustergrenade · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 16.199999, "after": 15 }citadel_ability_wraith_rapidfire · upgrades[3].changes[MagicDamagePerBullet:scale].bonus.raw (changed)
{ "before": 0.0465, "after": 0.06 }citadel_ability_lash · upgrades[2].changes[WeaponDamageBonus].bonus.raw (changed)
{ "before": 6, "after": 7 }ability_sleep_dagger · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -12, "after": -15 }ability_burrow · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -19, "after": -20 }ability_warden_high_alert · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -19, "after": -22 }citadel_ability_rocket_barrage · upgrades[3].changes[DamagePerRocket].bonus.raw (changed)
{ "before": 20.699999, "after": 25 }mirage_tornado · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -14, "after": -8 }ability_frank_painaura · upgrades[2].changes[MaxDPS].bonus.raw (changed)
{ "before": 36, "after": 26 }citadel_ability_rocket_barrage · upgrades[1].changes[EnemyDashSlowPercent].bonus.raw (changed)
{ "before": -20, "after": -30 }ability_drifter_hunger · upgrades[2].changes[StaminaToRestore].bonus.raw (changed)
{ "before": 3, "after": 2 }citadel_ability_bull_charge · upgrades[2].changes[StunDuration].bonus.raw (changed)
{ "before": 0.45, "after": 0.8 }viscous_telepunch · upgrades[3].changes[DamageHeavyMelee].bonus.raw (changed)
{ "before": 35, "after": 60 }citadel_ability_shiv_dagger · upgrades[3].changes[BleedDPSPerStack].bonus.raw (changed)
{ "before": 5.5, "after": 12 }ability_life_drain · upgrades[2].changes[AbilityDuration].bonus.raw (changed)
{ "before": 2, "after": 2.5 }ability_nano_catform · upgrades[1].changes[BuffDuration].bonus.raw (changed)
{ "before": 14, "after": 15 }citadel_ability_passive_beefy · upgrades[2].changes[BonusMaxHealth].bonus.raw (changed)
{ "before": 150, "after": 200 }mirage_sand_phantom · upgrades[2].changes[ProcDamageBase].bonus.raw (changed)
{ "before": 8.099999, "after": 20 }ability_frank_painaura · upgrades[2].changes[MinDps].bonus.raw (changed)
{ "before": 8, "after": 6 }ability_doorman_doorway · upgrades[1].changes[AbilityDuration].bonus.raw (changed)
{ "before": 10, "after": 15 }ability_incendiary_projectile · upgrades[2].changes[LifestealPercentHero].bonus.raw (changed)
{ "before": 10, "after": 15 }viscous_telepunch · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 27, "after": 30 }ability_doorman_luggage_cart · upgrades[3].changes[StunDuration].bonus.raw (changed)
{ "before": 1.2, "after": 1.5 }citadel_ability_infinity_slash · upgrades[3].changes[TechResist].bonus.raw (changed)
{ "before": 20, "after": 30 }citadel_ability_rocket_barrage · upgrades[1].changes[MoveSlowPercent].bonus.raw (changed)
{ "before": 40, "after": 30 }synth_affliction · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -25, "after": -40 }ability_burrow · upgrades[3].changes[BonusMoveSpeed].bonus.raw (changed)
{ "before": "2m", "after": "4m" }citadel_ability_rocket_barrage · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -45, "after": -55 }ability_bookworm_aoemagic · upgrades[2].changes[ImmobilizeDuration].bonus.raw (changed)
{ "before": 0.75, "after": 1 }ability_werewolf_cripplingslash · upgrades[3].changes[DisarmDuration].bonus.raw (changed)
{ "before": 1, "after": 1.5 }ability_bookworm_dragonfire · upgrades[3].changes[DPS].bonus.raw (changed)
{ "before": 27, "after": 30 }ability_warden_crowd_control · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -6.5, "after": -7 }ability_necro_zombiewall · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -10, "after": -12 }ability_flame_dash · upgrades[3].changes[AbilityCharges].bonus.raw (changed)
{ "before": 1, "after": 2 }ability_power_surge · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -15, "after": -18 }ability_icebeam · upgrades[2].changes[DPS].bonus.raw (changed)
{ "before": 33.299999, "after": 20 }ability_bookworm_aoemagic · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -6, "after": -11 }ability_life_drain · upgrades[1].changes[LifeDrainPerSecond].bonus.raw (changed)
{ "before": 16.199999, "after": 18 }mirage_teleport · upgrades[1].changes[BonusMoveSpeed].bonus.raw (changed)
{ "before": "2m", "after": "3m" }citadel_ability_shiv_dash · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -3, "after": -6 }ability_frank_selfzap · upgrades[1].changes[BonusMoveSpeed].bonus.raw (changed)
{ "before": "1.5m", "after": "3m" }ability_doorman_bomb · upgrades[1].changes[Radius].bonus.raw (changed)
{ "before": "2m", "after": "3m" }ability_fencer_riposte · upgrades[2].changes[MeleeResistReduction].bonus.raw (changed)
{ "before": -22, "after": 22 }drifter_darkness · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -30, "after": -45 }ability_werewolf_transformation · upgrades[2].changes[BonusHealth].bonus.raw (changed)
{ "before": 125, "after": 150 }citadel_ability_mobile_resupply · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -17, "after": -20 }citadel_ability_rocket_barrage · upgrades[3].changes[DamagePerRocket:scale].bonus.raw (changed)
{ "before": 0.2, "after": 0.25 }ability_warden_crowd_control · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 36, "after": 40 }synth_affliction · upgrades[3].changes[DPS].bonus.raw (changed)
{ "before": 16.199999, "after": 16 }ability_stacking_damage · upgrades[1].changes[ProcDamage].bonus.raw (changed)
{ "before": 49.5, "after": 40 }citadel_ability_chrono_time_wall · upgrades[1].changes[TimeWallWidth].bonus.raw (changed)
{ "before": "2m", "after": "3m" }ability_blood_bomb · upgrades[2].changes[Damage].bonus.raw (changed)
{ "before": 49.5, "after": 50 }viscous_goo_grenade · upgrades[1].changes[Radius].bonus.raw (changed)
{ "before": "1m", "after": "2m" }synth_barrage · upgrades[3].changes[Radius].bonus.raw (changed)
{ "before": "2m", "after": "3m" }ability_health_swap · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -35, "after": -60 }drifter_blood_blast · upgrades[1].changes[BonusDamage].bonus.raw (changed)
{ "before": 31.5, "after": 40 }citadel_ability_fissure_wall · upgrades[1].changes[BonusDamagePercent].bonus.raw (changed)
{ "before": 15, "after": 20 }ability_warden_riot_protocol · upgrades[1].changes[Radius].bonus.raw (changed)
{ "before": "3m", "after": "4m" }citadel_ability_hornet_leap · upgrades[3].changes[MagicDamagePerBullet].bonus.raw (changed)
{ "before": 12.599999, "after": 10 }citadel_ability_void_sphere · upgrades[1].changes[AbilityCastRange].bonus.raw (changed)
{ "before": "4m", "after": "6m" }ability_frank_painaura · upgrades[3].changes[IncomingDamagePercent].bonus.raw (changed)
{ "before": 13, "after": 15 }viscous_telepunch · upgrades[3].changes[DamageHeavyMelee:scale].bonus.raw (changed)
{ "before": 0.93, "after": 1.1 }ability_lash_flog · upgrades[3].changes[Damage].bonus.raw (changed)
{ "before": 85.5, "after": 80 }synth_barrage · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -14, "after": -16 }citadel_ability_bull_heal · upgrades[3].changes[DPS].bonus.raw (changed)
{ "before": 20, "after": 18 }ability_werewolf_transformation · upgrades[1].changes[BulletResist].bonus.raw (changed)
{ "before": 14, "after": 15 }citadel_ability_hornet_chain · upgrades[3].changes[CaptureRadius].bonus.raw (changed)
{ "before": "1m", "after": "2m" }ability_frank_revive · upgrades[2].changes[RespawnHealthPercent].bonus.raw (changed)
{ "before": 40, "after": 50 }citadel_ability_static_charge · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -19, "after": -20 }synth_barrage · upgrades[1].changes[DamagePerProjectile].bonus.raw (changed)
{ "before": 12.599999, "after": 16 } - 1 ability property meta record removed.
View code changes (1 records)
citadel_ability_chrono_pulse_grenade · properties.SlowPercent.providedPropertyType (removed)
{ "before": "MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT", "after": null } - 79 tooltip records updated.
View code changes (79 records)
ability_werewolf_transformation · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[4] (changed)
{ "before": "TechResist", "after": "HealAmount" }ability_fencer_ultimate · tooltip.details.m_vecAdditionalHeaderProperties (changed)
{ "before": [ "AbilityCastDelay", "DebuffDuration", "DashRange", "DashRadius" ], "after": [ "AbilityCastDelay", "DashRange" ] }citadel_ability_hornet_sting · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "BulletResistReduction", "TechArmorDamageReduction" ], "after": [ "HealAmpReceivePenaltyPercent", "BulletResistReduction", "TechArmorDamageReduction" ] }ability_sleep_dagger · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[3] (changed)
{ "before": "StaminaRecoveryDisabledDuration", "after": "RicochetRadius" }citadel_ability_rocket_barrage · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "MinDistance", "AbilityDuration" ], "after": [ "MinDistance", "AbilityDuration", "MoveSlowDuration" ] }citadel_ability_card_toss · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "SlowDuration" ], "after": [] }mirage_fire_beetles · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "BulletArmorReduction", "after": "IncomingDamagePercentFromCaster" }citadel_ability_flying_strike · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "WeaponDamageBonus", "after": "SpiritBonus" }citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "MovementSlowPct", "after": "FriendlyBulletDamageBonus" }ability_werewolf_transformation · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[3] (changed)
{ "before": "BulletResist", "after": "KillDurationBonus" }ability_ice_dome · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "SlowPercent", "after": "FireRateSlow" }upgrade_express_shot · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties[0] (changed)
{ "before": "BonusFireRate", "after": "BaseAttackDamagePercent" }ability_werewolf_transformation · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[1] (changed)
{ "before": "KillDurationBonus", "after": "TechResist" }ability_nano_catform · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [], "after": [ "SpeedBuildDuration", "InterruptCooldown", "HealthRegen" ] }ability_vampirebat_lovebites · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[0] (changed)
{ "before": "BuffDuration", "after": "SlowPercent" }ability_vampirebat_lovebites · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "BonusMoveSpeed", "after": "BonusFireRate" }upgrade_cheat_death · tooltip.sections[1].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)
{ "before": [ "AbilityCooldown", "DeathImmunityDamageReduction", "HealAmpReceivePenaltyPercent", "BonusMoveSpeed" ], "after": [ "AbilityCooldown", "DeathImmunityDamageReduction", "HealAmpReceivePenaltyPercent" ] }ability_sleep_dagger · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[1] (changed)
{ "before": "SleepDuration", "after": "SleepWakeUpDelay" }ability_sleep_dagger · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "SleepWakeUpDelay", "after": "SleepDuration" }ability_frank_painaura · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "SelfDamagePercentage" ], "after": [ "SelfDamagePercentage", "StatusResistancePercent" ] }upgrade_blood_tribute · tooltip.sections[1].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)
{ "before": [ "BonusFireRate", "StatusResistancePercent", "BonusMoveSpeed", "HealAmpReceivePenaltyPercent" ], "after": [ "BonusFireRate", "StatusResistancePercent", "BonusMoveSpeed" ] }ability_ice_grenade · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "SlowDuration", "StaminaCooldownIncrease" ], "after": [ "SlowDuration" ] }ability_punkgoat_tether · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "AbilityDuration", "after": "Damage" }citadel_ability_void_sphere · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[0] (changed)
{ "before": "AbilityDuration", "after": "StaminaRestore" }mirage_sand_phantom · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "MaxStacks", "after": "DMarkMultiplierPerStack" }ability_drifter_hunger · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "CooldownReductionOnKill", "after": "HealOnKillPct" }citadel_ability_tengu_airlift · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "OnLandDamageRadius", "SlowPercent", "DebuffDuration", "BulletArmorReduction", "BulletArmorReductionDuration", "SilenceDuration" ], "after": [ "OnLandDamageRadius", "BuffDuration", "SlowPercent", "DebuffDuration", "BulletArmorReduction", "BulletArmorReductionDuration", "SilenceDuration" ] }drifter_shadow_mark · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "AbilityCharges", "AbilityCooldownBetweenCharge" ], "after": [ "AbilityCharges", "BulletResistReduction", "AbilityCooldownBetweenCharge" ] }ability_fencer_ultimate · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "IncomingDamageReductionPercent", "LowHealthEnemyThresholdPct" ], "after": [ "IncomingDamageReductionPercent", "LowHealthEnemyThresholdPct", "DebuffDuration" ] }citadel_ability_stomp · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "BonusFireRate", "after": "SlowPercent" }ability_afterburn · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "BurnDuration", "after": "BurnDurationBase" }ability_vampirebat_lovebites · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[1] (changed)
{ "before": "SlowPercent", "after": "SlowDuration" }drifter_blood_blast · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "Damage", "after": "BonusDamage" }upgrade_colossus · tooltip.sections[1].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "SlowPercent", "after": "BonusMeleeDamagePercent" }citadel_ability_stomp · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "SlowPercent", "after": "BulletResistReduction" }ability_blood_bomb · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "SelfDamage", "after": "SelfDamagePct" }mirage_tornado · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "WhirlwindDuration", "Radius" ], "after": [ "Radius", "WhirlwindDuration", "SlowPercent", "SlowDuration" ] }citadel_ability_fissure_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "MinRange", "WallImpactRange", "SlowDuration" ], "after": [ "MinRange", "WallImpactRange", "SlowDuration", "DebuffDuration" ] }mirage_teleport · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "MovementSpeedBonusDuration" ], "after": [ "MovementSpeedBonusDuration", "InterruptCooldown" ] }upgrade_weapon_backstabber · tooltip.sections[1].m_vecSectionAttributes[0].m_vecAbilityProperties[2] (changed)
{ "before": "DebuffRadius", "after": "ProcRadius" }mirage_teleport · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "AbilityChannelTime", "after": "TeleportCompletedTime" }ability_punkgoat_blasted · tooltip.details.m_vecAbilityInfoSections[1].m_vecBasicProperties (changed)
{ "before": [ "HealthBoostDuration", "DurationPerHeavyMelee", "NonPlayerResourceScalePct", "LightMeleeScalePct" ], "after": [ "HealthBoostDuration" ] }citadel_ability_flying_strike · tooltip.details.m_vecAbilityInfoSections[1].m_strAbilityPropertyUpgradeRequired (changed)
{ "before": "WeaponDamageBonus", "after": "SpiritBonus" }upgrade_aprounds · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)
{ "before": [ "BonusBulletSpeedPercent" ], "after": [ "BonusBulletSpeedPercent", "BaseAttackDamagePercent" ] }citadel_ability_stomp · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "IncomingBulletDamagePercentFromCaster", "after": "SlowDuration" }ability_icebeam · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "MaxSlowTime", "PathLength", "IceBeamBuildupProcDuration", "BeamSplit" ], "after": [ "MaxSlowTime", "PathLength", "IceBeamBuildupProcDuration", "BeamSplit", "MaxGroundDashReductionPercent" ] }ability_vampirebat_lovebites · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[2] (changed)
{ "before": "SlowDuration", "after": "BuffDuration" }citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[2] (changed)
{ "before": "DamagePctPerWallHit", "after": "TimeWallTimeScaleFriendly" }mirage_fire_beetles · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "LaunchWindowDuration", "DebuffDuration", "StatStealDuration" ], "after": [ "StealDuration" ] }mirage_sand_phantom · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "VictimStackDuration", "RevealDuration", "ProcMaxRange" ], "after": [ "ProcCooldown", "VictimStackDuration", "RevealDuration", "ProcMaxRange", "StunDuration" ] }ability_werewolf_transformation · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[0] (changed)
{ "before": "MissingHealthPercentHeal", "after": "BulletResist" }upgrade_restorative_locket · tooltip.sections[1].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)
{ "before": [ "AbilityCooldown", "MaxStacks" ], "after": [ "AbilityCooldown", "MaxStacks", "MinStaminaRestore", "MaxStaminaRestore" ] }citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "DamageWallHit", "after": "MovementSlowPct" }upgrade_high_velocity_mag · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties[0] (changed)
{ "before": "BonusFireRate", "after": "BaseAttackDamagePercent" }ability_doorman_bomb · tooltip.details.m_vecAbilityInfoSections[1].m_vecBasicProperties (changed)
{ "before": [ "AbilityDuration" ], "after": [ "ProjectileFuse", "AbilityDuration" ] }ability_nano_catform · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "HealthRegen", "after": "BuffDuration" }ability_nano_catform · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "BuffDuration", "after": "MaxBonusMoveSpeedPercent" }drifter_darkness · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "SpiritDamagePerAttack", "after": "BonusSprintSpeed" }ability_punkgoat_blasted · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_strPropertiesTitleLocString (changed)
{ "before": "#ability_header_blasted_melee", "after": "#ability_header_blasted" }ability_ice_dome · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "MaxHealthRegen" ], "after": [ "SlowPercent", "MaxHealthRegen" ] }ability_nano_dash · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "DashRange", "SlashRadius" ], "after": [ "BountyDuration" ] }citadel_ability_tengu_airlift · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "AirDropBulletShield", "after": "AirDropOutgoingDamagePercent" }ability_fire_bomb · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "LifeStealPercentOnHit", "after": "FireRatePerHero" }ability_nano_catform · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "BonusMoveSpeedPercent", "after": "MinBonusMoveSpeedPercent" }synth_affliction · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[0] (changed)
{ "before": "BonusTechPowerPerKill", "after": "HealAmpReceivePenaltyPercent" }ability_werewolf_cripplingslash · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "DebuffDuration", "SlowDuration" ], "after": [ "DebuffDuration" ] }upgrade_siphon_bullets · tooltip.sections[1].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "HealthSteal", "after": "HealthStealPctHero" }upgrade_weighted_shots · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)
{ "before": [ "BonusBulletSpeedPercent", "TechResist", "StatusResistancePercent", "StaminaCooldownReduction" ], "after": [ "StatusResistancePercent", "StaminaCooldownReduction", "BonusMoveSpeed" ] }citadel_ability_psychic_lift · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "AbilityDuration", "after": "TossDistance" }ability_afterburn · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "OutgoingTechDamagePercent", "after": "BurnDuration" }citadel_ability_chrono_pulse_grenade · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "PulseInterval", "DebuffDuration", "SlowPercent", "MovementSlowDuration" ], "after": [ "RadiusIncreasePerPulse", "PulseInterval", "DebuffDuration", "SlowPercent", "MovementSlowDuration" ] }upgrade_tech_overflow · tooltip.sections[1].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "CooldownReduction", "after": "BonusAbilityDurationPercent" }ability_werewolf_transformation · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties[2] (changed)
{ "before": "HealAmount", "after": "MissingHealthPercentHeal" }citadel_ability_flying_strike · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)
{ "before": "WeaponPowerIncreaseDuration", "after": "BuffDuration" }citadel_ability_chrono_swap · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "SwapTotalDamage", "after": "CurrentHealthDamage" }citadel_ability_shiv_killing_blow · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "EnemyHealthPercent", "after": "Damage" }mirage_teleport · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "BonusFireRate", "after": "CombatBarrier" }synth_pulse · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "FireRateSlow", "after": "MoveSlowPercent" }ability_punkgoat_tether · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "Damage", "after": "StatusEffectUnstoppable" } - 6 ability property meta records added.
View code changes (6 records)
ability_doorman_bomb · properties.ProjectileFuse.cssClass (added)
{ "before": null, "after": "duration" }ability_nano_catform · properties.InterruptCooldown.cssClass (added)
{ "before": null, "after": "duration" }mirage_sand_phantom · properties.MaxStacks.cssClass (added)
{ "before": null, "after": "distance" }ability_nano_clustergrenade · properties.GrenadeCount.cssClass (added)
{ "before": null, "after": "cast" }citadel_ability_chrono_time_wall · properties.FriendlyBulletDamageBonus.cssClass (added)
{ "before": null, "after": "bullet_damage" }ability_bullet_flurry · properties.BonusFireRate.cssClass (added)
{ "before": null, "after": "fire_rate" } - 26 cosmetic records removed.
View code changes (26 records)
citadel_ability_tangotether · cosmetic.m_strCastDelaySound (removed)
{ "before": "", "after": null }citadel_ability_card_toss · cosmetic.m_strCardTossSound (removed)
{ "before": "Wraith.CardTrick.Fire", "after": null }citadel_ability_chrono_time_wall · cosmetic.m_strCastSound (removed)
{ "before": "Chrono.TimeWall.ChargeUp", "after": null }mirage_fire_beetles · cosmetic.m_strCastAnimGraphParam (removed)
{ "before": "b_fire_beetles", "after": null }mirage_teleport · cosmetic.m_previewParticle (removed)
{ "before": "particles/abilities/mirage/mirage_teleport_ability_preview.vpcf", "after": null }ability_priest_knockback · cosmetic.m_strWallSlamSound (removed)
{ "before": "Priest.Slugshot.Hit", "after": null }ability_fencer_ultimate · cosmetic.m_cameraSequenceCastComplete (removed)
{ "before": { "m_vecFOVOperations": [], "m_vecDistanceOperations": [], "m_vecTargetPosOperations": [ { "m_eCameraOperation": "k_ECameraOp_Maintain", "m_flMaintainDuration": 1.2 }, { "m_bApproachDefault": true } ], "m_vecVertOffsetOperations": [ { "m_flApproachTarget": 125, "m_bValuesAreRelative": true }, { "m_eCameraOperation": "k_ECameraOp_Maintain", "m_flMaintainDuration": 1.5 }, { "m_eCameraOperation": "k_ECameraOp_Spring", "m_flSpringStrength": 5, "m_flMaintainDuration": 1.2 } ] }, "after": null }ability_necro_zombiewall · cosmetic.m_HUDPanel.m_vecButtonHints[0] (removed)
{ "before": { "m_nButton1": "IN_ALT_CAST", "m_eHintSide": "EButtonSide_Bottom", "m_strContext": "rotate", "m_strLocToken": "#zombiewall_rotate_hint", "m_bButton1IsSlot": true }, "after": null }ability_guided_arrow · cosmetic.m_HUDPanel.m_vecButtonHints[1] (removed)
{ "before": { "m_nButton1": "", "m_eHintSide": "EButtonSide_Right", "m_strContext": "channel", "m_strLocToken": "#AbilityButtonHint_GuidedArrowRelease", "m_bButton1IsSlot": true }, "after": null }ability_magician_copyult · cosmetic.m_strCastDelaySound (removed)
{ "before": "Magician.CopyUlt.Cast", "after": null }ability_fencer_ultimate · cosmetic.m_cameraSequenceHitFinish (removed)
{ "before": {}, "after": null }citadel_ability_chrono_time_wall · cosmetic.m_strChargeUpSound (removed)
{ "before": "", "after": null }citadel_ability_hornet_sting · cosmetic.m_strCastDelaySound (removed)
{ "before": "Hornet.Hornet.Sting.Cast", "after": null }ability_fencer_riposte · cosmetic.m_strDashStartSound (removed)
{ "before": "Shiv.Ability.ShivDash.Start_Clone", "after": null }citadel_ability_tengu_stone_form · cosmetic.m_strFallCollideImpactSound (removed)
{ "before": "Ability.Bull.Charge.HitEnemy", "after": null }ability_flame_dash · cosmetic.m_HUDPanel.m_vecHUDElements[1] (removed)
{ "before": { "m_Style": "panorama/styles/ability_hud_elements/ability_flame_dash.vcss", "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS", "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml", "m_strContext": "dashing", "m_bReverseProgress": true }, "after": null }ability_priest_beartrap · cosmetic.m_strTripSound (removed)
{ "before": "", "after": null }ability_priest_beartrap · cosmetic.m_strImmobilizeTargetSound (removed)
{ "before": "Priest.Trap.Trip", "after": null }mirage_sand_phantom · cosmetic.m_strCastSound (removed)
{ "before": "Mirage.A4.Whirling.Dervish.Cast", "after": null }mirage_fire_beetles · cosmetic.m_ExplosionSound (removed)
{ "before": "", "after": null }citadel_ability_card_toss · cosmetic.m_strCastSound (removed)
{ "before": "Wraith.CardTrick.Cast", "after": null }ability_magician_stage · cosmetic.m_strCastDelaySound (removed)
{ "before": "Kelvin.IceDome.Cast", "after": null }mirage_fire_beetles · cosmetic.m_ExplodeParticle (removed)
{ "before": "", "after": null }mirage_fire_beetles · cosmetic.m_previewParticle (removed)
{ "before": "", "after": null }ability_fencer_riposte · cosmetic.m_strSlashSound (removed)
{ "before": "Yamato.A1.PowerSlash.Cast.Max", "after": null }citadel_ability_tengu_urn · cosmetic.m_ExplosionSound (removed)
{ "before": "Tengu.StoneSquall.Projectile.Impact", "after": null } - 15 tooltip records removed.
View code changes (15 records)
citadel_ability_card_toss · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (removed)
{ "before": { "m_strImportantProperty": "SlowPercent", "m_bRequiresAbilityUpgrade": true }, "after": null }ability_icepath · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (removed)
{ "before": { "m_strImportantProperty": "BonusTechDamagePercent", "m_bRequiresAbilityUpgrade": true }, "after": null }ability_punkgoat_blasted · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock (removed)
{ "before": [ { "m_vecAbilityProperties": [ { "m_strImportantProperty": "FireRateSlow" }, { "m_strImportantProperty": "BulletDamageAmpDuration" } ], "m_strPropertiesTitleLocString": "#ability_header_bulletamp" } ], "after": null }ability_drifter_hunger · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (removed)
{ "before": { "m_strImportantProperty": "StaminaToRestore" }, "after": null }citadel_ability_chrono_swap · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (removed)
{ "before": { "m_strImportantProperty": "SpellLifesteal" }, "after": null }ability_vampirebat_lovebites · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[2] (removed)
{ "before": {}, "after": null }ability_afterburn · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_bRequiresAbilityUpgrade (removed)
{ "before": true, "after": null }drifter_blood_blast · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (removed)
{ "before": { "m_strImportantProperty": "BulletLifestealPercentHero", "m_bRequiresAbilityUpgrade": true }, "after": null }drifter_darkness · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (removed)
{ "before": { "m_strImportantProperty": "BonusSprintSpeed" }, "after": null }ability_ice_dome · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (removed)
{ "before": { "m_strImportantProperty": "FireRateSlow" }, "after": null }citadel_ability_fissure_wall · tooltip.details.m_vecAbilityInfoSections[1] (removed)
{ "before": { "m_strLocString": "#citadel_ability_fissure_wall_t1_desc", "m_vecAbilityPropertiesBlock": [ { "m_vecAbilityProperties": [ { "m_strImportantProperty": "DebuffDuration" }, { "m_strImportantProperty": "BonusDamagePercent" } ], "m_strPropertiesTitleLocString": "#Citadel_AbilityProperty_OnHit" } ], "m_strAbilityPropertyUpgradeRequired": "DebuffDuration" }, "after": null }ability_nano_catform · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_bRequiresAbilityUpgrade (removed)
{ "before": true, "after": null }ability_punkgoat_blasted · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[1] (removed)
{ "before": { "m_vecAbilityProperties": [ { "m_strImportantProperty": "BulletDamageAmp" }, { "m_strImportantProperty": "BonusMoveSpeed" } ], "m_strPropertiesTitleLocString": "#ability_header_blasted" }, "after": null }drifter_blood_blast · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (removed)
{ "before": { "m_strImportantProperty": "BonusDamage" }, "after": null }citadel_ability_void_sphere · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1] (removed)
{ "before": { "m_vecAbilityProperties": [ { "m_strImportantProperty": "FireRateBonus" }, { "m_strImportantProperty": "BonusClipSizePercent" } ], "m_strPropertiesTitleLocString": "#ability_header_on_buff" }, "after": null } - 34 tooltip records added.
View code changes (34 records)
upgrade_weighted_shots · tooltip.sections[1] (added)
{ "before": null, "after": { "m_eAbilitySectionType": "EArea_Passive", "m_vecSectionAttributes": [ { "m_strLocString": "#upgrade_weighted_shots_desc", "m_vecAbilityProperties": [ "GroundDashReductionPercent", "SlowDuration", "BuildUpPerShot" ], "m_vecImportantAbilityProperties": [ { "m_strImportantProperty": "SlowPercent" } ] } ] } }ability_punkgoat_tether · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgrade (added)
{ "before": null, "after": true }citadel_ability_shiv_dash · tooltip.details.m_vecAbilityInfoSections[2] (added)
{ "before": null, "after": { "m_strLocString": "#citadel_ability_shiv_dash_ult_desc" } }citadel_ability_shiv_killing_blow · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "EnemyHealthPercent" } }citadel_ability_tengu_airlift · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "AirDropBulletShield" } }citadel_ability_shiv_dash · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "MaxCooldownReductionsFromHits", "m_bRequiresAbilityUpgrade": true } }mirage_sand_phantom · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "MaxStacks" } }citadel_ability_psychic_lift · tooltip.details.m_vecAbilityInfoSections[1] (added)
{ "before": null, "after": { "m_strLocString": "#citadel_ability_psychic_lift_slam_desc", "m_vecBasicProperties": [], "m_vecAbilityPropertiesBlock": [ { "m_vecAbilityProperties": [ { "m_strImportantProperty": "AbilityDuration" }, { "m_strImportantProperty": "SlowPercent" } ], "m_strPropertiesTitleLocString": "" } ] } }citadel_ability_shiv_dash · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (added)
{ "before": null, "after": [ "DebuffDuration" ] }citadel_ability_void_sphere · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "AbilityDuration" } }citadel_ability_card_toss · tooltip.details.m_vecAbilityInfoSections[2] (added)
{ "before": null, "after": { "m_strLocString": "", "m_vecAbilityPropertiesBlock": [ { "m_vecAbilityProperties": [ { "m_strImportantProperty": "ClubSlowPercent" } ], "m_strPropertiesTitleLocString": "#ability_header_card_toss_club" }, { "m_vecAbilityProperties": [ { "m_strImportantProperty": "HeartHeal" } ], "m_strPropertiesTitleLocString": "#ability_header_card_toss_heart" } ] } }citadel_ability_psychic_lift · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (added)
{ "before": null, "after": [] }drifter_shadow_mark · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "HealAmpReceivePenaltyPercent" } }ability_warden_high_alert · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "StatusResistancePercent" } }synth_pulse · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[3] (added)
{ "before": null, "after": { "m_strImportantProperty": "FireRateSlow" } }citadel_ability_chrono_swap · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (added)
{ "before": null, "after": [ "CombatBarrier", "BarrierDuration", "MultiSwap" ] }ability_punkgoat_blasted · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "BonusMoveSpeed" } }citadel_ability_hornet_leap · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "FlyingItemCastRange" } }citadel_ability_shiv_dash · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "TechArmorDamageReduction" } }citadel_ability_psychic_lift · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_bShowPropertyValue": true, "m_strImportantProperty": "StatusEffectStun", "m_strStatusEffectValue": "AbilityChannelTime" } }citadel_ability_card_toss · tooltip.details.m_vecAbilityInfoSections[1] (added)
{ "before": null, "after": { "m_strLocString": "#ability_header_card_toss_suits_desc", "m_vecBasicProperties": [], "m_vecAbilityPropertiesBlock": [ { "m_vecAbilityProperties": [ { "m_strImportantProperty": "SpadeDamageBonus" } ], "m_strPropertiesTitleLocString": "#ability_header_card_toss_spade" }, { "m_vecAbilityProperties": [ { "m_strImportantProperty": "DiamondResistShred" } ], "m_strPropertiesTitleLocString": "#ability_header_card_toss_diamond" } ] } }ability_fire_bomb · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "BuffDuration" } }upgrade_colossus · tooltip.sections[1].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[3] (added)
{ "before": null, "after": { "m_strImportantProperty": "SlowPercent" } }ability_afterburn · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[3] (added)
{ "before": null, "after": { "m_strImportantProperty": "OutgoingTechDamagePercent", "m_bRequiresAbilityUpgrade": true } }ability_nano_dash · tooltip.details.m_vecAdditionalHeaderProperties (added)
{ "before": null, "after": [ "SlashRadius" ] }ability_nano_clustergrenade · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "BonusDamageVsBarrier" } }ability_punkgoat_tether · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "AbilityDuration" } }ability_punkgoat_tether · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strStatusEffectValue (added)
{ "before": null, "after": "UnstoppablePerHero" }ability_punkgoat_tether · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bShowPropertyValue (added)
{ "before": null, "after": true }citadel_ability_shiv_dash · tooltip.details.m_vecAbilityInfoSections[1].m_vecBasicProperties (added)
{ "before": null, "after": [ "CooldownReductionOnHitNonHero" ] }drifter_blood_blast · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1] (added)
{ "before": null, "after": { "m_vecAbilityProperties": [ { "m_strImportantProperty": "Damage" }, { "m_strImportantProperty": "DamageHeavyMelee" }, { "m_strImportantProperty": "BulletLifestealPercentHero", "m_bRequiresAbilityUpgrade": true }, { "m_bShowPropertyValue": true, "m_strImportantProperty": "StatusEffectSilence", "m_strStatusEffectValue": "DebuffDuration" } ], "m_strPropertiesTitleLocString": "#drifter_blood_blast_header_on_close_range" } }ability_punkgoat_blasted · tooltip.details.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "BulletDamageAmp" } }ability_bullet_flurry · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)
{ "before": null, "after": { "m_strImportantProperty": "TargetsPerTick" } }citadel_ability_storm_cloud · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "FlightControlEnabled" } } - 5 ability property raw records added.
View code changes (5 records)
ability_ice_dome · properties.AbilityCastRange.unit (added)
{ "before": null, "after": "m" }mirage_fire_beetles · properties.AbilityCastRange.unit (added)
{ "before": null, "after": "m" }upgrade_aoe_root · properties.AbilityCastRange.unit (added)
{ "before": null, "after": "m" }ability_nano_dash · properties.AbilityCastRange.unit (added)
{ "before": null, "after": "m" }citadel_ability_storm_cloud · properties.FlightControlEnabled.unit (added)
{ "before": null, "after": "m" } - 1 ability upgrade raw record added.
View code changes (1 records)
citadel_ability_storm_cloud · upgrades[3].changes[FlightControlEnabled].bonus.unit (added)
{ "before": null, "after": "m" } - 11 ability removed records removed.
View code changes (11 records)
ability_frank_shocktarget · (entity_removed)
{ "before": { "kind": "other" }, "after": null }ability_fencer_riposte_attack · (entity_removed)
{ "before": { "kind": "other" }, "after": null }synth_grasp · (entity_removed)
{ "before": { "kind": "other" }, "after": null }citadel_weapon_frank_set · (entity_removed)
{ "before": { "kind": "other" }, "after": null }synth_blitz · (entity_removed)
{ "before": { "kind": "other" }, "after": null }citadel_ability_psychic_pulse · (entity_removed)
{ "before": { "kind": "other" }, "after": null }ability_necro_summonskele · (entity_removed)
{ "before": { "kind": "other" }, "after": null }synth_grasp_cancel · (entity_removed)
{ "before": { "kind": "other" }, "after": null }citadel_ability_psychic_daggers · (entity_removed)
{ "before": { "kind": "other" }, "after": null }viscous_goo_puddle · (entity_removed)
{ "before": { "kind": "other" }, "after": null }ability_vampirebat_doubledagger · (entity_removed)
{ "before": { "kind": "other" }, "after": null } - 2 ability property raw records removed.
View code changes (2 records)
citadel_ability_psychic_lift · properties.ChannelMoveSpeed.unit (removed)
{ "before": "m", "after": null }citadel_weapon_frank_set2 · properties.ChannelMoveSpeed.unit (removed)
{ "before": "m", "after": null } - 2 ability property meta records updated.
View code changes (2 records)
citadel_ability_flying_strike · properties.Damage.cssClass (changed)
{ "before": "tech_damage", "after": "melee_damage" }ability_fencer_riposte · properties.MeleeResistReduction.providedPropertyType (changed)
{ "before": "MODIFIER_VALUE_MELEE_DAMAGE_REDUCTION_PERCENT", "after": "MODIFIER_VALUE_MELEE_DAMAGE_INCREASE_PERCENT" } - 5 generic ping wheel messages records added.
View code changes (5 records)
ping_wheel_messages:Well Played (Post Game) - All Chat · gameplay.m_vecChatTextTriggers (added)
{ "before": null, "after": [ "well played", "wp" ] }ping_wheel_messages:Sorry · gameplay.m_vecChatTextTriggers (added)
{ "before": null, "after": [ "sorry", "sry" ] }ping_wheel_messages:Thanks · gameplay.m_vecChatTextTriggers (added)
{ "before": null, "after": [ "thank you", "thanks", "thx", "ty" ] }ping_wheel_messages:Good Job · gameplay.m_vecChatTextTriggers (added)
{ "before": null, "after": [ "good job", "gj", "nj" ] }ping_wheel_messages:Good Game (Post Game) - All Chat · gameplay.m_vecChatTextTriggers (added)
{ "before": null, "after": [ "good game", "gg", "ggwp", "gg wp" ] } - 10 loc ui records updated.
View code changes (10 records)
citadel_main · CITADEL_ABILITY_INVALID_ROOTED (changed)
{ "before": "You are Immobilized", "after": "Movement Abilities Disabled" }citadel_main · CITADEL_ABILITY_INVALID_SILENCED_IDOL (changed)
{ "before": "Can't use Abilities while Holding Urn", "after": "Carrying Urn - Abilities Disabled" }citadel_main · CITADEL_ABILITY_INVALID_SILENCED (changed)
{ "before": "Can't use Abilities while Silenced", "after": "Abilities Disabled" }citadel_main · CITADEL_ABILITY_INVALID_STUNNED (changed)
{ "before": "You are Stunned", "after": "Stunned - Can't Take Action" }citadel_main · CITADEL_ABILITY_INVALID_ASLEEP (changed)
{ "before": "You are Asleep", "after": "Asleep - Can't Take Action" }citadel_main · CITADEL_ABILITY_INVALID_CHAINED (changed)
{ "before": "You are Chained", "after": "Movement Abilities Disabled" }citadel_main · CITADEL_ABILITY_INVALID_DISARMED (changed)
{ "before": "You are Disarmed", "after": "Gun Disabled" }citadel_main · CITADEL_ABILITY_INVALID_MUTED (changed)
{ "before": "Muted disabling abilities and items", "after": "Abilities and Items Disabled" }citadel_main · CITADEL_ABILITY_INVALID_SILENCE_MOVEMENT_ABILITIES (changed)
{ "before": "Movement abilities disabled", "after": "Movement Abilities Disabled" }citadel_main · CITADEL_ABILITY_INVALID_TARGET_OUT_OF_RANGE (changed)
{ "before": "Target out of range", "after": "Out of range" } - 2 loc ui records added.
View code changes (2 records)
citadel_main · Citadel_RosterMode_ExploreMap (added)
{ "before": null, "after": "Explore NYC" }citadel_main · Citadel_RosterUpdate_InvalidMode (added)
{ "before": null, "after": "Game mode doesn't support roster edits." } - 178 other assets updated.
View code changes (178 records)
animgraphs/animgraph2/hero/hero_parry.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "00392af49b", "after": "007978f500" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+calico.vnmgraph_c · crc (changed)
{ "before": "00d33ada60", "after": "00c57b8920" }soundevents/hero/necro.vsndevts_c · crc (changed)
{ "before": "00d9c05a3e", "after": "00c6022dfe" }soundstacks/soundstack_citadel_perspective.vsndstck_c · crc (changed)
{ "before": "007064f765", "after": "0031aee5c9" }soundevents/music.vsndevts_c · crc (changed)
{ "before": "00d7389512", "after": "007fba7bc5" }soundstacks/soundstack_citadel_music_brawl_draft.vsndstck_c · crc (changed)
{ "before": "001eb9b1c3", "after": "00cd272c43" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+familiar.vnmgraph_c · crc (changed)
{ "before": "00a49623cb", "after": "006f099d6b" }soundevents/hero/bebop.vsndevts_c · crc (changed)
{ "before": "00fffd6932", "after": "00320de986" }soundevents/hero/werewolf.vsndevts_c · crc (changed)
{ "before": "001cb2bf95", "after": "0027ef7337" }soundevents/hero/chrono.vsndevts_c · crc (changed)
{ "before": "007e637588", "after": "00afcd8ff8" }pulse/maps/dev/bobb/bobb_test.vpulse_c · crc (changed)
{ "before": "0098f56c78", "after": "00f1570b21" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+yamato.vnmgraph_c · crc (changed)
{ "before": "00b540337e", "after": "004be4804f" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+viscous.vnmgraph_c · crc (changed)
{ "before": "008cf35049", "after": "0057c0a49b" }soundevents/hero/fencer.vsndevts_c · crc (changed)
{ "before": "001fee464a", "after": "00b3104c2d" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+wraith.vnmgraph_c · crc (changed)
{ "before": "0018862b22", "after": "00618d6e39" }soundstacks/soundstack_citadel_emitter_lod.vsndstck_c · crc (changed)
{ "before": "008ae078a5", "after": "0005927ead" }animgraphs/animgraph2/hero/lash/lash_loco_set_haspath.vnmgraph_c · crc (changed)
{ "before": "00953202a8", "after": "009b707081" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph_c · crc (changed)
{ "before": "002188d34f", "after": "00ee9fccf1" }soundstacks/soundstacks_citadel_base_3d.vsndstck_c · crc (changed)
{ "before": "00ab1d0e45", "after": "00092ceeb7" }soundevents/hero/_shared.vsndevts_c · crc (changed)
{ "before": "0064638187", "after": "00022fffa0" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+holliday.vnmgraph_c · crc (changed)
{ "before": "0090a0707e", "after": "00e457cb85" }soundevents/hero/gigawatt.vsndevts_c · crc (changed)
{ "before": "00b738e857", "after": "004721fc62" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+chrono.vnmgraph_c · crc (changed)
{ "before": "00521bd50c", "after": "00a35ea8ec" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+werewolf.vnmgraph_c · crc (changed)
{ "before": "003fec385a", "after": "00d31482b8" }soundevents/hero/pocket.vsndevts_c · crc (changed)
{ "before": "00c705a648", "after": "004f0db0b0" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+werewolf.vnmgraph_c · crc (changed)
{ "before": "00d5946cd2", "after": "00aae49d0b" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+bookworm.vnmgraph_c · crc (changed)
{ "before": "00b680b802", "after": "000f4979fa" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+drifter.vnmgraph_c · crc (changed)
{ "before": "00bdb27627", "after": "00c2c287fe" }soundevents/hero/lash.vsndevts_c · crc (changed)
{ "before": "006ac787db", "after": "00bc523bf2" }soundstacks/soundstack_citadel_track_shared_parameters.vsndstck_c · crc (changed)
{ "before": "00616b3d36", "after": "0090a96145" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+werewolf_transform.vnmgraph_c · crc (changed)
{ "before": "00a8d91b03", "after": "00a3abbabd" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+wraith.vnmgraph_c · crc (changed)
{ "before": "00c15fede5", "after": "0070903c33" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+bookworm.vnmgraph_c · crc (changed)
{ "before": "00fbc63d5f", "after": "00abcd0312" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+boho.vnmgraph_c · crc (changed)
{ "before": "002f81f9be", "after": "0049c5fb46" }soundevents/hero/priest.vsndevts_c · crc (changed)
{ "before": "00ac633b00", "after": "00ff60e80e" }soundstacks/mixgraph.vmix_c · crc (changed)
{ "before": "007ada57a8", "after": "007e0c4663" }soundstacks/soundstack_citadel_occlusion.vsndstck_c · crc (changed)
{ "before": "0092460084", "after": "00eb556e02" }soundevents/base/dialog_base_events.vsndevts_c · crc (changed)
{ "before": "00f89ca50c", "after": "0087bf9394" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+magician.vnmgraph_c · crc (changed)
{ "before": "0088e88736", "after": "0082413513" }soundstacks/soundstack_citadel_ui_panner.vsndstck_c · crc (changed)
{ "before": "00cdea60ad", "after": "006f2462f8" }soundevents/hero/dynamo.vsndevts_c · crc (changed)
{ "before": "00d39362bd", "after": "00b3114e52" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+familiar.vnmgraph_c · crc (changed)
{ "before": "00f0fc3bdd", "after": "00a426026e" }soundevents/hero/orion.vsndevts_c · crc (changed)
{ "before": "0049df03a7", "after": "001c5c5e5f" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+mcginnis.vnmgraph_c · crc (changed)
{ "before": "00c57ad0b9", "after": "00df86b2f5" }soundevents/hero/hornet.vsndevts_c · crc (changed)
{ "before": "00ef35ff20", "after": "00591fa240" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+gigawatt.vnmgraph_c · crc (changed)
{ "before": "0078f39a8c", "after": "00459f635c" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+mcginnis.vnmgraph_c · crc (changed)
{ "before": "00059c8c1e", "after": "007225ff17" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+vampirebat.vnmgraph_c · crc (changed)
{ "before": "002f2313df", "after": "00ab956f37" }soundevents/hero/operative.vsndevts_c · crc (changed)
{ "before": "0012cc4ebd", "after": "0013417bef" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+mirage.vnmgraph_c · crc (changed)
{ "before": "00f264ac58", "after": "00192da170" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+drifter.vnmgraph_c · crc (changed)
{ "before": "00fdc56df3", "after": "00a7a2ac79" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+priest_crossbow.vnmgraph_c · crc (changed)
{ "before": "009c1f5152", "after": "0003d3ddb8" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+lash.vnmgraph_c · crc (changed)
{ "before": "009e9ca38f", "after": "0001829f55" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+calico.vnmgraph_c · crc (changed)
{ "before": "00915ddd45", "after": "00bb46016a" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+necro.vnmgraph_c · crc (changed)
{ "before": "004117ef7c", "after": "00e7e0e21c" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+vindicta.vnmgraph_c · crc (changed)
{ "before": "00974d5a54", "after": "00c7466419" }animgraphs/animgraph2/hero/mcginnis/mcginnis_loco_set_haspath.vnmgraph_c · crc (changed)
{ "before": "004f8550e7", "after": "00e8ec973a" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "00758ad4e7", "after": "008f03e18d" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+kelvin.vnmgraph_c · crc (changed)
{ "before": "00eef43f72", "after": "00450f19f7" }soundevents/hero/unicorn.vsndevts_c · crc (changed)
{ "before": "006dabaa4e", "after": "00c513698b" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+shiv.vnmgraph_c · crc (changed)
{ "before": "0085f62d9e", "after": "00fa86dc47" }soundevents/music_arpeggiator.vsndevts_c · crc (changed)
{ "before": "00185a7ccf", "after": "007548d7aa" }soundevents/hero/frank.vsndevts_c · crc (changed)
{ "before": "001512c587", "after": "0070704755" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+punkgoat.vnmgraph_c · crc (changed)
{ "before": "00a30f175b", "after": "00dc7fe682" }soundevents/hero/geist.vsndevts_c · crc (changed)
{ "before": "0010f52692", "after": "00c97a715e" }animgraphs/animgraph2/hero/lash/lash_loco_set_idle.vnmgraph_c · crc (changed)
{ "before": "005a9ee68a", "after": "00ca5be543" }animgraphs/animgraph2/hero/mcginnis/mcginnis_event_id.vnmgraph_c · crc (changed)
{ "before": "0045bca6c6", "after": "00efd32e6f" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+haze.vnmgraph_c · crc (changed)
{ "before": "004d4da51c", "after": "00323d54c5" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+frank.vnmgraph_c · crc (changed)
{ "before": "00f45101da", "after": "00459ed00c" }soundstacks/soundstack_citadel_weapons.vsndstck_c · crc (changed)
{ "before": "006b2f45b9", "after": "00bc04a15a" }soundevents/hero/mirage.vsndevts_c · crc (changed)
{ "before": "00fe196f38", "after": "0073d56506" }soundevents/hero/wraith.vsndevts_c · crc (changed)
{ "before": "0095aeea15", "after": "00a0b33069" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+shiv.vnmgraph_c · crc (changed)
{ "before": "0001fa4298", "after": "00c7210cf2" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+mirage.vnmgraph_c · crc (changed)
{ "before": "001b4f89cb", "after": "006fb83230" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+necro.vnmgraph_c · crc (changed)
{ "before": "0076ad275a", "after": "00d1dc6b8d" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "0060fc1b83", "after": "006da80a86" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+dynamo.vnmgraph_c · crc (changed)
{ "before": "005cf7486d", "after": "00ed3899bb" }soundevents/hero/yamato.vsndevts_c · crc (changed)
{ "before": "0087dfb324", "after": "00eabfff31" }soundevents/mods/weapon.vsndevts_c · crc (changed)
{ "before": "005151da3a", "after": "00734ce08f" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+druid.vnmgraph_c · crc (changed)
{ "before": "006e5bd37f", "after": "00df9402a9" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+geist.vnmgraph_c · crc (changed)
{ "before": "0085eee4be", "after": "00f9d0c844" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+archer.vnmgraph_c · crc (changed)
{ "before": "00860a0f0d", "after": "00f97afed4" }soundevents/hero/abrams.vsndevts_c · crc (changed)
{ "before": "00763f65b1", "after": "00f60ac3a2" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+werewolf_transform.vnmgraph_c · crc (changed)
{ "before": "00f8fc1087", "after": "00a8f72eca" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+priest_crossbow.vnmgraph_c · crc (changed)
{ "before": "00dd9778d1", "after": "00766c5e54" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+inferno.vnmgraph_c · crc (changed)
{ "before": "003871271c", "after": "005904d75e" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+doorman.vnmgraph_c · crc (changed)
{ "before": "00a0283acd", "after": "00651b0691" }soundevents/hero/kelvin.vsndevts_c · crc (changed)
{ "before": "0096378e60", "after": "00a08d4534" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+viper.vnmgraph_c · crc (changed)
{ "before": "00f6afaebc", "after": "0089df5f65" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+pocket.vnmgraph_c · crc (changed)
{ "before": "00d7f12c9a", "after": "004db1ef36" }soundevents/generated_vo_hero_death_vo.vsndevts_c · crc (changed)
{ "before": "00d1f8b6ac", "after": "001fc06ace" }soundevents/hero/trapper.vsndevts_c · crc (changed)
{ "before": "009c0321e3", "after": "00a3320678" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+druid.vnmgraph_c · crc (changed)
{ "before": "0079c1c638", "after": "00ad0a5566" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+vindicta.vnmgraph_c · crc (changed)
{ "before": "001c239680", "after": "003abfbf0c" }stats/tracked_stats_player.vdata_c · crc (changed)
{ "before": "00c95a605f", "after": "00e59968f1" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+gigawatt.vnmgraph_c · crc (changed)
{ "before": "000c382ff8", "after": "0002775e88" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+haze.vnmgraph_c · crc (changed)
{ "before": "0029584ca4", "after": "00dec61070" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+warden.vnmgraph_c · crc (changed)
{ "before": "006e12c2a7", "after": "00c1e79b6e" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+kelvin.vnmgraph_c · crc (changed)
{ "before": "002db65664", "after": "00952b4f2b" }animgraphs/animgraph2/hero/drifter/drifter_abilitymask.vnmgraph_c · crc (changed)
{ "before": "006d4a0171", "after": "00b74c8467" }soundevents/base/weapons_shared.vsndevts_c · crc (changed)
{ "before": "00c2d10081", "after": "009a1348f7" }soundevents/ui.vsndevts_c · crc (changed)
{ "before": "0017c04bcf", "after": "00def60f08" }soundstacks/soundstack_citadel_8track_parameters.vsndstck_c · crc (changed)
{ "before": "00a5e89639", "after": "00575056da" }soundevents/hero/punkgoat.vsndevts_c · crc (changed)
{ "before": "00f231bc7c", "after": "001a8459a6" }soundevents/hero/tengu.vsndevts_c · crc (changed)
{ "before": "000c6ce4b5", "after": "007ea70df9" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+geist.vnmgraph_c · crc (changed)
{ "before": "00c312be66", "after": "00cb2f8875" }cfg/valve_builds.kv3 · crc (changed)
{ "before": "0081971572", "after": "004c1c3859" }soundevents/hero/krill.vsndevts_c · crc (changed)
{ "before": "00aaa5b28c", "after": "00e9ddaee9" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+fencer.vnmgraph_c · crc (changed)
{ "before": "00cb3cb956", "after": "00b44c488f" }soundevents/hero/viper.vsndevts_c · crc (changed)
{ "before": "004052ec9a", "after": "003fc230df" }soundevents/hero/warden.vsndevts_c · crc (changed)
{ "before": "0019980594", "after": "003dc5ca61" }soundevents/hero/bookworm.vsndevts_c · crc (changed)
{ "before": "0077284814", "after": "008cff91e7" }soundevents/hero/astro.vsndevts_c · crc (changed)
{ "before": "0093660b4b", "after": "00075ae9cb" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+yamato.vnmgraph_c · crc (changed)
{ "before": "00f0501b13", "after": "009f51a323" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+unicorn.vnmgraph_c · crc (changed)
{ "before": "0047007b27", "after": "00fb95f05f" }soundevents/hero/wrecker.vsndevts_c · crc (changed)
{ "before": "00884f6c84", "after": "008a412829" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+holliday.vnmgraph_c · crc (changed)
{ "before": "005fbcdbbf", "after": "00adf5a63c" }soundstacks/soundstack_citadel_hit_confirm.vsndstck_c · crc (changed)
{ "before": "0030e62822", "after": "0016e117ce" }soundstacks/soundstacks_citadel_default_3d.vsndstck_c · crc (changed)
{ "before": "00746b57e3", "after": "00b212cc7a" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+mo_krill.vnmgraph_c · crc (changed)
{ "before": "00336689c6", "after": "004791323d" }soundevents/mods/armor.vsndevts_c · crc (changed)
{ "before": "001a977ccb", "after": "00064c3e98" }soundevents/hero/slork.vsndevts_c · crc (changed)
{ "before": "005d56f364", "after": "00a538b820" }soundevents/base/citadel_volume_falloff.vsndevts_c · crc (changed)
{ "before": "00b9dd373e", "after": "00ff867b46" }soundevents/hero/inferno.vsndevts_c · crc (changed)
{ "before": "00efcbdcf5", "after": "008d474c04" }soundstacks/soundstack_citadel_bullet_impact.vsndstck_c · crc (changed)
{ "before": "0069f01206", "after": "00671498ac" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+fortuna.vnmgraph_c · crc (changed)
{ "before": "009c90974f", "after": "00e3e06696" }soundevents/hero/shiv.vsndevts_c · crc (changed)
{ "before": "005daf4f67", "after": "00da3da1b6" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+vampirebat.vnmgraph_c · crc (changed)
{ "before": "001bf21bd2", "after": "00474de77b" }soundstacks/soundstack_citadel_music_title.vsndstck_c · crc (changed)
{ "before": "00f3a6f566", "after": "00d446e2f2" }soundevents/hero/familiar.vsndevts_c · crc (changed)
{ "before": "00a8ce72fb", "after": "003fb46014" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+warden.vnmgraph_c · crc (changed)
{ "before": "00d606c56d", "after": "00295bb0df" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+unicorn.vnmgraph_c · crc (changed)
{ "before": "00cd0675c1", "after": "004237099a" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+mo_krill.vnmgraph_c · crc (changed)
{ "before": "0004dfdaec", "after": "00fbadfab3" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+pocket.vnmgraph_c · crc (changed)
{ "before": "0052bdcd8c", "after": "000c2145a1" }soundevents/hero/nano.vsndevts_c · crc (changed)
{ "before": "00365a68e7", "after": "004e778872" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+chrono.vnmgraph_c · crc (changed)
{ "before": "005bf83625", "after": "0041045469" }animgraphs/animgraph2/hero/hero_parry.vnmgraph_c · crc (changed)
{ "before": "003f10e144", "after": "00d9d5376e" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+dynamo.vnmgraph_c · crc (changed)
{ "before": "0006b29575", "after": "00867a9016" }soundevents/hero/forge.vsndevts_c · crc (changed)
{ "before": "005b7b8524", "after": "008c781674" }soundevents/hero/doorman.vsndevts_c · crc (changed)
{ "before": "00c53d149f", "after": "00f723125e" }animgraphs/animgraph2/hero/mcginnis/mcginnis_upperbodyreplace.vnmgraph_c · crc (changed)
{ "before": "008a9ed89b", "after": "00745f3a09" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+inferno.vnmgraph_c · crc (changed)
{ "before": "00d4129aac", "after": "00ab626b75" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+punkgoat.vnmgraph_c · crc (changed)
{ "before": "0085a390e9", "after": "003f509544" }soundevents/npc/neut_vaults.vsndevts_c · crc (changed)
{ "before": "006c07a574", "after": "0046de347d" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+archer.vnmgraph_c · crc (changed)
{ "before": "001cfddd2f", "after": "002ec473a8" }soundevents/powerups.vsndevts_c · crc (changed)
{ "before": "00141d3b6a", "after": "00fcb95fd3" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+fortuna.vnmgraph_c · crc (changed)
{ "before": "00dfc14288", "after": "0056bdb66a" }soundevents/npc/neut_camps.vsndevts_c · crc (changed)
{ "before": "007a6e1982", "after": "0083b22dfd" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+viscous.vnmgraph_c · crc (changed)
{ "before": "009acc3cc8", "after": "00983c23d7" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+magician.vnmgraph_c · crc (changed)
{ "before": "00fb81ae2c", "after": "00c4f980a3" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+lash.vnmgraph_c · crc (changed)
{ "before": "00e78557e7", "after": "0065a91739" }animgraphs/animgraph2/hero/mcginnis/mcginnis_abilitymask.vnmgraph_c · crc (changed)
{ "before": "00efb076cb", "after": "004779ac11" }soundevents/ambience/lanes.vsndevts_c · crc (changed)
{ "before": "00abe3f809", "after": "008450d261" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+frank.vnmgraph_c · crc (changed)
{ "before": "00601ed0e5", "after": "002847953d" }soundevents/base/citadel_base_events.vsndevts_c · crc (changed)
{ "before": "00ef89e4b2", "after": "006a57a813" }soundevents/hero/viscous.vsndevts_c · crc (changed)
{ "before": "006671ce1e", "after": "00b328ac41" }soundstacks/soundstack_citadel_footsteps.vsndstck_c · crc (changed)
{ "before": "00a107141a", "after": "00c3701598" }animgraphs/animgraph2/hero/drifter/drifter_abilityset_haspath.vnmgraph_c · crc (changed)
{ "before": "006e741778", "after": "004e49f863" }soundevents/gameplay.vsndevts_c · crc (changed)
{ "before": "007e1e93ab", "after": "00e7b89d70" }animgraphs/animgraph2/hero/mcginnis/mcginnis_abilityset_idle.vnmgraph_c · crc (changed)
{ "before": "001f7a417e", "after": "00732107cc" }soundevents/hero/magician.vsndevts_c · crc (changed)
{ "before": "00b84424fc", "after": "00bbd83efb" }soundevents/hero/vampirebat.vsndevts_c · crc (changed)
{ "before": "004d5da523", "after": "00a33aa177" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+boho.vnmgraph_c · crc (changed)
{ "before": "008854b13d", "after": "00399b60eb" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+abrams.vnmgraph_c · crc (changed)
{ "before": "005351b538", "after": "005147c0a3" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+doorman.vnmgraph_c · crc (changed)
{ "before": "0021cf30ec", "after": "00bb8ff340" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+viper.vnmgraph_c · crc (changed)
{ "before": "00e91d77ee", "after": "003628ee35" }soundstacks/soundstack_citadel_music_hideout.vsndstck_c · crc (changed)
{ "before": "0070e208ab", "after": "005bd2554b" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+fencer.vnmgraph_c · crc (changed)
{ "before": "008980f925", "after": "008e13cb0b" }soundevents/vo/generated_vo_hero_fencer.vsndevts_c · crc (changed)
{ "before": "00396c9a66", "after": "00740e97f4" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+priest.vnmgraph_c · crc (changed)
{ "before": "00b7f1c42f", "after": "002886a48b" }soundstacks/soundstacks_citadel_default_2d.vsndstck_c · crc (changed)
{ "before": "0098c4c6e1", "after": "0033bef3a3" }soundstacks/soundstacks_citadel_core.vsndstck_c · crc (changed)
{ "before": "0056c076da", "after": "0058c8139a" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+priest.vnmgraph_c · crc (changed)
{ "before": "00a960000e", "after": "0018afd1d8" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+abrams.vnmgraph_c · crc (changed)
{ "before": "00b29621ba", "after": "0076aed381" }soundevents/ziplines.vsndevts_c · crc (changed)
{ "before": "00aef2b26f", "after": "00c0a994d7" }soundevents/hero/haze.vsndevts_c · crc (changed)
{ "before": "000599dad8", "after": "00e21c06b7" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "00e5cea4f9", "after": "009abe5520" }soundevents/mods/tech.vsndevts_c · crc (changed)
{ "before": "00748a23af", "after": "0029ebdbf6" } - 21 material assets updated.
View code changes (21 records)
materials/particle/abilities/frank/frank_revive_death_ground_dark_projected.vmat_c · crc (changed)
{ "before": "0086db782d", "after": "00aace20a2" }materials/particle/ground/ground_impact/ground_impact_color_png_7160e1c0.vtex_c · crc (changed)
{ "before": "0022cbf234", "after": "00e88b942a" }materials/particle/projected/werewolf_transform_crushing_leap_ground_projected.vmat_c · crc (changed)
{ "before": "00a8d853b0", "after": "0006a19202" }materials/particle/projected/bull_leap_ground_impact_projected.vmat_c · crc (changed)
{ "before": "00d42e7cec", "after": "00c4393e3f" }materials/particle/abilities/abrams/abrams_leap_ground_impact_projected.vmat_c · crc (changed)
{ "before": "00eaa19afe", "after": "0022ae3e56" }materials/particle/ground/ground_impact/ground_impact_illum_png_5af19eb5.vtex_c · crc (changed)
{ "before": "00a9e6a4de", "after": "00ac58ff7e" }materials/particle/ground/ground_impact/ground_impact_illum_png_acf93a7.vtex_c · crc (changed)
{ "before": "0032fd18cf", "after": "0025ceed80" }materials/particle/projected/abrams_siphon_ground_projected.vmat_c · crc (changed)
{ "before": "008536dd38", "after": "0088e41647" }materials/models/particle/upgrades_vex_shield.vmat_c · crc (changed)
{ "before": "00b83e0445", "after": "00715e5356" }materials/particle/ground/ground_impact/ground_impact_trans_png_57679211.vtex_c · crc (changed)
{ "before": "00631cdc8a", "after": "003cb02e43" }materials/particle/abilities/bull/bull_charge_leading_edge_core.vmat_c · crc (changed)
{ "before": "00e672ad6e", "after": "00e69cd35d" }materials/particle/projected/bull_leap_ground_impact_hot_projected.vmat_c · crc (changed)
{ "before": "0071aa5658", "after": "00015e8d4e" }materials/particle/abilities/abrams/abrams_leap_ground_impact_hot_symbol_projected.vmat_c · crc (changed)
{ "before": "00939efa5a", "after": "005f10d9e7" }materials/particle/abilities/abrams/abrams_leap_ground_impact_hot_projected.vmat_c · crc (changed)
{ "before": "0022b04b00", "after": "00265b1fea" }materials/models/particle/wraith_royal_flush_projectile_explode_model.vmat_c · crc (changed)
{ "before": "00a1d4c529", "after": "00525b0372" }materials/particle/ground_nature_projected.vmat_c · crc (changed)
{ "before": "007ce00be7", "after": "00d5af6b80" }materials/particle/abilities/digger/digger_burrow_explode_ground_crack_projected.vmat_c · crc (changed)
{ "before": "00e06f5eb8", "after": "0024136203" }materials/particle/ground/ground_impact/ground_impact_color_png_f27b39ab.vtex_c · crc (changed)
{ "before": "00ca4d7e5b", "after": "000117374d" }materials/particle/cables/ivy_vine_cable.vmat_c · crc (changed)
{ "before": "00d07f4995", "after": "007212764c" }materials/particle/abilities/abrams/abrams_siphon_ground_trans_psd_aa225f95.vtex_c · crc (changed)
{ "before": "0038da17c6", "after": "00e3910e18" }materials/particle/ground/ground_impact/ground_impact_illum_png_d06a245c.vtex_c · crc (changed)
{ "before": "00556cc068", "after": "00b19efdb3" } - 8 material assets added.
View code changes (8 records)
materials/particle/beam_chain_03.vtex_c · crc (added)
{ "before": null, "after": "005c1f01a8" }materials/particle/projected/nano_grenade_projected_vmat_g_tnormalroughness_53b47c48.vtex_c · crc (added)
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{ "before": "0091985bf7", "after": "003bf6829e" }particles/abilities/shiv/shiv_killing_blow_impact_shock.vpcf_c · crc (changed)
{ "before": "0048647504", "after": "00e7f2c371" }particles/abilities/hornet/hornet_dagger_splash.vpcf_c · crc (changed)
{ "before": "00372e769a", "after": "0047673b90" }particles/abilities/shiv/shiv_killing_blow_impact_ring.vpcf_c · crc (changed)
{ "before": "0022a5190f", "after": "006e2c7932" }particles/abilities/kelvin/kelvin_ice_beam_rings.vpcf_c · crc (changed)
{ "before": "006244c3ce", "after": "0081fffb5f" }particles/abilities/abrams/abrams_siphon_life_buff_start_wave.vpcf_c · crc (changed)
{ "before": "00531fef19", "after": "0098049962" }particles/abilities/abrams/abrams_siphon_life_buff_proj_ground.vpcf_c · crc (changed)
{ "before": "00aed6cd16", "after": "000025a4d9" }particles/abilities/tengu/tengu_grenade_aoe.vpcf_c · crc (changed)
{ "before": "0027ade8e2", "after": "00379bb392" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_model.vpcf_c · crc (changed)
{ "before": "0073bc1c4f", "after": "00cc41a672" }particles/abilities/abrams/abrams_siphon_life_buff.vpcf_c · crc (changed)
{ "before": "000ce49a9e", "after": "006de82fc5" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_shock.vpcf_c · crc (changed)
{ "before": "008122b2ce", "after": "00c943b26d" }particles/environment/zip_line_selection_arrow.vpcf_c · crc (changed)
{ "before": "0044681396", "after": "0005b2be9f" }particles/abilities/tengu/tengu_grenade_aoe_ground_proj.vpcf_c · crc (changed)
{ "before": "00c1f83e6b", "after": "0014268ce5" }particles/abilities/wraith/wraith_royal_flush_projectile_impact.vpcf_c · crc (changed)
{ "before": "00adda96dc", "after": "0018a0a579" }particles/abilities/tengu/tengu_grenade_aoe_vines_02.vpcf_c · crc (changed)
{ "before": "00711cedd8", "after": "0084a6c1a7" }particles/abilities/shiv/shiv_killing_blow_impact.vpcf_c · crc (changed)
{ "before": "00420faf3d", "after": "0013db9c3e" }particles/abilities/hornet/hornet_dagger_splash_dust.vpcf_c · crc (changed)
{ "before": "008ef3bcc5", "after": "00e37c72db" }particles/abilities/tengu/tengu_airlift_drop_aoe_pulse.vpcf_c · crc (changed)
{ "before": "00cbf3a701", "after": "00bc9532bb" }particles/abilities/tengu/tengu_grenade_aoe_vines_ring.vpcf_c · crc (changed)
{ "before": "009757a9a6", "after": "001c102449" }particles/abilities/kelvin/kelvin_ice_beam_core.vpcf_c · crc (changed)
{ "before": "00db7c4064", "after": "004afece23" }particles/abilities/hornet/hornet_dagger_impact_blood_drops.vpcf_c · crc (changed)
{ "before": "00e9271490", "after": "00213ab78f" }particles/abilities/wraith/wraith_psychic_card_spawn.vpcf_c · crc (changed)
{ "before": "007eea5b2c", "after": "00f4dfb34c" }particles/abilities/mirage/mirage_flying_beetle_projectile_trail_hot.vpcf_c · crc (changed)
{ "before": "00918c78ce", "after": "00aa2c6920" }particles/abilities/doorman/doorman_hotel_channel_start.vpcf_c · crc (changed)
{ "before": "00c293c7c1", "after": "00cee24ddb" }particles/abilities/shiv/shiv_killing_blow_cast.vpcf_c · crc (changed)
{ "before": "00a59d8d2c", "after": "004c326aaf" }particles/abilities/hornet/hornet_dagger_glow.vpcf_c · crc (changed)
{ "before": "00f14eb7e1", "after": "00e2916b0a" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_sparks.vpcf_c · crc (changed)
{ "before": "0029d2de96", "after": "008e0155d6" }particles/abilities/hornet/hornet_crow_model.vpcf_c · crc (changed)
{ "before": "000fa01ae6", "after": "005ee02776" }particles/abilities/shiv/shiv_killing_blow_impact_core.vpcf_c · crc (changed)
{ "before": "00e8e97c55", "after": "00f49fe0e2" }particles/abilities/fencer/fencer_ult_impact_slash_gushing.vpcf_c · crc (changed)
{ "before": "000365acae", "after": "0088afac7a" }particles/abilities/abrams/abrams_siphon_life_buff_cards.vpcf_c · crc (changed)
{ "before": "006583eccf", "after": "00ddc6b7d2" }particles/abilities/tengu/tengu_grenade_aoe_clouds.vpcf_c · crc (changed)
{ "before": "000877e8be", "after": "001726e7bc" }particles/abilities/fencer/fencer_ult_impact_slash.vpcf_c · crc (changed)
{ "before": "000db523e3", "after": "0043ff5e84" }particles/abilities/tengu/tengu_grenade_aoe_shockwave.vpcf_c · crc (changed)
{ "before": "00e3455f73", "after": "00f07cf357" }particles/abilities/nano/nano_cluster_grenade_explosion_proj.vpcf_c · crc (changed)
{ "before": "002f5086d5", "after": "00ed24012e" }particles/abilities/hornet/hornet_dagger_endcap.vpcf_c · crc (changed)
{ "before": "00155b7827", "after": "00d7c7942e" }particles/abilities/hornet/hornet_dagger_trail.vpcf_c · crc (changed)
{ "before": "0090aa82d7", "after": "00869f6033" }particles/abilities/warden/warden_lockdown_cast_model.vpcf_c · crc (changed)
{ "before": "006b2ff292", "after": "0056279944" }particles/abilities/tengu/tengu_airlift_drop_aoe_core.vpcf_c · crc (changed)
{ "before": "0004b9f8a5", "after": "00ca6d87fe" }particles/abilities/mirage/mirage_flying_beetle_projectile.vpcf_c · crc (changed)
{ "before": "00fd7d0865", "after": "00f18bc068" }particles/abilities/kelvin/kelvin_ice_beam_light.vpcf_c · crc (changed)
{ "before": "00ec8e7f10", "after": "003924b94b" }particles/abilities/warden/warden_lockdown_cast.vpcf_c · crc (changed)
{ "before": "00e30e2f78", "after": "0018b26e65" }particles/abilities/wraith/wraith_royal_flush_projectile_trail.vpcf_c · crc (changed)
{ "before": "00bf87f033", "after": "00bf51c4e4" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_flash.vpcf_c · crc (changed)
{ "before": "0059a1f6e1", "after": "007bd3b189" }particles/abilities/doorman/doorman_hotel_channel_start_key_beam.vpcf_c · crc (changed)
{ "before": "00a2602e0c", "after": "00186a6d96" }particles/abilities/wraith/wraith_psychic_card_spawn_glow.vpcf_c · crc (changed)
{ "before": "007eff197c", "after": "00e3f7d6a7" }particles/abilities/tengu/tengu_grenade_aoe_rock_impact.vpcf_c · crc (changed)
{ "before": "00cfe7b748", "after": "0029620f71" }particles/abilities/tengu/tengu_grenade_explode.vpcf_c · crc (changed)
{ "before": "00e5eb57b1", "after": "0098e47e32" }particles/abilities/doorman/doorman_cart_projectile_model.vpcf_c · crc (changed)
{ "before": "0057f86616", "after": "00a2f0cf8b" }particles/abilities/tengu/tengu_grenade_aoe_vines_cable.vpcf_c · crc (changed)
{ "before": "000535af06", "after": "002eb452b8" }particles/abilities/mirage/mirage_flying_beetle_projectile_model.vpcf_c · crc (changed)
{ "before": "0091eeab30", "after": "00f4e5d960" } - 57 particle assets added.
View code changes (57 records)
particles/abilities/wraith/wraith_royal_flush_projectile_impact_suit_index.vpcf_c · crc (added)
{ "before": null, "after": "00f01a85cf" }particles/abilities/wraith/wraith_card_trick_spade_suit.vpcf_c · crc (added)
{ "before": null, "after": "00df18dba1" }particles/abilities/viscous/viscous_puddle_punch_directional.vpcf_c · crc (added)
{ "before": null, "after": "0087ec1da0" }particles/abilities/wraith/wraith_card_trick_spade_base.vpcf_c · crc (added)
{ "before": null, "after": "00cf422013" }particles/abilities/fencer/fencer_ult_impact_slash_creep_flare.vpcf_c · crc (added)
{ "before": null, "after": "0045faf7f2" }particles/abilities/wraith/wraith_card_trick_heart.vpcf_c · crc (added)
{ "before": null, "after": "00e7f7dd1d" }particles/abilities/tengu/tengu_immobilize.vpcf_c · crc (added)
{ "before": null, "after": "00be204519" }particles/abilities/fencer/fencer_ult_impact_slash_creep_swipe_long.vpcf_c · crc (added)
{ "before": null, "after": "0042a09e30" }particles/abilities/wraith/wraith_card_trick_diamond.vpcf_c · crc (added)
{ "before": null, "after": "0073f1b6fb" }particles/abilities/fencer/fencer_ult_root_creep_vertical.vpcf_c · crc (added)
{ "before": null, "after": "00bfaf94fa" }particles/abilities/viscous/viscous_puddle_glob_punch_directional_splatter.vpcf_c · crc (added)
{ "before": null, "after": "00d738520b" }particles/abilities/wraith/wraith_royal_flush_projectile_card.vpcf_c · crc (added)
{ "before": null, "after": "006e765cb6" }particles/abilities/wraith/wraith_psychic_card_spawn_suit_index.vpcf_c · crc (added)
{ "before": null, "after": "00cdf5ed42" }particles/environment/zip_line_selection_indicator_beam_detail.vpcf_c · crc (added)
{ "before": null, "after": "005bd9a77d" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_energy.vpcf_c · crc (added)
{ "before": null, "after": "0001ec18ab" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_cards.vpcf_c · crc (added)
{ "before": null, "after": "008d0ca032" }particles/abilities/wraith/wraith_card_trick_club_base.vpcf_c · crc (added)
{ "before": null, "after": "004a03a53e" }particles/abilities/wraith/wraith_psychic_card_spawn_joker_backdrop.vpcf_c · crc (added)
{ "before": null, "after": "001e4542cf" }particles/abilities/wraith/wraith_card_trick_joker_base.vpcf_c · crc (added)
{ "before": null, "after": "005fa892d9" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_cards_ribbon_segment.vpcf_c · crc (added)
{ "before": null, "after": "0069b3e6de" }particles/abilities/viscous/viscous_puddle_punch_telegraph.vpcf_c · crc (added)
{ "before": null, "after": "00b75e57db" }particles/abilities/wraith/wraith_card_trick_club_suit.vpcf_c · crc (added)
{ "before": null, "after": "00e76f3b12" }particles/abilities/tengu/tengu_airlift_drop_aoe_leaves.vpcf_c · crc (added)
{ "before": null, "after": "00fbe62d8b" }particles/abilities/fencer/fencer_ult_impact_slash_creep_rays_jagged.vpcf_c · crc (added)
{ "before": null, "after": "00e836c950" }particles/abilities/viscous/viscous_puddle_punch_directional_model_alembic.vpcf_c · crc (added)
{ "before": null, "after": "008352348c" }particles/abilities/wraith/wraith_psychic_card_spawn_card_frame_ready.vpcf_c · crc (added)
{ "before": null, "after": "00a1176b01" }particles/abilities/fencer/fencer_ult_root_creep_symbol.vpcf_c · crc (added)
{ "before": null, "after": "00b8b7a14e" }particles/abilities/fencer/fencer_ult_impact_slash_creep_directional.vpcf_c · crc (added)
{ "before": null, "after": "00a587c593" }particles/abilities/wraith/wraith_card_trick_spade.vpcf_c · crc (added)
{ "before": null, "after": "005b6c0e34" }particles/abilities/wraith/wraith_royal_flush_projectile_impact_rays.vpcf_c · crc (added)
{ "before": null, "after": "00d3760715" }particles/abilities/fencer/fencer_ult_impact_slash_blood_directional.vpcf_c · crc (added)
{ "before": null, "after": "009881f770" }particles/abilities/hornet/hornet_dagger_trail_mid.vpcf_c · crc (added)
{ "before": null, "after": "00dfad7dce" }particles/abilities/fencer/fencer_ult_root_creep_ring.vpcf_c · crc (added)
{ "before": null, "after": "00e6afa5bc" }particles/abilities/fencer/fencer_ult_impact_slash_ground_blood.vpcf_c · crc (added)
{ "before": null, "after": "00079dcebf" }particles/abilities/fencer/fencer_ult_impact_slash_creep.vpcf_c · crc (added)
{ "before": null, "after": "00e3f177e2" }particles/abilities/wraith/wraith_card_trick_diamond_suit.vpcf_c · crc (added)
{ "before": null, "after": "001e8ad367" }particles/abilities/tengu/tengu_airlift_drop_aoe_shock.vpcf_c · crc (added)
{ "before": null, "after": "0030eb9384" }particles/abilities/wraith/wraith_card_trick_club.vpcf_c · crc (added)
{ "before": null, "after": "0053f8e4f7" }particles/abilities/wraith/wraith_card_trick_joker_suit.vpcf_c · crc (added)
{ "before": null, "after": "007fdfcf71" }particles/abilities/viscous/viscous_puddle_punch_telegraph_blobs.vpcf_c · crc (added)
{ "before": null, "after": "0049d3bf5b" }particles/environment/zip_line_selection_indicator_beam.vpcf_c · crc (added)
{ "before": null, "after": "00da635a41" }particles/abilities/wraith/wraith_royal_flush_projectile_card_suit_index.vpcf_c · crc (added)
{ "before": null, "after": "001c322dbd" }particles/abilities/warden/warden_lockdown_cast_chain_beam.vpcf_c · crc (added)
{ "before": null, "after": "006f322be1" }particles/abilities/wraith/wraith_card_trick_heart_suit.vpcf_c · crc (added)
{ "before": null, "after": "00810ab748" }particles/abilities/viscous/viscous_puddle_punch_telegraph_swirl.vpcf_c · crc (added)
{ "before": null, "after": "00f55e8bd4" }particles/abilities/fencer/fencer_ult_root_creep.vpcf_c · crc (added)
{ "before": null, "after": "00257ec0a6" }particles/environment/zip_line_selection_indicator_single.vpcf_c · crc (added)
{ "before": null, "after": "0060af0916" }particles/abilities/wraith/wraith_card_trick_heart_base.vpcf_c · crc (added)
{ "before": null, "after": "001b4b7100" }particles/abilities/fencer/fencer_ult_impact_slash_glow.vpcf_c · crc (added)
{ "before": null, "after": "008cbd468a" }particles/abilities/fencer/fencer_ult_impact_slash_creep_rays.vpcf_c · crc (added)
{ "before": null, "after": "00018ede6c" }particles/abilities/fencer/fencer_ult_impact_slash_creep_blood_splurt.vpcf_c · crc (added)
{ "before": null, "after": "008757a337" }particles/abilities/kelvin/kelvin_ice_beam_impact_ray.vpcf_c · crc (added)
{ "before": null, "after": "0064ee98a6" }particles/abilities/fencer/fencer_ult_impact_slash_creep_ring.vpcf_c · crc (added)
{ "before": null, "after": "0046ea2a46" }particles/abilities/wraith/wraith_card_trick_joker.vpcf_c · crc (added)
{ "before": null, "after": "00231582ac" }particles/abilities/viscous/viscous_puddle_punch_telegraph_model.vpcf_c · crc (added)
{ "before": null, "after": "00d4542221" }particles/abilities/wraith/wraith_card_trick_diamond_base.vpcf_c · crc (added)
{ "before": null, "after": "00641c7e65" }particles/abilities/viscous/viscous_puddle_punch_telegraph_tube.vpcf_c · crc (added)
{ "before": null, "after": "0074738592" } - 11 script assets updated.
View code changes (11 records)
scripts/abilities.vdata_c · crc (changed)
{ "before": "00e6e64e6e", "after": "00e5bb5378" }scripts/tagged_sounds/bookworm_anim_sounds.vdata_c · crc (changed)
{ "before": "002323cabc", "after": "0000edbf78" }scripts/talker/response_rules_priest.vrr_c · crc (changed)
{ "before": "00bd93e6e3", "after": "0075d5fe5e" }scripts/heroes.vdata_c · crc (changed)
{ "before": "00abe48a87", "after": "0031ea102f" }scripts/modifiers.vdata_c · crc (changed)
{ "before": "00913589a9", "after": "0078694b99" }scripts/talker/response_rules_tengu.vrr_c · crc (changed)
{ "before": "00406c72db", "after": "003bce93a6" }scripts/soundmixers.txt · crc (changed)
{ "before": "006a842540", "after": "006a49464f" }scripts/npc_units.vdata_c · crc (changed)
{ "before": "001f2ae08a", "after": "00cdb74c16" }scripts/tagged_sounds/ivy_anim_sounds.vdata_c · crc (changed)
{ "before": "004ceac87e", "after": "000083fdf4" }scripts/ping_wheel_messages.vdata_c · crc (changed)
{ "before": "0067cc8f35", "after": "00ee59550c" }scripts/generic_data.vdata_c · crc (changed)
{ "before": "00052b7ba4", "after": "00ac9a2de6" } - 25 sound assets updated.
View code changes (25 records)
sounds/mods/armor/witchmail/witchmail_proc_04.vsnd_c · crc (changed)
{ "before": "00787fa3b2", "after": "00bc0e5d2a" }sounds/mods/armor/celestial_blessing/celestial_blessing_purge_02.vsnd_c · crc (changed)
{ "before": "001ca02032", "after": "00e3667c52" }sounds/mods/armor/witchmail/witchmail_proc_01.vsnd_c · crc (changed)
{ "before": "003fd6fae9", "after": "0092189bdc" }sounds/abilities/warden/riot_protocol_lp.vsnd_c · crc (changed)
{ "before": "00de14498d", "after": "00f7fd7f54" }sounds/abilities/magician/magician_copyult_copied_activate_01.vsnd_c · crc (changed)
{ "before": "00ed68515a", "after": "00bc8c01cd" }sounds/mods/tech/blightfield/blightfield_aura_end.vsnd_c · crc (changed)
{ "before": "0084394579", "after": "00409899a2" }sounds/player/movement/kelvin/kelvin_skate_06.vsnd_c · crc (changed)
{ "before": "00eaeed06e", "after": "003746b82e" }sounds/abilities/bebop/bebop_hook_retracting_lp_01.vsnd_c · crc (changed)
{ "before": "00818f5048", "after": "00d87e968a" }sounds/mods/armor/celestial_blessing/celestial_blessing_purge_01.vsnd_c · crc (changed)
{ "before": "0082033235", "after": "00fee2e29d" }sounds/abilities/warden/warden_a4_riot_protocol_precast_01.vsnd_c · crc (changed)
{ "before": "004804489e", "after": "00059a186f" }sounds/abilities/lash/a1_ground_strike/lash_ground_strike_impact.vsnd_c · crc (changed)
{ "before": "00337a18ee", "after": "00ee1d2983" }sounds/mods/tech/blightfield/blightfield_cast.vsnd_c · crc (changed)
{ "before": "00889a4560", "after": "00c1eea38a" }sounds/mods/tech/blightfield/blightfield_aura_lp.vsnd_c · crc (changed)
{ "before": "0067d5e201", "after": "005e81293b" }sounds/player/movement/kelvin/kelvin_skate_09.vsnd_c · crc (changed)
{ "before": "003c6e442b", "after": "003394d23c" }sounds/player/movement/kelvin/kelvin_skate_02.vsnd_c · crc (changed)
{ "before": "00227d5395", "after": "00aa09178a" }sounds/abilities/magician/magician_copyult_cast_01.vsnd_c · crc (changed)
{ "before": "00b329641d", "after": "00de051e63" }sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_hit_01.vsnd_c · crc (changed)
{ "before": "0076e19c11", "after": "008718cf59" }sounds/abilities/mokrill/a3_sandblast/mokrill_a3_sandblast_hit.vsnd_c · crc (changed)
{ "before": "0052bbc043", "after": "004823bc2c" }sounds/player/movement/kelvin/kelvin_skate_07.vsnd_c · crc (changed)
{ "before": "000ebee19a", "after": "003a6eae95" }sounds/mods/armor/witchmail/witchmail_proc_02.vsnd_c · crc (changed)
{ "before": "00de3d4889", "after": "00453ffff6" }sounds/mods/tech/blightfield/blightfield_aura_start.vsnd_c · crc (changed)
{ "before": "00b2ec01b6", "after": "00c58a0669" }sounds/mods/armor/celestial_blessing/celestial_blessing_purge_03.vsnd_c · crc (changed)
{ "before": "00bcd345df", "after": "00e07cf21c" }sounds/player/movement/kelvin/kelvin_skate_05.vsnd_c · crc (changed)
{ "before": "008a539138", "after": "00e227bb47" }sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_hit_02.vsnd_c · crc (changed)
{ "before": "00289e0bc7", "after": "0028e1ac84" }sounds/mods/armor/witchmail/witchmail_proc_03.vsnd_c · crc (changed)
{ "before": "00c111f20a", "after": "0006971543" } - 207 sound assets added.
View code changes (207 records)
sounds/weapons/geist/geist_wpn_fire_first_03.vsnd_c · crc (added)
{ "before": null, "after": "005b725397" }sounds/weapons/geist/geist_wpn_fire_first_02.vsnd_c · crc (added)
{ "before": null, "after": "00a43100b2" }sounds/weapons/hornet/vindicta_wpn_fire_main_04.vsnd_c · crc (added)
{ "before": null, "after": "006d214820" }sounds/abilities/wraith/wraith_cardtrick_summon_spade.vsnd_c · crc (added)
{ "before": null, "after": "00d06eed8a" }sounds/abilities/warden/warden_flask_impact_03.vsnd_c · crc (added)
{ "before": null, "after": "0012d7a1ad" }sounds/abilities/warden/warden_willpower_lp.vsnd_c · crc (added)
{ "before": null, "after": "002201049a" }sounds/abilities/chrono/paradox_pulse_grenade_armed_01.vsnd_c · crc (added)
{ "before": null, "after": "0056fe3d58" }sounds/abilities/wraith/wraith_cardtrick_summon_default.vsnd_c · crc (added)
{ "before": null, "after": "002ae0d867" }sounds/abilities/chrono/paradox_pulse_grenade_proj_impact_01.vsnd_c · crc (added)
{ "before": null, "after": "003e9ad479" }sounds/music/music_stinger_rejuv_drop_6s.vsnd_c · crc (added)
{ "before": null, "after": "0009deeaae" }sounds/abilities/kelvin/kelvin_ice_grenade_impact_03.vsnd_c · crc (added)
{ "before": null, "after": "00faaf13d6" }sounds/weapons/astro/astro_wpn_fire_main_06.vsnd_c · crc (added)
{ "before": null, "after": "00423a34ee" }sounds/abilities/wraith/wraith_cardtrick_summon_joker.vsnd_c · crc (added)
{ "before": null, "after": "00413ea3cf" }sounds/abilities/kelvin/kelvin_ice_grenade_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "00fa72a58b" }sounds/weapons/hornet/vindicta_wpn_fire_main_01.vsnd_c · crc (added)
{ "before": null, "after": "00117dc9fa" }sounds/abilities/forge/forge_wall_apply_slow_03.vsnd_c · crc (added)
{ "before": null, "after": "008249434c" }sounds/abilities/warden/warden_binding_word_expire_02.vsnd_c · crc (added)
{ "before": null, "after": "0009f3e9d9" }sounds/abilities/kelvin/kelvin_ice_grenade_select_03.vsnd_c · crc (added)
{ "before": null, "after": "00497bb8cd" }sounds/weapons/geist/geist_wpn_fire_main_01.vsnd_c · crc (added)
{ "before": null, "after": "00b754adbd" }sounds/abilities/chrono/paradox_time_wall_cast.vsnd_c · crc (added)
{ "before": null, "after": "003a62140e" }sounds/abilities/kelvin/kelvin_ice_grenade_cast_03.vsnd_c · crc (added)
{ "before": null, "after": "00b8f141aa" }sounds/mods/tech/glitch/curse_proj_lp.vsnd_c · crc (added)
{ "before": null, "after": "005e972834" }sounds/abilities/wraith/wraith_cardtrick_summon_diamond.vsnd_c · crc (added)
{ "before": null, "after": "001b7da24f" }sounds/abilities/chrono/paradox_pulse_grenade_proj_impact_02.vsnd_c · crc (added)
{ "before": null, "after": "007cde879f" }sounds/weapons/viscous/viscous_wpn_fire_main_06.vsnd_c · crc (added)
{ "before": null, "after": "007777c6ac" }sounds/abilities/hornet/vindicta_familiar_cast_03.vsnd_c · crc (added)
{ "before": null, "after": "00aef6d9d9" }sounds/abilities/chrono/paradox_pulse_grenade_select.vsnd_c · crc (added)
{ "before": null, "after": "00050d9dc0" }sounds/abilities/warden/warden_willpower_expire.vsnd_c · crc (added)
{ "before": null, "after": "001b8c859b" }sounds/abilities/wraith/wraith_card_trick_cast_heart.vsnd_c · crc (added)
{ "before": null, "after": "0022177c42" }sounds/abilities/warden/warden_binding_word_expire_03.vsnd_c · crc (added)
{ "before": null, "after": "005411d5bc" }sounds/weapons/viscous/viscous_wpn_fire_main_04.vsnd_c · crc (added)
{ "before": null, "after": "005804540a" }sounds/weapons/hornet/vindicta_wpn_fire_first_02.vsnd_c · crc (added)
{ "before": null, "after": "00116d10b3" }sounds/abilities/wraith/wraith_card_trick_proj_impact_02.vsnd_c · crc (added)
{ "before": null, "after": "00a788b0fe" }sounds/weapons/astro/astro_wpn_fire_tail_ext_06.vsnd_c · crc (added)
{ "before": null, "after": "0073ae5985" }sounds/abilities/chrono/paradox_time_wall_cast_delay.vsnd_c · crc (added)
{ "before": null, "after": "0001059eeb" }sounds/abilities/wraith/wraith_card_trick_cast_03.vsnd_c · crc (added)
{ "before": null, "after": "00b1bea3e0" }sounds/weapons/viscous/viscous_wpn_fire_main_03.vsnd_c · crc (added)
{ "before": null, "after": "002aed3c31" }sounds/abilities/forge/forge_specter_select.vsnd_c · crc (added)
{ "before": null, "after": "00bdba4648" }sounds/weapons/viscous/viscous_wpn_fire_main_01.vsnd_c · crc (added)
{ "before": null, "after": "0073486371" }sounds/abilities/tengu/ivy_stoneform_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "00ef253eaf" }sounds/abilities/chrono/paradox_time_wall_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "00257d16c4" }sounds/weapons/viscous/viscous_wpn_fire_first_02.vsnd_c · crc (added)
{ "before": null, "after": "0054681049" }sounds/abilities/forge/forge_wall_apply_slow_02.vsnd_c · crc (added)
{ "before": null, "after": "008d2e7f11" }sounds/abilities/kelvin/kelvin_ice_grenade_impact_02.vsnd_c · crc (added)
{ "before": null, "after": "008adba600" }sounds/abilities/warden/warden_binding_word_unselect.vsnd_c · crc (added)
{ "before": null, "after": "00e96875c0" }sounds/player/movement/kelvin/kelvin_skate_04.vsnd_c · crc (added)
{ "before": null, "after": "002f675336" }sounds/abilities/inferno/infernus_napalm_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "000326f745" }sounds/abilities/wraith/wraith_card_trick_cast_spade.vsnd_c · crc (added)
{ "before": null, "after": "007c079370" }sounds/weapons/geist/geist_wpn_fire_main_06.vsnd_c · crc (added)
{ "before": null, "after": "004d4de6a1" }sounds/abilities/chrono/paradox_time_wall_expire.vsnd_c · crc (added)
{ "before": null, "after": "004971842f" }sounds/weapons/astro/astro_wpn_fire_main_01.vsnd_c · crc (added)
{ "before": null, "after": "00edca0eb2" }sounds/weapons/astro/astro_wpn_fire_main_03.vsnd_c · crc (added)
{ "before": null, "after": "00dcb0f375" }sounds/abilities/wraith/wraith_card_trick_cast_club.vsnd_c · crc (added)
{ "before": null, "after": "00a8a3cb84" }sounds/weapons/geist/geist_wpn_fire_main_02.vsnd_c · crc (added)
{ "before": null, "after": "00be3c31e4" }sounds/abilities/wraith/wraith_cardtrick_summon_club.vsnd_c · crc (added)
{ "before": null, "after": "007c63891f" }sounds/weapons/hornet/vindicta_wpn_fire_tail_ext_01.vsnd_c · crc (added)
{ "before": null, "after": "0092d5a7ca" }sounds/abilities/kelvin/kelvin_ice_path_end_03.vsnd_c · crc (added)
{ "before": null, "after": "00ac87bc29" }sounds/weapons/geist/geist_wpn_fire_first_04.vsnd_c · crc (added)
{ "before": null, "after": "00d26e7079" }sounds/weapons/viscous/viscous_wpn_fire_main_05.vsnd_c · crc (added)
{ "before": null, "after": "002b99861e" }sounds/abilities/forge/forge_turret_explode_03.vsnd_c · crc (added)
{ "before": null, "after": "0036bd5cc9" }sounds/abilities/forge/forge_wall_damage_01.vsnd_c · crc (added)
{ "before": null, "after": "00b5b4926f" }sounds/abilities/chrono/paradox_pulse_grenade_armed_03.vsnd_c · crc (added)
{ "before": null, "after": "00c4c8047e" }sounds/abilities/warden/warden_binding_word_expire_01.vsnd_c · crc (added)
{ "before": null, "after": "0090420ba2" }sounds/abilities/hornet/vindicta_familiar_proj_expire_03.vsnd_c · crc (added)
{ "before": null, "after": "00054d94ce" }sounds/abilities/kelvin/kelvin_ice_grenade_proj_lp_01.vsnd_c · crc (added)
{ "before": null, "after": "00209c0ee9" }sounds/player/movement/bookworm/bookworm_melee_sweetener_01.vsnd_c · crc (added)
{ "before": null, "after": "0087b6718d" }sounds/weapons/geist/geist_wpn_fire_first_06.vsnd_c · crc (added)
{ "before": null, "after": "009182a30f" }sounds/abilities/chrono/paradox_pulse_grenade_armed_02.vsnd_c · crc (added)
{ "before": null, "after": "00b11623a7" }sounds/abilities/forge/forge_wall_damage_03.vsnd_c · crc (added)
{ "before": null, "after": "001547041d" }sounds/player/movement/kelvin/kelvin_skate_01.vsnd_c · crc (added)
{ "before": null, "after": "00984dcbf8" }sounds/weapons/astro/astro_wpn_fire_main_04.vsnd_c · crc (added)
{ "before": null, "after": "00abe09da1" }sounds/abilities/chrono/paradox_pulse_grenade_proj_impact_03.vsnd_c · crc (added)
{ "before": null, "after": "00b8e4d96c" }sounds/abilities/forge/forge_turret_deploy_01.vsnd_c · crc (added)
{ "before": null, "after": "0078b5662f" }sounds/abilities/lash/a1_ground_strike/lash_ground_strike_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "007ad1324c" }sounds/abilities/forge/forge_turret_explode_01.vsnd_c · crc (added)
{ "before": null, "after": "00f44968e9" }sounds/weapons/viscous/viscous_wpn_fire_first_03.vsnd_c · crc (added)
{ "before": null, "after": "00fa36c242" }sounds/abilities/tengu/ivy_stoneform_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "00e4b08ebe" }sounds/abilities/warden/warden_flask_cast_01.vsnd_c · crc (added)
{ "before": null, "after": "005194c0db" }sounds/weapons/hornet/vindicta_wpn_fire_tail_ext_04.vsnd_c · crc (added)
{ "before": null, "after": "00baacf7ff" }sounds/mods/weapon/recharging_rush/recharging_rush_proc_02.vsnd_c · crc (added)
{ "before": null, "after": "005ef15ab3" }sounds/abilities/inferno/infernus_napalm_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "00bea2a347" }sounds/weapons/hornet/vindicta_wpn_fire_first_03.vsnd_c · crc (added)
{ "before": null, "after": "006efdc6a7" }sounds/weapons/hornet/vindicta_wpn_fire_first_01.vsnd_c · crc (added)
{ "before": null, "after": "004ddd0dee" }sounds/abilities/chrono/paradox_pulse_grenade_cast_03.vsnd_c · crc (added)
{ "before": null, "after": "0004299165" }sounds/abilities/kelvin/kelvin_ice_grenade_select_02.vsnd_c · crc (added)
{ "before": null, "after": "00ab11bcb3" }sounds/abilities/forge/forge_turret_cast_01.vsnd_c · crc (added)
{ "before": null, "after": "00b6e840a3" }sounds/weapons/astro/astro_wpn_fire_tail_ext_03.vsnd_c · crc (added)
{ "before": null, "after": "00a12a9eb0" }sounds/weapons/geist/geist_wpn_fire_main_04.vsnd_c · crc (added)
{ "before": null, "after": "00a0603576" }sounds/abilities/hornet/vindicta_familiar_proj_expire_01.vsnd_c · crc (added)
{ "before": null, "after": "000d359147" }sounds/abilities/forge/forge_wall_destroy_03.vsnd_c · crc (added)
{ "before": null, "after": "0085197a7a" }sounds/weapons/viscous/viscous_wpn_fire_first_04.vsnd_c · crc (added)
{ "before": null, "after": "0008918eff" }sounds/abilities/hornet/vindicta_familiar_cast_01.vsnd_c · crc (added)
{ "before": null, "after": "0044b6fd8a" }sounds/weapons/hornet/vindicta_wpn_fire_tail_ext_02.vsnd_c · crc (added)
{ "before": null, "after": "006b1dd209" }sounds/weapons/geist/geist_wpn_tail_ext_01.vsnd_c · crc (added)
{ "before": null, "after": "0056f079c1" }sounds/weapons/astro/astro_wpn_fire_tail_ext_05.vsnd_c · crc (added)
{ "before": null, "after": "00314b2b7b" }sounds/abilities/wraith/wraith_card_trick_cast_04.vsnd_c · crc (added)
{ "before": null, "after": "006bd9e4f1" }sounds/weapons/hornet/vindicta_wpn_fire_main_03.vsnd_c · crc (added)
{ "before": null, "after": "0011263043" }sounds/abilities/chrono/paradox_pulse_grenade_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "003a0110c1" }sounds/weapons/geist/geist_wpn_fire_first_05.vsnd_c · crc (added)
{ "before": null, "after": "00c8e2688c" }sounds/weapons/geist/geist_wpn_tail_ext_04.vsnd_c · crc (added)
{ "before": null, "after": "008dca127a" }sounds/abilities/lash/a1_ground_strike/lash_ground_strike_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "00658f7285" }sounds/abilities/kelvin/kelvin_ice_path_end_02.vsnd_c · crc (added)
{ "before": null, "after": "002bbee150" }sounds/abilities/warden/warden_flask_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "00fe14a7fa" }sounds/weapons/viscous/viscous_wpn_fire_first_05.vsnd_c · crc (added)
{ "before": null, "after": "00d5cf07f8" }sounds/abilities/hornet/vindicta_familiar_debuff_lp_01.vsnd_c · crc (added)
{ "before": null, "after": "00b0c9fdb5" }sounds/abilities/warden/warden_flask_cast_02.vsnd_c · crc (added)
{ "before": null, "after": "00e3744173" }sounds/abilities/warden/warden_flask_cast_03.vsnd_c · crc (added)
{ "before": null, "after": "00158608a2" }sounds/abilities/forge/forge_turret_deploy_03.vsnd_c · crc (added)
{ "before": null, "after": "0058b78d7a" }sounds/weapons/hornet/vindicta_wpn_fire_first_05.vsnd_c · crc (added)
{ "before": null, "after": "00a6ce7d9c" }sounds/player/movement/bookworm/bookworm_melee_sweetener_02.vsnd_c · crc (added)
{ "before": null, "after": "000b4fd86a" }sounds/abilities/chrono/paradox_swap_activate.vsnd_c · crc (added)
{ "before": null, "after": "004c43fcaf" }sounds/weapons/viscous/viscous_wpn_fire_main_02.vsnd_c · crc (added)
{ "before": null, "after": "00b03d9541" }sounds/weapons/geist/geist_wpn_tail_ext_05.vsnd_c · crc (added)
{ "before": null, "after": "00d6c98b31" }sounds/abilities/wraith/wraith_card_trick_cast_joker.vsnd_c · crc (added)
{ "before": null, "after": "006ff2f828" }sounds/abilities/tengu/ivy_stoneform_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "00f8f927ea" }sounds/abilities/kelvin/kelvin_ice_grenade_cast_01.vsnd_c · crc (added)
{ "before": null, "after": "00ae8dde40" }sounds/player/movement/kelvin/kelvin_skate_03.vsnd_c · crc (added)
{ "before": null, "after": "0067e7f7cf" }sounds/abilities/hornet/vindicta_familiar_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "008c391469" }sounds/abilities/warden/warden_willpower_cast.vsnd_c · crc (added)
{ "before": null, "after": "00aa3e1541" }sounds/abilities/wraith/wraith_cardtrick_summon_heart.vsnd_c · crc (added)
{ "before": null, "after": "0098178a36" }sounds/abilities/kelvin/kelvin_ice_grenade_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "004ebe3732" }sounds/abilities/kelvin/kelvin_ice_grenade_deselect_01.vsnd_c · crc (added)
{ "before": null, "after": "00c73edc31" }sounds/weapons/astro/astro_wpn_fire_tail_ext_02.vsnd_c · crc (added)
{ "before": null, "after": "0057088cf8" }sounds/weapons/geist/geist_wpn_fire_first_01.vsnd_c · crc (added)
{ "before": null, "after": "00878cb9ae" }sounds/abilities/forge/forge_turret_deploy_02.vsnd_c · crc (added)
{ "before": null, "after": "00599aaa1e" }sounds/abilities/forge/forge_specter_unselect.vsnd_c · crc (added)
{ "before": null, "after": "00569abc8d" }sounds/weapons/geist/geist_wpn_fire_main_03.vsnd_c · crc (added)
{ "before": null, "after": "00f95947ae" }sounds/abilities/chrono/paradox_swap_hit.vsnd_c · crc (added)
{ "before": null, "after": "002b083a54" }sounds/abilities/warden/warden_last_stand_hit_06.vsnd_c · crc (added)
{ "before": null, "after": "00d913cf28" }sounds/abilities/forge/forge_wall_destroy_01.vsnd_c · crc (added)
{ "before": null, "after": "00a9a3e1b3" }sounds/abilities/wraith/wraith_card_trick_proj_impact_03.vsnd_c · crc (added)
{ "before": null, "after": "001d931076" }sounds/abilities/hornet/vindicta_familiar_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "00b456ed74" }sounds/abilities/forge/forge_wall_apply_slow_01.vsnd_c · crc (added)
{ "before": null, "after": "00516ecd20" }sounds/abilities/kelvin/kelvin_ice_path_end_01.vsnd_c · crc (added)
{ "before": null, "after": "004a005814" }sounds/abilities/chrono/paradox_pulse_grenade_expire.vsnd_c · crc (added)
{ "before": null, "after": "00c4fbc941" }sounds/abilities/inferno/infernus_napalm_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "00885f1ca4" }sounds/abilities/warden/warden_last_stand_cast.vsnd_c · crc (added)
{ "before": null, "after": "00eb292fe8" }sounds/abilities/kelvin/kelvin_ice_grenade_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "0083d56940" }sounds/player/movement/bookworm/bookworm_melee_sweetener_03.vsnd_c · crc (added)
{ "before": null, "after": "00752f9b62" }sounds/player/movement/kelvin/kelvin_skate_08.vsnd_c · crc (added)
{ "before": null, "after": "00d0ab4252" }sounds/abilities/kelvin/kelvin_ice_grenade_select_lp_01.vsnd_c · crc (added)
{ "before": null, "after": "00b4f4e319" }sounds/abilities/warden/warden_last_stand_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "00eefaa5e0" }sounds/abilities/kelvin/kelvin_ice_grenade_deselect_03.vsnd_c · crc (added)
{ "before": null, "after": "006bd80583" }sounds/abilities/wraith/wraith_card_trick_cast_diamond.vsnd_c · crc (added)
{ "before": null, "after": "0036fbfcc7" }sounds/abilities/warden/warden_last_stand_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "00bc82ddf5" }sounds/weapons/geist/geist_wpn_tail_ext_06.vsnd_c · crc (added)
{ "before": null, "after": "005f67e1c6" }sounds/weapons/astro/astro_wpn_fire_main_05.vsnd_c · crc (added)
{ "before": null, "after": "00025c27c5" }sounds/weapons/astro/astro_wpn_fire_main_02.vsnd_c · crc (added)
{ "before": null, "after": "007d241929" }sounds/abilities/warden/warden_flask_impact_02.vsnd_c · crc (added)
{ "before": null, "after": "00c3b00808" }sounds/weapons/hornet/vindicta_wpn_fire_main_05.vsnd_c · crc (added)
{ "before": null, "after": "00f41212e7" }sounds/abilities/kelvin/kelvin_ice_grenade_select_01.vsnd_c · crc (added)
{ "before": null, "after": "00aa2a74bf" }sounds/weapons/geist/geist_wpn_tail_ext_02.vsnd_c · crc (added)
{ "before": null, "after": "0045b6d707" }sounds/abilities/chrono/paradox_pulse_grenade_proj_lp.vsnd_c · crc (added)
{ "before": null, "after": "00ed67fc45" }sounds/abilities/forge/forge_turret_explode_02.vsnd_c · crc (added)
{ "before": null, "after": "007e3649bd" }sounds/mods/tech/golden_egg/golden_egg_activate.vsnd_c · crc (added)
{ "before": null, "after": "009c1d5094" }sounds/abilities/wraith/wraith_card_trick_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "00560c6d1d" }sounds/abilities/hornet/vindicta_familiar_proj_lp_01.vsnd_c · crc (added)
{ "before": null, "after": "00b85a0812" }sounds/mods/weapon/recharging_rush/recharging_rush_proc_01.vsnd_c · crc (added)
{ "before": null, "after": "0013a568d3" }sounds/mods/armor/guardian_ward/guardian_ward_cast_03.vsnd_c · crc (added)
{ "before": null, "after": "00285fe1e9" }sounds/abilities/forge/forge_turret_select.vsnd_c · crc (added)
{ "before": null, "after": "00ce82ca98" }sounds/weapons/viscous/viscous_wpn_fire_first_06.vsnd_c · crc (added)
{ "before": null, "after": "004f72a2db" }sounds/abilities/forge/forge_wall_destroy_02.vsnd_c · crc (added)
{ "before": null, "after": "00c0cf3ae3" }sounds/abilities/lash/a1_ground_strike/lash_ground_strike_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "000cb4cc48" }sounds/abilities/forge/forge_turret_unselect.vsnd_c · crc (added)
{ "before": null, "after": "00a67c6135" }sounds/abilities/chrono/paradox_swap_cast.vsnd_c · crc (added)
{ "before": null, "after": "00e8f5734d" }sounds/abilities/warden/warden_last_stand_expire.vsnd_c · crc (added)
{ "before": null, "after": "009eb2fb04" }sounds/abilities/chrono/paradox_pulse_grenade_select_lp.vsnd_c · crc (added)
{ "before": null, "after": "00abc05911" }sounds/abilities/hornet/vindicta_familiar_proj_expire_02.vsnd_c · crc (added)
{ "before": null, "after": "00703357c3" }sounds/weapons/hornet/vindicta_wpn_fire_tail_ext_03.vsnd_c · crc (added)
{ "before": null, "after": "0037227b2f" }sounds/mods/weapon/recharging_rush/recharging_rush_proc_03.vsnd_c · crc (added)
{ "before": null, "after": "00eca623cc" }sounds/abilities/chrono/paradox_pulse_grenade_unselect.vsnd_c · crc (added)
{ "before": null, "after": "0037ef6031" }sounds/abilities/warden/warden_last_stand_hit_04.vsnd_c · crc (added)
{ "before": null, "after": "00b3a740b0" }sounds/abilities/kelvin/kelvin_ice_grenade_impact_01.vsnd_c · crc (added)
{ "before": null, "after": "00ec7ca71e" }sounds/abilities/kelvin/kelvin_ice_grenade_deselect_02.vsnd_c · crc (added)
{ "before": null, "after": "000d8390ca" }sounds/abilities/kelvin/kelvin_ice_path_lp_01.vsnd_c · crc (added)
{ "before": null, "after": "0003030fab" }sounds/abilities/chrono/paradox_time_wall_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "0019a0bb5f" }sounds/abilities/wraith/wraith_card_trick_cast_01.vsnd_c · crc (added)
{ "before": null, "after": "004c2af60f" }sounds/weapons/geist/geist_wpn_fire_main_05.vsnd_c · crc (added)
{ "before": null, "after": "00bab1f75c" }sounds/abilities/warden/warden_flask_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "00129c434c" }sounds/abilities/warden/warden_last_stand_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "000f96ec4d" }sounds/abilities/forge/forge_wall_damage_02.vsnd_c · crc (added)
{ "before": null, "after": "00fa6da0bf" }sounds/abilities/kelvin/kelvin_ice_grenade_cast_02.vsnd_c · crc (added)
{ "before": null, "after": "00f39de79a" }sounds/abilities/warden/warden_last_stand_hit_05.vsnd_c · crc (added)
{ "before": null, "after": "00deaf4cae" }sounds/abilities/chrono/paradox_pulse_grenade_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "00eec5a6a5" }sounds/abilities/chrono/paradox_pulse_grenade_cast_01.vsnd_c · crc (added)
{ "before": null, "after": "00e8d6e091" }sounds/abilities/hornet/vindicta_familiar_cast_02.vsnd_c · crc (added)
{ "before": null, "after": "00950c1370" }sounds/abilities/warden/warden_flask_impact_01.vsnd_c · crc (added)
{ "before": null, "after": "007246d488" }sounds/mods/armor/guardian_ward/guardian_ward_cast_02.vsnd_c · crc (added)
{ "before": null, "after": "004afeb542" }sounds/weapons/viscous/viscous_wpn_fire_first_01.vsnd_c · crc (added)
{ "before": null, "after": "00ec1986f0" }sounds/abilities/wraith/wraith_card_trick_proj_impact_01.vsnd_c · crc (added)
{ "before": null, "after": "007234ec90" }sounds/weapons/hornet/vindicta_wpn_fire_tail_ext_05.vsnd_c · crc (added)
{ "before": null, "after": "00fc2ff48d" }sounds/weapons/hornet/vindicta_wpn_fire_first_04.vsnd_c · crc (added)
{ "before": null, "after": "00eea9d249" }sounds/weapons/astro/astro_wpn_fire_tail_ext_04.vsnd_c · crc (added)
{ "before": null, "after": "00811d121b" }sounds/abilities/wraith/wraith_card_trick_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "00dd625097" }sounds/abilities/warden/warden_flask_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "002139d2d2" }sounds/abilities/wraith/wraith_card_trick_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "005df26276" }sounds/abilities/hornet/vindicta_familiar_hit_01.vsnd_c · crc (added)
{ "before": null, "after": "00dbecf01f" }sounds/weapons/geist/geist_wpn_tail_ext_03.vsnd_c · crc (added)
{ "before": null, "after": "00096a6625" }sounds/weapons/astro/astro_wpn_fire_tail_ext_01.vsnd_c · crc (added)
{ "before": null, "after": "004de04d4f" }sounds/weapons/hornet/vindicta_wpn_fire_main_02.vsnd_c · crc (added)
{ "before": null, "after": "005cd5962a" }sounds/abilities/warden/warden_binding_word_select.vsnd_c · crc (added)
{ "before": null, "after": "00a69295c0" }sounds/abilities/chrono/paradox_pulse_grenade_hit_03.vsnd_c · crc (added)
{ "before": null, "after": "00592d7ded" }sounds/abilities/chrono/paradox_swap_expire.vsnd_c · crc (added)
{ "before": null, "after": "00460c90ed" }sounds/abilities/chrono/paradox_pulse_grenade_cast_02.vsnd_c · crc (added)
{ "before": null, "after": "00f3fe5e7b" }sounds/abilities/chrono/paradox_time_wall_hit_02.vsnd_c · crc (added)
{ "before": null, "after": "003940bb96" }sounds/abilities/wraith/wraith_card_trick_cast_02.vsnd_c · crc (added)
{ "before": null, "after": "0066432e72" }sounds/mods/armor/guardian_ward/guardian_ward_cast_01.vsnd_c · crc (added)
{ "before": null, "after": "0040cb3782" } - 1 vo asset updated.
View code changes (1 records)
sounds/vo/fencer/emote/fencer_pain_death_02.vsnd_c · crc (changed)
{ "before": "0001eb48e7", "after": "00ce019ecf" } - 1 material asset removed.
View code changes (1 records)
materials/particle/cables/ivy_vine_cable_vmat_g_tcolor_197b035c.vtex_c · crc (removed)
{ "before": "00f2d1f232", "after": null } - 3 ability image assets removed.
View code changes (3 records)
panorama/images/hud/abilities/synth/synth_blitz_psd.vtex_c · crc (removed)
{ "before": "0020f05129", "after": null }panorama/images/hud/abilities/fencer/fencer_riposte_attack_psd.vtex_c · crc (removed)
{ "before": "00d1a9bd13", "after": null }panorama/images/hud/abilities/necro/necro_zombie_psd.vtex_c · crc (removed)
{ "before": "004f9dbcad", "after": null } - 8 ui assets removed.
View code changes (8 records)
panorama/layout/citadel_db_page_heroes.vxml_c · crc (removed)
{ "before": "00cc379ab4", "after": null }panorama/styles/ability_hud_elements/citadel_ability_tengu_airlift.vcss_c · crc (removed)
{ "before": "006e128a90", "after": null }panorama/images/masks/hero_card_mask_a_png.vtex_c · crc (removed)
{ "before": "00102325d9", "after": null }panorama/images/masks/hero_card_mask_b_png.vtex_c · crc (removed)
{ "before": "0063278f62", "after": null }panorama/styles/post_game/citadel_db_post_game_progress.vcss_c · crc (removed)
{ "before": "004317231b", "after": null }panorama/styles/citadel_db_page_heroes.vcss_c · crc (removed)
{ "before": "009b4129b0", "after": null }panorama/scripts/citadel_db_post_game_progress.vts_c · crc (removed)
{ "before": "0029d26b2c", "after": null }panorama/layout/post_game/citadel_db_post_game_progress.vxml_c · crc (removed)
{ "before": "00123a31b1", "after": null } - 19 particle assets removed.
View code changes (19 records)
particles/abilities/viscous/rolling_goo_explode_spray.vpcf_c · crc (removed)
{ "before": "008b4a2641", "after": null }particles/abilities/viscous/viscous_glob_punch_portal_mesh_wall.vpcf_c · crc (removed)
{ "before": "0007ae2d6a", "after": null }particles/abilities/viscous/rolling_goo_explode.vpcf_c · crc (removed)
{ "before": "000e58510e", "after": null }particles/abilities/viscous/viscous_bowling_debuff_spray.vpcf_c · crc (removed)
{ "before": "007f216508", "after": null }particles/abilities/viscous/viscous_bowling_impact.vpcf_c · crc (removed)
{ "before": "002a3da3c2", "after": null }particles/abilities/viscous/viscous_bowling_impact_spray.vpcf_c · crc (removed)
{ "before": "00db601ab7", "after": null }particles/abilities/viscous/viscous_bowling_impact_aoe.vpcf_c · crc (removed)
{ "before": "0048ebd95b", "after": null }particles/abilities/viscous/viscous_bowling_debuff_drip.vpcf_c · crc (removed)
{ "before": "00f916d7ad", "after": null }particles/abilities/viscous/viscous_glob_portal_wall.vpcf_c · crc (removed)
{ "before": "0039b9acaf", "after": null }particles/abilities/viscous/viscous_bowling_blobs_end.vpcf_c · crc (removed)
{ "before": "0058c29ee7", "after": null }particles/abilities/viscous/viscous_bowling_impact_proj.vpcf_c · crc (removed)
{ "before": "00f60d4416", "after": null }particles/abilities/viscous/rolling_goo_explode_cubes.vpcf_c · crc (removed)
{ "before": "0024788445", "after": null }particles/abilities/viscous/goo_grenade_skip_proj_vertical.vpcf_c · crc (removed)
{ "before": "001fdbb7f9", "after": null }particles/abilities/viscous/viscous_bowling_debuff_trail.vpcf_c · crc (removed)
{ "before": "00d570bed9", "after": null }particles/abilities/viscous/rolling_goo_explode_flash.vpcf_c · crc (removed)
{ "before": "00c264ece0", "after": null }particles/abilities/viscous/viscous_glob_punch_model_wall.vpcf_c · crc (removed)
{ "before": "00973542c1", "after": null }particles/abilities/viscous/viscous_bowling_debuff.vpcf_c · crc (removed)
{ "before": "00f2b91187", "after": null }particles/abilities/viscous/rolling_goo_explode_aoe.vpcf_c · crc (removed)
{ "before": "00f15eda0e", "after": null }particles/abilities/viscous/rolling_goo_explode_proj.vpcf_c · crc (removed)
{ "before": "00c47fa65b", "after": null } - 19 sound assets removed.
View code changes (19 records)
sounds/abilities/warden/high_alert_cast_lp.vsnd_c · crc (removed)
{ "before": "0045e14a49", "after": null }sounds/abilities/warden/warden_a1_flask_cast.vsnd_c · crc (removed)
{ "before": "00fceda762", "after": null }sounds/abilities/warden/high_alert_cast_lyr2.vsnd_c · crc (removed)
{ "before": "006ee314aa", "after": null }sounds/abilities/warden/lockdown_ui.vsnd_c · crc (removed)
{ "before": "0095a58d7c", "after": null }sounds/player/movement/kelvin/kelvin_skate_11.vsnd_c · crc (removed)
{ "before": "00f2b96780", "after": null }sounds/player/movement/kelvin/kelvin_skate_13.vsnd_c · crc (removed)
{ "before": "00ee04e448", "after": null }sounds/abilities/warden/high_alert_cast_lyr1.vsnd_c · crc (removed)
{ "before": "0015f3a16d", "after": null }sounds/abilities/warden/warden_high_alert_cast_01.vsnd_c · crc (removed)
{ "before": "00d51e6412", "after": null }sounds/abilities/warden/riot_protocol_cast.vsnd_c · crc (removed)
{ "before": "00feacba8c", "after": null }sounds/abilities/warden/high_alert_end.vsnd_c · crc (removed)
{ "before": "007884e175", "after": null }sounds/abilities/warden/high_alert_cast_lyr3.vsnd_c · crc (removed)
{ "before": "00d93877b4", "after": null }sounds/abilities/warden/crowd_control_cast_lyr1.vsnd_c · crc (removed)
{ "before": "000c246997", "after": null }sounds/abilities/lash/a1_ground_strike/lash_ground_strike_targetimpact.vsnd_c · crc (removed)
{ "before": "00d40f9f82", "after": null }sounds/abilities/warden/riot_protocol_precast_lyr1.vsnd_c · crc (removed)
{ "before": "0080d03d12", "after": null }sounds/abilities/warden/lockdown_lp.vsnd_c · crc (removed)
{ "before": "0028127000", "after": null }sounds/player/movement/kelvin/kelvin_skate_10.vsnd_c · crc (removed)
{ "before": "0084cec3ac", "after": null }sounds/player/movement/kelvin/kelvin_skate_14.vsnd_c · crc (removed)
{ "before": "0051935d69", "after": null }sounds/abilities/warden/high_alert_cast_lyr4.vsnd_c · crc (removed)
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{ "before": "007b6ba758", "after": null } - 128 tracked files updated.
View code changes (128 records)
game/citadel/pak01_dir/soundevents/hero/abrams.vsndevts · file (changed)
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View code changes (3 records)
game/citadel/pak01_dir/panorama/styles/ability_hud_elements/abilities_shiv.css · file (added)
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