UNDEADLOCKThe unofficial Deadlock site
Mar 21, 2026

Fire Scarabs rework, item slots rescaled

Mirage's Fire Scarabs now drain life and slap a damage penalty on victims instead of stealing Max Health, and nearly every hero has their item slot bonuses rescaled alongside more health per level. Wraith's Telekinesis and Mo & Krill's Combo take the heaviest ability cuts.

Mirage

Mirage

3 nerfs9 buffs4 reworks

Fire Scarabs

Fire Scarabs

21s35s
20m

Infest an enemy with fire scarabs. Infested enemies have max health stolen and they take increased damage from the hero

Scales with Spirit Power: 0.8 per point70Max Health Steal
+10%Damage Taken
14sSteal Duration
1+50 Max Health Steal
2+2 Charges
5+10% Damage Taken and increased Spirit scaling

Fire Scarabs

21s35s

Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

Scales with Spirit Power: 0.12 per point10Health Steal
-20%Damage Penalty
8sSteal Duration
1+8 Health Steal
2+2 Charges
5-15% Damage Penalty
Increased Spirit scaling
Mar 19, 2026Mar 21, 2026
Mo & Krill
Graves
The Doorman

The Doorman

3 nerfs3 buffs3 reworks

Call Bell

Call Bell

16s18s
5m4s

Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow.

Can be shot to detonate early.

On Impact
Scales with Spirit Power: 1 per point40Impact Damage
Explosion
Scales with Spirit Power: 1.7 per point55Explosion Damage
-100%Weapon Accuracy
-30%Move Speed
3sBell Lifetime
4sDebuff Duration
1+3m Radius
2+30 Impact Damage
+40 Explosion Damage
5+1 Charge
+{BellLifetime}s Bell Lifetime
Bell continuously emits improved slow

Call Bell

16s18s
5m4s

Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow.

Can be shot to detonate early.

On Impact
Scales with Spirit Power: 0.7 per point40Impact Damage
Explosion
Scales with Spirit Power: 1.4 per point55Explosion Damage
-100%Weapon Accuracy
-30%Move Speed
3sBell Lifetime
4sDebuff Duration
1+1 Charge
2+30 Impact Damage
+40 Explosion Damage
5+4m Radius
+{BellLifetime}s Bell Lifetime
Improved Scaling
Mar 19, 2026Mar 21, 2026
Celeste

Celeste

7 nerfs9 buffs
Silver
Calico
McGinnis
Viscous
Victor

MISC

348 changes

Other file and data updates.

  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Abrams: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_atlas · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Wraith: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_wraith · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • McGinnis: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_forge · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Dynamo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_dynamo · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Kelvin: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_kelvin · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Ivy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_tengu · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Viscous: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_viscous · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Mirage: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_mirage · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • The Doorman: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_doorman · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Billy: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_punkgoat · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Graves: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_necro · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Apollo: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_fencer · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[0].flBonus (changed)

    {
      "before": 85,
      "after": 8
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[1].flBonus (changed)

    {
      "before": 140,
      "after": 10
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[2].flBonus (changed)

    {
      "before": 225,
      "after": 13
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[3].flBonus (changed)

    {
      "before": 310,
      "after": 17
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[4].flBonus (changed)

    {
      "before": 590,
      "after": 34
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[5].flBonus (changed)

    {
      "before": 700,
      "after": 39
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[6].flBonus (changed)

    {
      "before": 840,
      "after": 44
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[7].flBonus (changed)

    {
      "before": 1120,
      "after": 48
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[8].flBonus (changed)

    {
      "before": 1345,
      "after": 52
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Armor[9].flBonus (changed)

    {
      "before": 1570,
      "after": 56
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[5].flBonus (changed)

    {
      "before": 52,
      "after": 48
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[6].flBonus (changed)

    {
      "before": 64,
      "after": 57
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[7].flBonus (changed)

    {
      "before": 76,
      "after": 66
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[8].flBonus (changed)

    {
      "before": 89,
      "after": 75
    }
  • Celeste: map mod cost bonuses data updated.
    View code changes (1 records)

    hero_unicorn · gameplay.m_MapModCostBonuses.EItemSlotType_Tech[9].flBonus (changed)

    {
      "before": 101,
      "after": 100
    }
  • Celeste: na gun falloff range removed (previously true).
    View code changes (1 records)

    hero_unicorn · gameplay.m_bNAGunFalloffRange (removed)

    {
      "before": true,
      "after": null
    }
  • testhero: data entry added.
    View code changes (1 records)

    hero_testhero · (entity_added)

    {
      "before": null,
      "after": {
        "disabled": true,
        "needsTesting": false,
        "inDevelopment": true,
        "limitedTesting": false,
        "prereleaseOnly": false,
        "playerSelectable": true,
        "newPlayerRecommended": false
      }
    }
  • Quantum Entanglement: properties data added.
    View code changes (1 records)

    citadel_ability_void_sphere · properties.FireRateBonus (added)

    {
      "before": null,
      "after": {
        "raw": "0",
        "value": 0,
        "cssClass": "fire_rate",
        "displayType": "EFireRate"
      }
    }
  • Quantum Entanglement: properties data added.
    View code changes (1 records)

    citadel_ability_void_sphere · properties.FireRateBonusDurationMax (added)

    {
      "before": null,
      "after": {
        "raw": "0",
        "value": 0
      }
    }
  • Quantum Entanglement: bubble modifier data added.
    View code changes (1 records)

    citadel_ability_void_sphere · gameplay.m_BubbleModifier.m_BuffModifier (added)

    {
      "before": null,
      "after": {
        "m_bIsHidden": true,
        "m_sLocalizationName": "modifier_voidsphere_buff"
      }
    }
  • Fire Scarabs: steal watcher modifier data removed.
    View code changes (1 records)

    mirage_fire_beetles · gameplay.m_StealWatcherModifier (removed)

    {
      "before": {
        "m_bIsHidden": true,
        "m_HealModifier": {
          "m_bIsHidden": true,
          "m_nEnabledStateMask": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"
        },
        "m_StatStolenBuffModifier": {
          "m_sLocalizationName": "modifier_mirage_fire_scarabs_health_gain",
          "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
          "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
        },
        "m_StatStolenDebuffModifier": {
          "m_HealModifier": {
            "m_bIsHidden": true,
            "m_nEnabledStateMask": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"
          },
          "m_nEnabledStateMask": "MODIFIER_STATE_HAS_FIREBEETLES_DEBUFF",
          "m_sLocalizationName": "modifier_mirage_fire_scarabs_health_loss",
          "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
          "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
        }
      },
      "after": null
    }
  • Fire Scarabs: stat stolen debuff modifier data added.
    View code changes (1 records)

    mirage_fire_beetles · gameplay.m_StatStolenDebuffModifier (added)

    {
      "before": null,
      "after": {
        "m_nEnabledStateMask": "MODIFIER_STATE_HAS_FIREBEETLES_DEBUFF",
        "m_sLocalizationName": "modifier_mirage_fire_scarabs_health_loss",
        "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
        "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
      }
    }
  • Traveler: ability behaviors bits data updated.
    View code changes (1 records)

    mirage_teleport · gameplay.m_AbilityBehaviorsBits (changed)

    {
      "before": "CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY",
      "after": "CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY"
    }
  • Traveler: objective offset added with value 300.
    View code changes (1 records)

    mirage_teleport · gameplay.m_flObjectiveOffset (added)

    {
      "before": null,
      "after": 300
    }
  • Combo: properties data added.
    View code changes (1 records)

    ability_ult_combo · properties.BonusHealthOnKill.scaleStat (added)

    {
      "before": null,
      "after": "ELevelUpBoons"
    }
  • Combo: properties data added.
    View code changes (1 records)

    ability_ult_combo · properties.BonusHealthOnKill.scaleFactor (added)

    {
      "before": null,
      "after": 1
    }
  • Bloodletting: ability behaviors bits data updated.
    View code changes (1 records)

    citadel_ability_shiv_defer_damage · gameplay.m_AbilityBehaviorsBits (changed)

    {
      "before": "CITADEL_ABILITY_BEHAVIOR_DAMAGE_DOESNT_WAKE_FROM_SLEEP | CITADEL_ABILITY_BEHAVIOR_DONT_CONSUME_ABILITY_RESOURCE_ON_CAST",
      "after": "CITADEL_ABILITY_BEHAVIOR_DAMAGE_DOESNT_WAKE_FROM_SLEEP | CITADEL_ABILITY_BEHAVIOR_DONT_CONSUME_ABILITY_RESOURCE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
    }
  • Puddle Punch: windup time changed from 0.15 to 0.2.
    View code changes (1 records)

    viscous_telepunch · gameplay.m_flWindupTime (changed)

    {
      "before": 0.15,
      "after": 0.2
    }
  • Card Trick: improved joker weight added with value 2.
    View code changes (1 records)

    citadel_ability_card_toss · gameplay.m_flImprovedJokerWeight (added)

    {
      "before": null,
      "after": 2
    }
  • Card Trick: new card action name data added.
    View code changes (1 records)

    citadel_ability_card_toss · gameplay.m_strNewCardActionName (added)

    {
      "before": null,
      "after": "ability_card_trick_add"
    }
  • Audience Participation: copied ult spawned entity modifier data added.
    View code changes (1 records)

    ability_magician_copyult · gameplay.m_CopiedUltSpawnedEntityModifier (added)

    {
      "before": null,
      "after": {
        "m_bIsHidden": true,
        "m_nEnabledStateMask": "MODIFIER_STATE_MATERIAL_OVERRIDE"
      }
    }
  • Nox Nostra: projectile info data updated.
    View code changes (1 records)

    ability_vampirebat_batswarm · gameplay.m_projectileInfo.m_flTrackingStartTime (changed)

    {
      "before": 0,
      "after": 0.5
    }
  • Nox Nostra: projectile info data updated.
    View code changes (1 records)

    ability_vampirebat_batswarm · gameplay.m_projectileInfo.m_flTrackingEndTime (changed)

    {
      "before": 0,
      "after": 1.2
    }
  • Nox Nostra: tracking angular strength max changed from 4 to 16000.
    View code changes (1 records)

    ability_vampirebat_batswarm · gameplay.m_flTrackingAngularStrengthMax (changed)

    {
      "before": 4,
      "after": 16000
    }
  • Nox Nostra: low tick rate dist check added with value 100.
    View code changes (1 records)

    ability_vampirebat_batswarm · gameplay.m_flLowTickRateDistCheck (added)

    {
      "before": null,
      "after": 100
    }
  • Call Bell: upgrades data removed.
    View code changes (1 records)

    ability_doorman_bomb · upgrades[3].changes[EnableAura] (removed)

    {
      "before": {
        "key": "EnableAura",
        "bonus": {
          "raw": "1",
          "value": 1
        },
        "property": "EnableAura"
      },
      "after": null
    }
  • Rising Ram: ground break off angle added with value 6.
    View code changes (1 records)

    ability_punkgoat_goatflip · gameplay.m_flGroundBreakOffAngle (added)

    {
      "before": null,
      "after": 6
    }
  • Borrowed Decree: ability behaviors bits data updated.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_AbilityBehaviorsBits (changed)

    {
      "before": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST",
      "after": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_SummonModifier (removed)

    {
      "before": {
        "m_bIsHidden": true,
        "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
        "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
          "TechResist",
          "BonusHealthRegen",
          "MoveSpeedPercent"
        ]
      },
      "after": null
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_SummonDecayModifier (removed)

    {
      "before": {
        "m_bIsHidden": true
      },
      "after": null
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_bDebug (removed)

    {
      "before": false,
      "after": null
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_flForwardWalkDistance (removed)

    {
      "before": 0,
      "after": null
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_flZombieSpawnNavMeshSearchDistance (removed)

    {
      "before": 300,
      "after": null
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_SpawningInModifier (removed)

    {
      "before": {
        "m_bIsHidden": true,
        "m_nEnabledStateMask": "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_UNIT_STATUS_HIDDEN | MODIFIER_STATE_DO_NOT_DRAW_MODEL"
      },
      "after": null
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_flSpawningInTime (removed)

    {
      "before": 0.1,
      "after": null
    }
  • Borrowed Decree: grave stone modifier data removed.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_GraveStoneModifier.m_flZombieSpawnForwardOffset (removed)

    {
      "before": 100,
      "after": null
    }
  • Borrowed Decree: zombie summon modifier data added.
    View code changes (1 records)

    ability_necro_gravestone · gameplay.m_ZombieSummonModifier (added)

    {
      "before": null,
      "after": {
        "m_bDebug": false,
        "m_SummonModifier": {
          "m_bIsHidden": true,
          "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
          "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
            "TechResist",
            "BonusHealthRegen",
            "MoveSpeedPercent"
          ]
        },
        "m_flSpawningInTime": 0.1,
        "m_SpawningInModifier": {
          "m_bIsHidden": true,
          "m_nEnabledStateMask": "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_COMMAND_RESTRICTED | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_UNIT_STATUS_HIDDEN | MODIFIER_STATE_DO_NOT_DRAW_MODEL"
        },
        "m_SummonDecayModifier": {
          "m_bIsHidden": true
        },
        "m_flForwardWalkDistance": 0,
        "m_flZombieSpawnForwardOffset": 100,
        "m_flZombieSpawnNavMeshSearchDistance": 300
      }
    }
  • Slam Fire: properties data updated.
    View code changes (1 records)

    ability_werewolf_unloadgun · properties.AbilityCastRange.value (changed)

    {
      "before": 0,
      "after": 1
    }
  • Slam Fire: properties data added.
    View code changes (1 records)

    ability_werewolf_unloadgun · properties.AbilityCastRange.hidden (added)

    {
      "before": null,
      "after": true
    }
  • Slam Fire: properties data added.
    View code changes (1 records)

    ability_werewolf_unloadgun · properties.AbilityCastRange.scaleFactor (added)

    {
      "before": null,
      "after": 0
    }
  • Boot Kick: ground break off angle added with value 6.
    View code changes (1 records)

    ability_werewolf_kickflip · gameplay.m_flGroundBreakOffAngle (added)

    {
      "before": null,
      "after": 6
    }
  • Lycan Curse: kill credit modifier data added.
    View code changes (1 records)

    ability_werewolf_transformation · gameplay.m_KillCreditModifier (added)

    {
      "before": null,
      "after": {
        "m_bIsHidden": true,
        "m_eDebuffType": "MODIFIER_DEBUFF_NO"
      }
    }
  • Echo Shard: auto intrinsic modifiers data updated.
    View code changes (1 records)

    upgrade_ability_power_shard · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)

    {
      "before": [
        "BonusFireRate",
        "TechResist",
        "BulletResist",
        "TechRangeMultiplier",
        "TechRadiusMultiplier"
      ],
      "after": [
        "BonusFireRate",
        "TechResist",
        "BulletResist"
      ]
    }
  • Shrink Ray: shrink ray modifier data updated.
    View code changes (1 records)

    upgrade_shrink_ray · gameplay.m_ShrinkRayModifier.m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)

    {
      "before": [
        "BonusMoveSpeed"
      ],
      "after": [
        "BonusMoveSpeed",
        "BonusFireRate"
      ]
    }
  • Seraphim Wings: auto intrinsic modifiers data updated.
    View code changes (1 records)

    upgrade_icarus_wings · gameplay.m_AutoIntrinsicModifiers[0].m_nEnabledStateMask (changed)

    {
      "before": "MODIFIER_STATE_ADDITIONAL_AIR_MOVES",
      "after": "MODIFIER_STATE_UNLIMITED_AIR_DASHES | MODIFIER_STATE_UNLIMITED_AIR_JUMPS"
    }
  • Nullification Burst: auto intrinsic modifiers data updated.
    View code changes (1 records)

    upgrade_nullification_aura · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)

    {
      "before": [
        "BonusHealth"
      ],
      "after": [
        "StatusResistancePercent",
        "BonusHealth"
      ]
    }
  • Unstable Concoction: buff modifier data added.
    View code changes (1 records)

    upgrade_unstable_concoction · gameplay.m_BuffModifier.m_UnstoppableModifier (added)

    {
      "before": null,
      "after": {
        "m_bIsHidden": false,
        "m_AG2BaseState": {
          "m_strParamName": ""
        },
        "m_AG2HeroState": {
          "m_strParamName": ""
        },
        "m_AG2BaseAction": {
          "m_strParamName": ""
        },
        "m_bIsHiddenOverhead": true,
        "m_nEnabledStateMask": "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE",
        "m_sLocalizationName": "modifier_unstoppable",
        "m_strHudMessageText": "#modifier_unstoppable",
        "m_nDisabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF",
        "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
        "m_nStatusEffectPriority": 25
      }
    }
  • Shadow Strike: auto intrinsic modifiers data updated.
    View code changes (1 records)

    upgrade_shadow_strike · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)

    {
      "before": [
        "Stamina"
      ],
      "after": [
        "Stamina",
        "BonusHealth"
      ]
    }
  • Golden Goose Egg: ability behaviors bits data updated.
    View code changes (1 records)

    upgrade_goose_egg · gameplay.m_AbilityBehaviorsBits (changed)

    {
      "before": "CITADEL_ABILITY_BEHAVIOR_STARTS_ON_COOLDOWN | CITADEL_ABILITY_BEHAVIOR_ALLOW_GLOBAL_SELL",
      "after": "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_STARTS_ON_COOLDOWN | CITADEL_ABILITY_BEHAVIOR_ALLOW_GLOBAL_SELL"
    }
  • npc units neutral trooper weak: intrinsic modifiers data updated.
    View code changes (1 records)

    npc_units:neutral_trooper_weak · gameplay.m_vecIntrinsicModifiers[0].m_vecScriptValues[1].m_value (changed)

    {
      "before": 35,
      "after": 45
    }
  • citadel attributes: evasion while sliding postfix data added.
    View code changes (1 records)

    citadel_attributes · EvasionWhileSliding_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • carpet bomb drone max height: removed from the variable dump (previous default 600).
    View code changes (1 records)

    DumpSource2/convars.txt · CarpetBombDrone_Max_Height (removed)

    {
      "before": 600,
      "after": null
    }
  • carpet bomb drone min height: removed from the variable dump (previous default 300).
    View code changes (1 records)

    DumpSource2/convars.txt · CarpetBombDrone_Min_Height (removed)

    {
      "before": 300,
      "after": null
    }
  • ability damage falloff: default changed from [40, 70, 40] to [40, 70, 0].
    View code changes (1 records)

    DumpSource2/convars.txt · citadel_ability_damage_falloff (changed)

    {
      "before": [
        40,
        70,
        40
      ],
      "after": [
        40,
        70,
        0
      ]
    }
  • flying drone behind left back: removed from the variable dump (previous default 40).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_behind_left_back (removed)

    {
      "before": 40,
      "after": null
    }
  • flying drone behind left height offset: removed from the variable dump (previous default -20).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_behind_left_height_offset (removed)

    {
      "before": -20,
      "after": null
    }
  • flying drone behind left left: removed from the variable dump (previous default 80).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_behind_left_left (removed)

    {
      "before": 80,
      "after": null
    }
  • flying drone front height offset: removed from the variable dump (previous default 0).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_front_height_offset (removed)

    {
      "before": 0,
      "after": null
    }
  • flying drone front horizontal offset: removed from the variable dump (previous default -50).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_front_horizontal_offset (removed)

    {
      "before": -50,
      "after": null
    }
  • flying drone left shoulder back: removed from the variable dump (previous default 0).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_left_shoulder_back (removed)

    {
      "before": 0,
      "after": null
    }
  • flying drone left shoulder height offset: removed from the variable dump (previous default 30).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_left_shoulder_height_offset (removed)

    {
      "before": 30,
      "after": null
    }
  • flying drone left shoulder left: removed from the variable dump (previous default 20).
    View code changes (1 records)

    DumpSource2/convars.txt · flying_drone_left_shoulder_left (removed)

    {
      "before": 20,
      "after": null
    }
  • mat overdraw color: default changed from [0.075, 0.15, 0.075] to [0.075, 0.15, 0.3].
    View code changes (1 records)

    DumpSource2/convars.txt · mat_overdraw_color (changed)

    {
      "before": [
        0.075,
        0.15,
        0.075
      ],
      "after": [
        0.075,
        0.15,
        0.3
      ]
    }
  • mat shading complexity color: default changed from [1, 0.5, 1] to [1, 0.5, 0.25].
    View code changes (1 records)

    DumpSource2/convars.txt · mat_shading_complexity_color (changed)

    {
      "before": [
        1,
        0.5,
        1
      ],
      "after": [
        1,
        0.5,
        0.25
      ]
    }
  • r world wind dir: default changed from [0.707, 0.707, 0.707] to [0.707, 0.707, 0].
    View code changes (1 records)

    DumpSource2/convars.txt · r_world_wind_dir (changed)

    {
      "before": [
        0.707,
        0.707,
        0.707
      ],
      "after": [
        0.707,
        0.707,
        0
      ]
    }
  • r world wind offset speed: default changed from [0.25, 0.3, 0.25] to [0.25, 0.3, 0.2].
    View code changes (1 records)

    DumpSource2/convars.txt · r_world_wind_offset_speed (changed)

    {
      "before": [
        0.25,
        0.3,
        0.25
      ],
      "after": [
        0.25,
        0.3,
        0.2
      ]
    }
  • disable check on ground: added with default false.
    View code changes (1 records)

    DumpSource2/convars.txt · citadel_disable_check_on_ground (added)

    {
      "before": null,
      "after": false
    }
  • Game data structures: 1 definitions added; 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/AbilityUpgradeState_t.h · declarations (changed)

    {
      "before": [
        "int32 m_nUpgradeBits;"
      ],
      "after": [
        "CitadelAbilityUpgradeInfoPacked_t m_nUpgradeInfo;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CAbilityCardTossVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CGlobalSymbol m_strNewCardActionName;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CAbilityPsychicLiftVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_DirectionalBeamParticle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CAbilityPunkgoatGoatFlipVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flGroundBreakOffAngle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CAbility_Mirage_Teleport_VData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flObjectiveOffset;"
      ]
    }
  • Game data structures: 3 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadelAbilityUpgradeInfo_t.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadelAbilityUpgradeInfo_t",
        "int32 m_nUpgradeBits;",
        "int32 m_nUpgradeLevel;"
      ]
    }
  • Game data structures: 1 definitions added; 4 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Magician_CopyUlt.h · declarations (changed)

    {
      "before": [
        "CHandle< C_CitadelBaseAbility > m_pLastTrainedCopiedUltimateAbility;",
        "GameTime_t m_flShouldKeepLastCopiedUltimateTrainedTime;",
        "CUtlVector< CModifierHandleTyped< CCitadelModifier > > m_vecModifiersThatKeepThisAbilityTrained;",
        "int32 m_nNumAbilityBulletsStillLive;"
      ],
      "after": [
        "CUtlVector< LingeringCopiedAbility_t > m_vecLingeringCopiedAbilities;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Magician_CopyUltVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_CopiedUltSpawnedEntityModifier;"
      ]
    }
  • Game data structures: 3 definitions added; 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Mirage_FireBeetles_VData.h · declarations (changed)

    {
      "before": [
        "CEmbeddedSubclass< CCitadelModifier > m_StealWatcherModifier;"
      ],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_StatStolenDebuffModifier;",
        "CSoundEventName m_strHitConfirmSound;",
        "CSoundEventName m_strWorldImpactSound;"
      ]
    }
  • Game data structures: 3 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Mirage_Teleport.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CHandle< C_BaseEntity > m_hTarget;",
        "VectorWS m_vTargetPosition;",
        "QAngle m_vTargetAngles;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Necro_GraveStoneVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_ZombieSummonModifier;"
      ]
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Necro_HauntingSkullVData.h · declarations (changed)

    {
      "before": [
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_SkullTargetFoundParticle;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Shiv_KillingBlow.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CUtlVector< CHandle< C_BaseEntity > > m_vHitEnts;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_VampireBat_BatSwarmVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flLowTickRateDistCheck;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_VampireBat_StealLife.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flFloatElapsedTime;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Ability_Werewolf_KickFlipVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flGroundBreakOffAngle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_CopiedUlt_SpawnedEntity.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_CopiedUlt_SpawnedEntity : public CCitadelModifier"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_CopiedUlt_SpawnedEntityVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_CopiedUlt_SpawnedEntityVData : public CCitadelModifierVData"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_Doorway_Minimap_Range.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_Doorway_Minimap_Range : public CCitadelModifier",
        "float32 m_flMinimapRange;"
      ]
    }
  • Game data structures: 3 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_GraveStone.h · declarations (changed)

    {
      "before": [
        "CUtlVector< CHandle< C_BaseEntity > > m_vecSpawnedZombies;",
        "GameTime_t m_flNextSummonTime;",
        "GameTime_t m_flSpawnBlockTime;"
      ],
      "after": []
    }
  • Game data structures: 12 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_GraveStoneVData.h · declarations (changed)

    {
      "before": [
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_SummonParticle;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonDecayModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SpawningInModifier;",
        "bool m_bDebug;",
        "float32 m_flRandomSpawnOffsetPerSummon;",
        "float32 m_flZombieSpawnVerticalOffset;",
        "float32 m_flZombieSpawnForwardOffset;",
        "float32 m_flZombieSpawnNavMeshSearchDistance;",
        "float32 m_flForwardWalkDistance;",
        "float32 m_flWalkDestinationRandomness;",
        "float32 m_flSpawningInTime;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_Mirage_FireScarabs_Watcher.h · declarations (changed)

    {
      "before": [
        "class CCitadel_Modifier_Mirage_FireScarabs_Watcher : public CCitadel_Modifier_StatStealBase"
      ],
      "after": []
    }
  • Game data structures: 2 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_Mirage_FireScarabs_WatcherVData.h · declarations (changed)

    {
      "before": [
        "class CCitadel_Modifier_Mirage_FireScarabs_WatcherVData : public CCitadel_Modifier_StatStealBaseVData",
        "CEmbeddedSubclass< CCitadelModifier > m_HealModifier;"
      ],
      "after": []
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_Mirage_SandPhantom_Passive_Victim_VData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CSoundEventName m_ApplyStackNPCSound;",
        "CSoundEventName m_StunSound;"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_Necro_SpawnZombies_Area.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_Necro_SpawnZombies_Area : public CCitadelModifier",
        "CUtlVector< CHandle< C_BaseEntity > > m_vecSpawnedZombies;"
      ]
    }
  • Game data structures: 13 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_Necro_SpawnZombies_AreaVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_Necro_SpawnZombies_AreaVData : public CCitadelModifierVData",
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_SummonParticle;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonDecayModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SpawningInModifier;",
        "bool m_bDebug;",
        "float32 m_flRandomSpawnOffsetPerSummon;",
        "float32 m_flZombieSpawnVerticalOffset;",
        "float32 m_flZombieSpawnForwardOffset;",
        "float32 m_flZombieSpawnNavMeshSearchDistance;",
        "float32 m_flForwardWalkDistance;",
        "float32 m_flWalkDestinationRandomness;",
        "float32 m_flSpawningInTime;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_Unstable_ConcoctionVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_UnstoppableModifier;"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_VoidSphereBuffVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_VoidSphereBuffVData : public CCitadelModifierVData",
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_RapidFireParticle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_VoidSphereVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CBaseModifier > m_BuffModifier;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Modifier_VoidSphere_Buff.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_VoidSphere_Buff : public CCitadelModifier"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CCitadel_Werewolf_TransformationVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_KillCreditModifier;"
      ]
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/CModifier_Mirage_FireScarabs_HealthLoss_VData.h · declarations (changed)

    {
      "before": [
        "CEmbeddedSubclass< CCitadelModifier > m_HealModifier;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CScaleFunctionAbilityPropertySingleStatCurve.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CScaleFunctionAbilityPropertySingleStatCurve : public CScaleFunctionBase"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CScaleFunctionAbilityPropertySingleStatCurveVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CScaleFunctionAbilityPropertySingleStatCurveVData : public CScaleFunctionVData",
        "CPiecewiseCurve m_statCurve;"
      ]
    }
  • Game data structures: 1 definitions added; 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/client/C_CitadelBaseAbility.h · declarations (changed)

    {
      "before": [
        "int32 m_nUpgradeBits;"
      ],
      "after": [
        "CitadelAbilityUpgradeInfoPacked_t m_nUpgradeInfo;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CitadelAbilityProperty_t.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CScaleFunctionBase > m_subclassScaleFunctionStreetBrawl;"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/CitadelAbilityUpgradeInfoPacked_t.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CitadelAbilityUpgradeInfoPacked_t",
        "int32 m_Value;"
      ]
    }
  • Game data structures: 5 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/client/LingeringCopiedAbility_t.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class LingeringCopiedAbility_t",
        "CHandle< C_CitadelBaseAbility > m_hAbility;",
        "int32 m_nBulletsStillLive;",
        "CUtlVector< CModifierHandleTyped< CCitadelModifier > > m_vecModifiers;",
        "GameTime_t m_flLastTimeShouldKeepTrained;"
      ]
    }
  • Game data structures: 1 definitions added; 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/AbilityUpgradeState_t.h · declarations (changed)

    {
      "before": [
        "int32 m_nUpgradeBits;"
      ],
      "after": [
        "CitadelAbilityUpgradeInfoPacked_t m_nUpgradeInfo;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CAbilityCardTossVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CGlobalSymbol m_strNewCardActionName;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CAbilityPsychicLiftVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_DirectionalBeamParticle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CAbilityPunkgoatGoatFlipVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flGroundBreakOffAngle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CAbility_Mirage_Teleport_VData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flObjectiveOffset;"
      ]
    }
  • Game data structures: 1 definitions added; 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadelBaseAbility.h · declarations (changed)

    {
      "before": [
        "int32 m_nUpgradeBits;"
      ],
      "after": [
        "CitadelAbilityUpgradeInfoPacked_t m_nUpgradeInfo;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_CardToss.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CUtlVector< EWraithCardType > m_vCardList;"
      ]
    }
  • Game data structures: 1 definitions added; 4 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Magician_CopyUlt.h · declarations (changed)

    {
      "before": [
        "CHandle< CCitadelBaseAbility > m_pLastTrainedCopiedUltimateAbility;",
        "GameTime_t m_flShouldKeepLastCopiedUltimateTrainedTime;",
        "CUtlVector< CModifierHandleTyped< CCitadelModifier > > m_vecModifiersThatKeepThisAbilityTrained;",
        "int32 m_nNumAbilityBulletsStillLive;"
      ],
      "after": [
        "CUtlVector< LingeringCopiedAbility_t > m_vecLingeringCopiedAbilities;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Magician_CopyUltVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_CopiedUltSpawnedEntityModifier;"
      ]
    }
  • Game data structures: 3 definitions added; 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Mirage_FireBeetles_VData.h · declarations (changed)

    {
      "before": [
        "CEmbeddedSubclass< CCitadelModifier > m_StealWatcherModifier;"
      ],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_StatStolenDebuffModifier;",
        "CSoundEventName m_strHitConfirmSound;",
        "CSoundEventName m_strWorldImpactSound;"
      ]
    }
  • Game data structures: 3 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Mirage_Teleport.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CHandle< CBaseEntity > m_hTarget;",
        "VectorWS m_vTargetPosition;",
        "QAngle m_vTargetAngles;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Necro_GraveStoneVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_ZombieSummonModifier;"
      ]
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Necro_HauntingSkullVData.h · declarations (changed)

    {
      "before": [
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_SkullTargetFoundParticle;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Shiv_KillingBlow.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CUtlVector< CHandle< CBaseEntity > > m_vHitEnts;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_VampireBat_BatSwarmVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flLowTickRateDistCheck;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_VampireBat_StealLife.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flFloatElapsedTime;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Ability_Werewolf_KickFlipVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "float32 m_flGroundBreakOffAngle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_CopiedUlt_SpawnedEntity.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_CopiedUlt_SpawnedEntity : public CCitadelModifier"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_CopiedUlt_SpawnedEntityVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_CopiedUlt_SpawnedEntityVData : public CCitadelModifierVData"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Doorway_Minimap_Range.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_Doorway_Minimap_Range : public CCitadelModifier",
        "float32 m_flMinimapRange;"
      ]
    }
  • Game data structures: 2 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Drone_Tracker.h · declarations (changed)

    {
      "before": [
        "class CCitadel_Modifier_Drone_Tracker : public CCitadelModifier",
        "CHandle< CNPC_FlyingDrone > m_hDrone;"
      ],
      "after": []
    }
  • Game data structures: 3 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_GraveStone.h · declarations (changed)

    {
      "before": [
        "CUtlVector< CHandle< CBaseEntity > > m_vecSpawnedZombies;",
        "GameTime_t m_flNextSummonTime;",
        "GameTime_t m_flSpawnBlockTime;"
      ],
      "after": []
    }
  • Game data structures: 12 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_GraveStoneVData.h · declarations (changed)

    {
      "before": [
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_SummonParticle;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonDecayModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SpawningInModifier;",
        "bool m_bDebug;",
        "float32 m_flRandomSpawnOffsetPerSummon;",
        "float32 m_flZombieSpawnVerticalOffset;",
        "float32 m_flZombieSpawnForwardOffset;",
        "float32 m_flZombieSpawnNavMeshSearchDistance;",
        "float32 m_flForwardWalkDistance;",
        "float32 m_flWalkDestinationRandomness;",
        "float32 m_flSpawningInTime;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Mirage_FireScarabs_Watcher.h · declarations (changed)

    {
      "before": [
        "class CCitadel_Modifier_Mirage_FireScarabs_Watcher : public CCitadel_Modifier_StatStealBase"
      ],
      "after": []
    }
  • Game data structures: 2 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Mirage_FireScarabs_WatcherVData.h · declarations (changed)

    {
      "before": [
        "class CCitadel_Modifier_Mirage_FireScarabs_WatcherVData : public CCitadel_Modifier_StatStealBaseVData",
        "CEmbeddedSubclass< CCitadelModifier > m_HealModifier;"
      ],
      "after": []
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Mirage_SandPhantom_Passive_Victim_VData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CSoundEventName m_ApplyStackNPCSound;",
        "CSoundEventName m_StunSound;"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Necro_SpawnZombies_Area.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_Necro_SpawnZombies_Area : public CCitadelModifier",
        "CUtlVector< CHandle< CBaseEntity > > m_vecSpawnedZombies;"
      ]
    }
  • Game data structures: 13 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Necro_SpawnZombies_AreaVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_Necro_SpawnZombies_AreaVData : public CCitadelModifierVData",
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_SummonParticle;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SummonDecayModifier;",
        "CEmbeddedSubclass< CCitadelModifier > m_SpawningInModifier;",
        "bool m_bDebug;",
        "float32 m_flRandomSpawnOffsetPerSummon;",
        "float32 m_flZombieSpawnVerticalOffset;",
        "float32 m_flZombieSpawnForwardOffset;",
        "float32 m_flZombieSpawnNavMeshSearchDistance;",
        "float32 m_flForwardWalkDistance;",
        "float32 m_flWalkDestinationRandomness;",
        "float32 m_flSpawningInTime;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_Unstable_ConcoctionVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_UnstoppableModifier;"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_VoidSphereBuffVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_VoidSphereBuffVData : public CCitadelModifierVData",
        "CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > m_RapidFireParticle;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_VoidSphereVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CBaseModifier > m_BuffModifier;"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Modifier_VoidSphere_Buff.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CCitadel_Modifier_VoidSphere_Buff : public CCitadelModifier"
      ]
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CCitadel_Werewolf_TransformationVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "CEmbeddedSubclass< CCitadelModifier > m_KillCreditModifier;"
      ]
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CInfoTrooperNeutralMovementNode.h · declarations (changed)

    {
      "before": [
        "class CInfoTrooperNeutralMovementNode : public CBaseProp"
      ],
      "after": []
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CModifier_Mirage_FireScarabs_HealthLoss_VData.h · declarations (changed)

    {
      "before": [
        "CEmbeddedSubclass< CCitadelModifier > m_HealModifier;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CNPC_CarpetBombDrone.h · declarations (changed)

    {
      "before": [
        "class CNPC_CarpetBombDrone : public CAI_CitadelNPC"
      ],
      "after": []
    }
  • Game data structures: 4 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CNPC_CarpetBombDrone_GraphController.h · declarations (changed)

    {
      "before": [
        "class CNPC_CarpetBombDrone_GraphController : public CAI_CitadelNPC_GraphController",
        "CAnimGraphParamRef< float32 > m_flPanel1;",
        "CAnimGraphParamRef< bool > m_bUnpackInstant;",
        "CAnimGraphParamRef< float32 > m_flVelocity;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CNPC_FlyingDrone.h · declarations (changed)

    {
      "before": [
        "class CNPC_FlyingDrone : public CAI_CitadelNPC"
      ],
      "after": []
    }
  • Game data structures: 4 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CNPC_FlyingDrone_GraphController.h · declarations (changed)

    {
      "before": [
        "class CNPC_FlyingDrone_GraphController : public CAI_CitadelNPC_GraphController",
        "CAnimGraphParamRef< float32 > m_flPanel1;",
        "CAnimGraphParamRef< bool > m_bUnpackInstant;",
        "CAnimGraphParamRef< float32 > m_flVelocity;"
      ],
      "after": []
    }
  • Game data structures: 5 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CNPC_SurveillanceDrone.h · declarations (changed)

    {
      "before": [
        "class CNPC_SurveillanceDrone : public CNPC_FlyingDrone",
        "int32 m_iMinionHealth;",
        "float32 m_flLifetime;",
        "Vector m_vecHome;",
        "int32 m_nAbilityLevel;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CNPC_TrooperNeutralNodeMover.h · declarations (changed)

    {
      "before": [
        "class CNPC_TrooperNeutralNodeMover : public CNPC_TrooperNeutral"
      ],
      "after": []
    }
  • Game data structures: 2 definitions removed.
    View code changes (1 records)

    DumpSource2/schemas/server/CNPC_TrooperNeutralNodeMover_GraphController.h · declarations (changed)

    {
      "before": [
        "class CNPC_TrooperNeutralNodeMover_GraphController : public CNPC_TrooperNeutral_GraphController",
        "CAnimGraphTagRef m_sHidingInNode;"
      ],
      "after": []
    }
  • Game data structures: 1 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CScaleFunctionAbilityPropertySingleStatCurve.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CScaleFunctionAbilityPropertySingleStatCurve : public CScaleFunctionBase"
      ]
    }
  • Game data structures: 2 definitions added.
    View code changes (1 records)

    DumpSource2/schemas/server/CScaleFunctionAbilityPropertySingleStatCurveVData.h · declarations (changed)

    {
      "before": [],
      "after": [
        "class CScaleFunctionAbilityPropertySingleStatCurveVData : public CScaleFunctionVData",
        "CPiecewiseCurve m_statCurve;"
      ]
    }
  • 64 cosmetic records updated.
    View code changes (64 records)

    hero_shiv · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_yamato · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_tokamak · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_kali · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_operative · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_werewolf · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_unicorn · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_bookworm · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_viscous · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_necro · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_druid · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_ghost · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_vandal · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_krill · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_fortuna · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_thumper · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_swan · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_viper · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_lash · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_chrono · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_synth · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_gunslinger · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_inferno · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_targetdummy · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_priest · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_cadence · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_shieldguy · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_nano · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_magician · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_bomber · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_fencer · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_graf · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_haze · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_bebop · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_punkgoat · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_atlas · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_wraith · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_astro · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_orion · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_slork · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_rutger · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_forge · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_boho · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    ability_necro_hauntingskull · cosmetic.m_SkullTargetDashParticle (changed)

    {
      "before": "particles/abilities/necro/necro_haunting_dead_targetfound.vpcf",
      "after": ""
    }

    hero_warden · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_opera · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_gigawatt · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_vampirebat · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_dynamo · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_skyrunner · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_tengu · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_familiar · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_yakuza · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_trapper · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_mirage · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_wrecker · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    citadel_ability_psychic_lift · cosmetic.m_AoEPreviewParticle (changed)

    {
      "before": "particles/ui/ui_range_finder_aoe.vpcf",
      "after": "particles/abilities/wraith/wraith_ult_range_indicator.vpcf"
    }

    hero_genericperson · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_hornet · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_frank · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_doorman · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_drifter · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_airheart · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }

    hero_kelvin · cosmetic.m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats (changed)

    {
      "before": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ],
      "after": [
        "EMaxHealth",
        "EBaseHealthRegen",
        "EHealingOutput",
        "EOOCHealthRegen",
        "EHeroSpiritLifestealEffectiveness",
        "EBulletArmorDamageReduction",
        "ETechArmorDamageReduction",
        "EMeleeResist",
        "EDebuffResist",
        "ECritDamageReceivedScale"
      ]
    }
  • 105 ability upgrade raw records updated.
    View code changes (105 records)

    ability_unicorn_dazzlingorb · upgrades[3].changes[MaxBounces].bonus.raw (changed)

    {
      "before": 10,
      "after": 8
    }

    ability_doorman_doorway · upgrades[3].changes[DoorwayDistance].bonus.raw (changed)

    {
      "before": "50m",
      "after": "45m"
    }

    upgrade_veil_walker · upgrades[1].changes[HealOnVeil].bonus.raw (changed)

    {
      "before": 200,
      "after": 300
    }

    upgrade_rocket_booster · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -21,
      "after": -35
    }

    viscous_telepunch · upgrades[3].changes[DamageHeavyMelee].bonus.raw (changed)

    {
      "before": 30,
      "after": 50
    }

    upgrade_spirit_sap · upgrades[1].changes[BonusHealth].bonus.raw (changed)

    {
      "before": 75,
      "after": 150
    }

    upgrade_magic_carpet · upgrades[1].changes[AbilityDuration].bonus.raw (changed)

    {
      "before": 6,
      "after": 8
    }

    upgrade_fury_trance · upgrades[1].changes[ActiveBonusFireRate].bonus.raw (changed)

    {
      "before": 15,
      "after": 25
    }

    upgrade_greater_withering_whip · upgrades[1].changes[BonusHealth].bonus.raw (changed)

    {
      "before": 75,
      "after": 175
    }

    ability_nano_dash · upgrades[2].changes[BountyDuration].bonus.raw (changed)

    {
      "before": 4,
      "after": 3
    }

    upgrade_dps_aura · upgrades[1].changes[BulletResist].bonus.raw (changed)

    {
      "before": 5,
      "after": 10
    }

    ability_unicorn_luminousstrike · upgrades[3].changes[FireRatePerStack].bonus.raw (changed)

    {
      "before": 6,
      "after": 7
    }

    citadel_ability_projectmind · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -28,
      "after": -32
    }

    upgrade_fury_trance · upgrades[1].changes[TechResist].bonus.raw (changed)

    {
      "before": 15,
      "after": 20
    }

    upgrade_rescue_beam · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -40,
      "after": -45
    }

    ability_necro_gravestone · upgrades[3].changes[CurrentHealthDamagePercentage].bonus.raw (changed)

    {
      "before": 5,
      "after": 6
    }

    viscous_telepunch · upgrades[3].changes[DamageHeavyMelee:scale].bonus.raw (changed)

    {
      "before": 0.9,
      "after": 0.6
    }

    upgrade_cloak_of_opportunity · upgrades[1].changes[BonusMoveSpeed].bonus.raw (changed)

    {
      "before": "2m",
      "after": "4m"
    }

    upgrade_celestial_guidance · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -25,
      "after": -20
    }

    upgrade_non_player_bonus_sacrifice · upgrades[1].changes[BaseAttackDamagePercent].bonus.raw (changed)

    {
      "before": 37,
      "after": 47
    }

    citadel_ability_bull_heal · upgrades[3].changes[Radius].bonus.raw (changed)

    {
      "before": "3.5m",
      "after": "3m"
    }

    upgrade_melee_rebuttal · upgrades[1].changes[BonusHealth].bonus.raw (changed)

    {
      "before": 50,
      "after": 150
    }

    citadel_ability_passive_beefy · upgrades[3].changes[RegenIncomingDamagePercent].bonus.raw (changed)

    {
      "before": 7,
      "after": 8
    }

    upgrade_non_player_bonus_sacrifice · upgrades[1].changes[NonPlayerBulletResist].bonus.raw (changed)

    {
      "before": 10,
      "after": 30
    }

    upgrade_rocket_booster · upgrades[1].changes[CombatBarrier].bonus.raw (changed)

    {
      "before": 175,
      "after": 275
    }

    upgrade_health_stimpak · upgrades[1].changes[TotalHealthRegen].bonus.raw (changed)

    {
      "before": 500,
      "after": 600
    }

    upgrade_cloaking_device_active · upgrades[1].changes[AmbushBonusMeleeDamage].bonus.raw (changed)

    {
      "before": 20,
      "after": 30
    }

    upgrade_non_player_bonus_sacrifice · upgrades[1].changes[BonusHealth].bonus.raw (changed)

    {
      "before": 200,
      "after": 300
    }

    upgrade_cloaking_device_active · upgrades[1].changes[AmbushBonusFireRate].bonus.raw (changed)

    {
      "before": 25,
      "after": 35
    }

    ability_ice_grenade · upgrades[3].changes[Damage:scale].bonus.raw (changed)

    {
      "before": 1,
      "after": 0.9
    }

    viscous_telepunch · upgrades[3].changes[Damage].bonus.raw (changed)

    {
      "before": -30,
      "after": -50
    }

    upgrade_restorative_locket · upgrades[1].changes[TechResist].bonus.raw (changed)

    {
      "before": 4,
      "after": 10
    }

    upgrade_dps_aura · upgrades[1].changes[ActiveBonusMoveSpeed].bonus.raw (changed)

    {
      "before": "2m",
      "after": "3m"
    }

    upgrade_cloak_of_opportunity · upgrades[1].changes[CombatBarrier].bonus.raw (changed)

    {
      "before": 200,
      "after": 300
    }

    upgrade_cloaking_device_active · upgrades[1].changes[AmbushBonusTechPower].bonus.raw (changed)

    {
      "before": 25,
      "after": 35
    }

    upgrade_spirit_sap · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -10,
      "after": -12
    }

    citadel_ability_bull_leap · upgrades[2].changes[StunDuration].bonus.raw (changed)

    {
      "before": 0.6,
      "after": 0.7
    }

    ability_ult_combo · upgrades[3].changes[DPS].bonus.raw (changed)

    {
      "before": 60,
      "after": 40
    }

    upgrade_magic_carpet · upgrades[1].changes[BonusHealth].bonus.raw (changed)

    {
      "before": 100,
      "after": 200
    }

    upgrade_rescue_beam · upgrades[1].changes[TechRangeMultiplier].bonus.raw (changed)

    {
      "before": 10,
      "after": 20
    }

    ability_ice_dome · upgrades[3].changes[BonusHealthRegen:scale].bonus.raw (changed)

    {
      "before": 1.023,
      "after": 1
    }

    upgrade_magic_carpet · upgrades[1].changes[FlyMoveSpeed].bonus.raw (changed)

    {
      "before": "2m",
      "after": "6m"
    }

    mirage_sand_phantom · upgrades[2].changes[VictimStackDuration].bonus.raw (changed)

    {
      "before": 2.5,
      "after": 3
    }

    ability_werewolf_transformation · upgrades[1].changes[BulletResist].bonus.raw (changed)

    {
      "before": 18,
      "after": 20
    }

    upgrade_restorative_locket · upgrades[1].changes[HealPerStack].bonus.raw (changed)

    {
      "before": 20,
      "after": 30
    }

    upgrade_veil_walker · upgrades[1].changes[BonusMoveSpeed].bonus.raw (changed)

    {
      "before": "2m",
      "after": "4m"
    }

    upgrade_blood_tribute · upgrades[1].changes[TechResist].bonus.raw (changed)

    {
      "before": 8,
      "after": 14
    }

    upgrade_dps_aura · upgrades[1].changes[BonusFireRate].bonus.raw (changed)

    {
      "before": 20,
      "after": 34
    }

    ability_werewolf_transformation · upgrades[1].changes[TechResist].bonus.raw (changed)

    {
      "before": 18,
      "after": 20
    }

    upgrade_focus_lens · upgrades[1].changes[TechPowerReduction].bonus.raw (changed)

    {
      "before": -14,
      "after": -26
    }

    upgrade_non_player_bonus_sacrifice · upgrades[1].changes[NonPlayerBonusWeaponPower].bonus.raw (changed)

    {
      "before": 10,
      "after": 30
    }

    upgrade_magic_carpet · upgrades[1].changes[BonusAbilityDurationPercent].bonus.raw (changed)

    {
      "before": 10,
      "after": 15
    }

    ability_fencer_riposte · upgrades[2].changes[MeleeResistReduction].bonus.raw (changed)

    {
      "before": 22,
      "after": 30
    }

    upgrade_fury_trance · upgrades[1].changes[BulletLifestealPercent].bonus.raw (changed)

    {
      "before": 18,
      "after": 28
    }

    citadel_ability_bull_leap · upgrades[3].changes[ImmunityDuration].bonus.raw (changed)

    {
      "before": 4,
      "after": 5
    }

    ability_unicorn_prismaticguard · upgrades[1].changes[BonusMoveSpeed].bonus.raw (changed)

    {
      "before": "2.5m",
      "after": "3.5m"
    }

    upgrade_metal_skin · upgrades[1].changes[ActiveMoveSpeedPenalty].bonus.raw (changed)

    {
      "before": "4.5m",
      "after": "6.5m"
    }

    upgrade_focus_lens · upgrades[1].changes[MagicResistReduction].bonus.raw (changed)

    {
      "before": -10,
      "after": -12
    }

    upgrade_split_shot · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -6,
      "after": -8
    }

    upgrade_return_fire · upgrades[1].changes[BulletResist].bonus.raw (changed)

    {
      "before": 8,
      "after": 16
    }

    upgrade_weapon_shielding · upgrades[1].changes[CombatBarrier].bonus.raw (changed)

    {
      "before": 175,
      "after": 225
    }

    upgrade_health_stimpak · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -26,
      "after": -60
    }

    upgrade_magic_carpet · upgrades[1].changes[TechPower].bonus.raw (changed)

    {
      "before": 25,
      "after": 46
    }

    citadel_ability_self_vacuum · upgrades[3].changes[DPSPercentHealth].bonus.raw (changed)

    {
      "before": 5.5,
      "after": 6
    }

    upgrade_greater_withering_whip · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -6,
      "after": -8
    }

    upgrade_weapon_shielding · upgrades[1].changes[BonusMoveSpeed].bonus.raw (changed)

    {
      "before": "1m",
      "after": "3m"
    }

    ability_werewolf_transformation · upgrades[2].changes[BonusHealth].bonus.raw (changed)

    {
      "before": 150,
      "after": 200
    }

    upgrade_mystical_piano · upgrades[1].changes[Radius].bonus.raw (changed)

    {
      "before": "2m",
      "after": "3m"
    }

    citadel_ability_tengu_stone_form · upgrades[3].changes[Damage:scale].bonus.raw (changed)

    {
      "before": 2,
      "after": 1.7
    }

    upgrade_veil_walker · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -4,
      "after": -9
    }

    upgrade_veil_walker · upgrades[1].changes[SpiritPower].bonus.raw (changed)

    {
      "before": 15,
      "after": 25
    }

    ability_unicorn_luminousstrike · upgrades[2].changes[ImpactDamage].bonus.raw (changed)

    {
      "before": 60,
      "after": 70
    }

    upgrade_non_player_bonus_sacrifice · upgrades[1].changes[TechRangeMultiplier].bonus.raw (changed)

    {
      "before": 25,
      "after": 40
    }

    mirage_sand_phantom · upgrades[1].changes[SlowDuration].bonus.raw (changed)

    {
      "before": 0.5,
      "after": 0.8
    }

    ability_unicorn_luminousstrike · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -15,
      "after": -18
    }

    upgrade_non_player_bonus_sacrifice · upgrades[1].changes[TechRadiusMultiplier].bonus.raw (changed)

    {
      "before": 25,
      "after": 40
    }

    ability_icepath · upgrades[2].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -20,
      "after": -25
    }

    upgrade_runed_gauntlets · upgrades[1].changes[CooldownReductionOnHitPct].bonus.raw (changed)

    {
      "before": 4,
      "after": 6
    }

    upgrade_rescue_beam · upgrades[1].changes[TechRadiusMultiplier].bonus.raw (changed)

    {
      "before": 10,
      "after": 20
    }

    upgrade_runed_gauntlets · upgrades[1].changes[MeleeDistanceScale].bonus.raw (changed)

    {
      "before": 40,
      "after": 50
    }

    upgrade_spirit_sap · upgrades[1].changes[MagicResistReduction].bonus.raw (changed)

    {
      "before": -10,
      "after": -12
    }

    upgrade_blood_tribute · upgrades[1].changes[BonusFireRate].bonus.raw (changed)

    {
      "before": 20,
      "after": 30
    }

    upgrade_spirit_sap · upgrades[1].changes[TechPowerReduction].bonus.raw (changed)

    {
      "before": -16,
      "after": -26
    }

    ability_doorman_bomb · upgrades[3].changes[ProjectileFuse].bonus.raw (changed)

    {
      "before": 22,
      "after": 26
    }

    ability_ice_dome · upgrades[3].changes[BonusHealthRegen].bonus.raw (changed)

    {
      "before": 50,
      "after": 65
    }

    upgrade_split_shot · upgrades[1].changes[WeaponDamagePerStack].bonus.raw (changed)

    {
      "before": 4,
      "after": 8
    }

    citadel_ability_stomp · upgrades[3].changes[StompRange].bonus.raw (changed)

    {
      "before": "16m",
      "after": "20m"
    }

    upgrade_melee_rebuttal · upgrades[1].changes[MeleeResistPercent].bonus.raw (changed)

    {
      "before": 12,
      "after": 22
    }

    upgrade_non_player_bonus · upgrades[1].changes[NonPlayerBonusWeaponPower].bonus.raw (changed)

    {
      "before": 15,
      "after": 35
    }

    upgrade_metal_skin · upgrades[1].changes[GroundDashReductionPercent].bonus.raw (changed)

    {
      "before": 50,
      "after": 60
    }

    mirage_tornado · upgrades[3].changes[RecastWindow].bonus.raw (changed)

    {
      "before": 5,
      "after": 6
    }

    upgrade_health_nova · upgrades[1].changes[TotalHealthRegen].bonus.raw (changed)

    {
      "before": 325,
      "after": 425
    }

    citadel_ability_rocket_barrage · upgrades[3].changes[DamagePerRocket:scale].bonus.raw (changed)

    {
      "before": 0.2,
      "after": 0.16
    }

    upgrade_glitch · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -30,
      "after": -40
    }

    upgrade_cloaking_device_active · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -12,
      "after": -17
    }

    ability_frank_revive · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -70,
      "after": -100
    }

    ability_nano_dash · upgrades[2].changes[BonusGoldOnKill].bonus.raw (changed)

    {
      "before": 225,
      "after": 200
    }

    ability_fencer_riposte · upgrades[3].changes[StunDuration].bonus.raw (changed)

    {
      "before": 1.2,
      "after": 1.6
    }

    citadel_ability_rocket_barrage · upgrades[3].changes[DamagePerRocket].bonus.raw (changed)

    {
      "before": 22,
      "after": 18
    }

    ability_doorman_doorway · upgrades[3].changes[DoorwayDistance:scale].bonus.raw (changed)

    {
      "before": 0.25,
      "after": 0.15
    }

    ability_fire_bomb · upgrades[2].changes[LifeStealPercentOnHit].bonus.raw (changed)

    {
      "before": 65,
      "after": 85
    }

    ability_vampirebat_batswarm · upgrades[1].changes[Damage].bonus.raw (changed)

    {
      "before": 2.2,
      "after": 1.85
    }

    upgrade_rescue_beam · upgrades[1].changes[HealPercentAmount].bonus.raw (changed)

    {
      "before": 5,
      "after": 15
    }

    upgrade_non_player_bonus · upgrades[1].changes[NonPlayerBulletResist].bonus.raw (changed)

    {
      "before": 15,
      "after": 35
    }

    upgrade_veil_walker · upgrades[1].changes[InvisMoveSpeedMod].bonus.raw (changed)

    {
      "before": "4m",
      "after": "6m"
    }
  • 100 ability property raw records updated.
    View code changes (100 records)

    upgrade_divine_barrier · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 15,
      "after": 10
    }

    upgrade_electric_slippers · properties.FireRateWhileSliding.raw (changed)

    {
      "before": 50,
      "after": 60
    }

    ability_frank_revive · properties.Radius.raw (changed)

    {
      "before": "12m",
      "after": "18m"
    }

    upgrade_metal_skin · properties.BulletResist.raw (changed)

    {
      "before": 15,
      "after": 12
    }

    upgrade_nullification_aura · properties.EndRadius.raw (changed)

    {
      "before": "12m",
      "after": "20m"
    }

    citadel_ability_psychic_lift · properties.AbilityDuration.raw (changed)

    {
      "before": 2.75,
      "after": 2.25
    }

    upgrade_non_player_bonus_sacrifice · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 15,
      "after": 12
    }

    ability_ult_combo · properties.AbilityCooldown.raw (changed)

    {
      "before": 140,
      "after": 130
    }

    ability_ult_combo · properties.BonusHealthOnKill.raw (changed)

    {
      "before": 50,
      "after": 30
    }

    upgrade_shadow_strike · properties.Stamina.raw (changed)

    {
      "before": 2,
      "after": 3
    }

    upgrade_guardian_ward · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 10,
      "after": 8
    }

    citadel_ability_bull_leap · properties.ImpactHeight.raw (changed)

    {
      "before": "4m",
      "after": "6m"
    }

    upgrade_shadow_strike · properties.DPS.raw (changed)

    {
      "before": 75,
      "after": 125
    }

    viscous_telepunch · properties.Damage.raw (changed)

    {
      "before": 0,
      "after": 20
    }

    citadel_ability_tengu_airlift · properties.AbilityCooldown.raw (changed)

    {
      "before": 65,
      "after": 85
    }

    ability_unicorn_dazzlingorb · properties.PriorityBounceRadius.raw (changed)

    {
      "before": "11m",
      "after": "10m"
    }

    upgrade_runed_gauntlets · properties.CooldownReductionOnHitPct.raw (changed)

    {
      "before": 12,
      "after": 16
    }

    ability_nano_shadow_pulse · properties.AbilityCooldown.raw (changed)

    {
      "before": 90,
      "after": 100
    }

    upgrade_runed_gauntlets · properties.MeleeDistanceScale.raw (changed)

    {
      "before": 130,
      "after": 150
    }

    upgrade_bulletshredimbue · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 25,
      "after": 20
    }

    ability_nano_dash · properties.AbilityCooldown.raw (changed)

    {
      "before": 11,
      "after": 13
    }

    upgrade_electric_slippers · properties.Radius.raw (changed)

    {
      "before": "8m",
      "after": "12m"
    }

    upgrade_cloak_of_opportunity · properties.CombatBarrier.raw (changed)

    {
      "before": 300,
      "after": 500
    }

    upgrade_spirit_burn · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 8,
      "after": 6
    }

    ability_ice_grenade · properties.Radius.raw (changed)

    {
      "before": "6m",
      "after": "6.5m"
    }

    upgrade_aoe_root · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 10,
      "after": 8
    }

    upgrade_target_stun · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 6,
      "after": 5
    }

    upgrade_infinite_rounds · properties.BonusFireRate.raw (changed)

    {
      "before": 30,
      "after": 35
    }

    upgrade_tech_range · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 35,
      "after": 30
    }

    upgrade_non_player_bonus_sacrifice · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 15,
      "after": 12
    }

    upgrade_icarus_wings · properties.AirBonusDamageTaken.raw (changed)

    {
      "before": -40,
      "after": -60
    }

    upgrade_bulletshredimbue · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 25,
      "after": 20
    }

    upgrade_health_nova · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 6,
      "after": 5
    }

    mirage_fire_beetles · properties.StealDuration.raw (changed)

    {
      "before": 14,
      "after": 8
    }

    ability_vampirebat_batswarm · properties.Damage.raw (changed)

    {
      "before": 5.6,
      "after": 4.75
    }

    ability_werewolf_transformation · properties.BonusMoveSpeed.raw (changed)

    {
      "before": "0m",
      "after": "1.5m"
    }

    viscous_goo_bowling_ball · properties.AbilityDuration.raw (changed)

    {
      "before": 10,
      "after": 11
    }

    ability_ult_combo · properties.DPS.raw (changed)

    {
      "before": 45,
      "after": 40
    }

    ability_nano_shadow_pulse · properties.BonusMoveSpeedPercent.raw (changed)

    {
      "before": 30,
      "after": 20
    }

    upgrade_burst_fire · properties.AbilityDuration.raw (changed)

    {
      "before": 3.5,
      "after": 4.5
    }

    ability_werewolf_unloadgun · properties.AccuracyPercentage.raw (changed)

    {
      "before": -25,
      "after": -30
    }

    upgrade_restorative_locket · properties.TechResist.raw (changed)

    {
      "before": 8,
      "after": 10
    }

    citadel_ability_fissure_wall · properties.AbilityDuration.raw (changed)

    {
      "before": 4.5,
      "after": 5
    }

    ability_werewolf_unloadgun · properties.AbilityCastRange.raw (changed)

    {
      "before": 0,
      "after": 1
    }

    mirage_tornado · properties.Radius.raw (changed)

    {
      "before": "3.5m",
      "after": "4m"
    }

    upgrade_ability_power_shard · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 5,
      "after": 0
    }

    ability_necro_gravestone · properties.SummonBurstCount.raw (changed)

    {
      "before": 0,
      "after": 2
    }

    viscous_telepunch · properties.TossDuration.raw (changed)

    {
      "before": 0.8,
      "after": 0.6
    }

    citadel_ability_rocket_barrage · properties.AbilityCooldown.raw (changed)

    {
      "before": 165,
      "after": 175
    }

    ability_doorman_bomb · properties.EnableAura.raw (changed)

    {
      "before": 0,
      "after": 1
    }

    ability_werewolf_kickflip · properties.AbilityCastRange.raw (changed)

    {
      "before": 0,
      "after": "10.6m"
    }

    citadel_ability_psychic_lift · properties.AbilityCastRange.raw (changed)

    {
      "before": "13m",
      "after": "10m"
    }

    upgrade_arcane_surge · properties.TechRangeMultiplierBuff.raw (changed)

    {
      "before": 15,
      "after": 12
    }

    upgrade_burst_fire · properties.AbilityCooldown.raw (changed)

    {
      "before": 7,
      "after": 9
    }

    upgrade_boundless_spirit · properties.TechPower.raw (changed)

    {
      "before": 35,
      "after": 30
    }

    citadel_ability_mobile_resupply · properties.HealRadius.raw (changed)

    {
      "before": "5m",
      "after": "5.5m"
    }

    upgrade_nullification_aura · properties.DamageHeight.raw (changed)

    {
      "before": "2.5m",
      "after": "4m"
    }

    upgrade_runed_gauntlets · properties.CooldownReductionOnHitMin.raw (changed)

    {
      "before": 3,
      "after": 4
    }

    upgrade_rescue_beam · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 8,
      "after": 6
    }

    upgrade_guardian_ward · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 10,
      "after": 8
    }

    upgrade_rescue_beam · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 8,
      "after": 6
    }

    upgrade_arcane_surge · properties.TechRadiusMultiplierBuff.raw (changed)

    {
      "before": 15,
      "after": 12
    }

    mirage_teleport · properties.TeleportCompletedTime.raw (changed)

    {
      "before": 3,
      "after": 2
    }

    upgrade_shadow_strike · properties.AbilityDuration.raw (changed)

    {
      "before": 2.5,
      "after": 3
    }

    ability_unicorn_prismaticguard · properties.BonusMoveSpeed.raw (changed)

    {
      "before": "1.0m",
      "after": "0m"
    }

    citadel_ability_projectmind · properties.AbilityCooldown.raw (changed)

    {
      "before": 42,
      "after": 46
    }

    upgrade_celestial_guidance · properties.AbilityCooldown.raw (changed)

    {
      "before": 50,
      "after": 30
    }

    mirage_fire_beetles · properties.AbilityCastRange.raw (changed)

    {
      "before": "20m",
      "after": 0
    }

    upgrade_celestial_guidance · properties.MinHeal.raw (changed)

    {
      "before": 300,
      "after": 400
    }

    citadel_ability_bull_heal · properties.Radius.raw (changed)

    {
      "before": "7.5m",
      "after": "8m"
    }

    citadel_ability_psychic_lift · properties.AbilityCastDelay.raw (changed)

    {
      "before": 0.35,
      "after": 0.45
    }

    upgrade_mystical_piano · properties.Radius.raw (changed)

    {
      "before": "11m",
      "after": "12m"
    }

    citadel_ability_psychic_lift · properties.AbilityCooldown.raw (changed)

    {
      "before": 120,
      "after": 130
    }

    mirage_teleport · properties.AbilityCooldown.raw (changed)

    {
      "before": 145,
      "after": 120
    }

    upgrade_magic_shield · properties.TechResist.raw (changed)

    {
      "before": 15,
      "after": 18
    }

    upgrade_counterspell · properties.BonusHealth.raw (changed)

    {
      "before": 100,
      "after": 75
    }

    ability_vampirebat_steallife · properties.MaxFloatTime.raw (changed)

    {
      "before": 2.5,
      "after": 4
    }

    citadel_ability_tengu_airlift · properties.AbilityCastRange.raw (changed)

    {
      "before": "18m",
      "after": "22m"
    }

    ability_werewolf_maulingleap · properties.AbilityCastRange.raw (changed)

    {
      "before": 0,
      "after": "18.1m"
    }

    upgrade_ability_power_shard · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 5,
      "after": 0
    }

    viscous_goo_bowling_ball · properties.StunDuration.raw (changed)

    {
      "before": 0.7,
      "after": 0.5
    }

    upgrade_unstable_concoction · properties.Radius.raw (changed)

    {
      "before": "18m",
      "after": "22m"
    }

    ability_unicorn_dazzlingorb · properties.BounceRadius.raw (changed)

    {
      "before": "15m",
      "after": "14m"
    }

    mirage_teleport · properties.InterruptCooldown.raw (changed)

    {
      "before": 6,
      "after": 4
    }

    upgrade_goose_egg · properties.AbilityChannelTime.raw (changed)

    {
      "before": 0,
      "after": 2
    }

    citadel_ability_shieldedsentry · properties.TurretAttackRange.raw (changed)

    {
      "before": "25m",
      "after": "30m"
    }

    upgrade_spirit_burn · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 8,
      "after": 6
    }

    upgrade_divine_barrier · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 15,
      "after": 10
    }

    ability_ult_combo · properties.AbilityCastRange.raw (changed)

    {
      "before": "4.8m",
      "after": "4.0m"
    }

    upgrade_target_stun · properties.TechRangeMultiplier.raw (changed)

    {
      "before": 6,
      "after": 5
    }

    citadel_ability_stomp · properties.StompWidth.raw (changed)

    {
      "before": "5.0m",
      "after": "5.5m"
    }

    ability_frank_revive · properties.AbilityCooldown.raw (changed)

    {
      "before": 210,
      "after": 230
    }

    ability_necro_zombiewall · properties.ZombieWallDeployTime.raw (changed)

    {
      "before": 0.7,
      "after": 0.6
    }

    upgrade_blood_tribute · properties.TechResist.raw (changed)

    {
      "before": 10,
      "after": 8
    }

    upgrade_health_nova · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 6,
      "after": 5
    }

    upgrade_tech_range · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 35,
      "after": 30
    }

    upgrade_weighted_shots · properties.StatusResistancePercent.raw (changed)

    {
      "before": 18,
      "after": 20
    }

    upgrade_aoe_root · properties.TechRadiusMultiplier.raw (changed)

    {
      "before": 10,
      "after": 8
    }

    upgrade_celestial_guidance · properties.HealPercentAmount.raw (changed)

    {
      "before": 50,
      "after": 60
    }

    upgrade_cloak_of_opportunity · properties.AbilityCooldown.raw (changed)

    {
      "before": 14,
      "after": 12
    }
  • 1 ability property raw record removed.
    View code changes (1 records)

    mirage_fire_beetles · properties.AbilityCastRange.unit (removed)

    {
      "before": "m",
      "after": null
    }
  • 5 cosmetic records added.
    View code changes (5 records)

    citadel_ability_psychic_lift · cosmetic.m_strAG2CastCompletedAction (added)

    {
      "before": null,
      "after": "ability_telekinesis_cast_completed"
    }

    mirage_fire_beetles · cosmetic.m_strWorldImpactSound (added)

    {
      "before": null,
      "after": "Mirage.A1.Beetles.World.Impact"
    }

    citadel_ability_psychic_lift · cosmetic.m_strAG2ChannelingAction (added)

    {
      "before": null,
      "after": "ability_telekinesis_channeling"
    }

    mirage_fire_beetles · cosmetic.m_strHitConfirmSound (added)

    {
      "before": null,
      "after": "Mirage.A1.Beetles.Attach"
    }

    citadel_ability_psychic_lift · cosmetic.m_DirectionalBeamParticle (added)

    {
      "before": null,
      "after": "particles/abilities/wraith/wraith_ult_range_indicator_directional_beam.vpcf"
    }
  • 8 tooltip records updated.
    View code changes (8 records)

    ability_unicorn_prismaticguard · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)

    {
      "before": "BonusMoveSpeed",
      "after": "CombatBarrier"
    }

    upgrade_icarus_wings · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)

    {
      "before": [
        "StaminaCooldownReduction",
        "GravityScale"
      ],
      "after": [
        "StaminaCooldownReduction",
        "GravityScale",
        "AirControlPercent",
        "AirControlAccelPercent"
      ]
    }

    ability_unicorn_prismaticguard · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)

    {
      "before": "CombatBarrier",
      "after": "BonusMoveSpeed"
    }

    upgrade_nullification_aura · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)

    {
      "before": [
        "BonusHealth"
      ],
      "after": [
        "StatusResistancePercent",
        "BonusHealth"
      ]
    }

    mirage_fire_beetles · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)

    {
      "before": "HealthSteal",
      "after": "DPS"
    }

    upgrade_ability_power_shard · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)

    {
      "before": [
        "BonusFireRate",
        "TechResist",
        "BulletResist",
        "TechRangeMultiplier"
      ],
      "after": [
        "BonusFireRate",
        "TechResist",
        "BulletResist"
      ]
    }

    mirage_fire_beetles · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_strImportantProperty (changed)

    {
      "before": "IncomingDamagePercentFromCaster",
      "after": "OutgoingDamagePenaltyPercent"
    }

    upgrade_shadow_strike · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)

    {
      "before": [
        "Stamina"
      ],
      "after": [
        "Stamina",
        "BonusHealth"
      ]
    }
  • 1 cosmetic record removed.
    View code changes (1 records)

    ability_necro_hauntingskull · cosmetic.m_SkullTargetFoundParticle (removed)

    {
      "before": "",
      "after": null
    }
  • 2 ability property raw records added.
    View code changes (2 records)

    ability_werewolf_kickflip · properties.AbilityCastRange.unit (added)

    {
      "before": null,
      "after": "m"
    }

    ability_werewolf_maulingleap · properties.AbilityCastRange.unit (added)

    {
      "before": null,
      "after": "m"
    }
  • 1 tooltip record added.
    View code changes (1 records)

    upgrade_shrink_ray · tooltip.sections[0].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[2] (added)

    {
      "before": null,
      "after": {
        "m_strImportantProperty": "BonusFireRate"
      }
    }
  • 1 tooltip record removed.
    View code changes (1 records)

    upgrade_icarus_wings · tooltip.sections[1].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[2] (removed)

    {
      "before": {
        "m_strImportantProperty": "AirControlPercent"
      },
      "after": null
    }
  • 265 other assets updated.
    View code changes (265 records)

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+abrams.vnmgraph_c · crc (changed)

    {
      "before": "00574e1cf5",
      "after": "002c5a6c9f"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+yamato.vnmgraph_c · crc (changed)

    {
      "before": "0083b3982a",
      "after": "00a7cd24a1"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+archer.vnmgraph_c · crc (changed)

    {
      "before": "00bf592236",
      "after": "00ab2510bd"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph_c · crc (changed)

    {
      "before": "00bb889628",
      "after": "006b0d4f1b"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+doorman.vnmgraph_c · crc (changed)

    {
      "before": "00e3c1d5a5",
      "after": "00651e2df0"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bookworm_excalibur.vnmgraph_c · crc (changed)

    {
      "before": "00a5d27758",
      "after": "0064aabb5c"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+calico.vnmgraph_c · crc (changed)

    {
      "before": "00280645a9",
      "after": "0008fc9001"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+kelvin.vnmgraph_c · crc (changed)

    {
      "before": "005095719e",
      "after": "004d3251e0"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+punkgoat_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "006c12c577",
      "after": "00f7fd6202"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+necro_weapon_search.vnmgraph_c · crc (changed)

    {
      "before": "005ef79f4d",
      "after": "00d65e77b8"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+mo_krill.vnmgraph_c · crc (changed)

    {
      "before": "005a3aa76b",
      "after": "002963e645"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+calico.vnmgraph_c · crc (changed)

    {
      "before": "00e3c6a110",
      "after": "00e91aaa63"
    }

    animgraphs/animgraph2/hero/wraith/wraith_upperbodyreplace.vnmgraph_c · crc (changed)

    {
      "before": "00be1071e5",
      "after": "0059dda833"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+shiv.vnmgraph_c · crc (changed)

    {
      "before": "0029838732",
      "after": "00e68cd4cd"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+pocket.vnmgraph_c · crc (changed)

    {
      "before": "00008d1377",
      "after": "00cd176759"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+dynamo.vnmgraph_c · crc (changed)

    {
      "before": "00b76ce504",
      "after": "00dedd0764"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+doorman_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00b700a02a",
      "after": "00fdb5b59b"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph_c · crc (changed)

    {
      "before": "00a721b9d6",
      "after": "00cccd57e3"
    }

    animgraphs/animgraph2/hero/familiar/familiar_abilitymask.vnmgraph_c · crc (changed)

    {
      "before": "00d546dfc3",
      "after": "00a6c56c6f"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+lash.vnmgraph_c · crc (changed)

    {
      "before": "0068800f17",
      "after": "009d1bcab7"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+unicorn.vnmgraph_c · crc (changed)

    {
      "before": "00aeb72d7e",
      "after": "00f664560b"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+priest_crossbow.vnmgraph_c · crc (changed)

    {
      "before": "003476ba70",
      "after": "003f709b0b"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+haze_invisible.vnmgraph_c · crc (changed)

    {
      "before": "00de18cdcb",
      "after": "009a21b88f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+gigawatt_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00f171ab43",
      "after": "00c6088324"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+viper.vnmgraph_c · crc (changed)

    {
      "before": "001d1355d4",
      "after": "0093272f32"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+druid.vnmgraph_c · crc (changed)

    {
      "before": "00bfe6a15b",
      "after": "0075f98ca8"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+wraith.vnmgraph_c · crc (changed)

    {
      "before": "000bd80700",
      "after": "00e4eec8f0"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+necro.vnmgraph_c · crc (changed)

    {
      "before": "00b21f0b11",
      "after": "0099e68a53"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+chrono_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00d0fe2d2c",
      "after": "00ccacd487"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+calico.vnmgraph_c · crc (changed)

    {
      "before": "0035e802cd",
      "after": "002eb0ac7f"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+holliday.vnmgraph_c · crc (changed)

    {
      "before": "00f26d942a",
      "after": "00e611a6a1"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+wraith.vnmgraph_c · crc (changed)

    {
      "before": "00f521a263",
      "after": "003f3e8f90"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+inferno.vnmgraph_c · crc (changed)

    {
      "before": "00b6101ae0",
      "after": "003c85057d"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+fencer_item.vnmgraph_c · crc (changed)

    {
      "before": "00d740eede",
      "after": "00518a96c3"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+mcginnis.vnmgraph_c · crc (changed)

    {
      "before": "00eb5f0e16",
      "after": "00ce2b8418"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+unicorn.vnmgraph_c · crc (changed)

    {
      "before": "004f0ecf6f",
      "after": "00249bda06"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+chrono_item.vnmgraph_c · crc (changed)

    {
      "before": "00ba49475c",
      "after": "00b36011af"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+werewolf.vnmgraph_c · crc (changed)

    {
      "before": "00b13340a3",
      "after": "00a39e0969"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+druid.vnmgraph_c · crc (changed)

    {
      "before": "00676b4ab1",
      "after": "006b41cb61"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+inferno_item.vnmgraph_c · crc (changed)

    {
      "before": "00c8b51f2d",
      "after": "0075e7dbfe"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+frank.vnmgraph_c · crc (changed)

    {
      "before": "004379dc7c",
      "after": "0068805d3e"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+viscous.vnmgraph_c · crc (changed)

    {
      "before": "001e38631e",
      "after": "0055833f15"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+yamato.vnmgraph_c · crc (changed)

    {
      "before": "00912ab6fe",
      "after": "001f1ecc18"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+vindicta.vnmgraph_c · crc (changed)

    {
      "before": "00165f9489",
      "after": "00830f8ffc"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+werewolf_transform.vnmgraph_c · crc (changed)

    {
      "before": "006f088e8e",
      "after": "001302c1d6"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+chrono_zoomed.vnmgraph_c · crc (changed)

    {
      "before": "00e0614e70",
      "after": "00f9b0e14e"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+priest_hideout.vnmgraph_c · crc (changed)

    {
      "before": "00cd88ab2b",
      "after": "00a7385b4f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mo_krill.vnmgraph_c · crc (changed)

    {
      "before": "00c7d14e55",
      "after": "007b22fb97"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+mo_krill.vnmgraph_c · crc (changed)

    {
      "before": "003d3e8ae9",
      "after": "00bbe172bc"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+geist.vnmgraph_c · crc (changed)

    {
      "before": "0009630dde",
      "after": "00f9b57cc5"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+chrono.vnmgraph_c · crc (changed)

    {
      "before": "00e953f9d8",
      "after": "00234cd42b"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+mirage.vnmgraph_c · crc (changed)

    {
      "before": "000e53f29a",
      "after": "001bb7ca07"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+vindicta_ooc.vnmgraph_c · crc (changed)

    {
      "before": "0060853509",
      "after": "0015536520"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+warden_ooc.vnmgraph_c · crc (changed)

    {
      "before": "00d60083ae",
      "after": "00cfd12c90"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+viper_item.vnmgraph_c · crc (changed)

    {
      "before": "00ccb4810e",
      "after": "00d3d350a4"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+necro.vnmgraph_c · crc (changed)

    {
      "before": "00abf2f6c6",
      "after": "0073df27c9"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+kelvin.vnmgraph_c · crc (changed)

    {
      "before": "00dd6c9735",
      "after": "003835e26d"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+vindicta.vnmgraph_c · crc (changed)

    {
      "before": "0096b9d0da",
      "after": "0091156c0f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+haze_item.vnmgraph_c · crc (changed)

    {
      "before": "00f8ba6f63",
      "after": "0067a0b76f"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+haze.vnmgraph_c · crc (changed)

    {
      "before": "0036662bb5",
      "after": "0046c3c8b3"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mirage_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00827b2d8f",
      "after": "00fb0b1193"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+mirage.vnmgraph_c · crc (changed)

    {
      "before": "0085d05b94",
      "after": "00f17a0e74"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+krill_reload.vnmgraph_c · crc (changed)

    {
      "before": "003992a0e2",
      "after": "004c44f0cb"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+unicorn_ult.vnmgraph_c · crc (changed)

    {
      "before": "009332926a",
      "after": "009ca69416"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+gigawatt_zoomed.vnmgraph_c · crc (changed)

    {
      "before": "00b10e7cb4",
      "after": "00ca783730"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mcginnis.vnmgraph_c · crc (changed)

    {
      "before": "00d4676add",
      "after": "0058ac3f10"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+familiar_ooc.vnmgraph_c · crc (changed)

    {
      "before": "00f4bbc374",
      "after": "007271bb69"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bebop_item.vnmgraph_c · crc (changed)

    {
      "before": "00230d10ae",
      "after": "003c6ac104"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+shiv.vnmgraph_c · crc (changed)

    {
      "before": "000915fadf",
      "after": "008fca028a"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+bebop.vnmgraph_c · crc (changed)

    {
      "before": "0098741f94",
      "after": "004059ce9b"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+vampirebat.vnmgraph_c · crc (changed)

    {
      "before": "0031f6acdf",
      "after": "0074898ee2"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+fencer.vnmgraph_c · crc (changed)

    {
      "before": "00757fd192",
      "after": "00e5f9f70a"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+boho_item.vnmgraph_c · crc (changed)

    {
      "before": "0086c842e0",
      "after": "007fc6572d"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+doorman_item.vnmgraph_c · crc (changed)

    {
      "before": "00675f12f3",
      "after": "00820667ab"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+gigawatt.vnmgraph_c · crc (changed)

    {
      "before": "00d3ba1082",
      "after": "00d9661bf1"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+necro.vnmgraph_c · crc (changed)

    {
      "before": "003c50553c",
      "after": "00f64f78cf"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+doorman.vnmgraph_c · crc (changed)

    {
      "before": "00889773b9",
      "after": "00e1cdde36"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+werewolf_transform.vnmgraph_c · crc (changed)

    {
      "before": "004a180bff",
      "after": "0063ff0d06"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+inferno.vnmgraph_c · crc (changed)

    {
      "before": "003f7b4365",
      "after": "00ab7ab432"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_upperbodyreplace.vnmgraph_c · crc (changed)

    {
      "before": "0006346fcd",
      "after": "0014f43c86"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+mcginnis.vnmgraph_c · crc (changed)

    {
      "before": "008d2b337a",
      "after": "00423cba7f"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+frank.vnmgraph_c · crc (changed)

    {
      "before": "00fa28a2f8",
      "after": "00a3236bad"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+lash.vnmgraph_c · crc (changed)

    {
      "before": "0013295be1",
      "after": "0070a9fd40"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+abrams.vnmgraph_c · crc (changed)

    {
      "before": "003dd5fff4",
      "after": "0025fcc1aa"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bookworm.vnmgraph_c · crc (changed)

    {
      "before": "00ff5a128c",
      "after": "006abda8bb"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+boho.vnmgraph_c · crc (changed)

    {
      "before": "004814b8bb",
      "after": "006623d627"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+chrono.vnmgraph_c · crc (changed)

    {
      "before": "00398b588e",
      "after": "00d0985858"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+familiar_ooc.vnmgraph_c · crc (changed)

    {
      "before": "002da6877c",
      "after": "00a30d8cbd"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bookworm_item.vnmgraph_c · crc (changed)

    {
      "before": "001cb46680",
      "after": "00b988cfc6"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+fortuna.vnmgraph_c · crc (changed)

    {
      "before": "0011bdeb4f",
      "after": "00b45292be"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+familiar.vnmgraph_c · crc (changed)

    {
      "before": "000c01a720",
      "after": "0016a13d79"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+warden.vnmgraph_c · crc (changed)

    {
      "before": "00a7b11fed",
      "after": "00c8e87b0c"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+magician.vnmgraph_c · crc (changed)

    {
      "before": "00d450408f",
      "after": "005dc27347"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+viscous_v1.vnmgraph_c · crc (changed)

    {
      "before": "000602a284",
      "after": "0041fc1e75"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+shiv.vnmgraph_c · crc (changed)

    {
      "before": "0062b8b102",
      "after": "00121d5204"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+druid_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00cd6a37e8",
      "after": "00943e2a36"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+vindicta.vnmgraph_c · crc (changed)

    {
      "before": "0053bbd375",
      "after": "00d5642b20"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+fencer.vnmgraph_c · crc (changed)

    {
      "before": "009c66a972",
      "after": "002bb43bc3"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mcginnis_ability.vnmgraph_c · crc (changed)

    {
      "before": "00c56d8d4d",
      "after": "00a6ed2bec"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+mcginnis.vnmgraph_c · crc (changed)

    {
      "before": "002bce25f5",
      "after": "00316ebfac"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+frank.vnmgraph_c · crc (changed)

    {
      "before": "00a178c76a",
      "after": "006b67ea99"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+calico_item.vnmgraph_c · crc (changed)

    {
      "before": "001792a2ee",
      "after": "009e009126"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+druid_item.vnmgraph_c · crc (changed)

    {
      "before": "00767c0290",
      "after": "0062ddaccb"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+necro.vnmgraph_c · crc (changed)

    {
      "before": "00253bd8a4",
      "after": "00ab0fa242"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+krill_ooc.vnmgraph_c · crc (changed)

    {
      "before": "0009603050",
      "after": "0040d5e79b"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+lash.vnmgraph_c · crc (changed)

    {
      "before": "002d1b028f",
      "after": "000d81d464"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+geist.vnmgraph_c · crc (changed)

    {
      "before": "0079b707f7",
      "after": "007e1bbb22"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+warden.vnmgraph_c · crc (changed)

    {
      "before": "0005181dc7",
      "after": "00ba20f4bc"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+priest_item.vnmgraph_c · crc (changed)

    {
      "before": "00e1007c39",
      "after": "007e1aa435"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+ivy.vnmgraph_c · crc (changed)

    {
      "before": "009a514f7b",
      "after": "008d5e76bb"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+holliday_ooc.vnmgraph_c · crc (changed)

    {
      "before": "00ff5b9807",
      "after": "004b21d38c"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+drifter_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00a308bc4b",
      "after": "0064d412de"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+punkgoat_item.vnmgraph_c · crc (changed)

    {
      "before": "00613747a9",
      "after": "007e6e67e3"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+bookworm.vnmgraph_c · crc (changed)

    {
      "before": "00829c467b",
      "after": "00cfeefb8e"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+holliday.vnmgraph_c · crc (changed)

    {
      "before": "002327b533",
      "after": "00a67018b4"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+drifter_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "007e8d17cd",
      "after": "0014648b96"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+bookworm.vnmgraph_c · crc (changed)

    {
      "before": "0005564b2c",
      "after": "0096b829e8"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+haze.vnmgraph_c · crc (changed)

    {
      "before": "005db7bb28",
      "after": "0046ef159a"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+familiar.vnmgraph_c · crc (changed)

    {
      "before": "00b1c5c6e2",
      "after": "00dd951fd1"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bebop.vnmgraph_c · crc (changed)

    {
      "before": "00524e8dc8",
      "after": "000a9df6bd"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+priest.vnmgraph_c · crc (changed)

    {
      "before": "00fb81de80",
      "after": "00319ef373"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+boho.vnmgraph_c · crc (changed)

    {
      "before": "0076e074f4",
      "after": "006d670e77"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+fortuna.vnmgraph_c · crc (changed)

    {
      "before": "00851760c8",
      "after": "00198d8803"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+fortuna.vnmgraph_c · crc (changed)

    {
      "before": "00c339df25",
      "after": "0037d37f47"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+frank.vnmgraph_c · crc (changed)

    {
      "before": "00d0ad7193",
      "after": "002536b433"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+doorman.vnmgraph_c · crc (changed)

    {
      "before": "00fb2f12c6",
      "after": "003f0722b0"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+druid.vnmgraph_c · crc (changed)

    {
      "before": "0062222717",
      "after": "00cc907e9e"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+unicorn.vnmgraph_c · crc (changed)

    {
      "before": "00b15b7481",
      "after": "0014b40d70"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+vampirebat.vnmgraph_c · crc (changed)

    {
      "before": "0059a8da4f",
      "after": "00195249e6"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+drifter.vnmgraph_c · crc (changed)

    {
      "before": "0021cab4ac",
      "after": "003a4dce2f"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+yamato.vnmgraph_c · crc (changed)

    {
      "before": "00295ba86f",
      "after": "00470ebac3"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+kelvin_ooc.vnmgraph_c · crc (changed)

    {
      "before": "003e6467ef",
      "after": "001149dc26"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+calico_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00846e7058",
      "after": "0094b1a1dd"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+warden.vnmgraph_c · crc (changed)

    {
      "before": "00c68c89bb",
      "after": "00dc2c13e2"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+archer.vnmgraph_c · crc (changed)

    {
      "before": "0005026546",
      "after": "00331e4861"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+fencer.vnmgraph_c · crc (changed)

    {
      "before": "00433889c7",
      "after": "008ea2fde9"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+bebop.vnmgraph_c · crc (changed)

    {
      "before": "006948fb4a",
      "after": "00faa6998e"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+werewolf_transform.vnmgraph_c · crc (changed)

    {
      "before": "0015bc724f",
      "after": "009c2e4187"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+werewolf_item.vnmgraph_c · crc (changed)

    {
      "before": "00e8bf5a95",
      "after": "004d83f3d3"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+haze_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "002216ed78",
      "after": "001c8e2429"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+necro_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "0078d4d065",
      "after": "00eec221cb"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+bebop.vnmgraph_c · crc (changed)

    {
      "before": "00783a732e",
      "after": "006a973ae4"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+gigawatt.vnmgraph_c · crc (changed)

    {
      "before": "003c5d7c0a",
      "after": "00abc41ede"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+priest_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "0036a4b83d",
      "after": "00be0d50c8"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+magician.vnmgraph_c · crc (changed)

    {
      "before": "004457c8df",
      "after": "00321bee7f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+viscous.vnmgraph_c · crc (changed)

    {
      "before": "00e4f5f41a",
      "after": "001bef832f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+kelvin_icebeam.vnmgraph_c · crc (changed)

    {
      "before": "0000677001",
      "after": "00c77d871a"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+unicorn.vnmgraph_c · crc (changed)

    {
      "before": "00c76e4cce",
      "after": "0095c51083"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+familiar_ability.vnmgraph_c · crc (changed)

    {
      "before": "003d7e0207",
      "after": "007c63c7e0"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+haze.vnmgraph_c · crc (changed)

    {
      "before": "00a822620e",
      "after": "001570a6dd"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+pocket.vnmgraph_c · crc (changed)

    {
      "before": "00d7643b5c",
      "after": "00523396db"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph_c · crc (changed)

    {
      "before": "008fe0c0af",
      "after": "0094b6e532"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mirage_item.vnmgraph_c · crc (changed)

    {
      "before": "001cca3ca4",
      "after": "00d19593df"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+archer.vnmgraph_c · crc (changed)

    {
      "before": "0043c54411",
      "after": "0051680ddb"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+priest.vnmgraph_c · crc (changed)

    {
      "before": "0086746ed4",
      "after": "00efc58cb4"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_abilityset_idle.vnmgraph_c · crc (changed)

    {
      "before": "00b4763125",
      "after": "00f7d4e821"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+kelvin.vnmgraph_c · crc (changed)

    {
      "before": "0089c1cac1",
      "after": "00b1ea2f77"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+wraith.vnmgraph_c · crc (changed)

    {
      "before": "00dc140720",
      "after": "00851fce75"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+werewolf_transform.vnmgraph_c · crc (changed)

    {
      "before": "00791ce0a2",
      "after": "006e13d962"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mirage.vnmgraph_c · crc (changed)

    {
      "before": "0075c29468",
      "after": "009258e974"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+chrono.vnmgraph_c · crc (changed)

    {
      "before": "00eb8dd070",
      "after": "0054059c55"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+ivy.vnmgraph_c · crc (changed)

    {
      "before": "00efa9d7a3",
      "after": "00c64ed15a"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+warden_item.vnmgraph_c · crc (changed)

    {
      "before": "004475b934",
      "after": "005b12689e"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+warden.vnmgraph_c · crc (changed)

    {
      "before": "00ea4685e4",
      "after": "0076dc6d2f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+unicorn_item.vnmgraph_c · crc (changed)

    {
      "before": "005b2330a0",
      "after": "0090c3a8a5"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+punkgoat.vnmgraph_c · crc (changed)

    {
      "before": "00f14e849c",
      "after": "00e532b617"
    }

    animgraphs/animgraph2/hero/wraith/wraith_event_id.vnmgraph_c · crc (changed)

    {
      "before": "005d9faef0",
      "after": "00aa3f1393"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+necro_item.vnmgraph_c · crc (changed)

    {
      "before": "002681e7f2",
      "after": "009ea9a547"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+viper.vnmgraph_c · crc (changed)

    {
      "before": "00cc42aad4",
      "after": "00deefe31e"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+wraith_item.vnmgraph_c · crc (changed)

    {
      "before": "00c9f6fe39",
      "after": "00cdfc4586"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+inferno.vnmgraph_c · crc (changed)

    {
      "before": "004cc3e519",
      "after": "00af1c3f5a"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+fortuna.vnmgraph_c · crc (changed)

    {
      "before": "00f584c065",
      "after": "00165b1a26"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mcginnis_occ.vnmgraph_c · crc (changed)

    {
      "before": "0087a304bb",
      "after": "00314fc6ed"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+magician.vnmgraph_c · crc (changed)

    {
      "before": "0017507616",
      "after": "00a16fc11e"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+viscous.vnmgraph_c · crc (changed)

    {
      "before": "0028554a50",
      "after": "008d0e8e9a"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+pocket.vnmgraph_c · crc (changed)

    {
      "before": "0007f5a172",
      "after": "000c91c262"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bookworm_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00d91b8a8d",
      "after": "00e78343dc"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+unicorn_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00488b70a8",
      "after": "00e8cd4521"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+doorman_zoomed.vnmgraph_c · crc (changed)

    {
      "before": "00f0bf2f17",
      "after": "007fc5c000"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+abrams.vnmgraph_c · crc (changed)

    {
      "before": "008da046cc",
      "after": "00d4ab8f99"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+inferno_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00bc6f99ad",
      "after": "007d1755a9"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+fencer_ooc.vnmgraph_c · crc (changed)

    {
      "before": "00d9eccf14",
      "after": "00112f7852"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+ivy_ooc.vnmgraph_c · crc (changed)

    {
      "before": "00f01708eb",
      "after": "00f5bcd771"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+abrams.vnmgraph_c · crc (changed)

    {
      "before": "006cd34d7f",
      "after": "00c93c348e"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+punkgoat.vnmgraph_c · crc (changed)

    {
      "before": "007b8b0fb6",
      "after": "0050728ef4"
    }

    animgraphs/animgraph2/hero/familiar/familiar_abilityset_idle.vnmgraph_c · crc (changed)

    {
      "before": "009e1f15f5",
      "after": "00f8326553"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+punkgoat.vnmgraph_c · crc (changed)

    {
      "before": "007866de51",
      "after": "00dd3fdbdb"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+priest.vnmgraph_c · crc (changed)

    {
      "before": "00d6f66915",
      "after": "00cd711396"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+vampirebat.vnmgraph_c · crc (changed)

    {
      "before": "00c3d3b71b",
      "after": "00959f694f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+yamato.vnmgraph_c · crc (changed)

    {
      "before": "007c2e21bb",
      "after": "0024fd5ace"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+mo_krill.vnmgraph_c · crc (changed)

    {
      "before": "0049c5ee86",
      "after": "008ad8808b"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+geist_ooc.vnmgraph_c · crc (changed)

    {
      "before": "00143a1ac9",
      "after": "0055223250"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_abilityset_haspath.vnmgraph_c · crc (changed)

    {
      "before": "00dc148e33",
      "after": "0035222fc3"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+ivy.vnmgraph_c · crc (changed)

    {
      "before": "00929bd427",
      "after": "00d05c9a1b"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+fencer.vnmgraph_c · crc (changed)

    {
      "before": "00080499d5",
      "after": "00367d5dbb"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+drifter.vnmgraph_c · crc (changed)

    {
      "before": "00ab1d3fdd",
      "after": "00583b39b2"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+dynamo.vnmgraph_c · crc (changed)

    {
      "before": "000d5252db",
      "after": "00c74d7f28"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+familiar.vnmgraph_c · crc (changed)

    {
      "before": "008b89d11b",
      "after": "00ff2384fb"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+inferno.vnmgraph_c · crc (changed)

    {
      "before": "00fde1ba62",
      "after": "0037fe9791"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+holliday.vnmgraph_c · crc (changed)

    {
      "before": "00165bf88e",
      "after": "00986f8268"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+gigawatt_item.vnmgraph_c · crc (changed)

    {
      "before": "00f891fe9b",
      "after": "00c7b3bee5"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+drifter_item.vnmgraph_c · crc (changed)

    {
      "before": "00373fca1b",
      "after": "008a6d0ec8"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+kelvin_item.vnmgraph_c · crc (changed)

    {
      "before": "00b94af337",
      "after": "00a09b5c09"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+geist.vnmgraph_c · crc (changed)

    {
      "before": "00e261623d",
      "after": "00a752d311"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+drifter.vnmgraph_c · crc (changed)

    {
      "before": "0092a15dc7",
      "after": "0058be7034"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+vindicta_item.vnmgraph_c · crc (changed)

    {
      "before": "003b5127bc",
      "after": "0005c9eeed"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+viscous.vnmgraph_c · crc (changed)

    {
      "before": "00f6fe3d24",
      "after": "00e0573a99"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+abrams_ooc.vnmgraph_c · crc (changed)

    {
      "before": "005f0335ca",
      "after": "00d7aadd3f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+gigawatt.vnmgraph_c · crc (changed)

    {
      "before": "00edfcc4a8",
      "after": "00f3e94b21"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+wraith.vnmgraph_c · crc (changed)

    {
      "before": "0000409d86",
      "after": "00ad5c01b0"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+lash.vnmgraph_c · crc (changed)

    {
      "before": "0075e3917a",
      "after": "0006bad054"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+mirage.vnmgraph_c · crc (changed)

    {
      "before": "00632b9870",
      "after": "006b03ac22"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+kelvin.vnmgraph_c · crc (changed)

    {
      "before": "00500d7fcd",
      "after": "007195067e"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph_c · crc (changed)

    {
      "before": "007bae4f4f",
      "after": "0069b91340"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+chrono.vnmgraph_c · crc (changed)

    {
      "before": "00c54b6de9",
      "after": "00da2cbc43"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+abrams_item.vnmgraph_c · crc (changed)

    {
      "before": "0036420d26",
      "after": "002925dc8c"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+necro_weapon_shoot.vnmgraph_c · crc (changed)

    {
      "before": "003f2833c2",
      "after": "006cc4eb47"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+punkgoat.vnmgraph_c · crc (changed)

    {
      "before": "00f00c4fbe",
      "after": "0090b6489b"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+vindicta.vnmgraph_c · crc (changed)

    {
      "before": "0036270ae7",
      "after": "00b370a760"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+druid.vnmgraph_c · crc (changed)

    {
      "before": "0021d81f8d",
      "after": "008483db47"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+haze.vnmgraph_c · crc (changed)

    {
      "before": "00a6c7c6fd",
      "after": "00bc675ca4"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+magician.vnmgraph_c · crc (changed)

    {
      "before": "00e5684cc4",
      "after": "00df4eddf3"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+dynamo.vnmgraph_c · crc (changed)

    {
      "before": "00b33aee08",
      "after": "00964e6406"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+viper.vnmgraph_c · crc (changed)

    {
      "before": "00475209bd",
      "after": "00a864c64d"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+holliday.vnmgraph_c · crc (changed)

    {
      "before": "00be856d2d",
      "after": "0020fc44fa"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+werewolf.vnmgraph_c · crc (changed)

    {
      "before": "00b46a3085",
      "after": "0028f0d84e"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+doorman.vnmgraph_c · crc (changed)

    {
      "before": "00d9bf58ce",
      "after": "00e7aa8c93"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+drifter.vnmgraph_c · crc (changed)

    {
      "before": "00da592891",
      "after": "0077a208fe"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+werewolf.vnmgraph_c · crc (changed)

    {
      "before": "0041ac5d0b",
      "after": "00060af104"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+drifter_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "002d1cf2ff",
      "after": "0084863ccb"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+ivy.vnmgraph_c · crc (changed)

    {
      "before": "00631039ee",
      "after": "00ce0ca5d8"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+pocket.vnmgraph_c · crc (changed)

    {
      "before": "00d28456b9",
      "after": "00fdcc0502"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+viper.vnmgraph_c · crc (changed)

    {
      "before": "005bc84bd0",
      "after": "00dea5533c"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+kelvin_icebeam.vnmgraph_c · crc (changed)

    {
      "before": "0082ad16ad",
      "after": "00225b27b4"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+archer.vnmgraph_c · crc (changed)

    {
      "before": "002218fe9f",
      "after": "006bff8da8"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+vindicta_fly.vnmgraph_c · crc (changed)

    {
      "before": "00736d5e82",
      "after": "00e68ae4b5"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+geist.vnmgraph_c · crc (changed)

    {
      "before": "00c086b4b6",
      "after": "00d026b0ca"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+priest.vnmgraph_c · crc (changed)

    {
      "before": "002b60a502",
      "after": "008e3b61c8"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+werewolf_transform_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "001ce30914",
      "after": "002c5a0953"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+vampirebat.vnmgraph_c · crc (changed)

    {
      "before": "005abf04f2",
      "after": "006e983059"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+gigawatt.vnmgraph_c · crc (changed)

    {
      "before": "009e90b33d",
      "after": "00be6a6695"
    }

    animgraphs/animgraph2/hero/wraith/wraith_abilitymask.vnmgraph_c · crc (changed)

    {
      "before": "00f970dcd2",
      "after": "00398728b4"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+shiv.vnmgraph_c · crc (changed)

    {
      "before": "007e33094e",
      "after": "002c3ebef8"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+fencer_lunge.vnmgraph_c · crc (changed)

    {
      "before": "00e5801595",
      "after": "00ee8634ee"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+bookworm.vnmgraph_c · crc (changed)

    {
      "before": "00d294b958",
      "after": "00a9373fbf"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+lash_inair_ability.vnmgraph_c · crc (changed)

    {
      "before": "00ac0f83c6",
      "after": "00b37e6b1a"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+druid_zoomed.vnmgraph_c · crc (changed)

    {
      "before": "00d8862488",
      "after": "00293ae7d4"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+wraith_ooc.vnmgraph_c · crc (changed)

    {
      "before": "0027332f1b",
      "after": "0040e35fa1"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+geist_item.vnmgraph_c · crc (changed)

    {
      "before": "007726172e",
      "after": "0049bede7f"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+fencer_ult.vnmgraph_c · crc (changed)

    {
      "before": "00c75c5c04",
      "after": "00b533a09c"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bookworm_reload.vnmgraph_c · crc (changed)

    {
      "before": "006a8a22eb",
      "after": "00cfb68bad"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bebop_zoomed.vnmgraph_c · crc (changed)

    {
      "before": "00710e1454",
      "after": "0047123973"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+werewolf.vnmgraph_c · crc (changed)

    {
      "before": "00c605b9be",
      "after": "000b9fcd90"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+priest_crossbow.vnmgraph_c · crc (changed)

    {
      "before": "00ae5dc9d3",
      "after": "00d5190434"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+abrams_syphon_weapon.vnmgraph_c · crc (changed)

    {
      "before": "0012e647c4",
      "after": "0019e066bf"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+werewolf_transform_item.vnmgraph_c · crc (changed)

    {
      "before": "003015ea23",
      "after": "0072d2a41f"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+werewolf_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00f44d41a3",
      "after": "001ee370d1"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+viper_ooc.vnmgraph_c · crc (changed)

    {
      "before": "005b92948a",
      "after": "00650a5ddb"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+boho.vnmgraph_c · crc (changed)

    {
      "before": "007619075f",
      "after": "009f949a08"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+ivy_item.vnmgraph_c · crc (changed)

    {
      "before": "00db67a496",
      "after": "0067941154"
    }

    animgraphs/animgraph2/hero/hero_turn.vnmgraph+boho.vnmgraph_c · crc (changed)

    {
      "before": "00d35f07d0",
      "after": "00a19c6668"
    }

    soundevents/hero/mirage.vsndevts_c · crc (changed)

    {
      "before": "0073d56506",
      "after": "00036aa102"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+unicorn_dazzling_orb.vnmgraph_c · crc (changed)

    {
      "before": "00a8108fef",
      "after": "00d2ceaf0c"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+dynamo.vnmgraph_c · crc (changed)

    {
      "before": "00d63d2097",
      "after": "0093345fda"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+calico.vnmgraph_c · crc (changed)

    {
      "before": "0002bff725",
      "after": "00bf26b8b3"
    }
  • 47 other assets added.
    View code changes (47 records)

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+yamato.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00751d5599"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+werewolf.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00ca7ff3f4"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+mcginnis.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "0026c747e2"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+frank.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00cca8bf71"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+bookworm.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "004ecd34b0"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+archer.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00ac60780d"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+doorman.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "004fdc440e"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+boho.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00450faf90"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+fortuna.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "009934f96c"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00d8dacacd"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+ivy.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "005e59f8c1"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+magician.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00ff8cb4fd"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+drifter_out_of_combat.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00370db463"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+chrono.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00d77b4655"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+fencer.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "004f42c38d"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+inferno.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "0056d4c334"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+haze.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00c819dcb7"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+necro.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00f0c5b423"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+viper.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00d5f9d123"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_leans.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "001995ea50"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+pocket.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "000cf7593d"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+werewolf_transform.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "0091094e62"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+priest_crossbow.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "003a321a9e"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+lash.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "007485c1f5"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+drifter.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "009b5615b4"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+mirage.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00ec5e92ed"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+holliday.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00e154ce11"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+punkgoat_out_of_combat.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "0062fa7154"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+vindicta.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "0099021e8f"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+calico.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00c1eabd16"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+vampirebat.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00b78d7e55"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+druid.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00114cedc3"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+priest.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "001bf4574c"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+gigawatt.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00777c4b82"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+shiv.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "009cc74600"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+geist.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00778af05d"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+abrams.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00c61ae490"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+mo_krill.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00e1cfc37c"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+unicorn.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00324078e0"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+dynamo.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00c6a9424b"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+punkgoat.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00e277dea7"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+wraith.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "003d095ca9"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+warden.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00b65ee4af"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+viscous.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "0018c1b81e"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+kelvin.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00e8ee2128"
    }

    animgraphs/animgraph2/hero/punkgoat/punkgoat_corner_leans.vnmgraph+bebop.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00c3435d71"
    }

    animgraphs/animgraph2/hero/hero_leans.vnmgraph+punkgoat_out_of_combat.vnmgraph_c · crc (added)

    {
      "before": null,
      "after": "00ba940c5c"
    }
  • 14 hero model assets added.
    View code changes (14 records)

    models/heroes_wip/wraith/clips/aim_out_of_combat_idle_down.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "000f4688ba"
    }

    models/heroes_wip/punkgoat/clips/corner_lean_crouch_out_of_combat.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "0009ea0f27"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_aim.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "000587e5db"
    }

    models/heroes_wip/familiar/clips/ability_crouch_cast.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "00ea00e94e"
    }

    models/heroes_wip/punkgoat/clips/into_combat_left_arm_transition.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "00afabaa42"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_transition_haspath.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "002b2c58e5"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_aim_down.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "0033a96aa7"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_aim_up.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "005f39d534"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_arms_transition_haspath.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "004cee64b8"
    }

    models/heroes_wip/wraith/clips/aim_out_of_combat_idle.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "00cbe9b156"
    }

    models/heroes_wip/wraith/clips/aim_out_of_combat_idle_up.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "00c15613b1"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_arms_transition.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "00c5a39f56"
    }

    models/heroes_wip/punkgoat/clips/corner_lean_out_of_combat.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "00288940fa"
    }

    models/heroes_wip/wraith/clips/ability_card_trick_add.vnmclip_c · crc (added)

    {
      "before": null,
      "after": "006ef3ed2d"
    }
  • 65 hero model assets updated.
    View code changes (65 records)

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_e.vnmclip_c · crc (changed)

    {
      "before": "00ce480797",
      "after": "006a7eced6"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_sw.vnmclip_c · crc (changed)

    {
      "before": "00bed21775",
      "after": "0061b5f090"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_stand_idle.vnmclip_c · crc (changed)

    {
      "before": "00886c2bd5",
      "after": "007b8ab6b0"
    }

    models/heroes_wip/punkgoat/clips/turn_out_of_combat_right.vnmclip_c · crc (changed)

    {
      "before": "0066f3da50",
      "after": "0079971d1b"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_n.vnmclip_c · crc (changed)

    {
      "before": "003571c947",
      "after": "006e35961f"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_s.vnmclip_c · crc (changed)

    {
      "before": "0087869052",
      "after": "000b65af3c"
    }

    models/heroes_wip/punkgoat/clips/ability_retaliate_intro.vnmclip_c · crc (changed)

    {
      "before": "00d4a9ed20",
      "after": "00b724faa1"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_idle.vnmclip_c · crc (changed)

    {
      "before": "00ccc7a17e",
      "after": "0032f84a5b"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_s.vnmclip_c · crc (changed)

    {
      "before": "00e0009f44",
      "after": "00bf6cbf0f"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_n.vnmclip_c · crc (changed)

    {
      "before": "002ba89e8c",
      "after": "0064213273"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_center.vnmclip_c · crc (changed)

    {
      "before": "003e1b3a3e",
      "after": "00d1610f8d"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_sw.vnmclip_c · crc (changed)

    {
      "before": "00b4c04388",
      "after": "00bbe6b3d2"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_e.vnmclip_c · crc (changed)

    {
      "before": "00486a9029",
      "after": "00c81f00e7"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_ne.vnmclip_c · crc (changed)

    {
      "before": "004388d1a7",
      "after": "007b241344"
    }

    models/heroes_wip/punkgoat/clips/turn_out_of_combat_left.vnmclip_c · crc (changed)

    {
      "before": "003fff563a",
      "after": "00ab75664d"
    }

    models/heroes_wip/wraith/wraith.vmdl_c · crc (changed)

    {
      "before": "00b7b324c9",
      "after": "00e96bc28f"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_se.vnmclip_c · crc (changed)

    {
      "before": "008b055aaf",
      "after": "006b70473a"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_se.vnmclip_c · crc (changed)

    {
      "before": "00435db660",
      "after": "00d045e55f"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_se.vnmclip_c · crc (changed)

    {
      "before": "000ea88390",
      "after": "006b1039e4"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_nw.vnmclip_c · crc (changed)

    {
      "before": "002029cd5b",
      "after": "00e8ca91b7"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_center.vnmclip_c · crc (changed)

    {
      "before": "00006fb4eb",
      "after": "00ce593274"
    }

    models/heroes_wip/wraith/clips/ability_card_trick.vnmclip_c · crc (changed)

    {
      "before": "006e526a10",
      "after": "00cb477306"
    }

    models/heroes_wip/familiar/familiar.vnmskel_c · crc (changed)

    {
      "before": "009900e6e8",
      "after": "00a55057ee"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_se.vnmclip_c · crc (changed)

    {
      "before": "0008d96ad3",
      "after": "008785fc13"
    }

    models/heroes_wip/punkgoat/clips/aim_out_of_combat_idle_up.vnmclip_c · crc (changed)

    {
      "before": "005ee3e82d",
      "after": "00eaa0d0ff"
    }

    models/heroes_wip/punkgoat/clips/aim_out_of_combat_idle.vnmclip_c · crc (changed)

    {
      "before": "0065b90a60",
      "after": "000bbd962f"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_s.vnmclip_c · crc (changed)

    {
      "before": "00e18fb8a1",
      "after": "00fc15bc66"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_n.vnmclip_c · crc (changed)

    {
      "before": "00244ad139",
      "after": "00a83b6672"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_nw.vnmclip_c · crc (changed)

    {
      "before": "00e49805aa",
      "after": "004430bb46"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_nw.vnmclip_c · crc (changed)

    {
      "before": "0053db820a",
      "after": "009af49b28"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_s.vnmclip_c · crc (changed)

    {
      "before": "00539359a3",
      "after": "005ed47890"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_w.vnmclip_c · crc (changed)

    {
      "before": "00881c4d3e",
      "after": "009df58ffb"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_w.vnmclip_c · crc (changed)

    {
      "before": "00c370e7ba",
      "after": "0063bc0354"
    }

    models/heroes_wip/wraith/wraith.vnmskel_c · crc (changed)

    {
      "before": "0023e3bbd6",
      "after": "005f15de5d"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_sw.vnmclip_c · crc (changed)

    {
      "before": "00b9554439",
      "after": "004fea63bd"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_w.vnmclip_c · crc (changed)

    {
      "before": "0003804d0d",
      "after": "008c5b80f9"
    }

    models/heroes_wip/punkgoat/clips/aim_out_of_combat_crouch_up.vnmclip_c · crc (changed)

    {
      "before": "003affab0c",
      "after": "00fef59525"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_sw.vnmclip_c · crc (changed)

    {
      "before": "009bb807eb",
      "after": "007f81af8d"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_se.vnmclip_c · crc (changed)

    {
      "before": "00bef8a4f3",
      "after": "001b8e69c8"
    }

    models/heroes_wip/vampirebat/clips/vampirebat_in_air_loop_glide.vnmclip_c · crc (changed)

    {
      "before": "003a1ddd72",
      "after": "0087bd7229"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_center.vnmclip_c · crc (changed)

    {
      "before": "0051f60cef",
      "after": "006cdf7e7d"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_e.vnmclip_c · crc (changed)

    {
      "before": "00c300e21e",
      "after": "0066eb51a6"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_nw.vnmclip_c · crc (changed)

    {
      "before": "0007e4238d",
      "after": "0046fd9810"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_n.vnmclip_c · crc (changed)

    {
      "before": "00e89a8443",
      "after": "005ffaed3b"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_s.vnmclip_c · crc (changed)

    {
      "before": "00e3b4f4ae",
      "after": "0011a9dce5"
    }

    models/heroes_wip/wraith/clips/out_of_combat_stand_idle.vnmclip_c · crc (changed)

    {
      "before": "005842443d",
      "after": "00b70ba0d0"
    }

    models/heroes_wip/punkgoat/clips/aim_out_of_combat_crouch_down.vnmclip_c · crc (changed)

    {
      "before": "00b0a83212",
      "after": "0042eeb461"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_ne.vnmclip_c · crc (changed)

    {
      "before": "0097c41ace",
      "after": "00add08d4f"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_sw.vnmclip_c · crc (changed)

    {
      "before": "00f1bd86e9",
      "after": "000f7f3e1b"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_w.vnmclip_c · crc (changed)

    {
      "before": "005034b6bc",
      "after": "00acddef77"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_nw.vnmclip_c · crc (changed)

    {
      "before": "00ebb845af",
      "after": "00c4f15723"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_n.vnmclip_c · crc (changed)

    {
      "before": "00e7c579bd",
      "after": "00a37c345d"
    }

    models/heroes_wip/punkgoat/punkgoat.vnmskel_c · crc (changed)

    {
      "before": "00532762d4",
      "after": "00c5048874"
    }

    models/heroes_wip/punkgoat/clips/ability_retaliate_hit.vnmclip_c · crc (changed)

    {
      "before": "00c93d851e",
      "after": "00fc6a5583"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_ne.vnmclip_c · crc (changed)

    {
      "before": "00328d3775",
      "after": "008ccd962d"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_e.vnmclip_c · crc (changed)

    {
      "before": "00df9af8b0",
      "after": "00b8fe80e6"
    }

    models/heroes_wip/wraith/clips/ability_card_trick_alt.vnmclip_c · crc (changed)

    {
      "before": "00a166306a",
      "after": "00fd436334"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_w.vnmclip_c · crc (changed)

    {
      "before": "00d0725a6d",
      "after": "00e1950502"
    }

    models/heroes_wip/punkgoat/dmx/animation/weapon_run_ne.vnmclip_c · crc (changed)

    {
      "before": "008ecc7d4b",
      "after": "0039a4bb94"
    }

    models/heroes_wip/punkgoat/clips/weapon_crouch_run_center.vnmclip_c · crc (changed)

    {
      "before": "0084b455a2",
      "after": "007da0b79a"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_center.vnmclip_c · crc (changed)

    {
      "before": "00decabfb2",
      "after": "00708687bb"
    }

    models/heroes_wip/punkgoat/clips/weapon_run_ne.vnmclip_c · crc (changed)

    {
      "before": "0046b7bec7",
      "after": "00ae74d53e"
    }

    models/heroes_wip/punkgoat/clips/out_of_combat_run_e.vnmclip_c · crc (changed)

    {
      "before": "009fddc759",
      "after": "00c8986c46"
    }

    models/heroes_wip/punkgoat/clips/aim_out_of_combat_crouch.vnmclip_c · crc (changed)

    {
      "before": "0084a1d447",
      "after": "009ff3071a"
    }

    models/heroes_wip/punkgoat/clips/aim_out_of_combat_idle_down.vnmclip_c · crc (changed)

    {
      "before": "008a47da2c",
      "after": "00da82bcb3"
    }
  • 1 ui asset added.
    View code changes (1 records)

    panorama/images/hud/hero_ability_pip_png.vtex_c · crc (added)

    {
      "before": null,
      "after": "005b9174b2"
    }
  • 5 ui assets updated.
    View code changes (5 records)

    panorama/layout/citadel_shop_mod_icon.vxml_c · crc (changed)

    {
      "before": "00f67be624",
      "after": "002821cbb3"
    }

    panorama/styles/citadel_shop_mod_icon.vcss_c · crc (changed)

    {
      "before": "006946d7b2",
      "after": "002c8753f6"
    }

    panorama/styles/hud_minimap.vcss_c · crc (changed)

    {
      "before": "006f4685ff",
      "after": "0075276320"
    }

    panorama/layout/hud_minimap.vxml_c · crc (changed)

    {
      "before": "00735856b8",
      "after": "00f58f212f"
    }

    panorama/styles/ability_property_icons.vcss_c · crc (changed)

    {
      "before": "00eebbcefc",
      "after": "0098f7ba46"
    }
  • 14 particle assets updated.
    View code changes (14 records)

    particles/abilities/wraith/wraith_project_mind_deploy.vpcf_c · crc (changed)

    {
      "before": "00ef7d3e3b",
      "after": "00778649b0"
    }

    particles/abilities/vampirebat/vampirebat_batswarm_explosion_core.vpcf_c · crc (changed)

    {
      "before": "0075272043",
      "after": "001e9f7aaf"
    }

    particles/abilities/wraith/wraith_ambient_hand_energy.vpcf_c · crc (changed)

    {
      "before": "00c882e1ff",
      "after": "009ee2fde5"
    }

    particles/abilities/wraith/wraith_project_mind_deploy_model.vpcf_c · crc (changed)

    {
      "before": "002181d555",
      "after": "008e399c47"
    }

    particles/abilities/mirage/mirage_djinns_mark_player_debuff_counter.vpcf_c · crc (changed)

    {
      "before": "00eb10c43b",
      "after": "005142209a"
    }

    particles/abilities/vampirebat/vampirebat_batswarm_explosion_blood.vpcf_c · crc (changed)

    {
      "before": "005886fc01",
      "after": "002474a4b1"
    }

    particles/abilities/mirage/mirage_djinns_mark_player_debuff.vpcf_c · crc (changed)

    {
      "before": "005faaca45",
      "after": "001fb155ef"
    }

    particles/abilities/mirage/mirage_djinns_mark_victim_debuff_counter_1.vpcf_c · crc (changed)

    {
      "before": "007144165c",
      "after": "00afef858a"
    }

    particles/abilities/mirage/mirage_djinns_mark_victim_debuff_counter.vpcf_c · crc (changed)

    {
      "before": "00907c6447",
      "after": "00f863c940"
    }

    particles/abilities/mirage/mirage_djinns_mark_player_debuff_counter_1.vpcf_c · crc (changed)

    {
      "before": "00f30a3a8a",
      "after": "004785969e"
    }

    particles/abilities/mirage/mirage_djinns_mark_player_debuff_x.vpcf_c · crc (changed)

    {
      "before": "007a43e414",
      "after": "00a0ca58e4"
    }

    particles/abilities/wraith/wraith_ambient_hand_sparkle.vpcf_c · crc (changed)

    {
      "before": "003347914e",
      "after": "00538ef766"
    }

    particles/abilities/mirage/mirage_djinns_mark_victim_debuff.vpcf_c · crc (changed)

    {
      "before": "00cd21dee9",
      "after": "0080ca43c2"
    }

    particles/abilities/vampirebat/vampirebat_steallife_cast.vpcf_c · crc (changed)

    {
      "before": "009d2e2fe5",
      "after": "0094f463c6"
    }
  • 10 particle assets added.
    View code changes (10 records)

    particles/abilities/vampirebat/vampirebat_anim_ads.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00e666c173"
    }

    particles/abilities/wraith/wraith_ult_range_indicator_center_flare.vpcf_c · crc (added)

    {
      "before": null,
      "after": "005a9b56a1"
    }

    particles/abilities/vampirebat/vampirebat_anim_ads_beam.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00c759e286"
    }

    particles/abilities/vampirebat/vampirebat_anim_ads_magic.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00b7551b79"
    }

    particles/abilities/wraith/wraith_ult_range_indicator_directional_target.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00edfcb021"
    }

    particles/abilities/wraith/wraith_ult_range_indicator_center.vpcf_c · crc (added)

    {
      "before": null,
      "after": "0098fce7fc"
    }

    particles/abilities/wraith/wraith_ult_range_indicator_directional_beam.vpcf_c · crc (added)

    {
      "before": null,
      "after": "003b9f129a"
    }

    particles/abilities/wraith/wraith_ult_range_indicator_projected.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00126d4284"
    }

    particles/abilities/vampirebat/vampirebat_anim_ads_light.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00f469a7c6"
    }

    particles/abilities/wraith/wraith_ult_range_indicator.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00458b3830"
    }
  • 5 script assets updated.
    View code changes (5 records)

    scripts/npc_units.vdata_c · crc (changed)

    {
      "before": "00ed82adbf",
      "after": "00982841f8"
    }

    scripts/talker/response_rules_wraith.vrr_c · crc (changed)

    {
      "before": "0092c84e21",
      "after": "009b7d9c42"
    }

    scripts/heroes.vdata_c · crc (changed)

    {
      "before": "00bac1c754",
      "after": "00e1f80127"
    }

    scripts/regions.txt · crc (changed)

    {
      "before": "00392e849d",
      "after": "006e602ded"
    }

    scripts/abilities.vdata_c · crc (changed)

    {
      "before": "007fc73cba",
      "after": "00db00fc35"
    }
  • 12 sound assets added.
    View code changes (12 records)

    sounds/abilities/mirage/tempest_ward_proc_ready_npc_05.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00b2301947"
    }

    sounds/abilities/mirage/mirage_scarabs_cast_02.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00347edc1e"
    }

    sounds/abilities/mirage/mirage_scarabs_cast_03.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00cbabca47"
    }

    sounds/abilities/mirage/mirage_scarabs_cast_01.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00cdc5eba9"
    }

    sounds/abilities/mirage/mirage_scarabs_debuff_lp.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00d2d7a04a"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_npc_03.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00b894a6c7"
    }

    sounds/abilities/mirage/mirage_djinns_mark_stun.vsnd_c · crc (added)

    {
      "before": null,
      "after": "000656d78c"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_npc_06.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00b5b4a91a"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_npc_02.vsnd_c · crc (added)

    {
      "before": null,
      "after": "000af5e28a"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_npc_01.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00de466b28"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_npc_07.vsnd_c · crc (added)

    {
      "before": null,
      "after": "0017cb5e67"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_npc_04.vsnd_c · crc (added)

    {
      "before": null,
      "after": "00ee3eab0f"
    }
  • 7 sound assets updated.
    View code changes (7 records)

    sounds/abilities/mirage/tempest_ward_proc_ready_03.vsnd_c · crc (changed)

    {
      "before": "00af465a03",
      "after": "0024d2671a"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_04.vsnd_c · crc (changed)

    {
      "before": "00ebba4bfc",
      "after": "0082388ee9"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_02.vsnd_c · crc (changed)

    {
      "before": "001475005d",
      "after": "005165e3ab"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_07.vsnd_c · crc (changed)

    {
      "before": "00358aaf17",
      "after": "00e38be664"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_06.vsnd_c · crc (changed)

    {
      "before": "00283a5170",
      "after": "000cbb673f"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_05.vsnd_c · crc (changed)

    {
      "before": "00a9a98766",
      "after": "0088e72b30"
    }

    sounds/abilities/mirage/tempest_ward_proc_ready_01.vsnd_c · crc (changed)

    {
      "before": "00b6d3161a",
      "after": "00b353709a"
    }
  • 20 sound assets removed.
    View code changes (20 records)

    sounds/abilities/mirage/a1_beetles/bite.vsnd_c · crc (removed)

    {
      "before": "008e7e5892",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/bite_final_chomp_lyr.vsnd_c · crc (removed)

    {
      "before": "004a66adc5",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/fly_lp.vsnd_c · crc (removed)

    {
      "before": "0078e6edc9",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/death.vsnd_c · crc (removed)

    {
      "before": "002966014d",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_miss.vsnd_c · crc (removed)

    {
      "before": "000c443441",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_proj_lp.vsnd_c · crc (removed)

    {
      "before": "00fe272d46",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_cast.vsnd_c · crc (removed)

    {
      "before": "008150dbcb",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_cast_04.vsnd_c · crc (removed)

    {
      "before": "00f993f7a9",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_cast_01.vsnd_c · crc (removed)

    {
      "before": "008caa11d6",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/attach_02.vsnd_c · crc (removed)

    {
      "before": "005e14262b",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/attach_01.vsnd_c · crc (removed)

    {
      "before": "0096bbd774",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/cast_wings_01.vsnd_c · crc (removed)

    {
      "before": "00bd50c4ef",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/cast_wings_02.vsnd_c · crc (removed)

    {
      "before": "00e0b35e24",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/cast_horn_02.vsnd_c · crc (removed)

    {
      "before": "0023e63256",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_cast_05.vsnd_c · crc (removed)

    {
      "before": "00d513b5c5",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_impact_miss_02.vsnd_c · crc (removed)

    {
      "before": "004f713b31",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/cast_horn_01.vsnd_c · crc (removed)

    {
      "before": "00b11fffde",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_impact_miss_01.vsnd_c · crc (removed)

    {
      "before": "0096cfc570",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_cast_03.vsnd_c · crc (removed)

    {
      "before": "00b50202e0",
      "after": null
    }

    sounds/abilities/mirage/a1_beetles/mirage_a2_beetle_cast_02.vsnd_c · crc (removed)

    {
      "before": "007ad9af7e",
      "after": null
    }
  • 16 tracked files updated.
    View code changes (16 records)

    game/citadel/pak01_dir/panorama/styles/hud_minimap.css · file (changed)

    {
      "before": {
        "hash": "2642eec5c55ca72a69a2def74cd627910ec1f787"
      },
      "after": {
        "hash": "b34674c157df3327ab66d453f25149af1af2a38d"
      }
    }

    game/citadel/resource/localization/citadel_mods/citadel_mods_english.txt · file (changed)

    {
      "before": {
        "hash": "b06c33ec60615d8b87c858e3ec95e773b5c31325"
      },
      "after": {
        "hash": "baf6a3e88687ec92e0c02ee1276f736b2b7884ba"
      }
    }

    DumpSource2/.stringsignore · file (changed)

    {
      "before": {
        "hash": "3c62dd13b7aaa0ec3622900a7cf971b6348c8604"
      },
      "after": {
        "hash": "783e281e8b3a0c030902c970ab4c235587f4616d"
      }
    }

    DumpSource2/commands.txt · file (changed)

    {
      "before": {
        "hash": "81cba57f20d32b345ba0975df44eb46e366da5b0"
      },
      "after": {
        "hash": "78a07be8ab315251052920c98afbd5d67a1525da"
      }
    }

    game/citadel/pak01_dir/scripts/regions.txt · file (changed)

    {
      "before": {
        "hash": "ae043ba58047c7d944fbf54e61752cc28b1e666f"
      },
      "after": {
        "hash": "7fc2e44381b4c112e81134b8424f0b36cb8a7954"
      }
    }

    game/citadel/pak01_dir/panorama/layout/hud_minimap.xml · file (changed)

    {
      "before": {
        "hash": "9ed07fa6185fde465fc762f9094b3b6c59bd270a"
      },
      "after": {
        "hash": "d9ecb610166e63571cd753dd660221453ea2400b"
      }
    }

    game/citadel/pak01_dir/panorama/styles/citadel_shop_mod_icon.css · file (changed)

    {
      "before": {
        "hash": "f2534d205881455ff8e77588b33bba81e83fb7a7"
      },
      "after": {
        "hash": "19c0e0e3bceb3a239cff45ba6cdb578fdd7d37e5"
      }
    }

    game/citadel/pak01_dir/panorama/layout/citadel_shop_mod_icon.xml · file (changed)

    {
      "before": {
        "hash": "676574530ee5b5db7a301b8fe0e4b0d585a646ff"
      },
      "after": {
        "hash": "9e88f0dd0284bd1eb5a48fd18cecc3446da53809"
      }
    }

    game/citadel/pak01_dir/scripts/npc_units.vdata · file (changed)

    {
      "before": {
        "hash": "7ecaa068d3de4fbcf1085721e6c0e3a6a63ce302"
      },
      "after": {
        "hash": "a9cee15e670828e209339735f1d1832171f2ca22"
      }
    }

    game/citadel/pak01_dir/scripts/heroes.vdata · file (changed)

    {
      "before": {
        "hash": "b5d4bcfe7ebffe86110350b4ee50dae2caf21c0a"
      },
      "after": {
        "hash": "4437fd3e51f849147f5368b04ecf982ec26360ae"
      }
    }

    game/citadel/resource/localization/citadel_attributes/citadel_attributes_english.txt · file (changed)

    {
      "before": {
        "hash": "ce45c2b5b0e578889fc0cd5c43443de665f00933"
      },
      "after": {
        "hash": "c4672c2fd4fa6c379de6a380a82f88ea4cec2492"
      }
    }

    game/citadel/pak01_dir.txt · file (changed)

    {
      "before": {
        "hash": "cef5bd20fb770aa86c3c6893381640f2a747a40e"
      },
      "after": {
        "hash": "037b3129a35c587daf2c98dbf28c61bbb5522357"
      }
    }

    game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)

    {
      "before": {
        "hash": "967d70c1bc53f82951781c86ed7fc89ded2bdd67"
      },
      "after": {
        "hash": "55e387df6962f0b18b061d77365f9267ac4f31e0"
      }
    }

    game/citadel/pak01_dir/soundevents/hero/mirage.vsndevts · file (changed)

    {
      "before": {
        "hash": "10f486374d36370b620da42b52811e52e87d3d98"
      },
      "after": {
        "hash": "84da5b4ebd846ee9ade694dbb4cab96865375105"
      }
    }

    game/citadel/pak01_dir/panorama/styles/ability_property_icons.css · file (changed)

    {
      "before": {
        "hash": "837694066217747bc779c5c18379cba98ca4fd09"
      },
      "after": {
        "hash": "adede802579fa8547e7e509faa36802868613f0e"
      }
    }

    game/citadel/resource/localization/citadel_heroes/citadel_heroes_english.txt · file (changed)

    {
      "before": {
        "hash": "027daeca586ab878e765b941a5baaac59042ce4f"
      },
      "after": {
        "hash": "98d804a7b0614da3fcea358ec5ad177643388733"
      }
    }
  • 56 tracked files updated.
    View code changes (56 records)

    DumpSource2/schemas/client/CCitadel_Ability_Magician_CopyUltVData.h · file (changed)

    {
      "before": {
        "hash": "a3ccff3df32ca05bd5a45ac39cf2be25666aff18"
      },
      "after": {
        "hash": "2d7776b9c14611b63bcd5c7ccfd7bb4065776e13"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Shiv_KillingBlowVData.h · file (changed)

    {
      "before": {
        "hash": "376c5d9d072dfa15da39b91e5232d1503454bc80"
      },
      "after": {
        "hash": "5f2c8457fe2be012bf99dc9a58c62721794b7e99"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_VampireBat_StealLife.h · file (changed)

    {
      "before": {
        "hash": "ad53db18c5171718d287b976e0e9991dd4c1dda7"
      },
      "after": {
        "hash": "11a6534f896a9bb3819bbd3654a37cc370a2be6b"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Necro_HauntingSkullVData.h · file (changed)

    {
      "before": {
        "hash": "f5a94c7d4b01d35aebede2e429d71bb42bdc5b7d"
      },
      "after": {
        "hash": "14d35b3f3e92879645a34ddbe0b319743072f788"
      }
    }

    DumpSource2/schemas/client/AbilityUpgradeState_t.h · file (changed)

    {
      "before": {
        "hash": "53bcc26d005596306f876ee6369252223c389df6"
      },
      "after": {
        "hash": "30b391132cbddf01d0998109a808a0effb364115"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Mirage_FireBeetles_VData.h · file (changed)

    {
      "before": {
        "hash": "92ab1ee71d3408d40e776f3c5076001388285fc5"
      },
      "after": {
        "hash": "e831579dba2963adffd3115e41b9aadca0f0884a"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Werewolf_KickFlipVData.h · file (changed)

    {
      "before": {
        "hash": "3b24e12e87031bfdb9e12e0cf9bf4966aeb93e59"
      },
      "after": {
        "hash": "e2237d6504a16ba078a4f50e303e5cf5e45ea90b"
      }
    }

    DumpSource2/schemas/client/C_CitadelBaseAbility.h · file (changed)

    {
      "before": {
        "hash": "1b8fdf5aa47d29f08fa78c9f22ba1de89a604446"
      },
      "after": {
        "hash": "6c1767f8e92995d6a97f377e4fe7199012a9cada"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Shiv_KillingBlow.h · file (changed)

    {
      "before": {
        "hash": "5ce9d20dcea6487722104fda87d42e77eb5a17e7"
      },
      "after": {
        "hash": "e4257eae50eb4c4d28a2a054a9a4cab80bf05191"
      }
    }

    DumpSource2/schemas/server/CCitadelBaseAbility.h · file (changed)

    {
      "before": {
        "hash": "3d42d57b49353010ad3158912d9ef42b74b0c2d1"
      },
      "after": {
        "hash": "c3e7cc318a19551060aaeb883c6e40b6fdc81472"
      }
    }

    DumpSource2/schemas/server/CAbility_Mirage_Teleport_VData.h · file (changed)

    {
      "before": {
        "hash": "043945cba03b46c787e97ee3804d50c0819c294f"
      },
      "after": {
        "hash": "de3d5e457a64bedb4ed16c91e0bc2b266aadf889"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Shiv_KillingBlowVData.h · file (changed)

    {
      "before": {
        "hash": "376c5d9d072dfa15da39b91e5232d1503454bc80"
      },
      "after": {
        "hash": "5f2c8457fe2be012bf99dc9a58c62721794b7e99"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Necro_HauntingSkullVData.h · file (changed)

    {
      "before": {
        "hash": "f5a94c7d4b01d35aebede2e429d71bb42bdc5b7d"
      },
      "after": {
        "hash": "14d35b3f3e92879645a34ddbe0b319743072f788"
      }
    }

    DumpSource2/schemas/client/CCitadel_Modifier_GraveStoneVData.h · file (changed)

    {
      "before": {
        "hash": "edec60a2eae5afff54d809203b2ea73d97a4b8df"
      },
      "after": {
        "hash": "591e6dd7f680d8afd39a04692974581064aae030"
      }
    }

    DumpSource2/schemas/client/CCitadel_Modifier_Unstable_ConcoctionVData.h · file (changed)

    {
      "before": {
        "hash": "11f3a0621b0fb2ab146b4cabc5eeebd4e7048afe"
      },
      "after": {
        "hash": "079f62bd97426cc627d42787231aa3dba333588e"
      }
    }

    DumpSource2/schemas/server/CCitadel_Modifier_Mirage_SandPhantom_Passive_Victim_VData.h · file (changed)

    {
      "before": {
        "hash": "6bc755092ae4effb44a70c2fa2091b0169472a93"
      },
      "after": {
        "hash": "2cb91eae162a3f9012721bae417e3b26da8ece7e"
      }
    }

    DumpSource2/schemas/client/CAbility_Mirage_Teleport_VData.h · file (changed)

    {
      "before": {
        "hash": "043945cba03b46c787e97ee3804d50c0819c294f"
      },
      "after": {
        "hash": "de3d5e457a64bedb4ed16c91e0bc2b266aadf889"
      }
    }

    DumpSource2/schemas/server/CModifier_Mirage_Tornado_Aura_Apply_VData.h · file (changed)

    {
      "before": {
        "hash": "f88a9af70c0b6fd9ab5ff5247dbb3805d699de2c"
      },
      "after": {
        "hash": "d98623b932656aff77f9c2842c9d2fc7168b03db"
      }
    }

    DumpSource2/schemas/client/EModifierValue.h · file (changed)

    {
      "before": {
        "hash": "937c507ed9ad47b47cd09a689de74f9aabbc4d10"
      },
      "after": {
        "hash": "77caf6f28851af72757b025ebb8280bb01c4f343"
      }
    }

    DumpSource2/schemas/server/CCitadel_Modifier_GraveStoneVData.h · file (changed)

    {
      "before": {
        "hash": "edec60a2eae5afff54d809203b2ea73d97a4b8df"
      },
      "after": {
        "hash": "591e6dd7f680d8afd39a04692974581064aae030"
      }
    }

    DumpSource2/schemas/client/EModifierState.h · file (changed)

    {
      "before": {
        "hash": "adb1339df357f3388b410e1d564cd75307d33b9e"
      },
      "after": {
        "hash": "c3bf98fc2e9f6f87421b015d96150bd33467a448"
      }
    }

    DumpSource2/schemas/client/EModifierEvent.h · file (changed)

    {
      "before": {
        "hash": "043b22273da234062ad92751e9f419cf66104a24"
      },
      "after": {
        "hash": "b751cbeece36b7fd17fc8fe28bd1dc213e898ef4"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Shiv_KillingBlow.h · file (changed)

    {
      "before": {
        "hash": "30265b179381a2c63551d99507b7d752e88f15eb"
      },
      "after": {
        "hash": "3698c9e3a1b1ad341e205ba3d8496d1d0a9a7cbe"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_VampireBat_StealLife.h · file (changed)

    {
      "before": {
        "hash": "69029a5b291d8828ebdbb59978163131582954c6"
      },
      "after": {
        "hash": "70499d085cebff05fe1529740d1cdb5698213562"
      }
    }

    DumpSource2/schemas/server/CAbilityPsychicLiftVData.h · file (changed)

    {
      "before": {
        "hash": "2b0158dc4157d369b4710901efb778231596589f"
      },
      "after": {
        "hash": "a97078b6af9e78558e8e0ac6f949d22e57d3016b"
      }
    }

    DumpSource2/schemas/client/CAbilityPunkgoatGoatFlipVData.h · file (changed)

    {
      "before": {
        "hash": "bc475e8bcb59b2cd0911bc1dfe68a245c26935e1"
      },
      "after": {
        "hash": "a263585def0bc52192f34104eab0ea98eb82a4ad"
      }
    }

    DumpSource2/schemas/server/CCitadel_Werewolf_TransformationVData.h · file (changed)

    {
      "before": {
        "hash": "38a16ed5a82952b28a46f415ac9e4305525fb722"
      },
      "after": {
        "hash": "3671a75e3c290d9892b0b6717fbb03bfbfa52430"
      }
    }

    DumpSource2/schemas/client/CModifier_Mirage_FireScarabs_HealthLoss_VData.h · file (changed)

    {
      "before": {
        "hash": "a5b9036a29e326ca3be5ddf525f0643b4dba08d6"
      },
      "after": {
        "hash": "91bef63dd993cb04158050f1d110b171b31e066d"
      }
    }

    DumpSource2/schemas/server/CAbilityPunkgoatGoatFlipVData.h · file (changed)

    {
      "before": {
        "hash": "bc475e8bcb59b2cd0911bc1dfe68a245c26935e1"
      },
      "after": {
        "hash": "a263585def0bc52192f34104eab0ea98eb82a4ad"
      }
    }

    DumpSource2/schemas/server/AbilityUpgradeState_t.h · file (changed)

    {
      "before": {
        "hash": "53bcc26d005596306f876ee6369252223c389df6"
      },
      "after": {
        "hash": "30b391132cbddf01d0998109a808a0effb364115"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Necro_GraveStoneVData.h · file (changed)

    {
      "before": {
        "hash": "741b86a7505ec7db8804d53cd099e09c698441a6"
      },
      "after": {
        "hash": "a6fd5090dc74f66b3a62a493ecc165d7fd33ff67"
      }
    }

    DumpSource2/schemas/server/CCitadel_Modifier_GraveStone.h · file (changed)

    {
      "before": {
        "hash": "2c8de47c96f0bc2a57d3d581354442a178a27485"
      },
      "after": {
        "hash": "1ee64c0344d9df95a3983b72a8312cb1fb48977e"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Werewolf_KickFlipVData.h · file (changed)

    {
      "before": {
        "hash": "3b24e12e87031bfdb9e12e0cf9bf4966aeb93e59"
      },
      "after": {
        "hash": "e2237d6504a16ba078a4f50e303e5cf5e45ea90b"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Mirage_Teleport.h · file (changed)

    {
      "before": {
        "hash": "2ab323b4752dd7e2854bc2c24ee75daed9ba24f2"
      },
      "after": {
        "hash": "3e76fdb327b5306891b3d01a1345075c3cb0c222"
      }
    }

    DumpSource2/schemas/client/CCitadel_Werewolf_TransformationVData.h · file (changed)

    {
      "before": {
        "hash": "38a16ed5a82952b28a46f415ac9e4305525fb722"
      },
      "after": {
        "hash": "3671a75e3c290d9892b0b6717fbb03bfbfa52430"
      }
    }

    DumpSource2/schemas/client/EStatsType.h · file (changed)

    {
      "before": {
        "hash": "62867cb3007dc4f61342ff49099f1d68641a6f3a"
      },
      "after": {
        "hash": "d054ca8ef9b064529428fcf58544381697ed5769"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_CardToss.h · file (changed)

    {
      "before": {
        "hash": "398e6b48fbe8bd67a651ac253919258aca7b0c1f"
      },
      "after": {
        "hash": "b4807ab239be7484d885cf76e72b29c62e254e26"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Magician_CopyUltVData.h · file (changed)

    {
      "before": {
        "hash": "a3ccff3df32ca05bd5a45ac39cf2be25666aff18"
      },
      "after": {
        "hash": "2d7776b9c14611b63bcd5c7ccfd7bb4065776e13"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Mirage_Teleport.h · file (changed)

    {
      "before": {
        "hash": "b51d9e84f1514a64e577a29eac7d887c58cb4d59"
      },
      "after": {
        "hash": "59c5c4a7db6843e0d2b7e7a193b796b10907304b"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Magician_CopyUlt.h · file (changed)

    {
      "before": {
        "hash": "bb6f0f3998decce1a5f0e834b7458c570a2ad6e8"
      },
      "after": {
        "hash": "9fa6d7f91a647e571f8ab93761589a1f9c3888c2"
      }
    }

    DumpSource2/schemas/client/CCitadel_Modifier_Mirage_SandPhantom_Passive_Victim_VData.h · file (changed)

    {
      "before": {
        "hash": "6bc755092ae4effb44a70c2fa2091b0169472a93"
      },
      "after": {
        "hash": "2cb91eae162a3f9012721bae417e3b26da8ece7e"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_Necro_GraveStoneVData.h · file (changed)

    {
      "before": {
        "hash": "741b86a7505ec7db8804d53cd099e09c698441a6"
      },
      "after": {
        "hash": "a6fd5090dc74f66b3a62a493ecc165d7fd33ff67"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_VampireBat_BatSwarmVData.h · file (changed)

    {
      "before": {
        "hash": "4b8201678e53f9a58997be492962d7a494979145"
      },
      "after": {
        "hash": "472dab570b13407a2e946664fc501c1d175a16a3"
      }
    }

    DumpSource2/schemas/server/CCitadel_Modifier_VoidSphereVData.h · file (changed)

    {
      "before": {
        "hash": "1b77b43af09e31f87192bce2c72c702f139f569d"
      },
      "after": {
        "hash": "9da1c61b73e3fc27beb6f352188c5ed5d4493c33"
      }
    }

    DumpSource2/schemas/client/CModifier_Mirage_Tornado_Aura_Apply_VData.h · file (changed)

    {
      "before": {
        "hash": "f88a9af70c0b6fd9ab5ff5247dbb3805d699de2c"
      },
      "after": {
        "hash": "d98623b932656aff77f9c2842c9d2fc7168b03db"
      }
    }

    DumpSource2/schemas/client/CitadelAbilityProperty_t.h · file (changed)

    {
      "before": {
        "hash": "cc5c0c6662c10af25d0afb148faf8e6bf21f3f81"
      },
      "after": {
        "hash": "675f447befeda498c9a4d09725ab256b5d8433a3"
      }
    }

    DumpSource2/schemas/server/CCitadel_Modifier_Unstable_ConcoctionVData.h · file (changed)

    {
      "before": {
        "hash": "11f3a0621b0fb2ab146b4cabc5eeebd4e7048afe"
      },
      "after": {
        "hash": "079f62bd97426cc627d42787231aa3dba333588e"
      }
    }

    DumpSource2/schemas/client/CCitadel_Modifier_GraveStone.h · file (changed)

    {
      "before": {
        "hash": "178d6df42a6ebdeaa9f319a83b5bb0388a745af1"
      },
      "after": {
        "hash": "1ee64c0344d9df95a3983b72a8312cb1fb48977e"
      }
    }

    DumpSource2/schemas/client/CAbilityPsychicLiftVData.h · file (changed)

    {
      "before": {
        "hash": "2b0158dc4157d369b4710901efb778231596589f"
      },
      "after": {
        "hash": "a97078b6af9e78558e8e0ac6f949d22e57d3016b"
      }
    }

    DumpSource2/schemas/server/CModifier_Mirage_FireScarabs_HealthLoss_VData.h · file (changed)

    {
      "before": {
        "hash": "a5b9036a29e326ca3be5ddf525f0643b4dba08d6"
      },
      "after": {
        "hash": "91bef63dd993cb04158050f1d110b171b31e066d"
      }
    }

    DumpSource2/schemas/server/CCitadel_Ability_VampireBat_BatSwarmVData.h · file (changed)

    {
      "before": {
        "hash": "4b8201678e53f9a58997be492962d7a494979145"
      },
      "after": {
        "hash": "472dab570b13407a2e946664fc501c1d175a16a3"
      }
    }

    DumpSource2/schemas/server/CAbilityCardTossVData.h · file (changed)

    {
      "before": {
        "hash": "d7978297110562ead07730313eaa731311918bf7"
      },
      "after": {
        "hash": "d8dd7113666b50c0bbdbb1d1dc6121ca780673d4"
      }
    }

    DumpSource2/schemas/client/CAbilityCardTossVData.h · file (changed)

    {
      "before": {
        "hash": "d7978297110562ead07730313eaa731311918bf7"
      },
      "after": {
        "hash": "d8dd7113666b50c0bbdbb1d1dc6121ca780673d4"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Magician_CopyUlt.h · file (changed)

    {
      "before": {
        "hash": "edfc19f29bfb2cf30aee2b3bdec4bf9a709c3792"
      },
      "after": {
        "hash": "94b2c96734196055b4287e715e788db0ea617f2b"
      }
    }

    DumpSource2/schemas/client/CCitadel_Modifier_VoidSphereVData.h · file (changed)

    {
      "before": {
        "hash": "1b77b43af09e31f87192bce2c72c702f139f569d"
      },
      "after": {
        "hash": "9da1c61b73e3fc27beb6f352188c5ed5d4493c33"
      }
    }

    DumpSource2/schemas/client/CCitadel_Ability_Mirage_FireBeetles_VData.h · file (changed)

    {
      "before": {
        "hash": "92ab1ee71d3408d40e776f3c5076001388285fc5"
      },
      "after": {
        "hash": "e831579dba2963adffd3115e41b9aadca0f0884a"
      }
    }