Every hero's stamina regen ticks up
Stamina regen per second rises about 10% across the entire roster, with Kelvin and Mina scaled from their own higher and lower baselines. Patrol Boss files also gained defender in pit invulnerable data.
Gunslinger
The Boss
Generic Person
Thumper
CadenceMISC
8 changesOther file and data updates.
- npc units npc boss tier3: defender in pit invulnerable data added.
View code changes (1 records)
npc_units:npc_boss_tier3 · gameplay.m_DefenderInPitInvulnerable (added)
{ "before": null, "after": { "m_nEnabledStateMask": "MODIFIER_STATE_TIER3_DEFENDER_IN_PIT" } } - npc units alt npc boss tier3: defender in pit invulnerable data added.
View code changes (1 records)
npc_units:alt_npc_boss_tier3 · gameplay.m_DefenderInPitInvulnerable (added)
{ "before": null, "after": { "m_nEnabledStateMask": "MODIFIER_STATE_TIER3_DEFENDER_IN_PIT" } } - 1 loc ui record updated.
View code changes (1 records)
citadel_main · Citadel_HUD_Damage_NotInTier3Pit (changed)
{ "before": "Not in Pit", "after": "Not in Circle" } - 4 loc ui records added.
View code changes (4 records)
citadel_main · Objective_Defender_Resistant (added)
{ "before": null, "after": "Nearby Defender Resistance" }citadel_main · Objective_Defender_Paused (added)
{ "before": null, "after": "Invulnerable" }citadel_main · Objective_Defender_Paused_desc (added)
{ "before": null, "after": "Defenders Nearby" }citadel_main · Citadel_HUD_Damage_DefenderInTier3Pit (added)
{ "before": null, "after": "Defender Nearby" } - 1 hero model asset updated.
View code changes (1 records)
models/heroes_staging/digger/clips/item_throw.vnmclip_c · crc (changed)
{ "before": "00b72baf94", "after": "00eff7fc96" } - 2 ui assets updated.
View code changes (2 records)
panorama/styles/hud_objective_health.vcss_c · crc (changed)
{ "before": "00a54be0f8", "after": "00c41c0cdf" }panorama/layout/hud_objective_health.vxml_c · crc (changed)
{ "before": "00c77a4637", "after": "0005e6be6a" } - 2 script assets updated.
View code changes (2 records)
scripts/npc_units.vdata_c · crc (changed)
{ "before": "0099731d25", "after": "00d643f9de" }scripts/heroes.vdata_c · crc (changed)
{ "before": "009679cfd2", "after": "00c7dcb1de" } - 6 tracked files updated.
View code changes (6 records)
game/citadel/pak01_dir/scripts/heroes.vdata · file (changed)
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{ "before": { "hash": "653c32b69dc8ac026db078d1b28b5fd2f3807eae" }, "after": { "hash": "797bcce7a25a53fa6a309128bfd6fd14ddfb3c57" } }game/citadel/pak01_dir/panorama/layout/hud_objective_health.xml · file (changed)
{ "before": { "hash": "8427e7c52658610bc620712b14466d19b5684ee9" }, "after": { "hash": "a7633ec2c8aa7f40d0df319ecbcdb7b25b70056a" } }game/citadel/pak01_dir/scripts/npc_units.vdata · file (changed)
{ "before": { "hash": "d405db1e7759f2dcec3b31bb4b2013ad2b8d1e17" }, "after": { "hash": "c2d6fd240058bc6c98543ff3d2ad8a01a8290657" } }game/citadel/pak01_dir.txt · file (changed)
{ "before": { "hash": "ad36fb66bcf50f16d138d89bcd3f80ae49e3677a" }, "after": { "hash": "a41a29a0a91201778f3b9a9ee2ec186436ed6a0c" } }game/citadel/resource/localization/citadel_main/citadel_main_english.txt · file (changed)
{ "before": { "hash": "b4d222c33a6a83504683346a4d9aa2f284906091" }, "after": { "hash": "62bb24b57efba02012c884c27a635c0e3ed1051d" } }