Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves problems.
Hyper Beam
T3 reduced from 100/33% for Heroes/Creeps to 80%/25%
Exploding Uppercut
T2 bonus now applies to melee damage too
Hook
Hook can now be canceled by allies with exit key (i.e. space bar)
Sticky Bomb
Sticky Bomb damage gained per hero impact increased from 1% to 1.5%
Sticky Bomb now has 2x cast range when used on allies
Sticky Bomb damage gained per hero kill reduced from 5% to 4%
Sticky Bomb now calculates its damage at detonation time rather than cast time (affects item combinations)
Sticky Bomb
Sticky Bomb T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff)
Hook
Hook damage now has spirit scaling of 2x
Hook damage reduced from 40 to 10
Hyper Beam
Hyper Beam now goes on cooldown for 3 seconds when canceled during precast
Sticky Bomb
Sticky Bomb now gains 1% stack on attach (still gains 5% on target death)
Sticky Bomb
Stacks no longer decrease on death
Damage per stack increased from 3% to 5%
Spirit power damage scaling increased from 0.9 to 1.2
Cooldown reduced from 19s to 18s
Now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)
Sticky Bomb
T1 improved from -7.5s to -8s
Base Attack
Bullet damage growth increased from 0.29 to 0.33
Other
Now gains 1% Spirit Resist per boon
No longer gains 1% Bullet Resist per boon
Sticky Bomb
Sticky Bomb now loses 20% of your stacks on death (rounds up)
Hook
Hook now returns troopers 75% faster than normal
Sticky Bomb
No longer has a cap (was 15 stacks)
Scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%)
Still loses 2 stacks on death
Hook
Collision against troopers reduced to 12 (default is 33)
No longer kills troopers (so you can bomb/uppercut/melee them)
Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
Hyper Beam
Duration increased from 10s to 11s
Sticky Bomb
Growth increased from 2.5% to 4% per stack
Now loses 2 stacks on death
Now has 15 max stacks
Hook
Range increased from 25m to 30m
Now also hits enemy troopers, killing them instantly
Fixed some cases where Hook would grab players from around corners
Hyper Beam
Movement slow reduced from 30% to 25%
Duration increased from 8s to 10s
Duration no longer scales with Spirit Power
Exploding Uppercut
Now applies a 15% Fire Rate slow in the landing radius for 5s. Scales with Spirit Power (0.2)
Hook
Range reduced from 30m to 25m.
Hyper Beam
Duration spirit scaling reduced from 0.08 to 0.06.
Hyper Beam
Cooldown increased from 117 to 130
End radius reduced from 5m to 4m
Slow reduced from 40% to 30%
DPS reduced from 220 to 205
DPS spirit scaling reduced from 3 to 2.7
Hyper Beam
T1 reduced from -38s to -30s
Exploding Uppercut
Uppercut no longer roots your hero during cast time
Other
Can now keep firing if he jumps and his laser is already warmed up
Hook
Hook range reduced from 35m to 30m
Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies
Hyper Beam
Hyper Beam now does splash damage around a 5m area where the beam connects to on the ground
Base Attack
Gun range increased from 30m to 32m
Hook
Hook now only targets enemies by default. Using alt cast (middle mouse) switches to ally-only mode
Hyper Beam
Hyper Beam can now be canceled by using Parry
Base Attack
Speed while shooting increased from 55% to 70%
Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m)
Other
Base regen increased from 2.5 to 3
Base Bullet Resist increased from 0% to 10%
Bullet Resist per boon reduced from 2.5% to 1.6%
Hook
Hook range reduced from 40m to 35m
Fixed hooking through veils sometimes not working
Hook
Hook T2 increased from +25m to +30m
Exploding Uppercut
Radius increased from 10m to 14m
Now has a slight angle limitation to prevent straight-up direction
Exploding Uppercut
T1 increased from -10s Cooldown to -11s
Sticky Bomb
Radius increased from 10m to 12m
Can now be cast on self using alt cast hotkey
Hyper Beam
T2 reduced from +140 to +100
Hyper Beam
Spirit scaling increased from 2.4 to 3.0
Turn rate improved by 10%
Nearby radius increased from 4.5m to 5m
Nearby damage now does 25% less than the full amount
Other
Bullet Resistance growth per boon increased from 2% to 2.5%
Sticky Bomb
Sticky Bomb now prioritizes enemies over allies
Hyper Beam
Hyper Beam duration now scales with Spirit (0.08)
Hyper Beam spirit scaling increased from 2.2 to 2.4
Other
Base HP regen increased from 1 to 2.5
Now gains +2% Bullet Resistance per boon (happens 11 times)
No longer has 24% base bullet resistance
Hook
Hook speed reduced from 3000 to 2850
Exploding Uppercut
Uppercut horizontal distance knockback on enemy heroes is reduced from 25m to 20m
Fixed enemies being able to use heavy melee to cancel Uppercut's momentum
Hyper Beam
Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away
Hyperbeam Spirit Power damage scaling increased from 1.96 to 2.2
Hyper Beam
Hyperbeam T2 increased from +120 to +140
Base Health
Base HP regen reduced from 2 to 1
Hyper Beam
Cast range increased from 60m to 70m
Hook
Hitbox reduced from 36 inches to 33
Hyper Beam
Hyper Beam cooldown increased from 100s to 110s
Sticky Bomb
Sticky Bomb base damage reduced from 130 to 120
Hook
Hook grab radius reduced from 40 inches to 36
Hyper Beam
Hyper Beam movement and dash slow increased from 30% to 40%
Hyper Beam DPS increased from 210 to 220
Hyper Beam tracking speed increased by 10%
Hyper Beam
Hyper Beam slow now affects stamina dashes
Hyper Beam
Hyperbeam width increased from 2.7m to 2.9m
Base Attack
Base bullet armor increased from 20% to 24%
Sticky Bomb
Sticky Bomb T3 changed from Silence to Disarm
Hook
Improved Hook hitbox detection to not grab targets that are behind cover
Hyper Beam
Hyperbeam width increased from 2.5m to 2.7m
Sticky Bomb
Sticky Bomb T3 now applies the silence on cast instead of detonation
Sticky Bomb T3 silence duration reduced from 5s to 3.5s
Sticky Bomb
Sticky Bomb now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
Other
Now has innate +20% Bullet Resist
No longer has an innate +15% Spirit Resist
Hook
Hook cooldown reduced from 27s to 22s
Hook Speed increased from 2700 to 3000
Hook Return Speed increased from 1800 to 2200
Hook
Hook T3 reduced from -15s to -12s Cooldown
Hyper Beam
Hyper Beam DPS increased from 180 to 210
Other
Weapon no longer has horizontal/vertical recoil