Added EU servers and major patch

20th Jun 2024

Patch Source
A beautiful in-game screenshot of Deadlock
General Updates
Servers
  • Added EU servers and matchmaking region. EU testing times are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM. Times listed are Central European Summer Time (GMT+2).

Social Features
  • Removed the invite requirement of Steam friends having been on your list for a number of days (affected normal user cases often where friends weren't on the Steam list, and we have other metrics and tools on the backend now that we can use to filter for other cases)

User Interface
  • Added search functionality to the shop. You can now search by item name or by individual stat such as 'Ammo', 'Lifesteal', or 'Spirit Power'.

  • The game will now let you know when it is safe to abandon (usually if one person has been disconnected for a while)

  • Your personal builds are now always sorted to the top of the in-game Builds dropdown

  • Preferred heroes in your roster are now remembered on the client across sessions

  • Re-enabled ultra wide UI mode

  • Added street names and symbols to the Zipline UI

  • Updated Sleep Dagger and Silence Glyph tooltips to clarify that they do not cancel channeling abilities

Performance
  • Various network related improvements when there is packet loss

Bug Fixes
  • Fixed chat wheel not working during the post-game sequence

  • Fixed the unit target UI not showing up for instant-cast abilities (MoKrill ult, Lady Geist ult, Bebop bomb)

  • Fixed the unit target UI not showing the activation button hint

  • Fixed various bugs with Headshot Booster and Sharpshooter

Map Changes
  • Updated the entrance to the underground tunnels from the outer lanes to look more like a subway entrance

  • Added a Cosmic Veil to the hero demo map

  • Added another entrance/exit to the underground tunnels from the warehouse interiors

  • Enclosed the exterior Medium Neutral Camp with fencing in front of the Theater to match the Amber side Cab Stand

  • Added two more veils on each side: 1) Between the Drug Store and the Market on Amber, between the Hotel and Pharmacy on Sapphire. 2) Between the exterior Strong Neutral Camps and the outer lane near the T2

Graphics
  • Updated reload animations for Warden, Dynamo, and Ivy

  • Improved visibility of Inferno's Concussive Combustion

Audio
  • Added Ethereal Shift sounds

  • Added wind sound when on the Zipline

  • Footsteps are now quieter when obstructed by level geometry

Gameplay
  • Rejuv buff is now only granted to the players that are alive. Players that are dead will have their respawn times cut in half from their current values.

  • Vault bounty increased from 300 to 330

Controls
  • Dash-Down is now double tap CTRL instead of CTRL+SHIFT

Item UpdatesWeapon Items
#
Buff

Added new T1 Weapon item: Ammo Scavenger

#
Buff

Added new T2 Weapon item: Active Reload

#
Buff

Added new T2 Weapon item: Melee Charge

#
Buff

Negative bullet resist reduced from -6% to -5%

#
Buff

Spirit scaling increased from 0.45 to 0.6

#
Buff

Ammo increased from 65% to 75%

#
Buff

Bounce radius increased from 7m to 9m

#
Buff

Now increases your slide distance and duration by 25%

#
Nerf

Bullet and Spirit Lifesteal reduced from 15% to 10%

#
Buff

Ricochet Damage increased from 40% to 45%

Buff

Ammo increased from 30% to 35%

#
Buff

Now grants +150 Health

Buff

Weapon Damage increased from 20% to 25%

Buff

Can now be cast while busy (such as while you are shooting)

#
Buff

Cooldown reduction increased from 10% to 15%

Buff

Bonus Spirit Power increased from +35 to +40

#
Buff

Low HP Spirit Resist increased from +25% to +30%

Bugfix

Fixed tooltip on Spirit Resist missing the %

#
Buff

Now grants +30% Ammo

Buff

Ambush Fire Rate increased from +50% to +60%

Buff

Ambush Spirit Power increased from +40 to +55

Buff

Invisibility no longer plays footstep sounds (general change)

Buff

Casting the item immediately puts you into Sprint mode

Vitality Items
#
Buff

Added new T2 Vitality item: Veil Walker

#
Buff

Added new T4 Vitality item: Colossus

#
Buff

Duration increased from 15s to 17s (total regen increased from 350 to 370)

#
Buff

Slow resist increased from 35% to 40%

Buff

Now grants +1.5 HP Regen

#
Buff

Now provides +7% Bullet Resist

Nerf

Spirit Resist reduced from 8% to 7%

#
Buff

Cooldown reduced from 30s to 24s

#
Buff

Max stacks increased from 15 to 18

Bugfix

Fixed the max stack limit not being followed

#
Buff

Cast range increased from 40m to 45m

Buff

Cooldown reduced from 45s to 40s

#
Buff

Stamina increased from +2 to +3

Buff

Fire Rate increased from +12% to +15%

Buff

Spirit Bonus after 2nd jump/dash increased from +20 to +25

#
Buff

Slow duration increased from 1.5s to 2s

Buff

Heal increased from 40% of damage to 45%

#
Nerf

Cooldown increased from 20s to 26s

Nerf

Damage cooldown window increased from 4s to 5s

Bugfix

Fixed cooldown reduction affecting the damage cooldown

#
Buff

Now prevents all weapon damage instead of blocking bullets (this allows procs to go through)

#
Buff

No longer requires the component Slowing Bullets

Buff

Now has +175 Health

Nerf

Weapon Damage reduced from 30% to 20%

Change

Moved from Weapon tree to Vitality

#
Nerf

Active Spirit Resistance reduced from 40% to 20%

#
Buff

Max HP Steal increased from 40 to 45

#
Buff

Now grants +7 Spirit

Spirit Items
#
Buff

Added new T1 Spirit item: Infuser

#
Buff

Spirit Power increased from +6 to +7

#
Buff

Now grants +7% Cooldown Reduction For Charged Abilities

Nerf

No longer grants +6 Spirit to Charged Abilities

#
Buff

Bullet Resist Reduction increased from -10% to -12%

Buff

Bullet Resist Reduction duration increased from 5s to 6s

#
Buff

Cooldown reduced from 27s to 25s

#
Nerf

Duration reduced from 4s to 2.5s

#
Buff

Duration increased from 2s to 2.5s

#
Buff

Cooldown reduced from 35s to 30s

#
Buff

Cooldown reduced from 35s to 30s

#
Buff

Cooldown reduced from 40s to 30s

#
Buff

Spirit Power increased from +15 to +18

#
Buff

Delayed damage increased from 30% to 40%

#
Buff

Spirit Power increased from +55 to +60

Buff

Bonus Health increased from +175 to +200

Hero Updates
AbramsAbrams

Seismic Impact

Buff

Seismic Impact can be held for up to 3 seconds. Press the ability again anytime to land.

Bugfix

Improved misc issues with Seismic Impact collision

BebopBebop

Hook

Nerf

Hitbox reduced from 36 inches to 33

Hyper Beam

Nerf

Hyper Beam cooldown increased from 100s to 110s

DynamoDynamo

Rejuvenating Aurora

Buff

Rejuvenating Aurora move speed increased from 3.8 to 4.2

Singularity

1
Nerf

Singularity T1 radius reduced from +3m to +2m

Singularity

Buff

Singularity falls 70% slower when Majestic Leap down is used (similar to the hero falling slower normally when casting the ability from an elevation)

Grey TalonGrey Talon

Charged Shot

Bugfix

Fixed Charged Shot being evaded by Haze's Bullet Dance

Rain of Arrows

Nerf

Rain of Arrows cooldown increased from 30s to 33s

Guided Owl

Buff

Guided Owl can now explode in the air by pressing the release key

HazeHaze

Sleep Dagger

Buff

Sleep Dagger cooldown reduced from 29s to 27s

Sleep Dagger

33
Nerf

Sleep Dagger T2 cooldown changed from -15s to -13s

Smoke Bomb

33
Change

Smoke Bomb T2 changed to 'Replenishes stamina on cast and grants +40% Stamina Regen'

Fixation

Nerf

Fixation bonus damage no longer ignores bullet falloff

Bullet Dance

Buff

Bullet Dance cast point reduced from 0.8s to 0.4s

Buff

Bullet Dance move speed increased from 3.5 to 4

InfernusInfernus

Flame Dash

Bugfix

Fixed Flame Dash duration not being affected by duration extender

IvyIvy

Kudzu Bomb

Nerf

Kudzu Bomb now does 50% less damage to objectives

KelvinKelvin

Arctic Beam

Buff

Arctic Beam movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power)

Lady GeistLady Geist

Essence Bomb

Nerf

Essence Bomb arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs)

Bugfix

Essence Bomb no longer starts decaying the arm time while in the air

Soul Exchange

555
Change

Soul Exchange T3 changed to 'After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s'

LashLash

Death Slam

Bugfix

Fixed it being possible to lose your full lock on with Death Slam sometimes if you look away

McGinnisMcGinnis

Mini Turret

Buff

Turret cooldown reduced from 35s to 30s

Buff

Turret Charge Time reduced from 8s to 6s

Nerf

Turret range reduced from 30m to 25m

Nerf

Turret HP scaling reduced from 40% to 30% (affects initial HP too)

Other

Buff

Base Spirit Resist increased from 20% to 25%

Buff

Base Regen increased from 1 to 2

Spectral Wall

Buff

Spectral Wall cooldown reduced from 35s to 30s

Heavy Barrage

Buff

Heavy Barrage cooldown reduced from 110s to 100s

Mo and KrillMo and Krill

Burrow

Buff

You can now cast items and Scorn while spinning out of Burrow

Combo

Buff

Combo bonus health per kill increased from 25 to 30

ParadoxParadox

Kinetic Carbine

Nerf

Cooldown increased from 22s to 24s

Paradoxical Swap

Nerf

Cooldown increased from 35s to 45s

PocketPocket

Barrage

Nerf

Barrage base damage reduced from 40 to 35

Barrage

1
Nerf

Barrage T1 reduced from +20 to +15

Enchanter's Satchel

Bugfix

Fixed a recent change causing Enchanter's Satchel to not play damage at the destination when teleporting with Flying Cloak

SevenSeven

Static Charge

Buff

Now uses the new instant cast option that Bebop Bomb uses

Power Surge

Buff

Spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6)

VindictaVindicta

Crow Familiar

Buff

Debuff duration increased from 5s to 6s

Assassinate

Buff

Bonus damage increased from 130 to 145

YamatoYamato

Shadow Transformation

Buff

Cooldown reduced from 110s to 100s

Nerf

Now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff

Shadow Transformation

555
Buff

T3 increased from +1s to +1.5s