Lash

Dives down to stomp his foes

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Background

Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.

Hero Changes
21st Nov 2024

Flog

Nerf

Heal vs heroes reduced from 70% to 65%

Nerf

Heal vs creeps reduced from 25% to 20%

Ground Strike

Bugfix

Drag down collision improved a bit

7th Nov 2024

Ground Strike

Buff

Ground Strike can now be cast while on the zipline

Buff

Ground Strike now pulls enemies to the ground with you (similar to Stone Form recently)

Death Slam

Bugfix

Fixed interaction between Mirage's tornado and Death Slam

10th Oct 2024

Other

Nerf

Base bullet damage reduced from 10 to 9

Flog

Nerf

Heal vs heroes reduced from 80% to 70%

Nerf

Heal vs creeps reduced from 30% to 25%

12th Sep 2024

Ground Strike

Buff

Ground Slam now allows you to turn during the descent

Buff

Ground Strike Damage spirit scaling increased from 0.78 to 0.85

Buff

Ground Strike Damage Per Meter Spirit scaling increased from 0.045 to 0.05

Other

Nerf

Bullet growth from 1.15 to 0.9

29th Aug 2024

Base Attack

Buff

Improved firing arm position to be a little bit more out of the way from the reticle

Grapple

Nerf

Grapple no longer gives a stamina charge on use

15th Aug 2024

Other

Buff

Health per boon increased from 37 to 42

Buff

Base spirit resist increased from 8% to 15%

Flog

Buff

Cooldown reduced from 30s to 25s

Flog

555
Buff

T3 now also reduces Fire Rate by 35%

1st Aug 2024

Base Sprint

Nerf

Base sprint reduced from 3 to 1

Ground Strike

Nerf

Ground Strike Damage Per Meter reduced from 6.3 to 6.0

18th Jul 2024

Grapple

Change

Grapple weapon damage is now added into the T2 instead of in the base

Ground Strike

Nerf

Ground Strike radius reduced from 13m to 11m

Death Slam

Buff

Death Slam cast range increased from 14m to 18m

Nerf

Death Slam grab time reduced from 0.8s to 0.6s

Nerf

Death Slam throw distance reduced from 20m to 12m

Death Slam

1
Change

Death Slam T1 changed from +4m Cast Range to +8m Throw Distance

4th Jul 2024

Death Slam

Nerf

Time to lock on increased from 0.8s to 0.9s

27th Jun 2024

Ground Strike

Nerf

Ground Strike radius reduced from 14m to 13m

Death Slam

Nerf

Death Slam radius reduced from 20m to 19m

20th Jun 2024

Death Slam

Bugfix

Fixed it being possible to lose your full lock on with Death Slam sometimes if you look away

13th Jun 2024

Ground Strike

Buff

Ground Strike damage per meter increased from 6 to 6.75

Nerf

Ground Strike base damage reduced from 110 to 90

Nerf

Ground Strike now reduced scaling after 25m height to 4.5

23rd May 2024

Other

Buff

Base Stamina increased from 2 to 3

Ground Strike

Nerf

Ground Strike base Damage Per Meter reduced from 8 to 6

Bugfix

Fixed some cases with Ground Strike not hitting units positioned just below the impact zone

Flog

Buff

Flog angle increased from 20 degrees to 30 degrees

Buff

Flog cooldown reduced from 35s to 30s

16th May 2024

Ground Strike

Nerf

Ground Strike Stomp Damage reduced from 125 to 110

Death Slam

Nerf

Death Slam cooldown increased from 110s to 130s

Grapple

Buff

Grapple Bullet Damage bonus increased from +4 to +6

Buff

Grapple cooldown decreased from 45s to 40s

10th May 2024

Ground Strike

Buff

Ground Strike now additionally damages enemies within 2m of Lash on impact

Nerf

Ground Strike radius reduced from 16m to 14m

Bugfix

Ground Strike's ground preview now lines up under Lash when cast on the ground

Ground Strike

555
Nerf

Ground Strike T3 reduced from +100% to +85%

Base Attack

Buff

Bullet Damage growth increased from 0.76 to 1.0

Death Slam

Bugfix

Death Slam tether visuals now improved to communicate the different phases it's in

3rd May 2024

Grapple

Buff

Grapple cooldown reduced from 55 to 45

Flog

Buff

Flog Damage increased from 55 to 65

Buff

Flog lifesteal from heroes increased from 70% to 80% of damage dealt

Nerf

Flog lifesteal from non-heroes reduced from 35% to 30% of damage dealt

Death Slam

1
Buff

Death Slam T1 from +3m to +5m

Death Slam

Bugfix

Fixed Death Slam's targeting cone not finding enemies near the edges

Bugfix

Fixed Death Slam to only target enemies who stay in the targeting cone

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