Recommend a friend

3rd May 2024

Patch Source
A beautiful in-game screenshot of Deadlock
General Updates
Social Features
  • Added a Recommend A Friend button to the dashboard that you can use to send us requests for people to include in our playtesting

User Interface
  • Added a Resources page to the dashboard which contains a browsable item shop

  • Added overhead text display when another hero uses active items

  • Added the Patron to the spectate-when-dead cycle if the enemy is in your base or everyone on your team is dead

  • Improved UI display when endgame objectives are being attacked

  • Changed the local player icon on the minimap to always be on top of enemy icons

  • Postgame graphs now default to team stats rather than individual

  • Added borders around hero icons on the minimap when watching replays/spectating

  • Top bar now shows incoming players before they are fully connected

Controls
  • The hotkeys F1-F5 to change cameras to allied heroes now maps directly to the order of heroes on the top bar left to right

  • Increased the range of the mouse sensitivity slider from 0.5->4.0 to 0.05->8.0

  • Added console command to hide the bar at the bottom in replays ('citadel_hide_replay_hud 1' to hide it, 'citadel_hide_replay_hud 0' to bring it back)

Gameplay
  • Added support for Flex Items in the Hero Sandbox

  • Removed the slow climbing vertical recoil on Yamato's alt fire

  • Troopers DPS vs Lane Guardians reduced from 44 to 36

  • Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while

  • You are now silenced while carrying the Urn

  • Urn bounty increased from 900 + 160/minute to 900 + 200/minute

  • Vaults base bounty increased from 150 to 200

Performance
  • Increased the default framerate cap from 120 to 400

Audio
  • Added music for when the base is under attack

  • Shop music will now only play for shops players can access

Player Communication
  • Various VOIP improvements

Bug Fixes
  • Fixed open mic threshold

  • Fixed various consistency issues with the presentation of Souls terminology, icons, etc

  • Fixed Flying Cloak teleporting players into geometry or out of the world

  • Fixed Warp Stone teleporting you through geometry

  • Fixed Fixation decimal point display

  • Fixed Parry animation not playing

  • Fixed various issues with the spectate UI display

  • Fixed AP count not showing if you are dead, spectating a teammate, or when holding alt/tab to upgrade your abilities

Map Changes
  • The uncapturable zipline nodes near your base now extend out 2 more nodes (this means attackers can't capture ziplines quite as close to the enemy base)

Hero Updates
AbramsAbrams

Base Health

Buff

Base Health increased from 550 to 600

Siphon Life

Buff

Siphon DPS increased from 24 to 35

BebopBebop

Other

Buff

Weapon no longer has horizontal/vertical recoil

DynamoDynamo

Singularity

Buff

Singularity DPS increased from 48 to 60

Singularity

555
Buff

Singularity T3 Max HP DPS increased from 3.2% to 3.8%

Grey TalonGrey Talon

Charged Shot

Buff

Charge Shot damage increased from 95 to 105

Charged Shot

33
Nerf

Charge Shot T2 damage reduced from 80 to 70

Guided Owl

Buff

Guided Owl damage increased from 200 to 300

HazeHaze

Bullet Dance

Nerf

Bullet Dance bonus Fire Rate reduced from +30 to +20

Smoke Bomb

Buff

Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3

InfernusInfernus

Catalyst

Buff

Catalyst no longer slows Infernus to 1.3 m/s during the cast delay

Concussive Combustion

Buff

Concussive Combustion damage increased from 130 to 160

KelvinKelvin

Frost Grenade

555
Buff

Frost Grenade T3 bonus damage increased from +100 to +175

Lady GeistLady Geist

Essence Bomb

Buff

Blood Bomb damage increased from 80 to 100

Bugfix

Blood Bomb tooltip fixed to reference the correct self damage type and that it can be reduced with armor

Essence Bomb

33
Buff

Blood Bomb T2 damage increased from +65 to +70

Malice

Buff

Malice damage amp per shard increased from 10% to 15%

LashLash

Grapple

Buff

Grapple cooldown reduced from 55 to 45

Flog

Buff

Flog Damage increased from 55 to 65

Buff

Flog lifesteal from heroes increased from 70% to 80% of damage dealt

Nerf

Flog lifesteal from non-heroes reduced from 35% to 30% of damage dealt

Death Slam

1
Buff

Death Slam T1 from +3m to +5m

Death Slam

Bugfix

Fixed Death Slam's targeting cone not finding enemies near the edges

Bugfix

Fixed Death Slam to only target enemies who stay in the targeting cone

McGinnisMcGinnis

Heavy Barrage

Change

Heavy Barrage now reduces your speed rather than setting it to a low cap

Bugfix

Heavy Barrage camera interaction with Fleetfoot Boots has been fixed

Mo and KrillMo and Krill

Sand Blast

Buff

Sand Blast range increased from 25m to 30m

Buff

Sand Blast width increased from 3m to 5m

Buff

Sand Blast is now permissive with small obstructions in the way

Burrow

Buff

Burrow no longer loses its state as you change elevations

Buff

Burrow now knocks enemies up when you come up

Combo

Buff

Combo DPS increased from 50 to 60

Other

Change

No longer listed as a recommended new player hero

VindictaVindicta

Base Attack

Nerf

Base Bullet Damage reduced from 15 to 14

Other

Nerf

Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times)

Change

Is now a recommended hero for new players

Stake

1
Nerf

Stake T1 bonus duration reduced from +1.5s to +1.0s

YamatoYamato

Crimson Slash

Buff

Crimson Slash radius increased from 11m to 12m

Buff

Crimson Slash fire rate debuff duration increased from 3s to 4s

Crimson Slash

33
Change

Crimson Slash T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit"

Crimson Slash

555
Change

Crimson Slash T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown"

Power Slash

1
Buff

Power Slash T1 Bullet Resist increased from 40% to 60%

Flying Strike

Buff

Flying Strike cooldown reduced from 35 to 20

Nerf

Flying Strike range no longer scales with Spirit

Flying Strike

33
Change

Flying Strike T2 changed from "-15s Cooldown" to "+20 Cast Range"

Shadow Transformation

Buff

Shadow Explosion bonus Spirit per victim increased from 10 to 15

Buff

Shadow Explosion bonus Fire Rate per victim increased from 5 to 10

Buff

Shadow Explosion buff duration increased from 8s to 15s