Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
Rejuvenating Aurora
Now allows you to reload during it
Now allows you to use melee before T3 upgrade
Regen reduced from 32 to 30
Spirit Power scaling reduced from 0.5 to 0.45
Rejuvenating Aurora
T3 reduced from 3.8% to 3.4%
Kinetic Pulse
Now slides around geometry when it hits an obstruction
Singularity
Pulling allies no longer cancels their channel
Quantum Entanglement
Now has a visual indicator for allies that will teleport
Ally range increased from 9m to 10m
Cooldown increased from 15s to 16s
Quantum Entanglement
T3 cooldown reduction improved from -4s to -5s
Other
Now gains 1% Bullet Resist per Boon (0->14%)
Quantum Entanglement
Fixed Quantum Entanglement sometimes not moving you to the destination properly
Singularity
Singularity now deals 1.5% Max HP in the base ability
Singularity Base DPS reduced from 60 to 45
Singularity
Singularity T3 increased from 3.8% to 4%
Quantum Entanglement
Cooldown increased from 12.5s to 15s
Quantum Entanglement
T3 now also reduces cooldown by 4s
Kinetic Pulse
Fixed T2 tooltip to clarify that it affects bullets only and not melee damage
Singularity
Radius reduced from 8m to 7m.
Rejuvenating Aurora
Rejuvenating Aurora no longer gets canceled when stamina is used
Rejuvenating Aurora
Rejuvenating Aurora T3 reduced from 4% to 3.8%
Kinetic Pulse
Kinetic Pulse T1 reduced from 40% slow to 35%
Quantum Entanglement
Quantum Entanglement cooldown increased from 11s to 12s
Rejuvenating Aurora
Can now be canceled by using Parry
Kinetic Pulse
Fixed Kinetic Pulse not traveling properly when cast near corners
Base Attack
Gun damage reduced from 15 to 13
Singularity
Cast time increased from 0.1s to 0.2s
Range reduced from 9m to 8m
Rejuvenating Aurora
Can now be canceled by using stamina instead of needing to manually exit first (pre T3)
Kinetic Pulse
Width increased from 4.5m to 5m
Fixed sometimes getting caught on stairs
Singularity
Now has a 0.1s cast point
Kinetic Pulse
T3 increased from +115 Damage to +125
Kinetic Pulse
Kinetic Pulse width increased from 4m to 4.5m
Kinetic Pulse recharge time reduced from 6s to 5s
Rejuvenating Aurora
Rejuvenating Aurora regen Spirit Power scaling increased from 0.4 to 0.5
Base Attack
Gun damage growth increased from 0.8 to 0.9
Kinetic Pulse
Kinetic Pulse spirit power scaling increased from 1.2 to 1.4
Singularity
Singularity duration reduced from 3 to 2.75
Quantum Entanglement
Quantum Entanglement is prevented from being cast when Dynamo is rooted or movement-silenced (such as by Slowing Hex)
Rejuvenating Aurora
Rejuvenating Aurora T3 reduced from +5% to +4%
Rejuvenating Aurora
Rejuvenating Aurora move speed increased from 3.8 to 4.2
Singularity
Singularity T1 radius reduced from +3m to +2m
Singularity
Singularity falls 70% slower when Majestic Leap down is used (similar to the hero falling slower normally when casting the ability from an elevation)
Singularity
Singularity radius reduced from 10m to 9m
Base Health
Base HP growth reduced from 48 to 44
Quantum Entanglement
Quantum Entanglement fire rate bonus reduced from +30% to +25%
Singularity
Singularity base radius increased from 8m to 10m
Quantum Entanglement
Quantum Entanglement fire rate bonus reduced from 35% to 30%
Singularity
Singularity T1 range increased from +2m to +3m
Base Attack
Base gun damage reduced from 18 to 15
Gun damage growth reduced from +1.1 to +0.8
Singularity
Singularity DPS increased from 48 to 60
Singularity
Singularity T3 Max HP DPS increased from 3.2% to 3.8%