Bots replacing players

30th May 2024

Patch Source
A beautiful in-game screenshot of Deadlock
General Updates
Gameplay
  • Bots will now replace a human player if the player has been disconnected for more than 30 seconds (hero will retreat home first and then after 30 seconds the bot takes over). After 4 minutes it will start using souls to buy items. During laning phase it will go to its assigned lane, afterwards it will aim to stick near where most allies are located. If the player rejoins the bot will leave. We will work on improving the bot behavior as we get feedback.

  • Added a temporary matchmaking ban system for people that leave games

  • A paused game can only be unpaused by the player that paused for the first 30 seconds

  • Once you pause a game, you cannot pause it again within 5 minutes

  • T1 Boss now has quicker melee animations

  • Lane Guardian HP increased from 3750 to 4600

  • Midlane Walkers HP reduced a little bit to match the same HP as the sidelane Walkers

  • Airborne Heavy Melee now triggers when the charge up is complete, rather than waiting for the player to land on the ground (you had to manually release it before)

  • Airborne Heavy Melee distance increased to match ground version

  • Heavy Melee time reduced from 0.6 to 0.55 (same for Air)

  • Crate powerups can now only spawn after 2 minutes (when the small neutrals spawn)

  • Special 15 minute melee creep now upgrades again at 25 minutes

  • Base zipline speed increased by 10%

User Interface
  • Reworked the Watch tab to highlight suggested matches to watch. There is currently a limit on the number of people that can watch the same match, so it'll recommend different games if the best suggestions are full. We are working on removing the spectator limit for a future update.

  • Pause now says the player name pausing it

  • Added a view cone for your player on the minimap to help with finding yourself and the direction you are pointed

  • Increased the base font size for text chat

  • Increased the duration text chat is visible

  • Adjusted the health bar on Walkers to be easier to see

  • Minimap player icons now dynamically shrink and adjust positions slightly when there are many overlapping

  • Updated Zipline Boost hint to say ACTIVE when it is active and only show the cooldown timer when it's done

Social Features
  • Matches in the watch tab will now indicate if a friend is in that match

Audio
  • Added a sound when you receive a chat message

  • Match found sound now plays regardless of window focus

  • Fixed some sound issues with Pulse Grenade

  • Audible distance of enemy footsteps is reduced

Player Communication
  • You can now ping enemy items on the scoreboard to alert players that the hero has that item.

  • You can now middle mouse click an ability to say it's on cooldown

  • You can now alt click your active items to say if they are ready or not

Bug Fixes
  • Candle Troopers and other NPCs can no longer see or shoot through Cosmic Veils

  • Fixed zooming bypassing the shooting speed penalty

  • Fixed Turrets causing backdoor protection to be lost

  • Fixed Guided Owl flying while the game is paused

  • Fixed a bug with using Melee in the air that could cause you to move a lot

  • Fixed various bugs and crashes with hero guides

  • Fixed Turrets not proccing things like Mystic Vulnerability

  • Fixed some outdated details on the minimap

  • Fixed some bugs that could cause McGinnis gun to be stuck

  • Fixed an edge case with Unstoppable and a debuff being applied on the same frame

  • Fixed getting stuck going up the ramp on the inner lane street

  • Fixed corner neutral camps not burrowing if they lose line of sight

  • Fixed being able to get on top of the tall border building behind the Chapel and behind the Firehouse

Controls
  • Changed F1-F5 keys to instantly snap to the teammates rather than move there more slowly

  • Reduced minimum delay before you can press a button again to cancel a channel/precast from 0.5 to 0.2

Custom Matches
  • Added option to give fast stamina regen in Hero Sandbox

Graphics
  • Added new effects for Shifting Shroud

  • Added new sprint animations for Abrams

  • Various fixes to Lash's Ground Strike visual effects

  • Grey Talon's Charged Shot effect matches the damage radius better

  • Added visual tell for when Assassinate is active

Map Changes
  • Various adjustments to lane layout to give defenders more options for forward positions near their Guardian

  • Base Guardians moved a little bit further towards the outside of the base

  • Added breakable crates inside each lane's Cosmic Veil

  • Expanded space in some of the lane's Cosmic Veils

  • Extended inner lane urn bridge buildings toward the T1 and added a doorway to allow defenders to shoot down into the canal

  • Removed 3 bush trees on each inner lane near the urn bridge buildings

  • Carved out interior of inner lane tower buildings beside the Guardian and connected to the neutral camp in the underground areas

  • Moved outer lane Walker on Factory and Mansion sides slightly closer to the stairs

  • Carved out interior of outer lane wall buildings beside the Walker to allow forward position for defenders

  • Reduced width of forward base lookout bridges

Item UpdatesWeapon Items
#
Nerf

Ammo reduced from +16% to +15%

Nerf

Weapon Damage reduced from +16% to +15%

#
Buff

Cooldown reduced from 9s to 5s

#
Nerf

Spirit Amp reduced from 14% to 12%

#
Buff

Bullet Resist penalty reduced from -8% to -7%

#
Buff

Now grants +5 Spirit

Buff

Bullet Shield Health increased from +150 to +175

Buff

Cooldown reduced from 37 to 34

#
Nerf

Now deals half damage against troopers and neutrals

#
Nerf

Weapon Damage reduced from +70% to +65%

#
Buff

Lifesteal increased from 60% to 70%

Nerf

Duration reduced from 5s to 4.5s

#
Buff

Invis Sprint increased from +3 to +5

#
Buff

Ammo increased from +15% to +20%

#
Buff

Spirit bonus increased from 30 to 35

Vitality Items
#
Buff

+10% Spirit Lifesteal

Nerf

No longer provides +1 Sprint

#
Buff

Spirit increased from +4 to +5

#
Buff

Move Speed increased from +1.25 to +1.4

#
Buff

Spirit buff duration increased from 8s to 12s

#
Buff

Melee damage increased from +35% to +40%

#
Nerf

No longer gives +8 Spirit

Spirit Items
#
Buff

Health Regen increased from 0.7 to 1

#
Nerf

Cooldown increased from 25 to 27

#
Buff

Cast range now scales with Spirit (0.2 factor)

#
Buff

Fire rate slow increased from 30% to 35%

#
Buff

Duration increased from 2.75 to 3

Buff

Can now be canceled early

Buff

Cooldown reduced from 55s to 45s

#
Buff

Cooldown reduced from 50s to 40s

#
Buff

No longer stops the echo if the target dies

#
Buff

Now grants +8 Spirit

#
Buff

Spirit Resist increased from +10% to +12%

#
Buff

Spirit increased from +40 to +45

Hero Updates
AbramsAbrams

Seismic Impact

Buff

Seismic Impact is now faster to play out

Nerf

Seismic Impact now has a very brief busy state upon landing

BebopBebop

Hyper Beam

Buff

Hyperbeam width increased from 2.7m to 2.9m

Base Attack

Buff

Base bullet armor increased from 20% to 24%

DynamoDynamo

Quantum Entanglement

Nerf

Quantum Entanglement fire rate bonus reduced from 35% to 30%

Singularity

1
Buff

Singularity T1 range increased from +2m to +3m

Grey TalonGrey Talon

Charged Shot

Buff

Charge Shot spirit scaling improved from 1 to 1.3

Guided Owl

Buff

Guided Owl duration increased from 13s to 14s

Bugfix

Guided Owl player collision sized increased to regular sizes for these kind of projectiles

Guided Owl

555
Buff

Guided Owl T3 increased from 20% to 22%

HazeHaze

Sleep Dagger

Buff

Sleep Dagger spirit scaling increased from 2.2 to 2.5

Nerf

Sleep Dagger cooldown increased from 27 to 29

Smoke Bomb

Change

Smoke Bomb T2 and T3 swapped

Smoke Bomb

555
Buff

Smoke Bomb T3 cooldown improved from -20s to -25s

InfernusInfernus

Afterburn

555
Nerf

Afterburn T3 reduced from +40 dps to +35

Flame Dash

1
Buff

Flame Dash T1 Fire Rate slow increased from +30% to +35%

Nerf

Flame Dash T1 duration reduced from 8s to 7s

Flame Dash

33
Buff

Flame Dash T2 increased from +40 DPS to +45

Flame Dash

555
Buff

Flame Dash T3 increased from -15s to -20s

IvyIvy

Kudzu Bomb

555
Buff

Kudzu Bomb T3 improved from +50 DPS to +60

KelvinKelvin

Base Health

Buff

Base health increased from 550 to 600

Frost Grenade

Buff

Frost Grenade radius increased from 6 to 6.5

Buff

Frost Grenade charge time reduced from 10s to 8s

Ice Path

Buff

Players can now slide down the Ice Path

Buff

Ice Path slow resistance increased from 50% to 60%

Ice Path

555
Buff

Ice Path T3 max spirit increased from 40 to 55

Lady GeistLady Geist

Soul Exchange

Buff

Soul Exchange cast time reduced from 0.5 to 0.2

McGinnisMcGinnis

Heavy Barrage

Nerf

Rocket Barrage now does less damage to objectives similar to other ability damage

Mo and KrillMo and Krill

Sand Blast

Nerf

Sand Blast no longer affects bosses

ParadoxParadox

Base Attack

Nerf

Bullet base damage reduced from 8 to 7.2 (indirectly affects Kinetic Carbine)

Nerf

Bullet growth reduced from 0.48 to 0.42 (indirectly affects Kinetic Carbine)

Kinetic Carbine

Nerf

Kinetic Carbine damage reduced from +100% to +85%

Paradoxical Swap

Nerf

Paradoxical Swap range reduced from 40m to 35m

Bugfix

Fixed Paradoxical Swap being able to grab multiple heroes if they were really close to each other

PocketPocket

Barrage

Buff

Barrage radius increased from 5m to 6m

Buff

Barrage cooldown reduced from 35 to 30

Barrage

555
Buff

Barrage T3 increased from 100% to 150%

Flying Cloak

Buff

Flying Cloak speed increased by 7%

Flying Cloak

555
Buff

Flying Cloak T3 increased from +5 damage to +7

VindictaVindicta

Other

Nerf

Now has -10% Base Bullet Resist

Flight

Buff

Flight falloff damage increase reduced from +20% to +10%

Nerf

Flight no longer grants +1 bonus air speed

Bugfix

Fixed flight spirit damage being able to pierce Metal Skin

WardenWarden

Willpower

1
Buff

Willpower T1 improved from +15% to +20%

Last Stand

Buff

Last Stand duration increased from 5s to 6s

WraithWraith

Project Mind

Buff

Project Mind cooldown reduced from 50s to 45s

YamatoYamato

Power Slash

Buff

Power Slash spirit scaling improved from 1.6 to 2.0

Change

Power Slash no longer does a very minor movement on enemies hit

Bugfix

Fixed Power Slash sometimes not being a full charge when channeled fully during the Shadow Transformation

Shadow Transformation

Buff

Shadow Transformation's ability speedup now affects the post-cast durations as well

Change

Shadow Transformation's ability speedup now improves the visual animations (cosmetic only change)