Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. then teleporting away before anyone can retaliate.
Full Auto
T3 now also adds spirit scaling
T3 lifesteal reduced from 35% to 30%
Full Auto
T2 no longer has spirit scaling (moved to T3)
Telekinesis
Now causes the target to oscillate up and down a little bit
Telekinesis
Telekinesis cast time increased from 0.6 to 0.7
Telekinesis damage reduced from 200 to 175
Card Trick
Card Trick base damage reduced from 80 to 70
Card Trick cooldown increased from 0.5s to 0.65s
Telekinesis
Telekinesis cooldown increased from 95s to 100s
Telekinesis
Telekinesis T1 cooldown improved from -28s to -30s
Card Trick
Spirit scale reduced from 1.2 to 1.1
Generation via melee reduced by 50%
Card Trick
Spirit scaling reduced from 1.5 to 1.2.
Card Trick
Card Trick spirit scaling increased from 1.2 to 1.5
Card Trick damage reduced from 100 to 80
Card Trick card projectiles spawn above the reticle rather than on the left side
Card Trick
Now has 0.5s cd per cast
Telekinesis
T2 duration reduced from +0.75s to +0.5s
Full Auto
T2 changed to Imbues Bullets with +5 Spirit Damage (only affects Wraith)
Telekinesis
Fixed being able to melee and parry while stunned by Wraith's Telekinesis
Card Trick
Card Trick post cast time reduced from 0.5s to 0.2s
Fixed some issues Card Trick tracking that could cause it to orb players or go to the wrong spot
Project Mind
T3 cooldown reduced from -35s to -30s
Card Trick
The Royal Flush ability has been replaced with Card Trick. Card Trick enables Wraith's weapon damage to summon playing cards. Activating the ability throws one of the cards, which will fly towards the enemy or point under the crosshair and explode on impact.
Project Mind
Project Mind cooldown reduced from 50s to 45s
Full Auto
Royal Flush no longer has a cast delay
Royal Flush time to spawn cards increased from 0.4s to 0.6s
Telekinesis
Telekinesis no longer allows the victim to shoot back