Raven's Debut & Competitive Enhancements

6th Dec 2024

Patch Source
A beautiful in-game screenshot of Deadlock
General Updates
New Hero
  • Added a new hero, Raven, to Hero Labs

Map Changes
  • Added park theming to purple lane

  • Added park backdrop to park side of map

  • Updated tree models to new visual style and added player collision to canopies

User Interface
  • For each player on the main leaderboard, you can see their top 3 heroes as well as their overall skill rating

  • Moved the post-game survey to the final score screen

  • Added text box field to the post-game survey

  • Passive cooldown indicator now shows when the item is off cooldown instead of 1 second before

  • Added Telemetry HUD options to the settings menu (in-game HUD for frame rate and network conditions)

  • Added new Learn to Play tutorial images in collaboration with Toastyghostey

  • The new Extra Competitive option, Incoming Chat, and Lane Preference (party only) settings are now collected within a 'Queue Options' button on the dashboard

Player Communication
  • Muting a player now also silences map drawing, pings, and chatwheel messages

Performance
  • Various rendering performance improvements on map assets

Localization
  • Added two new setting options "Force English Hero Names" and "Force English Item Names"

  • Added a new setting option: "Additional Build Search Language"

Controls
  • Added Toggle Crouch as a new keybind

  • Steam Input Support: Added support for new Crouch Toggle button

  • Steam Input Support: Added 3 new Official Control Schemes: Standard | Gyro | FlickStick

  • Steam Input Support: Added versioning system to Configs, so that outdated configs are unloaded

Bug Fixes
  • Fixed shop search not working in the shop when opened from Resources

  • Fixed invulnerable-to-debuff sound effect playing at wrong times

  • Fixed melee damage audio playing despite no damage dealt

  • Fixed rejuv collect sound playing from wrong location in hero sandbox

  • Fixed being able to wall jump off of the same surface multiple times

  • Fixed the Damage Report UI clipping into the shop in Sandbox mode

  • Fixed shop showing with a broken build tab if you had previously navigated to hero builds, then opened it from Resources

  • Fixed clicking on minimap not taking you to that location as a spectator

  • Fixed bug preventing purchase sound from playing when buying/quickbuying Active or Imbued items

  • Fixed Bebop's bomb damage growth not being reflected in the tooltip

  • Fixed Grey Talon's spirit power growth from his ult not being reflected in the shop

  • Fix to Yamato Shadow Transformation visuals when duration is extended after killing an enemy

  • Fixed some item sounds playing on caster instead of target

  • Fixed a regression where Kelvin referenced Grey Talon incorrectly

Gameplay
  • Revisions to melee parry effect and removal of the parry fail effect to make parries more clear

  • Added an Extra Competitive option for matchmaking to group you with more coordinated and competitive players

  • Reverted the recent change to increase party size allowed at the top MMR for Eternus and up, but maintained for Ascendant

  • The matchmaker will now try to prioritize each team having at least 2 frontliners when possible

  • Ability Range stat now has diminishing stacking

  • Ability Duration stat now has diminishing stacking

  • Fire Rate now has a minimum final value of -50%

  • Heroes now have +0.5 Sprint

  • Sprint Boots reduced from +2 Sprint to +1.5

  • Enduring Speed reduced from +2 Sprint to +1.5

  • soulUrnCarrying Urn now sets and limits your movespeed to a fixed 13 and no longer provides sprint

  • soulUrnUrn spawn point now alternates left and right starting with left, rather than being random

  • Shooting a trooper on a zipline now causes other troopers near it on the zipline to dismount as well

  • Flying over buildings no longer causes you to get zapped, only standing on the building does

  • patronPatron HP reduced from 10k to 7.5k

  • patronDowned Patron HP reduced from 18k to 13.5k

  • patronPatron HP grows by 250/Min starting 20 min

  • patronDowned Patron HP grows by 450/Min starting 20 min (overall -25% HP at 20 min, 0% at 30 min, +25% at 40 min)

  • Added a tick-based souls system that grants the bottom two net worth players on the team a small amount of souls per second

  • Added a new limiting function for soul orb duplication abuses during the laning phase

  • Reverted a few changes recently related to soul duplication issues

  • guardianReverted: Guardians now deal 25% more damage to troopers

  • guardianReverted: Guardians now take 25% more damage from troopers/players

  • Reverted: Range to be considered for souls reduced by 5m

  • trooperReverted: Troopers now do 20% more damage to each other

Audio
  • Tweaked falloff range and toned down bass frequencies of hotel music

  • Added Pocket Barrage cast delay sound

  • Updated Pocket Enchanted Satchel cast sound

  • Updated parry cast and parry success sounds

  • Increased volume and adjusted the mix of sounds for firing while disarmed and using abilities while silenced

  • Lash's Flog impact sound adjusted for better feedback for attacking player

  • Updated Krill VO - largely remastering pass, but some new content

  • Updated Ivy VO - largely remastering pass, but also fixed some lines with Spanish pronunciation issues

  • Updated Divine Barrier cast sound

Graphics
  • Mirage now has custom animations for most of his core movement

  • Fade rooftop antenna ambient effects so that they are not visible at a distance

  • Visual revisions to Quantum entanglement effect

  • Reverted recent updates to Shiv run animations

  • Visual updates to Mirage muzzle flash and tracers

  • Updated Bullet Flurry tracers to be spirit-based

Item UpdatesWeapon Items
#
Nerf

Weapon Damage reduced from 15% to 12%

#
Nerf

Weapon Damage reduced from 25% to 22%

Nerf

Bullet Resist reduced from 5% to 4%

#
Nerf

Cooldown increased from 7.5s to 8.5s

#
Nerf

Weapon Damage reduced from 13% to 11%

#
Buff

Threshold increased from 60% to 65%

Nerf

Weapon Damage reduced from 22% to 20%

#
Nerf

Weapon Damage vs NPC reduced from 30% to 26%

#
Nerf

Fire Rate reduced from 11% to 10%

#
Nerf

Weapon Damage reduced from 6% to 3%

#
Change

Now builds into Frenzy

#
Buff

Ammo increased from 18% to 24%

#
Nerf

Cooldown increased from 19s to 20s

#
Nerf

Bonus Health reduced from +75 to +65

#
Change

Proc bonus changed from 3% Spirit Power to 3% Spirit Amp (Spellslinger Headshots)

#
Buff

Now provides +20% Melee Resistance

#
Buff

Bleed damage increased from 2.5% to 2.75%

#
Nerf

Spirit Power reduced from 11 to 7

Change

Added alternate desaturated variant for friendly versions

#
Buff

Weapon Damage increased from 20% to 30%

Buff

Far range Weapon Damage increased from +50% to +70%

Nerf

Now reduces your Fire Rate by 10% and movespeed by 0.5

#
Buff

Melee Resistance increased from 25% to 30%

#
Buff

Now builds from Berserker, bonus per stack from 6% to 8%, +12 ammo, +150 HP, +10% Bullet Resist

#
Buff

Headshot debuff now stacks from different sources (24%, 12%, 6%, etc.)

#
Buff

Spot radius increased from 22m to 26m

#
Nerf

Proc Chance reduced from 35% to 34%

#
Nerf

Buildup difficulty increased by 18%

#
Nerf

Cooldown Reduction reduced from 15% to 12%

Vitality Items
#
Nerf

Fire Rate reduced from 6% to 5%

#
Nerf

Health bonus reduced from +45 to +30

#
Nerf

Time to heal increased from 2s to 2.75s

#
Nerf

Cooldown reduction reduced from 8% to 6%

#
Buff

Now has +3 HP Regen

Buff

Now has +10% Ammo

Nerf

No longer has +9 Spirit Power

#
Buff

Cooldown reduced from 30s to 25s

#
Nerf

When shot while invisible, re-invisibility time from 0.25s to 1s

Nerf

Cooldown increased from 18s to 22s

#
Buff

No longer interrupted on slam down if shot

#
Buff

Duration increased from 3.5s to 4s

Nerf

Stamina movement distance reduced by 25%

#
Nerf

Range reduced from 32m to 28m

#
Buff

Buff duration increased from 4s to 5s

Buff

Heal on active increased from 10% Max HP to 300 HP

#
Buff

Now has 20% Slow Resistance

#
Buff

Now upgrades from Healbane, provides +60% Anti Healing for 8s on Spirit Damage dealt

Nerf

No longer provides +12% Cooldown Reduction

Spirit Items
#
Buff

Duration increased from 6s to 8s

Buff

Now grants +70 Spirit Shield

Nerf

No longer grants +50 Health

#
Buff

Duration increased from 4.5s to 5s

Nerf

Bullet Resist reduced from -11% to -12%

#
Nerf

Cooldown increased from 26s to 28s

#
Buff

Duration increased from 2s to 2.5s

#
Buff

Bleed damage increased from 1.4% to 1.5%

#
Nerf

Cooldown for charged abilities reduced from 30% to 25%

#
Buff

Allows you to float around slowly (2 m/s)

#
Buff

Now pierces through all enemies in the path

Buff

Projectile and collision size increased by 40%

#
Nerf

Ability range reduced from +20% to +18%

Nerf

Ability duration reduced from +20% to +18

Nerf

Spirit Power reduced from +20 to +18

#
Buff

Duration increased from 2s to 2.5s

#
Buff

Fire Rate increased from 10% to 15%

#
Buff

Stun lasts 1s longer vs airborne targets based on height

Nerf

Stun duration reduced from 0.9 to 0.75

#
Nerf

Cast delay increased from 0.3s to 0.6s

#
Buff

Ability Duration increased from 7% to 10%

Nerf

Cooldown Reduction reduced from 12% to 10%

#
Buff

Damage increased from 45% to 50%

#
Buff

Duration increased from 7s to 8s

Hero Updates
AbramsAbrams

Base Attack

Nerf

Bullet Damage decreased from 4.68 to 4.5

Siphon Life

Buff

Spirit Siphon spirit scaling increased from 0.5 to 0.65

BebopBebop

Exploding Uppercut

Nerf

Uppercut now only locks enemies out of air control for a max of 0.5s (down from 1s)

Hook

Buff

Hook now shows a hero icon when you connect with a target

Buff

Hook delay reduced when pulling allies

Hook

1
Buff

Hook T1 now also improves melee damage

DynamoDynamo

Quantum Entanglement

Bugfix

Fixed Quantum Entanglement not deselecting if you get silenced while targeting

Kinetic Pulse

33
Buff

Kinetic Pulse T2 now affects melee damage too

Other

Bugfix

Fixed Magic Carpet + Dynamo heal interaction

Singularity

Nerf

Singularity cooldown increased from 191s to 215s

Nerf

Singularity now deals half damage to objectives

Bugfix

Singularity fixed tooltip referencing knock-up that it doesn't do

Grey TalonGrey Talon

Immobilizing Trap

Buff

Spirit Snare now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether

Change

Immobilizing Trap renamed to Spirit Snare

Immobilizing Trap

33
Buff

Spirit Snare T2 now increases Curse debuff by 0.5s

Nerf

Spirit Snare T2 no longer increases slow by 1s

Charged Shot

Buff

You can now shoot Charged Shot onto Spirit Snare center to trigger it to detonate immediately in a 30% increased radius

Buff

Charged Shot can now secure orbs

HazeHaze

Smoke Bomb

1
Nerf

Smoke Bomb T1 Sprint reduced from +6 to +5

Smoke Bomb

555
Buff

Smoke Bomb T3 charge time reduced from 10s to 7s

Fixation

Bugfix

Fixed Fixation not working correctly with debuff resist

Fixation

555
Nerf

Fixation T3 reduced from 0.15 to 0.12

Sleep Dagger

Buff

Sleep dagger now takes effect immediately, rather than after a brief delay

Nerf

Sleep state no longer disables the target. It allows them to move at 2 m/s and be unable to take any other action. Target still wakes on damage.

Bugfix

Fixed creeps sometimes attacking and waking on sleeping targets

Bullet Dance

Nerf

Bullet Dance cooldown increased from 138s to 150s

Bugfix

Bullet Dance fixed an issue causing the game to freeze for the duration of the ult channel

Bullet Dance

1
Nerf

Bullet Dance T1 reduced from +7 to +6 Spirit Damage

Bullet Dance

33
Buff

Bullet Dance T2 increased from -38s to -40s

InfernusInfernus

Flame Dash

Buff

Flame Dash cooldown reduced from 40s to 35s

Flame Dash

555
Buff

Flame Dash T3 now also makes the ability charged (15s charge time)

Nerf

Flame Dash T3 changed from -19s CD to -15s

Afterburn

Buff

Afterburn spirit scaling increased from 0.5 to 0.6

IvyIvy

Other

Nerf

Melee damage and growth reduced by 15%

Base Health

Nerf

Starting Health reduced from 550 to 525

Watcher's Covenant

Buff

Watcher's Covenant now initially locks onto the target in your facing direction if there is one

Bugfix

Watcher's Covenant fixed to replicate healing even when you are full

Stone Form

Buff

Stone Form now shows the Ivy player a visible radius indicator for where your hero will hit

Kudzu Bomb

Buff

Kudzu Bomb now grows on the ground if it hits geo instead of floating in the air

Air Drop

Buff

Air Drop now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability

Nerf

Air Drop damage reduced from 150 to 125

Bugfix

Fixed Phantom Strike not grounding Ivy when using Air Drop

KelvinKelvin

Other

Bugfix

Fixed some issues with being unable to shoot over half-height cover

Frost Grenade

Buff

Frost Grenade now also reduces Stamina Regeneration during the slow duration

Frozen Shelter

Buff

Frozen Shelter now created on key up. While the key is down an outline of the area will be shown

Nerf

Frozen Shelter cooldown increased from 127s to 130s

Frozen Shelter

33
Buff

Frozen Shelter T2 increased from -38s to -40s

Lady GeistLady Geist

Malice

Buff

Malice can now secure orbs

Soul Exchange

33
Buff

Soul Exchange T2 changed from '-10% Min Health' to 'On cast +40% Fire Rate for 8s'

Soul Exchange

555
Change

Soul Exchange T3 changed from 'On cast, +40% Fire Rate and +40% Spirit Resist for 8s' to 'Silences enemies in 15m radius for 3s'

Life Drain

Buff

Life Drain duration increased from 2s to 2.5s

Life Drain

555
Buff

Life Drain T3 changed from 'Enemy is Silenced while being Life Drained' to 'Ability becomes charged and grants +1 Charge'. Multiple Life Drains at once possible.

LashLash

Ground Strike

1
Buff

Ground Strike T1 improved from -9.5s Cooldown to -10s

Death Slam

Buff

Death Slam Impact radius increased from 5m to 6m

Buff

Death Slam cone angle increased from 75 to 85

Buff

Death Slam cast range increased from 18m to 20m

Nerf

Death Slam cooldown increased from 137s to 140s

Nerf

Death Slam channel time increased from 2s to 2.3s

Bugfix

Death Slam fixed a rendering issue that could lead to crashes, especially in tight spaces

Death Slam

33
Change

Death Slam T2 changed from +100 damage to -30s Cooldown

Death Slam

555
Change

Death Slam T3 changed from -56s Cooldown to Impact Area Stuns for 1s

McGinnisMcGinnis

Mini Turret

Buff

Mini Turrets HP gain per boon increased from 20 to 30

Nerf

Mini Turrets no longer limit the damage they take to 33% of HP per second

Nerf

Mini Turrets Fire Rate reduced by 20%

Change

Mini Turrets now have a minimum lifetime of 4s. If killed during this time, they malfunction/die anyway.

MirageMirage

Fire Beetles

Buff

Fire Scarabs no longer restrict you from hitting the same target (debuff duration refreshes)

Buff

Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender)

Change

Fire Scarabs now applies its drain over 4s instead of frontloaded

Traveler

Buff

Traveler now allows you to rotate the camera

Traveler

33
Change

Traveler T2 changed from '-56 Cooldown' to 'Grants Ally Traveler Benefits' (if cast on an enemy, it gives the bonus to the closest ally hero within 30m)

Mo and KrillMo and Krill

Burrow

Bugfix

Burrow is no longer affected by Shoulder Charge

Other

Bugfix

Spectral Wall no longer hits you while you are Burrowed

Scorn

Buff

Scorn now heals you instantly rather than over 1s

Combo

Bugfix

Combo health gain tooltip clarified

ParadoxParadox

Time Wall

Nerf

Time Wall Time Stop duration reduced from 0.6s to 0.5s

Kinetic Carbine

Nerf

Kinetic Carbine Max Stop duration reduced from 0.5s to 0.4s

Kinetic Carbine

1
Nerf

Kinetic Carbine T1 reduced from +0.5s to +0.4s

PocketPocket

Other

Nerf

Health growth reduced from 31 to 27

Enchanter's Satchel

1
Buff

Enchanter's Satchel T1 increased from -4.75s to -5s

Enchanter's Satchel

Nerf

Enchanter's Satchel Escape Duration reduced from 2s to 1.5s

Enchanter's Satchel

555
Buff

Enchanter's Satchel T3 now also increases Escape Duration by +0.5s

Flying Cloak

Buff

Flying Cloak duration increased from 3.2 to 3.4s (slower speed, same overall distance)

Affliction

Buff

Affliction now immediately deals 18% of Current HP on application

Nerf

Affliction DPS reduced from 27 to 12

Nerf

Affliction DPS Spirit Power scaling reduced from 0.3 to 0.22

Nerf

Affliction radius reduced from 14m to 9m

Affliction

555
Buff

Affliction T3 now also increases range by +5m and increases initial damage by 5%

Nerf

Affliction T3 reduced from +27 DPS to +15 DPS

SevenSeven

Storm Cloud

Buff

Storm Cloud now grants you a secondary ability Lightning Strike (one-time use AoE). After 2s delay, strikes 6m area for 150 Damage and knockback.

Nerf

Storm Cloud DPS reduced from 125 to 110

Storm Cloud

555
Buff

Storm Cloud T3 now also allows you to float around at 2.5m/s speed

ShivShiv

Killing Blow

Bugfix

Fixed some targeting issues with Killing Blow

VindictaVindicta

Base Health

Nerf

Health reduced from 550 to 525

Crow Familiar

Buff

Crow Familiar projectile speed increased from 3500 to 4750

Stake

Buff

Stake cooldown reduced from 42s to 40s

Stake

33
Buff

Stake T2 increased from -19s Cooldown to -20s

Stake

555
Buff

Stake T3 now also increases capture radius by +2m

Nerf

Stake T3 reduced from +0.75s to 0.5s

Assassinate

Nerf

Assassinate time between charges increased from 1.6s to 2s

Nerf

Assassinate base damage reduced from 130 to 120

Assassinate

33
Nerf

Assassinate T2 damage reduced from 140 to 130

ViscousViscous

Other

Bugfix

Fixed visual parry cooldown bug with Puddle Punch

The Cube

Buff

The Cube cooldown reduced from 48s to 42s

Nerf

The Cube cast range reduced from 30m to 26m

Puddle Punch

Buff

Puddle Punch radius increased from 4 to 4.5

Nerf

Puddle Punch slow reduced from 20% to 15%

Puddle Punch

33
Nerf

Puddle Punch T2 slow reduced from 20% to 15%

Puddle Punch

555
Buff

Puddle Punch T3 now also causes the Punch to become a heavy melee

Goo Ball

Nerf

Goo Ball damage Spirit Power scaling reduced from 1.3 to 1.1

Goo Ball

33
Nerf

Goo Ball damage T2 reduced from 120 to 90

WardenWarden

Other

Nerf

Fire Rate Spirit Power scaling reduced from 0.25 to 0.22

Last Stand

Buff

Last Stand now only goes on cooldown for 20s when interrupted rather than full

Nerf

Last Stand Resistance reduced from 60% to 30%

Last Stand

33
Buff

Last Stand T2 now also reduces cooldown by 35s

Last Stand

555
Change

Last Stand T3 changed from '-56s Cooldown' to '+50% Bullet and Spirit Resistance During Channel and +2.5s Duration'

WraithWraith

Other

Buff

Bullet damage growth increased 0.37 to 0.39

Full Auto

33
Buff

Full Auto T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling

Full Auto

555
Nerf

Full Auto T3 reduces the improved Spirit Power scaling from 0.1 to 0.05

Change

Full Auto T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal

Telekinesis

Buff

Telekinesis cast time reduced from 0.7s to 0.4s

Buff

Telekinesis projectile speed increased from 650 to 750

Buff

Telekinesis now briefly lifts the enemy and then slams them down, leaving them with 2.5s of silence and disarm

Telekinesis

33
Buff

Telekinesis T2 duration now applies to the silence and disarm, increased to +0.75s

Telekinesis

555
Buff

Telekinesis T3 now causes the projectile to bounce to another nearby hero within 20m

YamatoYamato

Flying Strike

555
Buff

Flying Strike T3 now also lets you grapple to ally heroes

Shadow Transformation

Buff

Shadow Transformation cast time reduced from 2s to 1.5s

Buff

Shadow Transformation no longer has a 0.6s post cast time

Shadow Transformation

555
Buff

Shadow Transformation T3 now also increases Resist by 15%