Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Kinetic Carbine
Fixed Kinetic Carbine not proccing Headshot effects
Paradoxical Swap
Time min/max increased by 0.2/0.3s (to help with camera)
Time Wall
Now deals 50 damage for going through it
Time Wall
Time Wall Time Stop duration reduced from 0.7s to 0.6s
Time Wall duration reduced from 7s to 6s
Paradoxical Swap
Paradoxical Swap time increased by 0.1s (to help with camera)
Base Attack
Bullet velocity increased from 411 to 525
Time Wall
Time Wall no longer has charges
Time Wall cooldown reduced from 37s to 25s
Time Wall no longer deals 10% Max Health Damage
Time Wall
Time Wall T2 is now Deals 10% Max Health Damage
Kinetic Carbine
Kinetic Carbine Max Damage Amp increased from 85% to 100%
Paradoxical Swap
Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)
Time Wall
T3 silence duration reduced from 3s to 2.5s
Pulse Grenade
T3 reduced from +1m per Pulse to +0.75m
Pulse Grenade
Pulse Grenade pulses are now expressed as a duration rather than a fixed pulse count (works with Duration Extender)
Pulse Grenade
Pulse Grenade T1 changed from +1 Pulse to +0.8s Duration
Pulse Grenade
Pulse Grenade T2 improved from -7.5s to -8s
Kinetic Carbine
Kinetic Carbine T2 improved from -9.5s Cooldown to -10s
Kinetic Carbine
Kinetic Carbine shots cannot miss due to evasion
Kinetic Carbine can now pierce breakables
Kinetic Carbine now does 15% more damage on a headshot
Kinetic Carbine sound level reduced a little bit
Other
Bullet growth per boon increased from 0.33 to 0.45
Time Wall
Bullet duration reduced from 1s to 0.7s
Fixed not being spawned when looking down while casting
Paradoxical Swap
Cooldown increased from 48s to 65s
Range reduced from 30m to 25m
Paradoxical Swap
T1 now reduces cooldown by 15s
Paradoxical Swap
T3 now increases range by 20m
Pulse Grenade
Damage Amp per Stack increased from 5% to 6%
Radius reduced from 7m to 6m
Pulse Grenade
T3 no longer increases Damage Amp by 2%; now also increases the radius by 1m per pulse
Pulse Grenade
T3 now also grants +2% Damage Amp.
Time Wall
Fixed being unable to be damaged by multiple Time Walls.
Paradoxical Swap
Fixed issues with Paradoxical Swap hitting targets behind walls
Paradoxical Swap
Fixed Paradoxical Swap still going through even if Paradox dies during it
Base Attack
Base ammo reduced from 45 to 40
Kinetic Carbine
Projectile size reduced by 10%
Cooldown increased from 24s to 28s
Speed duration reduced from 4s to 3.5s
No longer affects channels, cast times or things like Lash's Death Slam
Kinetic Carbine
T1 reduced from +0.75s Max Stop duration to +0.5s
Kinetic Carbine
T2 cd reduction increased from -8s to -10s
Time Wall
T3 silence duration reduced from 3.5s to 3s
Paradoxical Swap
Projectile size reduced by 10%
Kinetic Carbine
Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off
Base Attack
Bullet (and Kinetic Carbine) projectile speed reduced by 10%
Ammo count reduced from 54 to 45
Time Wall
Time Wall projectile stop duration reduced from 1.25s to 1s
Pulse Grenade
Pulse Grenade amp duration increased from 6s to 8s
Paradoxical Swap
Paradoxical Swap projectile size reduced by 10%
Base Sprint
Base movement speed reduced from 7 to 6.5
Kinetic Carbine
Kinetic Carbine impact radius reduced by 15%
Kinetic Carbine Max Stop Duration reduced from 0.75 to 0.5
Kinetic Carbine buff duration reduced from 6 to 4
Kinetic Carbine
Kinetic Carbine T1 increased from +0.5s Max Stop Duration to +0.75
Kinetic Carbine
Kinetic Carbine T2 now also increases buff by +2s
Paradoxical Swap
Paradoxical Swap range reduced from 35m to 30m
Kinetic Carbine
Cooldown increased from 22s to 24s
Paradoxical Swap
Cooldown increased from 35s to 45s
Base Attack
Bullet base damage reduced from 8 to 7.2 (indirectly affects Kinetic Carbine)
Bullet growth reduced from 0.48 to 0.42 (indirectly affects Kinetic Carbine)
Kinetic Carbine
Kinetic Carbine damage reduced from +100% to +85%
Paradoxical Swap
Paradoxical Swap range reduced from 40m to 35m
Fixed Paradoxical Swap being able to grab multiple heroes if they were really close to each other
Kinetic Carbine
Kinetic Carbine Max Damage Amp reduced from 125% to 100%
Paradoxical Swap
Paradoxical Swap range reduced from 45m to 40m
Kinetic Carbine
Kinetic Carbine T3 reduced from +75% to +50%
Time Wall
Time Wall bullet freeze duration no longer increases with Spirit or Duration Extender
Time Wall bullet freeze base duration reduced from 1.5 to 1.25
Time Wall no longer deals damage to Mid Boss
Kinetic Carbine
Kinetic Carbine: Max Damage Amp reduced from 150% to 125%
Kinetic Carbine
Kinetic Carbine T3 no longer provides +50% Min Damage Amp
Kinetic Carbine T3 reduced from +125% Max Damage to +75%