Soulless Troopers

17th Apr 2025

Patch Source
A beautiful in-game screenshot of Deadlock
General Updates
Gameplay
  • soulUrnSoul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.

  • Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)

  • guardianGuardians attack range reduced from 38.1m to 35m

  • guardianGuardians melee attempt range reduced from 6.1m to 5m

  • guardianGuardians melee damage range reduced from 8m to 7m

  • trooperPlayers can no longer Parry troopers

  • trooperMedic Trooper: Heal no longer has charges (was 3)

  • trooperMedic Trooper: Cooldown reduced from 35s to 6s (this was the previous setup before)

  • soulUrnUrn now reveals you immediately

  • soulUrnFirst urn is now considered for comeback mechanics (15% NW delta)

  • soulUrnUrn will no longer wait indefinitely for someone nearby to pick him up. He'll ignore loiterers after 20 seconds in aggregate and start running back home

  • Heavy Melee Cancel momentum is significantly reduced

  • trooperTroopers now know to cross the base and attack the other shrine once their near one is defeated

Bug Fixes
  • trooperMedic Trooper: Fixed healing sometimes not functioning on bounce when there are walls nearby

  • trooperTroopers will no longer aggro to you when you shoot them while they are attacking a Guardian

  • soulUrnFixed Debuff Resistance affecting Urn pickup time

  • trooperMelee troopers will no longer see and follow players around corners and through veils

  • trooperSmoothed out trooper navigation in some spots of the map where they need to drop down

  • trooperTroopers that are attacking shrines are no longer distracted from their task by distant enemy troopers

  • trooperFixed a bug where troopers would rapidly change targets when multiple enemies are in range

  • trooperFixed a bug where troopers would fidget with their facing direction when walking without a target

  • trooperFixed a bug where troopers would fear really steep stairs

  • trooperFixed a bug where troopers would flash their targeting flare at the targeted player every time they came into camera or line of sight

User Interface
  • soulUrnUrn now has a visual indication on the model to indicate if its a side favored pickup

Item UpdatesWeapon Items
#
Nerf

Spirit Shield reduced from 95 to 70

Nerf

Weapon Damage reduced from 20% to 18%

Vitality Items
#
Nerf

Total HP Regen reduced from 370 to 350

Nerf

Cooldown increased from 64s to 70s

#
Nerf

Heal on kill changed from 350 to 275

#
Nerf

Shield Health reduced from 300 to 250

#
Nerf

Shield Health reduced from 325 to 275

#
Nerf

Cooldown increased from 30s to 40s

#
Nerf

Range to gain charges reduced from 50m to 35m

Nerf

Heal per stack reduced from 32 to 30

#
Nerf

Health reduced from 125 to 75

Nerf

Debuff Reduction reduced from 28% to 24%

#
Nerf

Weapon Damage reduced from 27% to 23%

Nerf

Out of combat time increased from 10s to 13s

#
Nerf

Cooldown increased from 26s to 30s

Spirit Items
#
Nerf

Spirit Resist Reduction reduced from 12% to 8%

#
Nerf

Health Regen reduced from 1.5 to 1

Nerf

Spirit Power reduced from +7 to +4

Nerf

Cooldown increased from 33s to 36s

#
Change

Now removes all momentum and brings heroes straight down

#
Buff

Can now be canceled early

Buff

Duration increased from 3.5s to 4s

Buff

Max speed during activation increased from 2m/s to 3m/s

Nerf

Moved from Tier 3 to Tier 4

#
Nerf

Cooldown increased from 21s to 23s

Hero Updates
BebopBebop

Other

Nerf

Base stamina reduced from 3 to 2

Nerf

Base regen reduced from 3 to 1.5

Nerf

No longer gains +1% Spirit Resist Per Boon

CalicoCalico

Other

Nerf

Base ammo reduced from 12 to 9

Nerf

Gun damage growth reduced by 25%

Gloom Bombs

1
Change

Swapped Gloom Bombs T1 and T2

Gloom Bombs

33
Change

Swapped Gloom Bombs T1 and T2

Grey TalonGrey Talon

Other

Nerf

HP regen reduced from 2.5 to 1.5

Nerf

Move Speed spirit scaling reduced from 0.025 to 0.014

Charged Shot

Nerf

Charged Shot damage reduced from 100 to 90

Nerf

Charged Shot spirit scaling reduced from 1.6 to 1.2

Charged Shot

555
Buff

Charged Shot T3 spirit scaling increased from +0.9 to +1.3

HazeHaze

Sleep Dagger

Buff

Sleep Dagger now causes the target to be unable to slide while drowsy

Sleep Dagger

33
Buff

Sleep Dagger T2 now also reduces Stamina Regeneration by 60% for 6s

Bullet Dance

Buff

Bullet Dance Fire Rate increased from +30% to +35%

Bullet Dance

33
Buff

Bullet Dance T2 cooldown reduction increased from -40s to -50s

HollidayHolliday

Other

Buff

Gun damage growth increased from 1.53 to 1.72

Nerf

Base gun damage reduced from 29 to 26

Spirit Lasso

Nerf

Lasso bonus bounce pad duration reduced from 1.5s to 1s

Bugfix

Fixed being able to Heavy Melee while casting Lasso

IvyIvy

Other

Buff

Headshot hitbox is smaller now (no longer includes the ears)

Air Drop

Bugfix

Fixed visibility issues with Air Drop

KelvinKelvin

Other

Buff

Now gains +1% Spirit Resist per boon

Nerf

Base Spirit Resist reduced from 15% to 0

Base Sprint

Nerf

Base Sprint reduced from 2 to 1.5

Frozen Shelter

Nerf

Frozen Shelter cooldown increased from 130s to 140s

Frozen Shelter

33
Buff

Frozen Shelter T2 cooldown reduction increased from -40s to -50s

Lady GeistLady Geist

Soul Exchange

Bugfix

Fixed some cases where Life Swap did not work

LashLash

Ground Strike

Nerf

Ground Strike base damage reduced from 90 to 75

Death Slam

Nerf

Death Slam lock-on time increased from 0.6s to 0.7s

McGinnisMcGinnis

Mini Turret

Buff

Mini Turrets tracking speed increased by 15%

Buff

Mini Turrets bullet velocity increased by 10%

Mini Turret

555
Buff

Mini Turrets T3 now also increases duration by 18s

MirageMirage

Base Health

Nerf

Base Health reduced from 550 to 500

Djinn's Mark

1
Nerf

Djinn's Mark T1 slow reduced from 80% to 60%

Fire Beetles

Nerf

Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%

Mo and KrillMo and Krill

Burrow

33
Nerf

Burrow T2 damage reduced from +140 to +100

Burrow

Buff

Burrow spirit scaling increased from 1.4 to 1.7

Combo

Buff

Combo spirit scaling increased from 1.1 to 1.3

Nerf

Combo DPS reduced from 60 to 40

ParadoxParadox

Kinetic Carbine

33
Nerf

Kinetic Carbine T2 cooldown reduction changed from -10s to -8s

PocketPocket

Other

Buff

Bullet damage growth increased from 0.28 to 0.32

Nerf

Base bullet damage reduced from 4.5 to 3.9

Enchanter's Satchel

Nerf

Enchanter's Satchel damage reduced from 100 to 70

Enchanter's Satchel

33
Buff

Enchanter's Satchel T2 damage increased from +80 to +110

SevenSeven

Storm Cloud

Buff

Storm Cloud lightning bolt radius increased from 6m to 7m

Nerf

Storm Cloud lightning bolt damage reduced from 150 to 100

The Magnificent SinclairThe Magnificent Sinclair

Other

Nerf

Bullet damage reduced from 23 to 20

Rabbit Hex

Nerf

Rabbit Hex Damage Amp reduced from 25% to 15%

Nerf

Rabbit Hex spirit scaling reduced from 0.1 to 0.06

Nerf

Rabbit Hex Move Speed increased from 15% to 22%

Nerf

Rabbit Hex no longer deals 80 damage

Bugfix

Fixed Rabbit Hex Damage Amp not affecting allied damage

Rabbit Hex

555
Buff

Rabbit Hex T3 now also increases Damage Amp by +5%

Vexing Bolt

Nerf

Vexing Bolt min damage reduced from 75 to 65

Nerf

Vexing Bolt max damage reduced from 150 to 130

VindictaVindicta

Crow Familiar

Nerf

Crow Familiar cooldown increased from 26s to 28s

Crow Familiar

555
Nerf

Crow Familiar T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%

WardenWarden

Base Health

Buff

Base health increased from 550 to 575

Other

Buff

Base regen increased from 2 to 3

Binding Word

Bugfix

Fixed Phantom Strike and Warp Stone working through Binding Ward capture