Mirage

Times his shots and catches fleeing targets

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Background

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Hero Changes
21st Nov 2024

Tornado

Nerf

Speed reduced by 10%

Bugfix

Fixed Tornado being usable while immobilized

Other

Change

Tornado and Fire Scarabs ability slots swapped

Traveler

Buff

Can now be cast by targeting the top bar portraits

Nerf

Cooldown increased from 130s to 145s

Traveler

33
Buff

T2 increased from -40s to -55s

7th Nov 2024

Base Attack

Nerf

Bullet size reduced from 6 to 5

Tornado

Nerf

Tornado speed reduced from 20m to 18m

Nerf

Tornado Lift Duration reduced from 1.1s to 1s

Fire Beetles

33
Nerf

Fire Scarabs T2 reduced from -15% Bullet Resist to -10%

1st Nov 2024

Fire Beetles

Nerf

Cooldown increased from 32s to 40s

Other

Nerf

HP per boon reduced from 41 to 37

24th Oct 2024

Fire Beetles

555
Buff

Fire Scarabs T3 max health steal increased from +70 to +80

Djinn's Mark

555
Buff

Djinn's Mark T3 cooldown between multipliers improved from -0.5s to -0.75s

Traveler

Buff

Traveler Fire Rate increased from 20% to 30%

Traveler

33
Buff

Traveler T2 cooldown reduction improved from -30s to -40s

Traveler

555
Buff

Traveler T3 now grants Unstoppable for 3s on arrival

10th Oct 2024

Tornado

Change

Now uses a range for its travel distance instead of a travel duration (scales with range increase)

Fire Beetles

Buff

Enemies that have already been hit now let the next scarab projectile pass through them

Djinn's Mark

Buff

Scaling from Spirit Power increased from 0.4 to 0.55

Buff

Reveal duration increased from 2s to 3s

Nerf

Base damage reduced from 16 to 12

Traveler

Change

Now causes your camera to move to the destination during the channel

Traveler

1
Change

T1 is now '+2 m/s' (was -20s cooldown)

Traveler

33
Change

T2 is now '-30s cooldown' (was +2 m/s)

Traveler

555
Buff

T3 Fire Rate increased from 20% to 30%

2nd Oct 2024

Base Attack

Nerf

Bullet radius reduced from 8 to 6

Tornado

Nerf

Time for victims to reach max height reduced from 0.3s to 0.2s

Nerf

Lift duration reduced from 1.2s to 1.1s

Bugfix

Fixed Tornado being castable while busy (such as while channeling Traveler)

Djinn's Mark

1
Nerf

T1 now only applies the slow when the multiplier is 2x or higher

Djinn's Mark

Nerf

Damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off)

Bugfix

Fixed Djinn's Mark applying bullet procs with Return Fire

27th Sep 2024

Tornado

Nerf

Lift duration reduced from 1.5s to 1.2s

Nerf

Base bullet evasion reduced from 30% to 25%

Tornado

1
Nerf

Bonus lift duration reduced from +0.5s to +0.4s

Djinn's Mark

555
Buff

Now also reduces Multiplier Cooldown by 0.5s

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