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Teamplay
Initiator
Clutch
1
2
3
4
Balance history
May 2025 to Sep 2026
Buffs
68
in 18 patches
Nerfs
55
in 20 patches
Other changes
21
Patches featuring changes
31
of 257 published patches
Changes per month
Peak 44
Select a month to inspect its changes.
May 2025
Aug 2025
Nov 2025
Feb 2026
May 2026
Aug 2026
Sep 2026
0–5 per month
Full recorded history
31 patches, 144 changes
55 nerfs
68 buffs
10 reworks
7 changes
3 new
1 removed
Most changed abilities
Kinetic Pulse
16 patches
33
changes
13 buffs, 15 nerfs, 5 other changes
Quantum Entanglement
10 patches
18
changes
10 buffs, 5 nerfs, 3 other changes
Rejuvenating Aurora
8 patches
14
changes
10 buffs, 3 nerfs, 1 other change
Singularity
8 patches
14
changes
9 buffs, 5 nerfs, 0 other changes
Changelog
41 nerfs
58 buffs
10 reworks
7 changes
3 new
1 removed
Slows cut 20% across the board
Sep 16, 2026
1
Kinetic Pulse
Move Speed slow reduced from 30% to 24%
Nerf
Spirit Burn gutted, Echo Shard slowed
Jul 28, 2026
General
Ground dash time increased from 0.7s to 0.72s and air dash time increased from 0.49s to 0.51s
Buff
4
Singularity
Cooldown reduced from 265s to 250s
Buff
Urn splits off, Unstable Rift lands
Jul 1, 2026
General
Health per boon reduced from 64 to 61
Nerf
Boon reward table reworked, soul requirements reduced for early boons and increased for later ones
Rework
3
Rejuvenating Aurora
Health restored increased from 25/s to 30/s
Buff
4
Singularity
Cooldown increased from 230s to 265s
Nerf
Soul Urn reworked, Grit joins the shop
May 23, 2026
General
Base Health reduced from 890 to 880
Nerf
Health per boon reduced from 67 to 64
Nerf
Vitality Investment Bonus now has a 6.4k line, thresholds changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k
Change
Spirit Investment Bonus now has a 6.4k line, thresholds changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
Change
Weapon
Weapon Investment Bonus now has a 6.4k line, thresholds changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
Change
1
Kinetic Pulse
Damage spirit scaling reduced from 1.65 to 1.55
Nerf
Bullet Resist reduction reduced from -18% to -15%
Nerf
2
Quantum Entanglement
No longer dispels non-ult debuffs, it now reduces non-ult debuffs by 50%
Rework
Boon costs drop, Indomitable arrives
May 1, 2026
General
Base Health per boon reduced from 74 to 67
Nerf
Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
Buff
Souls required for later boons reduced, from 15000 to 14500 and from 17000 to 16000 for the next two, with the last boon now at 40000 instead of 49000
Buff
Weapon
Weapon Investment bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
Nerf
1
Kinetic Pulse
Spirit scaling reduced from 1.8 to 1.65
Nerf
2
Quantum Entanglement
Cooldown increased from 19s to 20s
Nerf
Holliday's aim fixed, Bullet Dance reworked
Apr 11, 2026
2
Quantum Entanglement
Cooldown increased from 16s to 19s
Nerf
Fire Scarabs rework, item slots rescaled
Mar 21, 2026
General
Base Health gained per level increased from 68 to 74
Buff
Spirit item slot bonuses reduced from 52 to 48, 64 to 57, 76 to 66, 89 to 75 and 101 to 100 at the highest item costs
Nerf
Weapon
Ammo increased from 18 to 20
Buff
1
Kinetic Pulse
Spirit scaling on damage reduced from 2.1 to 1.8
Nerf
Width increased from 5m to 5.5m
Buff
Range bonus increased from +16m to +20m
Buff
2
Quantum Entanglement
Now also replenishes 1 Charge for Charged Abilities
Buff
4
Singularity
Max Health as Damage increased from 5.5 to 6
Buff
Every hero bulks up, Wraith reeled in
Mar 11, 2026
General
Base Health increased from 850 to 890
Buff
Base Health gained per level increased from 59 to 68
Buff
Bonus Health from Vitality item slots increased from 75/125/200/275/525/625/750/1000/1200/1400 to 84/140/224/308/588/700/840/1120/1344/1568
Buff
Card Trick deals suits, Telekinesis slams
Mar 7, 2026
Weapon
Bullet damage increased from 12.2+0.44 to 12.6+0.5
Buff
Ammo increased from 18 to 20
Buff
1
Kinetic Pulse
Cooldown increased from 22s to 26s
Nerf
Damage increased from 90 to 115
Buff
Damage spirit scaling increased from 1.7 to 2.1
Buff
Range reduced from 20m to 16m
Nerf
Range no longer scales with Spirit Power, it now scales with Ability Range
Rework
Spirit scaling reduced from 2.1 to 1.8
Nerf
Width increased from 5m to 5.5m
Buff
Changed from "35% Move Slow and -30% Fire Rate for 4s" to "+1 Charge"
Rework
Changed from "+30% Bullet Damage Taken for 8s" to "-18% Bullet Resist and -30% Move Speed for 4s"
Rework
Changed from "+103.5 Damage and +1 Charge" to "+135 Damage and +16m Cast Range"
Rework
Increased from +16m Range to +20m
Buff
2
Quantum Entanglement
Cast range increased from 9m to 10m
Buff
Ally distance increased from 10m to 13m
Buff
No longer grants +26% Fire Rate
Nerf
No longer reloads your weapon
Nerf
Now restores 1 stamina on use
Buff
Cast range increased from +4m to +6m
Buff
Changed from "+22% Fire Rate" to "-6s Cooldown"
Rework
Changed from "-5s Cooldown and +120% Max Ammo" to "Dispels non-ult debuffs for you and your allies"
Rework
Now also replenishes 1 charge for charged abilities (half effect on allies)
Buff
3
Rejuvenating Aurora
Cooldown increased from 45s to 48s
Nerf
Now lingers on allies for 1s
Buff
Now lets you jump while using it
Buff
Changed from "+4 Move Speed for 8s after full channel" to "Aura provides +4 Move Speed during channel"
Rework
Cooldown reduction increased from -14s to -20s
Buff
Now also increases duration by 1s
Buff
4
Singularity
Damage per second increased from 40 to 75
Buff
Damage per second spirit scaling increased from 0.19 to 0.28
Buff
No longer deals 1.5% Max Health as damage per second
Nerf
Max Health as damage per second increased from 4% to 5.5%
Buff
Max Health as damage increased from 5.5% to 6%
Buff
Mina and Venator join beginner picks
Feb 11, 2026
General
Is no longer marked as recommended for new players.
Change
Fire rate nerfed game wide, Bebop reworked
Jan 31, 2026
1
Kinetic Pulse
Fire Rate reduction on hit reduced from -35% to -30%
Nerf
2
Quantum Entanglement
Fire Rate Bonus reduced from 30% to 26%, and T2 Fire Rate Bonus reduced from 25% to 22%
Nerf
Old Gods, New Blood lands
Jan 23, 2026
Melee
Melee no longer has its 35% melee damage modifier
Nerf
Snowballs melt off every hero
Jan 21, 2026
General
Snowball cosmetic ability removed.
Removed
Sticky Bomb leans on Spirit
Dec 30, 2025
General
Stamina Regen per second increased from 0.22 to 0.222222
Buff
Every hero's stamina regen ticks up
Dec 18, 2025
General
Stamina Regen per second increased from 0.2 to 0.22
Buff
Sprint speed slashed across the roster
Dec 17, 2025
General
Max Move Speed reduced from 6.8 to 6.7
Nerf
Sprint Speed reduced from 2 to 1.6
Nerf
Base Health Regen reduced from 2.5 to 1.75
Nerf
1
Kinetic Pulse
Range Spirit scaling reduced from 0.2 to 0.1
Nerf
Every hero gets a Snowball
Dec 16, 2025
General
Now has a cosmetic snowball in the first cosmetic slot.
New
Express Shot ditches its charge-up
Dec 4, 2025
1
Kinetic Pulse
Range Spirit scaling reduced from 0.255921 to 0.2
Nerf
Every hero gains 50 base health
Nov 24, 2025
General
Base Health increased from 800 to 850
Buff
Every gun dips, stamina climbs
Nov 23, 2025
General
Stamina Regen Per Second increased from 0.19 to 0.2
Buff
Weapon
Bullet Damage reduced from 12.87 to 12.22
Nerf
Headshots nerfed, souls hit the ground
Nov 22, 2025
General
Base health regen increased from 2 to 2.5
Buff
Stamina regen reduced from 0.2 to 0.19 per second
Nerf
Added two additional levels at 47000 and 49000 souls
New
Base bullet damage growth per level increased from 0.4 to 0.44
Buff
Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent, later rows increased from 22/27/32/36/40/44 to 34/39/44/48/52/56
Buff
Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent, later rows increased from 25/32/44/56/69/81 to 45/52/64/76/89/101
Buff
Weapon
Weapon Investment Bonuses now grant an additional +20% Weapon Damage at 4800 souls spent, later rows increased from 29/40/60/75/95/115 to 49/60/80/95/115/135
Buff
Bullet damage increased from 11.7 to 12.87
Buff
Headshot multiplier reduced from 1.8x to 1.65x
Nerf
1
Kinetic Pulse
Cooldown reduced from 26s to 22s
Buff
Range increased from 15m to 20m
Buff
Damage bonus reduced from +115 to +103.5
Nerf
Ethereal Shift cooldown more than doubles
Oct 25, 2025
2
Quantum Entanglement
Fire Rate Bonus increased from 25 to 30
Buff
3
Rejuvenating Aurora
Cooldown reduced from 48s to 45s
Buff
Vyper's dagger stacks, heroes gain a level
Oct 3, 2025
General
Soul costs for the upper levels reduced across the board, from 10200 to 10000 at the low end and from 45000 to 43000 at the high end.
Buff
Added a new level tier requiring 45000 souls.
New
Weapon
Weapon item slot bonuses increased for the upper slots: 58 to 60, 72 to 75, 83 to 95, and 93 to 115.
Buff
1
Kinetic Pulse
Climb height and distance above ground increased from 0.7m to 1m.
Buff
3
Rejuvenating Aurora
Healing per Second spirit scaling increased from 0.372 to 0.4.
Buff
Six heroes land, Mina reworked
Aug 19, 2025
General
Is now classified as a Mystic hero and has hero tags for the new character select screen.
Change
Now has the hero tags Teamplay, Initiator and Clutch on the character select screen.
Change
1
Kinetic Pulse
Knock up reworked: it now uses a Toss Duration of 1s, and Drop Down Rate increased from 8 to 20.
Not in Valve's notes
Rework
Seven loses health, Bloodletting speeds up
Aug 8, 2025
General
Ground Dash duration reduced from 0.74s to 0.7s
Nerf
Air Dash duration reduced from 0.51s to 0.49s
Nerf
Light melee cut, shooting speed up
Jul 30, 2025
General
Dash now uses hero-specific values: Ground Dash Distance 10m over 0.74s, Air Dash Distance 8m over 0.51s
Change
Weapon
Move Speed While Shooting increased from 0.7 to 0.75
Buff
Melee
Light Melee Damage reduced from 63 to 50
Nerf
1
Kinetic Pulse
Climb Height and Distance Above Ground increased from 0.5m to 0.7m
Buff
Cooldowns split, bosses take full damage
Jul 4, 2025
General
Spirit Power gained per level reduced from 1.25 to 1.1
Nerf
Spirit Power bonus from Spirit item slots increased at every step: 6 to 7, 9 to 11, 12 to 15, 15 to 19, 20 to 25, 25 to 32, 35 to 44, 45 to 56, 55 to 69, 65 to 81
Buff
Weapon
Weapon cycle time increased from 0.25s to 0.2625s
Nerf
1
Kinetic Pulse
Boss damage scale increased from 0.7 to 1
Buff
Damage reduced from 100 to 90, and T3 damage bonus reduced from +125 to +115
Nerf
2
Quantum Entanglement
Boss damage scale increased from 0.7 to 1
Buff
3
Rejuvenating Aurora
Boss damage scale increased from 0.7 to 1
Buff
4
Singularity
Cooldown increased from 215s to 230s
Nerf
Damage per second reduced from 45 to 40
Nerf
Boss damage scale increased from 0.7 to 1
Buff
Teamplay
Initiator
Clutch
1
2
3
4
Balance history
May 2025 to Sep 2026
Buffs
68
in 18 patches
Nerfs
55
in 20 patches
Other changes
21
Patches featuring changes
31
of 257 published patches
Changes per month
Peak 44
Select a month to inspect its changes.
May 2025
Aug 2025
Nov 2025
Feb 2026
May 2026
Aug 2026
Sep 2026
0–5 per month
Full recorded history
31 patches, 144 changes
55 nerfs
68 buffs
10 reworks
7 changes
3 new
1 removed
Most changed abilities
Kinetic Pulse
16 patches
33
changes
13 buffs, 15 nerfs, 5 other changes
Quantum Entanglement
10 patches
18
changes
10 buffs, 5 nerfs, 3 other changes
Rejuvenating Aurora
8 patches
14
changes
10 buffs, 3 nerfs, 1 other change
Singularity
8 patches
14
changes
9 buffs, 5 nerfs, 0 other changes
Changelog
41 nerfs
58 buffs
10 reworks
7 changes
3 new
1 removed
Slows cut 20% across the board
Sep 16, 2026
1
Kinetic Pulse
Move Speed slow reduced from 30% to 24%
Nerf
Spirit Burn gutted, Echo Shard slowed
Jul 28, 2026
General
Ground dash time increased from 0.7s to 0.72s and air dash time increased from 0.49s to 0.51s
Buff
4
Singularity
Cooldown reduced from 265s to 250s
Buff
Urn splits off, Unstable Rift lands
Jul 1, 2026
General
Health per boon reduced from 64 to 61
Nerf
Boon reward table reworked, soul requirements reduced for early boons and increased for later ones
Rework
3
Rejuvenating Aurora
Health restored increased from 25/s to 30/s
Buff
4
Singularity
Cooldown increased from 230s to 265s
Nerf
Soul Urn reworked, Grit joins the shop
May 23, 2026
General
Base Health reduced from 890 to 880
Nerf
Health per boon reduced from 67 to 64
Nerf
Vitality Investment Bonus now has a 6.4k line, thresholds changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k
Change
Spirit Investment Bonus now has a 6.4k line, thresholds changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
Change
Weapon
Weapon Investment Bonus now has a 6.4k line, thresholds changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
Change
1
Kinetic Pulse
Damage spirit scaling reduced from 1.65 to 1.55
Nerf
Bullet Resist reduction reduced from -18% to -15%
Nerf
2
Quantum Entanglement
No longer dispels non-ult debuffs, it now reduces non-ult debuffs by 50%
Rework
Boon costs drop, Indomitable arrives
May 1, 2026
General
Base Health per boon reduced from 74 to 67
Nerf
Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
Buff
Souls required for later boons reduced, from 15000 to 14500 and from 17000 to 16000 for the next two, with the last boon now at 40000 instead of 49000
Buff
Weapon
Weapon Investment bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
Nerf
1
Kinetic Pulse
Spirit scaling reduced from 1.8 to 1.65
Nerf
2
Quantum Entanglement
Cooldown increased from 19s to 20s
Nerf
Holliday's aim fixed, Bullet Dance reworked
Apr 11, 2026
2
Quantum Entanglement
Cooldown increased from 16s to 19s
Nerf
Fire Scarabs rework, item slots rescaled
Mar 21, 2026
General
Base Health gained per level increased from 68 to 74
Buff
Spirit item slot bonuses reduced from 52 to 48, 64 to 57, 76 to 66, 89 to 75 and 101 to 100 at the highest item costs
Nerf
Weapon
Ammo increased from 18 to 20
Buff
1
Kinetic Pulse
Spirit scaling on damage reduced from 2.1 to 1.8
Nerf
Width increased from 5m to 5.5m
Buff
Range bonus increased from +16m to +20m
Buff
2
Quantum Entanglement
Now also replenishes 1 Charge for Charged Abilities
Buff
4
Singularity
Max Health as Damage increased from 5.5 to 6
Buff
Every hero bulks up, Wraith reeled in
Mar 11, 2026
General
Base Health increased from 850 to 890
Buff
Base Health gained per level increased from 59 to 68
Buff
Bonus Health from Vitality item slots increased from 75/125/200/275/525/625/750/1000/1200/1400 to 84/140/224/308/588/700/840/1120/1344/1568
Buff
Card Trick deals suits, Telekinesis slams
Mar 7, 2026
Weapon
Bullet damage increased from 12.2+0.44 to 12.6+0.5
Buff
Ammo increased from 18 to 20
Buff
1
Kinetic Pulse
Cooldown increased from 22s to 26s
Nerf
Damage increased from 90 to 115
Buff
Damage spirit scaling increased from 1.7 to 2.1
Buff
Range reduced from 20m to 16m
Nerf
Range no longer scales with Spirit Power, it now scales with Ability Range
Rework
Spirit scaling reduced from 2.1 to 1.8
Nerf
Width increased from 5m to 5.5m
Buff
Changed from "35% Move Slow and -30% Fire Rate for 4s" to "+1 Charge"
Rework
Changed from "+30% Bullet Damage Taken for 8s" to "-18% Bullet Resist and -30% Move Speed for 4s"
Rework
Changed from "+103.5 Damage and +1 Charge" to "+135 Damage and +16m Cast Range"
Rework
Increased from +16m Range to +20m
Buff
2
Quantum Entanglement
Cast range increased from 9m to 10m
Buff
Ally distance increased from 10m to 13m
Buff
No longer grants +26% Fire Rate
Nerf
No longer reloads your weapon
Nerf
Now restores 1 stamina on use
Buff
Cast range increased from +4m to +6m
Buff
Changed from "+22% Fire Rate" to "-6s Cooldown"
Rework
Changed from "-5s Cooldown and +120% Max Ammo" to "Dispels non-ult debuffs for you and your allies"
Rework
Now also replenishes 1 charge for charged abilities (half effect on allies)
Buff
3
Rejuvenating Aurora
Cooldown increased from 45s to 48s
Nerf
Now lingers on allies for 1s
Buff
Now lets you jump while using it
Buff
Changed from "+4 Move Speed for 8s after full channel" to "Aura provides +4 Move Speed during channel"
Rework
Cooldown reduction increased from -14s to -20s
Buff
Now also increases duration by 1s
Buff
4
Singularity
Damage per second increased from 40 to 75
Buff
Damage per second spirit scaling increased from 0.19 to 0.28
Buff
No longer deals 1.5% Max Health as damage per second
Nerf
Max Health as damage per second increased from 4% to 5.5%
Buff
Max Health as damage increased from 5.5% to 6%
Buff
Mina and Venator join beginner picks
Feb 11, 2026
General
Is no longer marked as recommended for new players.
Change
Fire rate nerfed game wide, Bebop reworked
Jan 31, 2026
1
Kinetic Pulse
Fire Rate reduction on hit reduced from -35% to -30%
Nerf
2
Quantum Entanglement
Fire Rate Bonus reduced from 30% to 26%, and T2 Fire Rate Bonus reduced from 25% to 22%
Nerf
Old Gods, New Blood lands
Jan 23, 2026
Melee
Melee no longer has its 35% melee damage modifier
Nerf
Snowballs melt off every hero
Jan 21, 2026
General
Snowball cosmetic ability removed.
Removed
Sticky Bomb leans on Spirit
Dec 30, 2025
General
Stamina Regen per second increased from 0.22 to 0.222222
Buff
Every hero's stamina regen ticks up
Dec 18, 2025
General
Stamina Regen per second increased from 0.2 to 0.22
Buff
Sprint speed slashed across the roster
Dec 17, 2025
General
Max Move Speed reduced from 6.8 to 6.7
Nerf
Sprint Speed reduced from 2 to 1.6
Nerf
Base Health Regen reduced from 2.5 to 1.75
Nerf
1
Kinetic Pulse
Range Spirit scaling reduced from 0.2 to 0.1
Nerf
Every hero gets a Snowball
Dec 16, 2025
General
Now has a cosmetic snowball in the first cosmetic slot.
New
Express Shot ditches its charge-up
Dec 4, 2025
1
Kinetic Pulse
Range Spirit scaling reduced from 0.255921 to 0.2
Nerf
Every hero gains 50 base health
Nov 24, 2025
General
Base Health increased from 800 to 850
Buff
Every gun dips, stamina climbs
Nov 23, 2025
General
Stamina Regen Per Second increased from 0.19 to 0.2
Buff
Weapon
Bullet Damage reduced from 12.87 to 12.22
Nerf
Headshots nerfed, souls hit the ground
Nov 22, 2025
General
Base health regen increased from 2 to 2.5
Buff
Stamina regen reduced from 0.2 to 0.19 per second
Nerf
Added two additional levels at 47000 and 49000 souls
New
Base bullet damage growth per level increased from 0.4 to 0.44
Buff
Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent, later rows increased from 22/27/32/36/40/44 to 34/39/44/48/52/56
Buff
Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent, later rows increased from 25/32/44/56/69/81 to 45/52/64/76/89/101
Buff
Weapon
Weapon Investment Bonuses now grant an additional +20% Weapon Damage at 4800 souls spent, later rows increased from 29/40/60/75/95/115 to 49/60/80/95/115/135
Buff
Bullet damage increased from 11.7 to 12.87
Buff
Headshot multiplier reduced from 1.8x to 1.65x
Nerf
1
Kinetic Pulse
Cooldown reduced from 26s to 22s
Buff
Range increased from 15m to 20m
Buff
Damage bonus reduced from +115 to +103.5
Nerf
Ethereal Shift cooldown more than doubles
Oct 25, 2025
2
Quantum Entanglement
Fire Rate Bonus increased from 25 to 30
Buff
3
Rejuvenating Aurora
Cooldown reduced from 48s to 45s
Buff
Vyper's dagger stacks, heroes gain a level
Oct 3, 2025
General
Soul costs for the upper levels reduced across the board, from 10200 to 10000 at the low end and from 45000 to 43000 at the high end.
Buff
Added a new level tier requiring 45000 souls.
New
Weapon
Weapon item slot bonuses increased for the upper slots: 58 to 60, 72 to 75, 83 to 95, and 93 to 115.
Buff
1
Kinetic Pulse
Climb height and distance above ground increased from 0.7m to 1m.
Buff
3
Rejuvenating Aurora
Healing per Second spirit scaling increased from 0.372 to 0.4.
Buff
Six heroes land, Mina reworked
Aug 19, 2025
General
Is now classified as a Mystic hero and has hero tags for the new character select screen.
Change
Now has the hero tags Teamplay, Initiator and Clutch on the character select screen.
Change
1
Kinetic Pulse
Knock up reworked: it now uses a Toss Duration of 1s, and Drop Down Rate increased from 8 to 20.
Not in Valve's notes
Rework
Seven loses health, Bloodletting speeds up
Aug 8, 2025
General
Ground Dash duration reduced from 0.74s to 0.7s
Nerf
Air Dash duration reduced from 0.51s to 0.49s
Nerf
Light melee cut, shooting speed up
Jul 30, 2025
General
Dash now uses hero-specific values: Ground Dash Distance 10m over 0.74s, Air Dash Distance 8m over 0.51s
Change
Weapon
Move Speed While Shooting increased from 0.7 to 0.75
Buff
Melee
Light Melee Damage reduced from 63 to 50
Nerf
1
Kinetic Pulse
Climb Height and Distance Above Ground increased from 0.5m to 0.7m
Buff
Cooldowns split, bosses take full damage
Jul 4, 2025
General
Spirit Power gained per level reduced from 1.25 to 1.1
Nerf
Spirit Power bonus from Spirit item slots increased at every step: 6 to 7, 9 to 11, 12 to 15, 15 to 19, 20 to 25, 25 to 32, 35 to 44, 45 to 56, 55 to 69, 65 to 81
Buff
Weapon
Weapon cycle time increased from 0.25s to 0.2625s
Nerf
1
Kinetic Pulse
Boss damage scale increased from 0.7 to 1
Buff
Damage reduced from 100 to 90, and T3 damage bonus reduced from +125 to +115
Nerf
2
Quantum Entanglement
Boss damage scale increased from 0.7 to 1
Buff
3
Rejuvenating Aurora
Boss damage scale increased from 0.7 to 1
Buff
4
Singularity
Cooldown increased from 215s to 230s
Nerf
Damage per second reduced from 45 to 40
Nerf
Boss damage scale increased from 0.7 to 1
Buff