Create a large ball of scrap, damaging and stunning the first enemy hit. Nearby enemies take reduced damage.

1.2sChannel Duration
1-7.5s Cooldown
2+50 Damage
5+0.5s Stun DurationCreate a large ball of scrap, damaging and stunning the first enemy hit. Nearby enemies take reduced damage.

1.2sChannel Duration
1-7.5s Cooldown
2+50 Damage
5+0.5s Stun DurationLatches onto an Enemy, damaging them and healing yourself while attached. Targets must be in line of sight and within max range to stay latched. A successful kill also restores a Bio Blast charge.

1+25% Consume Heal Percentage
2+40 Damage Per Second
5+2 additional targetsShoots out a blast of consumed remains, damaging and slowing enemies. Multiple hits increase the slow.

1+2 Charges
2+55 Damage
5+20% Enemy Slow per hitCreate an area that slows nearby enemies and damages them after a channel. Damage scales with total channel time.


3sChannel Duration
1+2m Overload Radius
2-35s Cooldown
5+100 Base Damage and +50 Damage Per SecondMay 2025 to Sep 2026
Select a month to inspect its changes.
Create a large ball of scrap, damaging and stunning the first enemy hit. Nearby enemies take reduced damage.

1.2sChannel Duration
1-7.5s Cooldown
2+50 Damage
5+0.5s Stun DurationLatches onto an Enemy, damaging them and healing yourself while attached. Targets must be in line of sight and within max range to stay latched. A successful kill also restores a Bio Blast charge.

1+25% Consume Heal Percentage
2+40 Damage Per Second
5+2 additional targetsShoots out a blast of consumed remains, damaging and slowing enemies. Multiple hits increase the slow.

1+2 Charges
2+55 Damage
5+20% Enemy Slow per hitCreate an area that slows nearby enemies and damages them after a channel. Damage scales with total channel time.


3sChannel Duration
1+2m Overload Radius
2-35s Cooldown
5+100 Base Damage and +50 Damage Per SecondMay 2025 to Sep 2026
Select a month to inspect its changes.
Create an area that slows nearby enemies and damages them after a channel. Damage scales with total channel time.


3sChannel Duration
1+2m Overload Radius
2-35s Cooldown
5+100 Base Damage and +50 Damage Per SecondMay 2025 to Sep 2026
Select a month to inspect its changes.
Create an area that slows nearby enemies and damages them after a channel. Damage scales with total channel time.


3sChannel Duration
1+2m Overload Radius
2-35s Cooldown
5+100 Base Damage and +50 Damage Per SecondMay 2025 to Sep 2026
Select a month to inspect its changes.