UNDEADLOCKThe unofficial Deadlock site
Aug 21, 2025

Billy charges in swinging Chain Gang

Billy is playable with Rising Ram, Bashdown, Chain Gang and the Blasted passive. Every hero also quietly gained longer ground and air dashes, and Drifter and Billy lost a sliver of bullet damage per level.

Billy

1 nerf2 buffs1 rework17 new
Weapon
Melee
1Bashdown
2Rising Ram
3Blasted
4Chain Gang

MISC

87 changes

Other file and data updates.

  • Spectral Assistant: deployment info data added.
    View code changes (1 records)

    ability_magician_cloneturret · gameplay.m_deploymentInfo.m_bDownCheckIgnoreLos (added)

    {
      "before": null,
      "after": true
    }
  • npc units citadel hideout ball: collision radius removed (previously 7).
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flCollisionRadius (removed)

    {
      "before": 7,
      "after": null
    }
  • npc units citadel hideout ball: force mult player changed from 2 to 5.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flForceMultPlayer (changed)

    {
      "before": 2,
      "after": 5
    }
  • npc units citadel hideout ball: ball touch radius added with value 40.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flBallTouchRadius (added)

    {
      "before": null,
      "after": 40
    }
  • npc units citadel hideout ball: force vs camera pitch data added.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_ForceVSCameraPitch (added)

    {
      "before": null,
      "after": {
        "m_spline": [
          {
            "x": -89,
            "y": 0.133396,
            "m_flSlopeIncoming": 0.002847,
            "m_flSlopeOutgoing": 0.002847
          },
          {
            "x": -8.672765,
            "y": 0.362075,
            "m_flSlopeIncoming": 0.006442,
            "m_flSlopeOutgoing": 0.006442
          },
          {
            "x": 45.516243,
            "y": 1,
            "m_flSlopeIncoming": 0.002053,
            "m_flSlopeOutgoing": 0.002053
          },
          {
            "x": 65.598053,
            "y": 0.514528,
            "m_flSlopeIncoming": -0.022912,
            "m_flSlopeOutgoing": -0.022912
          },
          {
            "x": 78.348412,
            "y": 0.247736,
            "m_flSlopeIncoming": -0.008957,
            "m_flSlopeOutgoing": -0.008957
          },
          {
            "x": 89,
            "y": 0.304906,
            "m_flSlopeIncoming": 0.005367,
            "m_flSlopeOutgoing": 0.005367
          }
        ],
        "m_tangents": [
          {
            "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
            "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
          },
          {
            "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
            "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
          },
          {
            "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
            "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
          },
          {
            "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
            "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
          },
          {
            "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
            "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
          },
          {
            "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
            "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
          }
        ],
        "m_vDomainMaxs": [
          89,
          1
        ],
        "m_vDomainMins": [
          -89,
          0
        ]
      }
    }
  • npc units citadel hideout ball: inherit player speed multiplier added with value 0.25.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flInheritPlayerSpeedMultiplier (added)

    {
      "before": null,
      "after": 0.25
    }
  • npc units citadel hideout ball: min player light melee force added with value 600.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flMinPlayerLightMeleeForce (added)

    {
      "before": null,
      "after": 600
    }
  • npc units citadel hideout ball: min player heavy melee force added with value 2400.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flMinPlayerHeavyMeleeForce (added)

    {
      "before": null,
      "after": 2400
    }
  • npc units citadel hideout ball: min player ball touch force added with value 80.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flMinPlayerBallTouchForce (added)

    {
      "before": null,
      "after": 80
    }
  • npc units citadel hideout ball: player light melee chip angle added with value 85.
    View code changes (1 records)

    npc_units:citadel_hideout_ball · gameplay.m_flPlayerLightMeleeChipAngle (added)

    {
      "before": null,
      "after": 85
    }
  • citadel heroes: blast aoe radius postvalue label data added.
    View code changes (1 records)

    citadel_heroes · BlastAOERadius_postvalue_label (added)

    {
      "before": null,
      "after": "Blast Radius"
    }
  • citadel heroes: rope length postvalue label data added.
    View code changes (1 records)

    citadel_heroes · RopeLength_postvalue_label (added)

    {
      "before": null,
      "after": "Chain Length"
    }
  • citadel heroes: rope length postfix data added.
    View code changes (1 records)

    citadel_heroes · RopeLength_postfix (added)

    {
      "before": null,
      "after": "m"
    }
  • citadel heroes: rope duration label data added.
    View code changes (1 records)

    citadel_heroes · RopeDuration_label (added)

    {
      "before": null,
      "after": "Chained Time"
    }
  • citadel heroes: rope duration postvalue label data added.
    View code changes (1 records)

    citadel_heroes · RopeDuration_postvalue_label (added)

    {
      "before": null,
      "after": "Chained Time"
    }
  • citadel heroes: rope duration postfix data added.
    View code changes (1 records)

    citadel_heroes · RopeDuration_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: enemy damage reduction pct postvalue label data added.
    View code changes (1 records)

    citadel_heroes · EnemyDamageReductionPct_postvalue_label (added)

    {
      "before": null,
      "after": "Damage from chained enemies"
    }
  • citadel heroes: enemy damage reduction pct postfix data added.
    View code changes (1 records)

    citadel_heroes · EnemyDamageReductionPct_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • citadel heroes: damage increase pct postvalue label data added.
    View code changes (1 records)

    citadel_heroes · DamageIncreasePct_postvalue_label (added)

    {
      "before": null,
      "after": "Bonus Damage"
    }
  • citadel heroes: damage increase pct postfix data added.
    View code changes (1 records)

    citadel_heroes · DamageIncreasePct_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • citadel heroes: move speed slow max pct postvalue label data added.
    View code changes (1 records)

    citadel_heroes · MoveSpeedSlowMaxPct_postvalue_label (added)

    {
      "before": null,
      "after": "Velocity Slow"
    }
  • citadel heroes: move speed slow max pct postfix data added.
    View code changes (1 records)

    citadel_heroes · MoveSpeedSlowMaxPct_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • citadel heroes: rope snap distance postvalue label data added.
    View code changes (1 records)

    citadel_heroes · RopeSnapDistance_postvalue_label (added)

    {
      "before": null,
      "after": "Max Chain Distance"
    }
  • citadel heroes: rope snap distance postfix data added.
    View code changes (1 records)

    citadel_heroes · RopeSnapDistance_postfix (added)

    {
      "before": null,
      "after": "m"
    }
  • citadel heroes: ability punkgoat blastedactive desc data added.
    View code changes (1 records)

    citadel_heroes · ability_punkgoat_blastedactive_desc (added)

    {
      "before": null,
      "after": "<span class=\"diminish\">Active:</span> Empower your weapons against <span class=\"highlight_special\">wrecked</span> enemies. Gun damage is amplified and melee boosts {g:citadel_inline_attribute:'MaxHealth'}.<br>Deal weapon damage to extend the duration."
    }
  • citadel heroes: ability punkgoat blasted blastedhealthdisplay data added.
    View code changes (1 records)

    citadel_heroes · ability_punkgoat_blasted/blastedhealthdisplay (added)

    {
      "before": null,
      "after": "Pissed"
    }
  • citadel heroes: duration per heavy melee postvalue label data added.
    View code changes (1 records)

    citadel_heroes · DurationPerHeavyMelee_postvalue_label (added)

    {
      "before": null,
      "after": "Duration On Heavy Melee"
    }
  • citadel heroes: duration per light melee postvalue label data added.
    View code changes (1 records)

    citadel_heroes · DurationPerLightMelee_postvalue_label (added)

    {
      "before": null,
      "after": "Duration On Light Melee"
    }
  • citadel heroes: duration per heavy melee postfix data added.
    View code changes (1 records)

    citadel_heroes · DurationPerHeavyMelee_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: duration per light melee postfix data added.
    View code changes (1 records)

    citadel_heroes · DurationPerLightMelee_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: max duration postfix data added.
    View code changes (1 records)

    citadel_heroes · MaxDuration_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: max duration postvalue label data added.
    View code changes (1 records)

    citadel_heroes · MaxDuration_postvalue_label (added)

    {
      "before": null,
      "after": "Max Duration"
    }
  • citadel heroes: max health melee postvalue label data added.
    View code changes (1 records)

    citadel_heroes · MaxHealthMelee_postvalue_label (added)

    {
      "before": null,
      "after": "Melee Bonus Health"
    }
  • citadel heroes: bullet damage amp postvalue label data added.
    View code changes (1 records)

    citadel_heroes · BulletDamageAmp_postvalue_label (added)

    {
      "before": null,
      "after": "Wrecked Bullet Amp"
    }
  • citadel heroes: bullet damage amp postfix data added.
    View code changes (1 records)

    citadel_heroes · BulletDamageAmp_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • citadel heroes: bullet damage amp duration postvalue label data added.
    View code changes (1 records)

    citadel_heroes · BulletDamageAmpDuration_postvalue_label (added)

    {
      "before": null,
      "after": "Wrecked Duration"
    }
  • citadel heroes: bullet damage amp duration postfix data added.
    View code changes (1 records)

    citadel_heroes · BulletDamageAmpDuration_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: health boost duration postvalue label data added.
    View code changes (1 records)

    citadel_heroes · HealthBoostDuration_postvalue_label (added)

    {
      "before": null,
      "after": "Health Boost Duration"
    }
  • citadel heroes: health boost duration postfix data added.
    View code changes (1 records)

    citadel_heroes · HealthBoostDuration_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: ability header bulletamp data added.
    View code changes (1 records)

    citadel_heroes · ability_header_bulletamp (added)

    {
      "before": null,
      "after": "While Wrecked:"
    }
  • citadel heroes: ability header blasted melee data added.
    View code changes (1 records)

    citadel_heroes · ability_header_blasted_melee (added)

    {
      "before": null,
      "after": "On Blasted Melee:"
    }
  • citadel heroes: ability header blasted data added.
    View code changes (1 records)

    citadel_heroes · ability_header_blasted (added)

    {
      "before": null,
      "after": "While Blasted:"
    }
  • citadel heroes: sequential hit scale pct postvalue label data added.
    View code changes (1 records)

    citadel_heroes · SequentialHitScalePct_postvalue_label (added)

    {
      "before": null,
      "after": "Repeat Hit Damage"
    }
  • citadel heroes: sequential hit scale pct postfix data added.
    View code changes (1 records)

    citadel_heroes · SequentialHitScalePct_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • citadel heroes: sequential hit time postvalue label data added.
    View code changes (1 records)

    citadel_heroes · SequentialHitTime_postvalue_label (added)

    {
      "before": null,
      "after": "Repeat Hit Time"
    }
  • citadel heroes: sequential hit time postfix data added.
    View code changes (1 records)

    citadel_heroes · SequentialHitTime_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: heavy melee damage postvalue label data added.
    View code changes (1 records)

    citadel_heroes · HeavyMeleeDamage_postvalue_label (added)

    {
      "before": null,
      "after": "Damage"
    }
  • citadel heroes: ability punkgoat ult stacking damage data added.
    View code changes (1 records)

    citadel_heroes · ability_punkgoat_ult/stacking_damage (added)

    {
      "before": null,
      "after": "Sigil Amp"
    }
  • citadel heroes: wave end radius postvalue label data added.
    View code changes (1 records)

    citadel_heroes · WaveEndRadius_postvalue_label (added)

    {
      "before": null,
      "after": "Wave Radius"
    }
  • citadel heroes: wave end radius postfix data added.
    View code changes (1 records)

    citadel_heroes · WaveEndRadius_postfix (added)

    {
      "before": null,
      "after": "m"
    }
  • citadel heroes: ability punkgoat ult slam firerate slow data added.
    View code changes (1 records)

    citadel_heroes · ability_punkgoat_ult/slam_firerate_slow (added)

    {
      "before": null,
      "after": "Slammed"
    }
  • citadel heroes: charge multi hit radius postvalue label data added.
    View code changes (1 records)

    citadel_heroes · ChargeMultiHitRadius_postvalue_label (added)

    {
      "before": null,
      "after": "Hit Range"
    }
  • citadel heroes: charge multi hit radius postfix data added.
    View code changes (1 records)

    citadel_heroes · ChargeMultiHitRadius_postfix (added)

    {
      "before": null,
      "after": "m"
    }
  • citadel heroes: ability punkgoat goatflip on hero collide header data added.
    View code changes (1 records)

    citadel_heroes · ability_punkgoat_goatflip_on_hero_collide_header (added)

    {
      "before": null,
      "after": "On Impact:"
    }
  • citadel heroes: ability punkgoat goatflip damagebuff data added.
    View code changes (1 records)

    citadel_heroes · ability_punkgoat_goatflip/damagebuff (added)

    {
      "before": null,
      "after": "Ram Damage Boost"
    }
  • citadel heroes: ability punkgoat goatflip empowermelee data added.
    View code changes (1 records)

    citadel_heroes · ability_punkgoat_goatflip/empowermelee (added)

    {
      "before": null,
      "after": "Empowered Melee"
    }
  • citadel heroes: weapon damage burst postvalue label data added.
    View code changes (1 records)

    citadel_heroes · WeaponDamageBurst_postvalue_label (added)

    {
      "before": null,
      "after": "Weapon Damage Amp"
    }
  • citadel heroes: weapon damage burst postfix data added.
    View code changes (1 records)

    citadel_heroes · WeaponDamageBurst_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • citadel heroes: weapon damage burst duration postvalue label data added.
    View code changes (1 records)

    citadel_heroes · WeaponDamageBurstDuration_postvalue_label (added)

    {
      "before": null,
      "after": "Amp Duration"
    }
  • citadel heroes: weapon damage burst duration postfix data added.
    View code changes (1 records)

    citadel_heroes · WeaponDamageBurstDuration_postfix (added)

    {
      "before": null,
      "after": "s"
    }
  • citadel heroes: deal max health damage pct postvalue label data added.
    View code changes (1 records)

    citadel_heroes · DealMaxHealthDamagePct_postvalue_label (added)

    {
      "before": null,
      "after": "Max Health Damage"
    }
  • citadel heroes: deal max health damage pct postfix data added.
    View code changes (1 records)

    citadel_heroes · DealMaxHealthDamagePct_postfix (added)

    {
      "before": null,
      "after": "%"
    }
  • Network messages: 2 definitions added.
    View code changes (1 records)

    Protobufs/citadel_clientmessages.proto · declarations (changed)

    {
      "before": [],
      "after": [
        "message CCitadelClientMsg_HideoutUpdateHeroReleaseVoteStatus {",
        "optional uint32 votes_cast_total = 1;"
      ]
    }
  • 6 cosmetic records added.
    View code changes (6 records)

    npc_units:citadel_hideout_ball · cosmetic.m_strGoalSoundName (added)

    {
      "before": null,
      "after": "Hideout.Ball.GoalScored"
    }

    hero_drifter · cosmetic.m_strVoteRevealSound (added)

    {
      "before": null,
      "after": "Vo.VoteReveal.Drifter"
    }

    hero_doorman · cosmetic.m_strVoteRevealSound (added)

    {
      "before": null,
      "after": "Vo.VoteReveal.Doorman"
    }

    hero_frank · cosmetic.m_strVoteRevealSound (added)

    {
      "before": null,
      "after": "Vo.VoteReveal.Frank"
    }

    hero_bookworm · cosmetic.m_strVoteRevealSound (added)

    {
      "before": null,
      "after": "Vo.VoteReveal.Bookworm"
    }

    hero_punkgoat · cosmetic.m_strVoteRevealSound (added)

    {
      "before": null,
      "after": "Vo.VoteReveal.Punkgoat"
    }
  • 1 ability new record added.
    View code changes (1 records)

    ability_punkgoat_slide · (entity_added)

    {
      "before": null,
      "after": {
        "kind": "other"
      }
    }
  • 1 generic music data record added.
    View code changes (1 records)

    music_data:m_MusicCues · gameplay.m_MusicStateData.EStinger_RevealVote (added)

    {
      "before": null,
      "after": {}
    }
  • 3 loc ui records added.
    View code changes (3 records)

    citadel_main · Citadel_HeroReleaseVote_Reveal_Title (added)

    {
      "before": null,
      "after": "THE VOTES are in..."
    }

    citadel_main · Citadel_HeroReleaseVote_Button_Swap (added)

    {
      "before": null,
      "after": "Swap to {s:hero_name}"
    }

    citadel_main · Citadel_HeroReleaseVote_Reveal_Introducting (added)

    {
      "before": null,
      "after": "Introducing"
    }
  • 210 other assets updated.
    View code changes (210 records)

    animgraphs/animgraph2/hero/hero_jump_inair.vnmgraph+punkgoat.vnmgraph_c · crc (changed)

    {
      "before": "005e9c1e68",
      "after": "00bdf811ea"
    }

    animgraphs/animgraph2/hero/hero_jump_inair.vnmgraph+mirage.vnmgraph_c · crc (changed)

    {
      "before": "0028a7abe7",
      "after": "00ae32d300"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bebop_item.vnmgraph_c · crc (changed)

    {
      "before": "00a18a602b",
      "after": "00c73935f5"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+doorman_out_of_combat.vnmgraph_c · crc (changed)

    {
      "before": "00adb7e179",
      "after": "00df4de9a2"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bookworm.vnmgraph_c · crc (changed)

    {
      "before": "0053c64758",
      "after": "00fb0b8576"
    }

    animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+lash.vnmgraph_c · crc (changed)

    {
      "before": "004851b93d",
      "after": "0082e59dd0"
    }

    pulse/maps/dev/bobb/bobb_test.vpulse_c · crc (changed)

    {
      "before": "00bc0e435b",
      "after": "00f95597c0"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+drifter.vnmgraph_c · crc (changed)

    {
      "before": "003a6d88af",
      "after": "005aba7851"
    }

    animgraphs/animgraph2/hero/hero_melee.vnmgraph+drifter.vnmgraph_c · crc (changed)

    {
      "before": "00cb01fd4d",
      "after": "00d9e72c30"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+magician.vnmgraph_c · crc (changed)

    {
      "before": "00a1e0c340",
      "after": "004ab17f63"
    }

    animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+druid.vnmgraph_c · crc (changed)

    {
      "before": "00b46d05bf",
      "after": "004061d40c"
    }

    animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+bebop.vnmgraph_c · crc (changed)

    {
      "before": "00378f53aa",
      "after": "003bb25447"
    }

    animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+frank.vnmgraph_c · crc (changed)

    {
      "before": "007f771753",
      "after": "005125f7cd"
    }

    animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+viper.vnmgraph_c · crc (changed)

    {
      "before": "003f417e61",
      "after": "008b240902"
    }

    animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+geist.vnmgraph_c · crc (changed)

    {
      "before": "00ddce3019",
      "after": "00d05907b7"
    }

    animgraphs/animgraph2/hero/hero_melee.vnmgraph+holliday.vnmgraph_c · crc (changed)

    {
      "before": "0014abeda9",
      "after": "008f05a61c"
    }

    animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+mirage.vnmgraph_c · crc (changed)

    {
      "before": "00b16068cc",
      "after": "002d2e376b"
    }

    animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+doorman.vnmgraph_c · crc (changed)

    {
      "before": "00929023b0",
      "after": "007295ecfc"
    }

    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+geist.vnmgraph_c · crc (changed)

    {
      "before": "007b649c75",
      "after": "009b64bc15"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+viper_item.vnmgraph_c · crc (changed)

    {
      "before": "0036381aa5",
      "after": "001d4adaef"
    }

    animgraphs/animgraph2/hero/hero_aim.vnmgraph+bebop_zoomed.vnmgraph_c · crc (changed)

    {
      "before": "0002e55df5",
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    animgraphs/animgraph2/hero/hero_melee.vnmgraph+pocket.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+lash.vnmgraph_c · crc (changed)

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    soundevents/ui.vsndevts_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_melee.vnmgraph+geist.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_aim.vnmgraph+abrams_item.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_melee.vnmgraph+viper.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_aim.vnmgraph+mirage_item.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/lash/lash_loco_set_haspath.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_melee.vnmgraph+mo_krill.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/doorman/doorman_upperbodyreplace.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_aim.vnmgraph+doorman_item.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_aim.vnmgraph+ivy.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_aim.vnmgraph+abrams.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_melee.vnmgraph+magician.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_melee.vnmgraph+doorman.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_melee.vnmgraph+kelvin.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+magician.vnmgraph_c · crc (changed)

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    animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+doorman.vnmgraph_c · crc (changed)

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  • 2 other assets added.
    View code changes (2 records)

    soundevents/vo/hero_vote_reveal.vsndevts_c · crc (added)

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  • 4 material assets added.
    View code changes (4 records)

    materials/blends/path_cobblestone_02_color_psd_bc21892.vtex_c · crc (added)

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  • 4 material assets updated.
    View code changes (4 records)

    materials/overlays/graffiti_composite_01.vmat_c · crc (changed)

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    materials/particle/projected/punkgoat_sigil_ground_projected.vmat_c · crc (changed)

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    materials/overlays/graffiti_composite_01_psd_b35110f1.vtex_c · crc (changed)

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  • 63 model assets updated.
    View code changes (63 records)

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_33.vmdl_c · crc (changed)

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    models/waterfront/wf_crane_01/wf_crane_01_pulley_01.vmdl_c · crc (changed)

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    models/architecture/arch_midas_01/arch_midas_base_entrance_01.vmdl_c · crc (changed)

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    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian.vmdl_c · crc (changed)

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    models/props_structures/teleporter_box.vmdl_c · crc (changed)

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    models/waterfront/wf_crane_01/wf_crane_01_hook_01.vmdl_c · crc (changed)

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    models/npc/trooper/trooper_humanoid.vmdl_c · crc (changed)

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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_59.vmdl_c · crc (changed)

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    }

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      "after": "00321c4fd7"
    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_56.vmdl_c · crc (changed)

    {
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    }

    models/props_structures/materials/teleporter_box.vmat_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_36.vmdl_c · crc (changed)

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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_44.vmdl_c · crc (changed)

    {
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    }

    models/npc/trooper/super_trooper_melee.vanmgrph_c · crc (changed)

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    models/npc/boss_tier_02_sun_walker/boss_tier_02_sun_walker.vanmgrph_c · crc (changed)

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    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_60.vmdl_c · crc (changed)

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    }

    models/npc/trooper/super_trooper_humanoid.vmdl_c · crc (changed)

    {
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    }

    models/npc/trooper/trooper_melee.vmdl_c · crc (changed)

    {
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      "after": "005ce83d88"
    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_34.vmdl_c · crc (changed)

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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_38.vmdl_c · crc (changed)

    {
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    }

    models/npc/trooper/super_trooper_humanoid.vanmgrph_c · crc (changed)

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    }

    models/architecture/park_mansion_02/park_mansion_02_crn_02a.vmdl_c · crc (changed)

    {
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    }

    models/architecture/park_mansion_02/park_mansion_02_str_02a.vmdl_c · crc (changed)

    {
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    models/hideout/materials/voted_sticker.vmat_c · crc (changed)

    {
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      "after": "00eaa5c4a9"
    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_35.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_58.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_42.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_39.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_55.vmdl_c · crc (changed)

    {
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    }

    models/npc/medic/super_medic_model.vanmgrph_c · crc (changed)

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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_46.vmdl_c · crc (changed)

    {
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      "after": "005464e2e3"
    }

    models/npc/trooper/trooper_melee.vanmgrph_c · crc (changed)

    {
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    }

    models/npc/trooper/trooper_boss.vanmgrph_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_54.vmdl_c · crc (changed)

    {
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    }

    models/npc/trooper/trooper_humanoid.vanmgrph_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_53.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_57.vmdl_c · crc (changed)

    {
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    }

    models/npc/medic/medic_model.vanmgrph_c · crc (changed)

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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_31.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_40.vmdl_c · crc (changed)

    {
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    models/architecture/arch_factory/factory_a_pillar_a.vmdl_c · crc (changed)

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    models/architecture/arch_factory/factory_a_pillar_c.vmdl_c · crc (changed)

    {
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    models/npc/medic/super_medic_model.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_47.vmdl_c · crc (changed)

    {
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      "after": "00d9eed0e0"
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    models/npc/trooper/super_trooper_melee.vmdl_c · crc (changed)

    {
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    }

    models/hideout/hideout_voting_button.vmdl_c · crc (changed)

    {
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    }

    models/npc/boss_tier_01_brazier_guardian/boss_tier_01_brazier_guardian_fractured/piece_01.vmdl_c · crc (changed)

    {
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    }
  • 895 hero model assets updated.
    View code changes (895 records)

    models/heroes_staging/lash_v2/clips/ability_deathslam_throw_inair.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/dash_air_left.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/aim_weapon_idle.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/melee_start.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/out_of_combat_idle.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/dash_air_forward.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/melee_in_air_dash_up.vnmclip_c · crc (changed)

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    models/heroes_wip/lash/lash.vanmgrph_c · crc (changed)

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    models/heroes_wip/punkgoat/materials/punkgoat_gun.vmat_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/turn_left_crouch.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/turn_crouch_left.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/zoomed_crouch_run_e.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/dash_air_right.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/weapon_crouch_run_se.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/aim_weapon_run.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/punkgoat.vmdl_c · crc (changed)

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    models/heroes_wip/bookworm/clips/item_crouch_run_n.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/knockdown_large_loop.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/ability_goat_ram_loop.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/item_run_e.vnmclip_c · crc (changed)

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    models/heroes_wip/frank_v2/materials/frank_hair.vmat_c · crc (changed)

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    models/heroes_wip/bookworm/clips/knockdown_inair_intro.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/weapon_run_nw.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/out_of_combat_crouch_run_center.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/loco_lean_left.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/weapon_crouch_run_nw.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/weapon_crouch_run_w.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/aim_zoomed_idle.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/melee_in_air_hit_down.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/melee_dash_up.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/ability_groundstrike_legsmash.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/melee_quick_overhand_1.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/materials/punkgoat_gun_color_png_65c9b0e0.vtex_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/landing_impact_crouch.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_w.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/run_w_crouch.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/out_of_combat_run_w.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/parry_success.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/aim_item_idle.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/item_crouch_run_sw.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/weapon_stand_idle.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/shoot_additive_intro.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/rope_climb_up.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/throw.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/weapon_run_nw.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/melee_in_air_dash_up.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/item_crouch_run_nw.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/in_air_loop_apex.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/weapon_run_s.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/weapon_crouch_run_center.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/ability_retaliate_walk_center.vnmclip_c · crc (changed)

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    models/heroes_wip/drifter/clips/item_run_s.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/out_of_combat_run_se.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/out_of_combat_stand_idle.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/weapon_run_ne.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/loco_lean_center.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/materials/punkgoat_patches_color_psd_b0892e1f.vtex_c · crc (changed)

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    models/heroes_wip/bookworm/clips/cast_channeling_loop.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/turn_crouch_left.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/zoomed_run_s.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/knockdown_small.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/cast_loop.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/throw.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/wall_attach_forward.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/corner_lean_crouch.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/aim_item_idle.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/mantle_96.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/cast_channeling_end.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/knockdown_large_getup.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/out_of_combat_crouch_run_se.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/melee_in_air_hit_up.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/turn_right_crouch.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/weapon_run_se.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/loco_lean_forward.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/ability_groundstrike_airdrop_loop.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/item_crouch_throw.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/item_run_n.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/landing_impact_idle.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/item_run_s.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/flinch_right.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/melee_quick_1_up.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/weapon_crouch_run_s.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/knockdown_in_air_start.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/in_air_apex_loop.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/bookworm/clips/weapon_crouch_run_e.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/weapon_run_e.vnmclip_c · crc (changed)

    {
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    models/heroes_staging/lash_v2/clips/item_crouch_run_center.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/item_run_se.vnmclip_c · crc (changed)

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    models/heroes_wip/bookworm/clips/aim_weapon_run.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/run_to_stop_stand.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/clips/melee_hit.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/doorman_v2/clips/weapon_crouch_run_s.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/doorman_v2/clips/aim_out_of_combat_idle.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/punkgoat/clips/knockdown_large_start.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/bookworm/clips/loco_lean_center.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/doorman_v2/clips/zipline_boosted_loop.vnmclip_c · crc (changed)

    {
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    models/heroes_staging/lash_v2/clips/zoomed_crouch_run_nw.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/punkgoat/clips/mantle_32.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/doorman_v2/clips/ability_call_bell_idle.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/punkgoat/clips/ability_ult_tether_loop.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/punkgoat/clips/mantle_128.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/wall_attach_forward.vnmclip_c · crc (changed)

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    models/heroes_staging/lash_v2/clips/knockdown_small.vnmclip_c · crc (changed)

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    models/heroes_wip/punkgoat/ui_shop_punkgoat.vanmgrph_c · crc (changed)

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    models/heroes_wip/bookworm/clips/item_run_sw.vnmclip_c · crc (changed)

    {
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    models/heroes_wip/doorman_v2/clips/weapon_run_center.vnmclip_c · crc (changed)

    {
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    models/heroes_staging/lash_v2/dmx_ag2/animation/ability_flog.vnmclip_c · crc (changed)

    {
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    models/heroes_staging/lash_v2/clips/aim_idle.vnmclip_c · crc (changed)

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    models/heroes_wip/doorman_v2/clips/mantle_96.vnmclip_c · crc (changed)

    {
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  • 26 hero model assets added.
    View code changes (26 records)

    models/heroes_wip/doorman_v2/clips/reload_overlay_high.vnmclip_c · crc (added)

    {
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    models/heroes_staging/lash_v2/dmx_ag2/animation/wall_attach_forward.vnmclip_c · crc (added)

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    models/heroes_staging/lash_v2/dmx_ag2/animation/wall_attach_left.vnmclip_c · crc (added)

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    models/heroes_wip/punkgoat/materials/punkgoat_bottle_vmat_g_tnprtransmissivecolor_8144633e.vtex_c · crc (added)

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    models/heroes_wip/drifter/clips/darkness_fullspeed_run_n.vnmclip_c · crc (added)

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    models/heroes_wip/doorman_v2/clips/aim_sit_idle_down.vnmclip_c · crc (added)

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    models/heroes_wip/punkgoat/materials/punkgoat_bottle_vmat_g_tcolor_498635a.vtex_c · crc (added)

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    models/heroes_wip/punkgoat/materials/punkgoat_bat_color_png_eec10a14.vtex_c · crc (added)

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    models/heroes_wip/punkgoat/materials/punkgoat_paper_mask_psd_948d3d5a.vtex_c · crc (added)

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    models/heroes_wip/doorman_v2/clips/aim_sit_idle.vnmclip_c · crc (added)

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    models/heroes_wip/bookworm/clips/landing_impact_ooc.vnmclip_c · crc (added)

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    models/heroes_wip/doorman_v2/clips/sit_idle.vnmclip_c · crc (added)

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    models/heroes_wip/bookworm/clips/aim_reload_idle_down.vnmclip_c · crc (added)

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    models/heroes_wip/bookworm/clips/landing_impact_run.vnmclip_c · crc (added)

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    models/heroes_wip/punkgoat/materials/anarchylogo_emissive_psd_793f527d.vtex_c · crc (added)

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    models/heroes_wip/bookworm/clips/run_to_stop_crouch_ooc.vnmclip_c · crc (added)

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    models/heroes_wip/bookworm/clips/run_to_stop_stand_ooc.vnmclip_c · crc (added)

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    models/heroes_staging/lash_v2/dmx_ag2/animation/melee_quick_haspath_02.vnmclip_c · crc (added)

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    models/heroes_staging/lash_v2/dmx_ag2/animation/melee_quick_haspath.vnmclip_c · crc (added)

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    models/heroes_wip/punkgoat/materials/punkgoat_bottle_vmat_g_tnormalroughness_ebebd272.vtex_c · crc (added)

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    models/heroes_wip/punkgoat/materials/punkgoat_bottle.vmat_c · crc (added)

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    models/heroes_staging/lash_v2/dmx_ag2/animation/wall_attach_right.vnmclip_c · crc (added)

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    models/heroes_wip/doorman_v2/clips/reload_overlay_low.vnmclip_c · crc (added)

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    models/heroes_wip/punkgoat/materials/punkgoat_bottle_vmat_g_ttintmaskrimlightmask_f739107d.vtex_c · crc (added)

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    models/heroes_wip/bookworm/clips/aim_reload_idle_up.vnmclip_c · crc (added)

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  • 6 model assets added.
    View code changes (6 records)

    models/hideout/materials/hideout_vertex_color_stone.vmat_c · crc (added)

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    models/hideout/hideout_fireplace_surround.vmdl_c · crc (added)

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    models/hideout/hideout_sconce_hand_flip.vmdl_c · crc (added)

    {
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    models/props_structures/materials/teleporter_box_vmat_g_tnormalroughness_53b47c48.vtex_c · crc (added)

    {
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    models/hideout/materials/voted_sticker_vmat_g_tnormalroughness_ca284c65.vtex_c · crc (added)

    {
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    models/hideout/materials/voted_sticker_vmat_g_tmetalness_e9052f71.vtex_c · crc (added)

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  • 4 ui assets added.
    View code changes (4 records)

    panorama/images/main_menu/hero_release_vote/text_backer_box_light_psd.vtex_c · crc (added)

    {
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    panorama/layout/popups/citadel_popup_hero_debut.vxml_c · crc (added)

    {
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    }

    panorama/styles/popups/citadel_popup_hero_debut.vcss_c · crc (added)

    {
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    }

    panorama/images/buttons/play/btn_texture_png.vtex_c · crc (added)

    {
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    }
  • 59 hero image assets updated.
    View code changes (59 records)

    panorama/images/heroes/warden_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/magician_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/vampirebat_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/kelvin_vertical_psd.vtex_c · crc (changed)

    {
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    }

    panorama/images/heroes/drifter_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/doorman_sm_psd.vtex_c · crc (changed)

    {
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      "after": "007fff1ace"
    }

    panorama/images/heroes/hornet_mm_psd.vtex_c · crc (changed)

    {
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    }

    panorama/images/heroes/shiv_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/sumo_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/nano_vertical_psd.vtex_c · crc (changed)

    {
      "before": "00aea7627b",
      "after": "004b767296"
    }

    panorama/images/heroes/kelvin_card_psd.vtex_c · crc (changed)

    {
      "before": "00e7dfd9b6",
      "after": "00b786057a"
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    panorama/images/heroes/astro_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/bebop_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/mirage_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/drifter_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/archer_sm_psd.vtex_c · crc (changed)

    {
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    }

    panorama/images/heroes/digger_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/frank_mm_psd.vtex_c · crc (changed)

    {
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      "after": "00019af163"
    }

    panorama/images/heroes/astro_sm_psd.vtex_c · crc (changed)

    {
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    }

    panorama/images/heroes/doorman_mm_psd.vtex_c · crc (changed)

    {
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      "after": "0004b9aba0"
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    panorama/images/heroes/punkgoat_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/digger_sm_psd.vtex_c · crc (changed)

    {
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    }

    panorama/images/heroes/wraith_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/sumo_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/bookworm_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/chrono_mm_psd.vtex_c · crc (changed)

    {
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      "after": "007639caab"
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    panorama/images/heroes/shiv_mm_psd.vtex_c · crc (changed)

    {
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      "after": "006063189c"
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    panorama/images/heroes/magician_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/warden_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/archer_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/vampirebat_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/haze_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/yamato_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/synth_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/engineer_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/tengu_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/lash_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/bull_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/kali_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/bookworm_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/kali_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/yamato_mm_psd.vtex_c · crc (changed)

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    panorama/images/heroes/chrono_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/bull_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/spectre_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/wraith_sm_psd.vtex_c · crc (changed)

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    panorama/images/heroes/punkgoat_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/mirage_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/engineer_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/synth_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/lash_mm_psd.vtex_c · crc (changed)

    {
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    }

    panorama/images/heroes/inferno_sm_psd.vtex_c · crc (changed)

    {
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    }

    panorama/images/heroes/bebop_mm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/hornet_sm_png.vtex_c · crc (changed)

    {
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    panorama/images/heroes/haze_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/spectre_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/tengu_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/frank_sm_psd.vtex_c · crc (changed)

    {
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    panorama/images/heroes/inferno_mm_psd.vtex_c · crc (changed)

    {
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    }
  • 4 ability image assets added.
    View code changes (4 records)

    panorama/images/hud/abilities/punkgoat/goat_chaingang_psd.vtex_c · crc (added)

    {
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    panorama/images/hud/abilities/punkgoat/goat_blasted_psd.vtex_c · crc (added)

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    panorama/images/hud/abilities/punkgoat/goat_risingram_psd.vtex_c · crc (added)

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    panorama/images/hud/abilities/punkgoat/goat_sigilslam_psd.vtex_c · crc (added)

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  • 9 ui assets updated.
    View code changes (9 records)

    panorama/layout/hud_ability_interrupt.vxml_c · crc (changed)

    {
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    panorama/layout/players_list_entry.vxml_c · crc (changed)

    {
      "before": "00c85f13b2",
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    panorama/styles/citadel_roster_hero_lore.vcss_c · crc (changed)

    {
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      "after": "00fbb6194a"
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    panorama/styles/players_list_entry.vcss_c · crc (changed)

    {
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    }

    panorama/styles/hud.vcss_c · crc (changed)

    {
      "before": "009bb59329",
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    }

    panorama/styles/citadel_ability_details_panel.vcss_c · crc (changed)

    {
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    panorama/layout/hud_scoreboard_mods.vxml_c · crc (changed)

    {
      "before": "002407c47b",
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    }

    panorama/styles/hud_scoreboard_mods.vcss_c · crc (changed)

    {
      "before": "00e5a2dbd5",
      "after": "00ad976976"
    }

    panorama/styles/pages/citadel_db_page_control_library.vcss_c · crc (changed)

    {
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    }
  • 7 particle assets updated.
    View code changes (7 records)

    particles/abilities/kelvin/kelvin_ice_beam_impact.vpcf_c · crc (changed)

    {
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    particles/weapon_fx/frank/frank_muzzle_flash_streak.vpcf_c · crc (changed)

    {
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    particles/weapon_fx/frank/frank_muzzle_flash_shock.vpcf_c · crc (changed)

    {
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    particles/weapon_fx/frank/frank_muzzle_flash.vpcf_c · crc (changed)

    {
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    particles/weapon_fx/frank/frank_tracer_impact.vpcf_c · crc (changed)

    {
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    particles/weapon_fx/frank/frank_tracer_impact_detail.vpcf_c · crc (changed)

    {
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    particles/weapon_fx/frank/frank_tracer_trail.vpcf_c · crc (changed)

    {
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    }
  • 101 particle assets added.
    View code changes (101 records)

    particles/abilities/punkgoat/punkgoat_knock_up_target.vpcf_c · crc (added)

    {
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    particles/abilities/punkgoat/punkgoat_tether_pulled_trail.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_blood_impact_mist.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_knock_up_target_vertical.vpcf_c · crc (added)

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    particles/weapon_fx/bookworm/bookworm_reload_letters_parents.vpcf_c · crc (added)

    {
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    particles/weapon_fx/bookworm/bookworm_reload.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_light.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_indicator_outer_ring.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_ground_dust.vpcf_c · crc (added)

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    particles/weapon_fx/bookworm/bookworm_reload_text_03.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_ground_chunk_model.vpcf_c · crc (added)

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    particles/weapon_fx/bookworm/bookworm_reload_letters.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_dash_streaks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_blood_impact.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_ground.vpcf_c · crc (added)

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    particles/weapon_fx/bookworm/bookworm_reload_trail_child.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_blasted_screen_effect_right.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_slam_expand.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_knock_up_target_streaks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_shock.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_blasted_screen_effect_top.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_knock_up_target_impact_flash.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_slam_wave_02.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_chain_links.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_knock_up_target_vertical_shaft.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_ground_flash.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_dash_trail_parent.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_pulled_impact.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_fire_rate_debuff_icon_flash.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bashdown_bat_spikes.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_explode_ring.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_pulled_spirit_energy.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_sparks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_capricious_buff_streaks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_dust.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_slam_wave.vpcf_c · crc (added)

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    particles/fire/simple_candle.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_ult_bat_spikes.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_dash_horn_trail_stretch_right.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_blasted_screen_effect_left.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_chain_cancel.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_stretch_dark.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_capricious_buff_ring.vpcf_c · crc (added)

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    particles/weapon_fx/frank/frank_muzzle_flash_sparks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_slide_sparks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_flames.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_ground_nail_model.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_indicator.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_explode.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_ground_debris.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_capricious_buff.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_pulled_chain_links_bounce.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_ring.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_dash_horn_glow.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_capricious_buff_beam_vertical.vpcf_c · crc (added)

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    particles/weapon_fx/bookworm/bookworm_reload_text_01.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_pulled_vertical_shaft.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_dash_dust.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_ground_proj_cracks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_pulled_spikes.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_dash.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_ult_overhead.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_pulled_sparks.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_explode_center_spike.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_flash.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_pulled.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_chain_cancel_break.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_tether_rope.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_blasted_screen_effect_bottom.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bashdown_bat.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bashdown_bat_illum.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_bomb_explode_stretch.vpcf_c · crc (added)

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    particles/abilities/punkgoat/punkgoat_sigil_slam_inner_ring.vpcf_c · crc (added)

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    }

    particles/abilities/punkgoat/punkgoat_sigil_ground_proj.vpcf_c · crc (added)

    {
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      "after": "00ea45c876"
    }

    particles/abilities/punkgoat/punkgoat_capricious_debuff_slow.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00f0cc9f59"
    }

    particles/abilities/punkgoat/punkgoat_bomb_explode_smoke.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00399b344e"
    }

    particles/weapon_fx/bookworm/bookworm_reload_text_block.vpcf_c · crc (added)

    {
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      "after": "002a677859"
    }

    particles/abilities/punkgoat/punkgoat_bomb_explode_ring_crisp.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00f7f07a7c"
    }

    particles/abilities/punkgoat/punkgoat_tether_chain_links_destroy.vpcf_c · crc (added)

    {
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    }

    particles/abilities/punkgoat/punkgoat_sigil_ground_crack.vpcf_c · crc (added)

    {
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      "after": "000155bd97"
    }

    particles/abilities/punkgoat/punkgoat_capricious_buff_lines.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00deda0b7e"
    }

    particles/abilities/punkgoat/punkgoat_sigil_explode_lightspike.vpcf_c · crc (added)

    {
      "before": null,
      "after": "0066e5cf07"
    }

    particles/weapon_fx/bookworm/bookworm_reload_text_02.vpcf_c · crc (added)

    {
      "before": null,
      "after": "00967f542d"
    }

    particles/abilities/punkgoat/punkgoat_sigil_ground_dust_spear.vpcf_c · crc (added)

    {
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      "after": "003825bd9c"
    }

    particles/abilities/punkgoat/punkgoat_dash_horn_trail_stretch_left.vpcf_c · crc (added)

    {
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      "after": "009528b28c"
    }

    particles/abilities/punkgoat/punkgoat_blasted_gain_stack.vpcf_c · crc (added)

    {
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      "after": "004f4e1e4b"
    }

    particles/abilities/punkgoat/punkgoat_dash_horn_right.vpcf_c · crc (added)

    {
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      "after": "00f35ca6bb"
    }
  • 45 script assets updated.
    View code changes (45 records)

    scripts/talker/generated_response_rules_hero_atlas.vrr_c · crc (changed)

    {
      "before": "0050463102",
      "after": "00bd5c16db"
    }

    scripts/talker/generated_response_rules_hero_haze.vrr_c · crc (changed)

    {
      "before": "00b455911d",
      "after": "0048ede5c6"
    }

    scripts/talker/generated_response_rules_hero_trapper.vrr_c · crc (changed)

    {
      "before": "0084c62fda",
      "after": "00f7ea2321"
    }

    scripts/talker/generated_response_rules_hero_bookworm.vrr_c · crc (changed)

    {
      "before": "00577f9658",
      "after": "00cbd426c8"
    }

    scripts/talker/generated_response_rules_hero_doorman.vrr_c · crc (changed)

    {
      "before": "0039ea200b",
      "after": "00016df539"
    }

    scripts/talker/generated_response_rules_hero_forge.vrr_c · crc (changed)

    {
      "before": "009ff0c651",
      "after": "0029c1266e"
    }

    scripts/talker/generated_response_rules_hero_wraith.vrr_c · crc (changed)

    {
      "before": "0054cea243",
      "after": "00edc0b1a1"
    }

    scripts/talker/generated_response_rules_hero_hornet.vrr_c · crc (changed)

    {
      "before": "006e43799a",
      "after": "00abf6d7e2"
    }

    scripts/talker/generated_response_rules_hero_magician_henry.vrr_c · crc (changed)

    {
      "before": "00e7f4719d",
      "after": "009c5dab6b"
    }

    scripts/talker/generated_response_rules_hero_bebop.vrr_c · crc (changed)

    {
      "before": "00d2a1dfac",
      "after": "00f87407f8"
    }

    scripts/talker/generated_response_rules_hero_astro.vrr_c · crc (changed)

    {
      "before": "0014a908f4",
      "after": "00f169ca76"
    }

    scripts/talker/generated_response_rules_hero_dynamo.vrr_c · crc (changed)

    {
      "before": "0021d7e514",
      "after": "00cb9a8b4e"
    }

    scripts/talker/generated_response_rules_hero_priest.vrr_c · crc (changed)

    {
      "before": "00ddcf5b80",
      "after": "0096247575"
    }

    scripts/talker/generated_response_rules_hero_inferno.vrr_c · crc (changed)

    {
      "before": "00142da415",
      "after": "00c96961f3"
    }

    scripts/talker/generated_response_rules_hero_orion.vrr_c · crc (changed)

    {
      "before": "00547badbd",
      "after": "00781ac14b"
    }

    scripts/talker/generated_response_rules_hero_punkgoat.vrr_c · crc (changed)

    {
      "before": "00b58287a4",
      "after": "00c11f5c9c"
    }

    scripts/talker/generated_response_rules_hero_gigawatt.vrr_c · crc (changed)

    {
      "before": "0029ce2caa",
      "after": "00fa4b4e01"
    }

    scripts/talker/generated_response_rules_hero_vampirebat.vrr_c · crc (changed)

    {
      "before": "0048c316b5",
      "after": "006fdad2d3"
    }

    scripts/talker/generated_response_rules_hero_chrono.vrr_c · crc (changed)

    {
      "before": "001ae9e181",
      "after": "0031821ac7"
    }

    scripts/talker/generated_response_rules_hero_boho.vrr_c · crc (changed)

    {
      "before": "0011775737",
      "after": "004fead5f5"
    }

    scripts/talker/generated_response_rules_hero_yamato.vrr_c · crc (changed)

    {
      "before": "00b2efc866",
      "after": "00f3a1e08e"
    }

    scripts/heroes.vdata_c · crc (changed)

    {
      "before": "007d124cee",
      "after": "00ea9a6fd3"
    }

    scripts/abilities.vdata_c · crc (changed)

    {
      "before": "00926b3eb4",
      "after": "00d4e61c65"
    }

    scripts/talker/generated_response_rules_hero_viscous.vrr_c · crc (changed)

    {
      "before": "008e653e9c",
      "after": "00eac509a9"
    }

    scripts/talker/generated_response_rules_hero_slork.vrr_c · crc (changed)

    {
      "before": "00b631f422",
      "after": "00710aa064"
    }

    scripts/talker/generated_response_rules_hero_kelvin.vrr_c · crc (changed)

    {
      "before": "00400a6587",
      "after": "00acdcb814"
    }

    scripts/talker/generated_response_rules_hero_drifter.vrr_c · crc (changed)

    {
      "before": "00d38f39fa",
      "after": "004d6a7dfa"
    }

    scripts/talker/response_rules_punkgoat.vrr_c · crc (changed)

    {
      "before": "00d01647d6",
      "after": "00ce82e9fb"
    }

    scripts/talker/generated_response_rules_hero_mirage.vrr_c · crc (changed)

    {
      "before": "00fd59d7cb",
      "after": "007c907448"
    }

    scripts/talker/generated_response_rules_hero_tengu.vrr_c · crc (changed)

    {
      "before": "00cd5a2dae",
      "after": "00683f163f"
    }

    scripts/talker/generated_response_rules_hero_lash.vrr_c · crc (changed)

    {
      "before": "007d42dfa1",
      "after": "00c638bed2"
    }

    scripts/talker/generated_response_rules_hero_frank.vrr_c · crc (changed)

    {
      "before": "007b5fc0fd",
      "after": "00cec70ba6"
    }

    scripts/talker/generated_response_rules_hero_synth.vrr_c · crc (changed)

    {
      "before": "009b93da47",
      "after": "00b6321296"
    }

    scripts/talker/generated_response_rules_hero_ghost.vrr_c · crc (changed)

    {
      "before": "00ce4c6f53",
      "after": "0060014df2"
    }

    scripts/talker/generated_response_rules_hero_warden.vrr_c · crc (changed)

    {
      "before": "00207cd020",
      "after": "00f78fecf2"
    }

    scripts/talker/generated_response_rules_hero_operative.vrr_c · crc (changed)

    {
      "before": "008cc58723",
      "after": "001fa7e314"
    }

    scripts/music_data.vdata_c · crc (changed)

    {
      "before": "001b8a2b80",
      "after": "003a6ef161"
    }

    scripts/talker/response_rules.vrr_c · crc (changed)

    {
      "before": "007362f1a5",
      "after": "0047e1c12c"
    }

    scripts/talker/generated_response_rules_hero_viper.vrr_c · crc (changed)

    {
      "before": "004ca3d96c",
      "after": "00d068ddb0"
    }

    scripts/talker/generated_response_rules_hero_magician_savannah.vrr_c · crc (changed)

    {
      "before": "004ef8825f",
      "after": "00594eb99b"
    }

    scripts/npc_units.vdata_c · crc (changed)

    {
      "before": "00818bc5eb",
      "after": "00a2e63293"
    }

    scripts/talker/generated_response_rules_hero_shiv.vrr_c · crc (changed)

    {
      "before": "0052835c8f",
      "after": "003c61d1bb"
    }

    scripts/talker/generated_response_rules_hero_wrecker.vrr_c · crc (changed)

    {
      "before": "00b5cd8668",
      "after": "003d250df3"
    }

    scripts/talker/generated_response_rules_hero_nano.vrr_c · crc (changed)

    {
      "before": "000c2a7ef9",
      "after": "007e72a032"
    }

    scripts/talker/generated_response_rules_hero_krill.vrr_c · crc (changed)

    {
      "before": "00667f9e2e",
      "after": "009d9e8701"
    }
  • 3 sound assets added.
    View code changes (3 records)

    sounds/abilities/punkgoat/a1/punkgoat_sigil_slam_hang.vsnd_c · crc (added)

    {
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    }

    sounds/abilities/punkgoat/punkgoat_slide_lp.vsnd_c · crc (added)

    {
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    }

    sounds/abilities/punkgoat/a1/punkgoat_sigil_slam_dive.vsnd_c · crc (added)

    {
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    }
  • 1 material asset removed.
    View code changes (1 records)

    materials/particle/projected/punkgoat_sigil_ground_projected_vmat_g_tselfillum_670d93d.vtex_c · crc (removed)

    {
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    }
  • 3 hero model assets removed.
    View code changes (3 records)

    models/heroes_wip/punkgoat/materials/punkgoat_bat_color_psd_7b1f278b.vtex_c · crc (removed)

    {
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    models/heroes_wip/punkgoat/materials/punkgoat_paper_mask_psd_405df0e7.vtex_c · crc (removed)

    {
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    }

    models/heroes_wip/doorman_v2/clips/dash_ground_reload.vnmclip_c · crc (removed)

    {
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      "after": null
    }
  • 20 tracked files updated.
    View code changes (20 records)

    game/citadel/pak01_dir/soundevents/hero/punkgoat.vsndevts · file (changed)

    {
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    game/citadel/pak01_dir/panorama/layout/players_list_entry.xml · file (changed)

    {
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    game/citadel/pak01_dir/panorama/styles/citadel_roster_hero_lore.css · file (changed)

    {
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    game/citadel/resource/localization/citadel_main/citadel_main_english.txt · file (changed)

    {
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    game/citadel/pak01_dir/scripts/heroes.vdata · file (changed)

    {
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    game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)

    {
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    game/citadel/resource/localization/citadel_heroes/citadel_heroes_english.txt · file (changed)

    {
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    game/citadel/pak01_dir/soundevents/soundevents_from_tools.vsndevts · file (changed)

    {
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    game/citadel/pak01_dir/panorama/styles/citadel_ability_details_panel.css · file (changed)

    {
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    game/citadel/pak01_dir/panorama/layout/hud_scoreboard_mods.xml · file (changed)

    {
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    game/citadel/pak01_dir/soundevents/ui.vsndevts · file (changed)

    {
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    game/citadel/pak01_dir/cfg/valve_builds.kv3 · file (changed)

    {
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    game/citadel/pak01_dir/scripts/music_data.vdata · file (changed)

    {
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    game/citadel/pak01_dir.txt · file (changed)

    {
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    game/citadel/pak01_dir/pulse/maps/dl_hideout.pulse · file (changed)

    {
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    game/citadel/pak01_dir/panorama/styles/hud.css · file (changed)

    {
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    game/citadel/pak01_dir/panorama/styles/hud_scoreboard_mods.css · file (changed)

    {
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    }

    game/citadel/pak01_dir/soundevents/music.vsndevts · file (changed)

    {
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    game/citadel/pak01_dir/panorama/styles/players_list_entry.css · file (changed)

    {
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    game/citadel/pak01_dir/scripts/npc_units.vdata · file (changed)

    {
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  • 3 tracked files added.
    View code changes (3 records)

    game/citadel/pak01_dir/panorama/styles/popups/citadel_popup_hero_debut.css · file (added)

    {
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    game/citadel/pak01_dir/panorama/layout/popups/citadel_popup_hero_debut.xml · file (added)

    {
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    }

    game/citadel/pak01_dir/soundevents/vo/hero_vote_reveal.vsndevts · file (added)

    {
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