Rend
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.

1+40 Damage
2-7s Cooldown
5Deals Heavy Melee DamageSilences enemies for 2.3s if close range
Loading heroes, items and abilities for this version…
Loading heroes, items and abilities for this version…
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.

1+40 Damage
2-7s Cooldown
5Deals Heavy Melee DamageSend out a mark that bleeds the first target it hits, dealing spirit damage over time.
While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.

1-8% Bullet Resist
2-8s Cooldown and +3s Duration
5+2% Bleed and -40% Healing ReductionIsolated heroes leave a trail as they move, and emit their heartbeat from afar.
You deal amplified damage against isolated heroes, and when isolated heroes die nearby you gain permanent weapon damage.
1+2m/s Move Speed when around an isolated enemy hero
2On isolated hero death: Heal 18% of your missing health and restores 2 Stamina
5+12% Amplified DamageSurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration.
You gain bonus sprint speed.
1+10m Sprint Speed
2-45s Cooldown
5+2.5s Duration and +1 Max Targets.May 2025 to Jun 2026
Select a month to inspect its changes.
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.

1+40 Damage
2-7s Cooldown
5Deals Heavy Melee DamageSend out a mark that bleeds the first target it hits, dealing spirit damage over time.
While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.

1-8% Bullet Resist
2-8s Cooldown and +3s Duration
5+2% Bleed and -40% Healing ReductionIsolated heroes leave a trail as they move, and emit their heartbeat from afar.
You deal amplified damage against isolated heroes, and when isolated heroes die nearby you gain permanent weapon damage.
1+2m/s Move Speed when around an isolated enemy hero
2On isolated hero death: Heal 18% of your missing health and restores 2 Stamina
5+12% Amplified DamageSurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration.
You gain bonus sprint speed.
1+10m Sprint Speed
2-45s Cooldown
5+2.5s Duration and +1 Max Targets.May 2025 to Jun 2026
Select a month to inspect its changes.
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.

1+40 Damage
2-7s Cooldown
5Deals Heavy Melee DamageSend out a mark that bleeds the first target it hits, dealing spirit damage over time.
While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.

1-8% Bullet Resist
2-8s Cooldown and +3s Duration
5+2% Bleed and -40% Healing ReductionIsolated heroes leave a trail as they move, and emit their heartbeat from afar.
You deal amplified damage against isolated heroes, and when isolated heroes die nearby you gain permanent weapon damage.
1+2m/s Move Speed when around an isolated enemy hero
2On isolated hero death: Heal 18% of your missing health and restores 2 Stamina
5+12% Amplified DamageSurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration.
You gain bonus sprint speed.
1+10m Sprint Speed
2-45s Cooldown
5+2.5s Duration and +1 Max Targets.May 2025 to Jun 2026
Select a month to inspect its changes.
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.

1+40 Damage
2-7s Cooldown
5Deals Heavy Melee DamageSend out a mark that bleeds the first target it hits, dealing spirit damage over time.
While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.

1-8% Bullet Resist
2-8s Cooldown and +3s Duration
5+2% Bleed and -40% Healing ReductionIsolated heroes leave a trail as they move, and emit their heartbeat from afar.
You deal amplified damage against isolated heroes, and when isolated heroes die nearby you gain permanent weapon damage.
1+2m/s Move Speed when around an isolated enemy hero
2On isolated hero death: Heal 18% of your missing health and restores 2 Stamina
5+12% Amplified DamageSurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration.
You gain bonus sprint speed.
1+10m Sprint Speed
2-45s Cooldown
5+2.5s Duration and +1 Max Targets.May 2025 to Jun 2026
Select a month to inspect its changes.