Drifter trimmed, Love Bites T3 reworked
Drifter loses bullet damage and health per level while his burst interval folds away, and Mina's Love Bites swaps its cooldown upgrade for a stamina drain and slow. Billy's Bashdown and The Doorman also take small cuts, and [Paige]'s Conjure Dragon flies much faster.
Love Bites
Love Bites
Bullets and abilities apply spirit damage, building up to a burst of bonus spirit damage.
Love Bites has a unique cooldown per target.


1On Proc: +160 m/s Move Speed for {MovementSpeedBonusDuration}s
2+4 Damage, +55 Bonus Damage
5-3s PerTargetCooldownLove Bites
Bullets and abilities apply spirit damage, building up to a burst of bonus spirit damage.
Love Bites has a unique cooldown per target.


1On Proc: +160 m/s Move Speed for {MovementSpeedBonusDuration}s
2+4 Damage, +55 Bonus Damage
5On Proc: -1 Stamina and 30% Slow for 3sMISC
34 changesOther file and data updates.
- Love Bites: damage proc modifier data added.
View code changes (1 records)
ability_vampirebat_lovebites · gameplay.m_DamageProcModifier.m_SlowModifier (added)
{ "before": null, "after": { "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [ "SlowPercent" ] } } - Conjure Dragon: weapon info data added.
View code changes (1 records)
ability_bookworm_dragonfire · weaponInfo.m_bAlwaysTraceWorldRadiusAgainstWorld (added)
{ "before": null, "after": true } - Conjure Dragon: fl spawn vertical offset changed from 20 to 0.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.flSpawnVerticalOffset (changed)
{ "before": 20, "after": 0 } - Conjure Dragon: fl spring constant changed from 50 to 40.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.flSpringConstant (changed)
{ "before": 50, "after": 40 } - Conjure Dragon: floor raycast forward changed from 60 to 30.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flFloorRaycastForward (changed)
{ "before": 60, "after": 30 } - Conjure Dragon: distance above ground added with value 0.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flDistanceAboveGround (added)
{ "before": null, "after": 0 } - Conjure Dragon: float down rate added with value 10.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flFloatDownRate (added)
{ "before": null, "after": 10 } - Conjure Dragon: floor raycast distance added with value 120.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flFloorRaycastDistance (added)
{ "before": null, "after": 120 } - Conjure Dragon: step down height added with value 0.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flStepDownHeight (added)
{ "before": null, "after": 0 } - Conjure Dragon: climb height added with value 24.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flClimbHeight (added)
{ "before": null, "after": 24 } - Conjure Dragon: trace radius added with value 20.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flTraceRadius (added)
{ "before": null, "after": 20 } - Conjure Dragon: q angle smooth rate added with value 3.
View code changes (1 records)
ability_bookworm_dragonfire · gameplay.m_flQAngleSmoothRate (added)
{ "before": null, "after": 3 } - citadel weapon drifter set: delayed attack time added with value 0.09.
View code changes (1 records)
citadel_weapon_drifter_set · gameplay.m_flDelayedAttackTime (added)
{ "before": null, "after": 0.09 } - citadel heroes: ability vampirebat batblink desc data updated.
View code changes (1 records)
citadel_heroes · ability_vampirebat_batblink_desc (changed)
{ "before": "Briefly disperse, becoming <span class=\"highlight\">untargetable</span> and flying to a target location. <br><br>Can be <span class=\"highlight\">recast</span> a second time within a brief window.", "after": "Briefly disperse, becoming <span class=\"highlight\">untargetable</span> and flying to a target location. <br><br>Can be <span class=\"highlight\">recast</span> within a brief window." } - citadel heroes: max recasts postvalue label data added.
View code changes (1 records)
citadel_heroes · MaxRecasts_postvalue_label (added)
{ "before": null, "after": "Recasts" } - Network messages: 1 definitions added.
View code changes (1 records)
Protobufs/citadel_gcmessages_common.proto · declarations (changed)
{ "before": [], "after": [ "optional bool not_scored = 27;" ] } - 2 ability property meta records added.
View code changes (2 records)
ability_vampirebat_lovebites · properties.BuffDuration.cssClass (added)
{ "before": null, "after": "duration" }ability_vampirebat_batblink · properties.MaxRecasts.cssClass (added)
{ "before": null, "after": "cast" } - 4 ability upgrade raw records updated.
View code changes (4 records)
ability_vampirebat_batblink · upgrades[3].changes[AbilityCooldown].bonus.raw (changed)
{ "before": -7, "after": -12 }ability_doorman_luggage_cart · upgrades[3].changes[StunDuration].bonus.raw (changed)
{ "before": 1.5, "after": 1.2 }ability_drifter_hunger · upgrades[3].changes[AmpDamagePercent].bonus.raw (changed)
{ "before": 13, "after": 11 }drifter_blood_blast · upgrades[3].changes[BulletLifestealPercentHero].bonus.raw (changed)
{ "before": 55, "after": 45 } - 1 tooltip record added.
View code changes (1 records)
ability_vampirebat_batblink · tooltip.details.m_vecAdditionalHeaderProperties (added)
{ "before": null, "after": [] } - 7 ability property raw records updated.
View code changes (7 records)
ability_punkgoat_tether · properties.RopeSnapNoLOSDuration.raw (changed)
{ "before": 0.85, "after": 0.8 }ability_punkgoat_ult · properties.Damage.raw (changed)
{ "before": 40, "after": 35 }ability_doorman_bomb · properties.AbilityCooldown.raw (changed)
{ "before": 16, "after": 18 }ability_vampirebat_batswarm · properties.AbilityCooldown.raw (changed)
{ "before": 150, "after": 130 }ability_vampirebat_lovebites · properties.PerTargetCooldown.raw (changed)
{ "before": 8, "after": 7 }ability_punkgoat_ult · properties.PlaceDistanceInFrontOfCaster.raw (changed)
{ "before": "7m", "after": "6.2m" }ability_vampirebat_batswarm · properties.DebuffDuration.raw (changed)
{ "before": 1, "after": 1.25 } - 1 tooltip record updated.
View code changes (1 records)
ability_vampirebat_lovebites · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)
{ "before": [ "BuffDuration" ], "after": [ "BuffDuration", "SlowPercent", "SlowDuration" ] } - 1 cosmetic record added.
View code changes (1 records)
ability_doorman_doorway · cosmetic.m_strSingleDoorAbilityImage (added)
{ "before": null, "after": "file://{images}/hud/abilities/doorman/doorman_doorway2.psd" } - 2 cosmetic records updated.
View code changes (2 records)
citadel_weapon_drifter_set · cosmetic.m_strSwipeTracerParticleRight (changed)
{ "before": "", "after": "particles/weapon_fx/drifter/drifter_weapon_tracer_v2.vpcf" }citadel_weapon_drifter_set · cosmetic.m_strSwipeTracerParticleLeft (changed)
{ "before": "", "after": "particles/weapon_fx/drifter/drifter_weapon_tracer_v2.vpcf" } - 4 loc ui records added.
View code changes (4 records)
citadel_main · Citadel_Survey_Question_HeroPower (added)
{ "before": null, "after": "How powerful is this hero?" }citadel_main · Citadel_MatchDetails_NotScored (added)
{ "before": null, "after": "Match Not Scored" }citadel_main · Citadel_Survey_Question_HeroPower_LowLabel (added)
{ "before": null, "after": "Weak" }citadel_main · Citadel_Survey_Question_HeroPower_HighLabel (added)
{ "before": null, "after": "Powerful" } - 669 other assets updated.
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animgraphs/animgraph2/hero/hero_motionset_masks.vnmgraph+druid.vnmgraph_c · crc (changed)
{ "before": "007f8c01c1", "after": "00cdff83b2" }animgraphs/animgraph2/hero/hero_slide.vnmgraph+holliday.vnmgraph_c · crc (changed)
{ "before": "005119b2bc", "after": "0095a176e3" }animgraphs/animgraph2/hero/hero_melee.vnmgraph+boho.vnmgraph_c · crc (changed)
{ "before": "00bd9ae9eb", "after": "00641e74bb" }animgraphs/animgraph2/hero/hero_ui.vnmgraph+kelvin.vnmgraph_c · crc (changed)
{ "before": "009ae79de2", "after": "006667a68f" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "00a3f782e7", "after": "00918d1e83" }animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+gigawatt.vnmgraph_c · crc (changed)
{ "before": "00c512e51a", "after": "007ec4b405" }animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+pocket.vnmgraph_c · crc (changed)
{ "before": "0091118e05", "after": "00c0ffae10" }animgraphs/animgraph2/hero/hero_shoot.vnmgraph+doorman.vnmgraph_c · crc (changed)
{ "before": "009afa2111", "after": "0008c53af9" }animgraphs/animgraph2/hero/hero_ropeclimb.vnmgraph+frank.vnmgraph_c · crc (changed)
{ "before": "00b7d58c00", "after": "00c6728a09" }animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+geist.vnmgraph_c · crc (changed)
{ "before": "00332fcd94", "after": "00b48be799" }animgraphs/animgraph2/hero/hero_flinch.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "00b0ed83d5", "after": "00129dd4a3" }animgraphs/animgraph2/hero/hero.vnmgraph+gigawatt.vnmgraph_c · crc (changed)
{ "before": "00050d26d0", "after": "00e689d90d" }animgraphs/animgraph2/hero/hero_turn.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "00417602ff", "after": "005026f842" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+magician.vnmgraph_c · crc (changed)
{ "before": "003ac2c458", "after": "00a51c3307" }animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+holliday.vnmgraph_c · crc (changed)
{ "before": "00d8415f58", "after": "00b5b44541" }animgraphs/animgraph2/hero/hero_shoot.vnmgraph_c · crc (changed)
{ "before": "00f2686160", "after": "000b2afd94" }animgraphs/animgraph2/hero/hero_jump_inair.vnmgraph+magician.vnmgraph_c · crc (changed)
{ "before": "00e571cb9d", "after": "00afbac2d3" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+drifter.vnmgraph_c · crc (changed)
{ "before": "00f05cb045", "after": "00f020a509" }animgraphs/animgraph2/hero/hero_dash.vnmgraph+viper.vnmgraph_c · crc (changed)
{ "before": "00c84465ba", "after": "00146c9725" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+mirage.vnmgraph_c · crc (changed)
{ "before": "00e1782ded", "after": "0002b56de9" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+druid_item.vnmgraph_c · crc (changed)
{ "before": "006ad27a04", "after": "00b555fd7e" }animgraphs/animgraph2/hero/hero_knockdown.vnmgraph+doorman.vnmgraph_c · crc (changed)
{ "before": "0095f06e66", "after": "00ea41621f" }animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+viper.vnmgraph_c · crc (changed)
{ "before": "004f99f04c", "after": "0050651f2d" }animgraphs/animgraph2/hero/hero_dash.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "00ee6a3915", "after": "00f4fa1e6c" }animgraphs/animgraph2/hero/hero_turn.vnmgraph+geist.vnmgraph_c · crc (changed)
{ "before": "0073e1be58", "after": "00a8d7eb35" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+druid.vnmgraph_c · crc (changed)
{ "before": "0019cf64ec", "after": "002945e84e" }animgraphs/animgraph2/hero/hero_mantle.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "00cbe927fc", "after": "00476f6d75" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+doorman_zoomed.vnmgraph_c · crc (changed)
{ "before": "003ccd4beb", "after": "0069eac924" }animgraphs/animgraph2/hero/hero_mantle.vnmgraph+abrams.vnmgraph_c · crc (changed)
{ "before": "002cdc3b5d", "after": "007312af45" }animgraphs/animgraph2/hero/hero_leans.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "00903df211", "after": "00be99b58e" }animgraphs/animgraph2/hero/hero.vnmgraph+mirage.vnmgraph_c · crc (changed)
{ "before": "001c5f2a59", "after": "0072a1dc2f" }animgraphs/animgraph2/hero/hero_knockdown.vnmgraph+bookworm.vnmgraph_c · crc (changed)
{ "before": "009c8d04e9", "after": "0056a231f2" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+viper.vnmgraph_c · crc (changed)
{ "before": "003ccf3157", "after": "003e66c8bb" }animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "0083461cd0", "after": "00569d9607" }animgraphs/animgraph2/hero/hero_itemcast.vnmgraph+vindicta.vnmgraph_c · crc (changed)
{ "before": "009844865e", "after": "00df4c30ab" }animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+lash.vnmgraph_c · crc (changed)
{ "before": "00a5c6afe2", "after": "00f5bbcac4" }animgraphs/animgraph2/hero/hero_knockdown.vnmgraph+vampirebat.vnmgraph_c · crc (changed)
{ "before": "00aa969b90", "after": "001b6d3d50" }animgraphs/animgraph2/hero/hero_knockdown.vnmgraph+priest.vnmgraph_c · crc (changed)
{ "before": "00aa0fe162", "after": "009848c5b3" }animgraphs/animgraph2/hero/hero_melee.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "00417890f8", "after": "00f37d94a2" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+kelvin_item.vnmgraph_c · crc (changed)
{ "before": "0079baf4ea", "after": "008afab3af" }animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+bookworm.vnmgraph_c · crc (changed)
{ "before": "00b796f481", "after": "00c9dded80" }animgraphs/animgraph2/hero/hero_ropeclimb.vnmgraph+abrams.vnmgraph_c · crc (changed)
{ "before": "003e1a79cd", "after": "003db27b4c" }animgraphs/animgraph2/hero/hero_turn.vnmgraph+kelvin_icebeam.vnmgraph_c · crc (changed)
{ "before": "0016db02ac", "after": "007e136f58" }animgraphs/animgraph2/hero/hero_flinch.vnmgraph+punkgoat.vnmgraph_c · crc (changed)
{ "before": "00dc89a650", "after": "00f031df86" }animgraphs/animgraph2/hero/hero_melee.vnmgraph+fortuna.vnmgraph_c · crc (changed)
{ "before": "009f2c240b", "after": "001c78a442" }animgraphs/animgraph2/hero/hero_leans.vnmgraph+boho.vnmgraph_c · crc (changed)
{ "before": "00ba342f94", "after": "00c53bb980" }animgraphs/animgraph2/hero/hero_lift.vnmgraph+geist.vnmgraph_c · crc (changed)
{ "before": "00b1907b55", "after": "00d7e88ae2" }animgraphs/animgraph2/hero/hero_parry.vnmgraph+fortuna.vnmgraph_c · crc (changed)
{ "before": "004fe5639d", "after": "002d7add31" }animgraphs/animgraph2/hero/hero_shoot.vnmgraph+viper.vnmgraph_c · crc (changed)
{ "before": "00951dd059", "after": "00d9bcc5c6" }animgraphs/animgraph2/hero/hero_reload_default.vnmgraph+frank.vnmgraph_c · crc (changed)
{ "before": "0044e90e16", "after": "0098be05ae" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+bookworm_excalibur.vnmgraph_c · crc (changed)
{ "before": "000e768611", "after": "00efc2971f" }animgraphs/animgraph2/hero/hero_flinch.vnmgraph_c · crc (changed)
{ "before": "0072372c87", "after": "00376be929" }animgraphs/animgraph2/hero/hero_flinch.vnmgraph+boho.vnmgraph_c · crc (changed)
{ "before": "00885a16d5", "after": "00501a2ad0" }animgraphs/animgraph2/hero/hero_jump_inair.vnmgraph+holliday.vnmgraph_c · crc (changed)
{ "before": "004dc5c44e", "after": "0037deee7b" }animgraphs/animgraph2/hero/hero_lift.vnmgraph+abrams.vnmgraph_c · crc (changed)
{ "before": "007cb6b5a1", "after": "00657eabe6" }animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+magician.vnmgraph_c · crc (changed)
{ "before": "00f6879ef4", "after": "00632599a1" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+boho.vnmgraph_c · crc (changed)
{ "before": "005413c857", "after": "000f1f1841" }animgraphs/animgraph2/hero/hero_itemcast.vnmgraph+magician.vnmgraph_c · crc (changed)
{ "before": "00cd8dcd64", "after": "00edda8409" }animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+dynamo.vnmgraph_c · crc (changed)
{ "before": "003b3ed68b", "after": "00e4ab7faa" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+gigawatt_item.vnmgraph_c · crc (changed)
{ "before": "0018a25959", "after": "00492d4a10" }animgraphs/animgraph2/hero/hero_mantle.vnmgraph+kelvin.vnmgraph_c · crc (changed)
{ "before": "009bd1753a", "after": "00fc351e9a" }animgraphs/animgraph2/hero/hero_mantle.vnmgraph+viscous.vnmgraph_c · crc (changed)
{ "before": "005fd5186a", "after": "00bbad9ce6" }animgraphs/animgraph2/hero/hero_ui.vnmgraph+viscous.vnmgraph_c · crc (changed)
{ "before": "009ef975bb", "after": "00ad06e865" }animgraphs/animgraph2/hero/hero_shoot.vnmgraph+vindicta.vnmgraph_c · crc (changed)
{ "before": "00aab96b77", "after": "00f1dfcc69" }animgraphs/animgraph2/hero/hero_knockdown.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "001e9ba36d", "after": "006238ec17" }animgraphs/animgraph2/hero/hero_leans.vnmgraph+priest.vnmgraph_c · crc (changed)
{ "before": "00bde16f48", "after": "007efdb4d0" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+abrams.vnmgraph_c · crc (changed)
{ "before": "00925a97df", "after": "003b90e32f" }animgraphs/animgraph2/hero/hero_turn.vnmgraph+holliday.vnmgraph_c · crc (changed)
{ "before": "0025a19c22", "after": "0008d8c643" }animgraphs/animgraph2/hero/hero_slide.vnmgraph+geist.vnmgraph_c · crc (changed)
{ "before": "00332fd7e8", "after": "008e23f1ff" }animgraphs/animgraph2/hero/hero_knockdown.vnmgraph+fortuna.vnmgraph_c · crc (changed)
{ "before": "00969295a4", "after": "003b9578dd" }animgraphs/animgraph2/hero/hero_motionadditives.vnmgraph+druid.vnmgraph_c · crc (changed)
{ "before": "009a9eee92", "after": "00ec48b3f9" }animgraphs/animgraph2/hero/hero_jump_inair.vnmgraph+ivy.vnmgraph_c · crc (changed)
{ "before": "0075f538a2", "after": "009198dcc6" }animgraphs/animgraph2/hero/hero_playercontrol.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "00d715d5b1", "after": "008593f7c1" }animgraphs/animgraph2/hero/hero_shoot.vnmgraph+frank.vnmgraph_c · crc (changed)
{ "before": "00b4b06225", "after": "00590b1779" }animgraphs/animgraph2/hero/hero_jump_inair.vnmgraph+boho.vnmgraph_c · crc (changed)
{ "before": "00f959aa09", "after": "00cfd62835" }animgraphs/animgraph2/hero/hero_ropeclimb.vnmgraph+ivy.vnmgraph_c · crc (changed)
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{ "before": "00430ddafd", "after": "00b0d20360" }animgraphs/animgraph2/hero/hero_slide.vnmgraph+gigawatt.vnmgraph_c · crc (changed)
{ "before": "00d00db7ba", "after": "00b1673f86" }animgraphs/animgraph2/hero/hero_aim.vnmgraph+dynamo.vnmgraph_c · crc (changed)
{ "before": "0051366791", "after": "00cf765669" }animgraphs/animgraph2/hero/hero_ropeclimb.vnmgraph+bebop.vnmgraph_c · crc (changed)
{ "before": "0032404a4b", "after": "00214a7b4d" }animgraphs/animgraph2/hero/hero_shoot.vnmgraph+lash.vnmgraph_c · crc (changed)
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{ "before": "00f449dd81", "after": "00f0ab93d2" }animgraphs/animgraph2/hero/hero_flinch.vnmgraph+kelvin.vnmgraph_c · crc (changed)
{ "before": "00aa122499", "after": "004a327517" }animgraphs/animgraph2/hero/hero_mantle.vnmgraph+punkgoat.vnmgraph_c · crc (changed)
{ "before": "0079344e8f", "after": "00eba97486" }animgraphs/animgraph2/hero/hero_zipline.vnmgraph+viper.vnmgraph_c · crc (changed)
{ "before": "00e2d9848c", "after": "00f71606fa" }animgraphs/animgraph2/hero/hero_flinch.vnmgraph+doorman.vnmgraph_c · crc (changed)
{ "before": "006cd9849b", "after": "0084ae7a34" }animgraphs/animgraph2/hero/hero_knockdown.vnmgraph+vindicta.vnmgraph_c · crc (changed)
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{ "before": "00ed2e0e8b", "after": "0041bd80c1" }animgraphs/animgraph2/hero/hero_leans.vnmgraph+punkgoat.vnmgraph_c · crc (changed)
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