Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, pressLMBor3to erupt the wall early.
Can be Destroyed with Melee Attacks
60Damage
-20%Move SpeedConditional
5mMinimum Range
5mImpact Range
2.5sSlow Duration
1Amplifies the hero's damage by +20% on hit enemies for 7s
2-20s Cooldown and +2s Duration
5Deploy 2 Mini Turrets near the wall for 8s +30% Slow
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, pressLMBor3to erupt the wall early.
Can be Destroyed with Melee Attacks
60Damage
-20%Move SpeedConditional
5mMinimum Range
5mImpact Range
2.5sSlow Duration
1Amplifies the hero's damage by +20% on hit enemies for 7s
2-20s Cooldown and +2s Duration
5Deploy 2 Mini Turrets near the wall for 8s +30% Slow
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, pressLMBor3to erupt the wall early.
Can be Destroyed with Melee Attacks
60Damage
-20%Move SpeedConditional
5mMinimum Range
5mImpact Range
2.5sSlow Duration
1Amplifies the hero's damage by +20% on hit enemies for 7s
2-20s Cooldown and +2s Duration
5Deploy 2 Mini Turrets near the wall for 8s +30% Slow
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, pressLMBor3to erupt the wall early.
Can be Destroyed with Melee Attacks
60Damage
-20%Move SpeedConditional
5mMinimum Range
5mImpact Range
2.5sSlow Duration
1Amplifies the hero's damage by +20% on hit enemies for 7s
2-20s Cooldown and +2s Duration
5Deploy 2 Mini Turrets near the wall for 8s +30% Slow