Rend13s18mSwipe at enemies in a cone ahead of you, dealing melee damage. If the enemy is at close range, deal bonus spirit damage.40Bonus Damage8mRange for Bonus Damage1+31.5 Bonus Damage2-7s Cooldown5Gain 45% Bullet Lifesteal against affected enemies for 4s
Stalker's Mark20s6sSend out a mark that bleeds the first target it hits, dealing spirit damage over time. While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.2%/secBleed Damage6sDuration1+1%/sec Bleed Damage2+25% Fire Rate for 6s after ambushing5Enable 1 Ability Charges
Bloodscent80mIsolated heroes leave a trail as they move, and emit their heartbeat from afar. You deal amplified damage against isolated heroes, and killing them grants you permanent weapon damage.15%Amplified Damage25mIsolation RangeOn Isolated Hero Kill:+4%Permanent Weapon DamageConditional1+2m/s Move Speed when around an isolated enemy hero2On isolated kill: reduces the cooldown of all your abilities by 15s and restores 3 stamina5+10% Amplified Damage
UltimateEternal Night130s100m7sSurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed.You gain bonus sprint speed and your attacks proc spirit damage for the duration.15mReduced Vision7Spirit Damage Proc+3m/sSprint SpeedConditional2Max Targets1+6.3 Spirit Damage Proc2-30s Cooldown and +3m/s Sprint Speed.5+2s Duration and +1 Max Targets.
Rend13s18mSwipe at enemies in a cone ahead of you, dealing melee damage. If the enemy is at close range, deal bonus spirit damage.40Bonus Damage8mRange for Bonus Damage1+31.5 Bonus Damage2-7s Cooldown5Gain 45% Bullet Lifesteal against affected enemies for 4s
Stalker's Mark20s6sSend out a mark that bleeds the first target it hits, dealing spirit damage over time. While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.2%/secBleed Damage6sDuration1+1%/sec Bleed Damage2+25% Fire Rate for 6s after ambushing5Enable 1 Ability Charges
Bloodscent80mIsolated heroes leave a trail as they move, and emit their heartbeat from afar. You deal amplified damage against isolated heroes, and killing them grants you permanent weapon damage.15%Amplified Damage25mIsolation RangeOn Isolated Hero Kill:+4%Permanent Weapon DamageConditional1+2m/s Move Speed when around an isolated enemy hero2On isolated kill: reduces the cooldown of all your abilities by 15s and restores 3 stamina5+10% Amplified Damage
UltimateEternal Night130s100m7sSurround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed.You gain bonus sprint speed and your attacks proc spirit damage for the duration.15mReduced Vision7Spirit Damage Proc+3m/sSprint SpeedConditional2Max Targets1+6.3 Spirit Damage Proc2-30s Cooldown and +3m/s Sprint Speed.5+2s Duration and +1 Max Targets.
Bloodscent80mIsolated heroes leave a trail as they move, and emit their heartbeat from afar. You deal amplified damage against isolated heroes, and killing them grants you permanent weapon damage.15%Amplified Damage25mIsolation RangeOn Isolated Hero Kill:+4%Permanent Weapon DamageConditional1+2m/s Move Speed when around an isolated enemy hero2On isolated kill: reduces the cooldown of all your abilities by 15s and restores 3 stamina5+10% Amplified Damage
Bloodscent80mIsolated heroes leave a trail as they move, and emit their heartbeat from afar. You deal amplified damage against isolated heroes, and killing them grants you permanent weapon damage.15%Amplified Damage25mIsolation RangeOn Isolated Hero Kill:+4%Permanent Weapon DamageConditional1+2m/s Move Speed when around an isolated enemy hero2On isolated kill: reduces the cooldown of all your abilities by 15s and restores 3 stamina5+10% Amplified Damage