Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Bloodletting
Reduced from 22% to 20%
Rage bonus reduced from +15% to 14%
Bloodletting
T1 reduced from +8% to +6%
Serrated Knives
Cooldown reduced from 19s to 16s
Can now capture souls
Fixed an issue where using Serrated Knives and immediately holding M1 after to shoot not firing your gun
Slice and Dice
Base damage increased from 105 to 110
Cooldown reduced from 16s to 15s
Slice and Dice
T2 reduced from +75 to +70
Slice and Dice
T1 reduced from -4s to -3s
Killing Blow
Threshold increased from 20% to 22%
Full Rage Damage Bonus increased from 15% to 17%
Rage per spirit damage increased from 0.013 to 0.014
Cast range increased from 14m to 15m
Killing Blow
T2 reduced from +8% Enemy Health Threshold to +6%
T2 reduced from +10% Full Rage Bonus Damage to +8%
Killing Blow
Cast range increased from 13m to 14m
Rage per weapon damage increased from 0.015 to 0.017
Drain rate reduced from 0.3 to 0.25
Base Sprint
Base speed reduced from 7.3 to 7.0
Serrated Knives
Serrated Knives collision radius reduced by 20%
Bloodletting
Bloodletting duration increased from 10s to 13s
Bloodletting cooldown increased from 21s to 50s
Bloodletting Incoming Damage Deferred reduced from 30% to 22%
Bloodletting
Bloodletting T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
Bloodletting
Bloodletting T1 changed to +8% Incoming Damage Deferred (was +5s duration)
Killing Blow
Killing Blow range reduced from 20m to 13m
Killing Blow Rage buildup per heavy melee reduced from 3.5 to 2.75
Killing Blow Rage buffer duration reduced from 10s to 9s
Killing Blow Rage buildup vs creeps reduced by 50%
Killing Blow
Rage decay rate increased from 0.25 to 0.3
Rage buffer duration reduced from 12s to 10s
Slice and Dice
Spirit damage scaling increased from 1.2 to 1.3
Slice and Dice
T1 improved from -3.75s to -4s
Other
Rage decay rate reduced from 0.35 to 0.25
Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay)
Slice and Dice
T2 reduced from +85 to +75.
Killing Blow
Rage buildup per spirit damage reduced from 0.02 to 0.013.
Rage drain rate increased from 0.3 to 0.35.
Full Rage Bonus Damage reduced from 20% to 15%.
Killing Blow
T2 increased from 5% to 10%.
Serrated Knives
Fixed issues with Serrated Knives hitting targets behind walls
Slice and Dice
Slice and Dice damage reduced from 125 to 105
Bloodletting
Bloodletting Deferred Damage Cleared reduced from 50% to 40%
Killing Blow
Killing Blow Bonus Damage from Full Rage reduced from +25% to +20%
Killing Blow
Killing Blow T2 now also increases Rage Amp by +5%
Base Attack
Bullet damage growth per boon reduced from 0.5 to 0.4
Gun falloff range reduced by 10%
Base Health
Health growth per boon reduced from +41 to +35
Slice and Dice
T2 reduced from +100 to +85
Slice and Dice
T3 now considers creeps for only half value
Bloodletting
Deferred damage reduced from 35% to 30%
Killing Blow
The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed
Bloodletting
Bloodletting incoming damage deferred reduced from 40% to 35%
Base Attack
Gun base damage reduced from 6.3 to 5.7
Serrated Knives
Serrated Knives collision size reduced by 10%
Serrated Knives projectile speed reduced by 10%
Serrated Knives base damage reduced from 75 to 35
Serrated Knives spirit scaling reduced from 1 to 0.6
Serrated Knives DPS spirit scaling reduced from 0.2 to 0.16
Fixed Serrated Knives bouncing to other units even if it did not impact the target
Serrated Knives
Serrated Knives T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed
Bloodletting
Fixed Rage and Bloodletting not clearing out on death
Fixed Bloodletting deferred damage waking him up from sleep
Killing Blow
Fixed Killing Blow falling through the world sometimes