Minor balance changes

22nd Aug 2024

Patch Source
A beautiful in-game image of Deadlock.
General Updates
  • Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies

  • Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly there after

Item UpdatesWeapon Items
#
Bugfix

Fixed High-Velocity Mag affecting some abilities

Vitality Items
#
Nerf

Cooldown increased from 20s to 30s

#
Nerf

Bullet damage returned reduced from 80% to 70%

#
Nerf

Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back)

Bugfix

Fixed Siphon Bullets acting as spirit damage for procs

Spirit Items
#
Nerf

Damage reduced from 150 to 100

Nerf

Spirit damage scaling reduced from 1.5 to 1.0

Nerf

Cast range reduced from 40m to 25m

Nerf

Sprint reduced from 2 to 1

Nerf

Spirit Shield reduced from +225 to +200

Hero Updates
IvyIvy

Air Drop

Nerf

Air Drop now silences the ally being carried until they are released

ShivShiv

Bloodletting

Nerf

Bloodletting incoming damage deferred reduced from 40% to 35%