Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damage.
The slam creates a shockwave that deals spirit damage and applies knockup.

1-10s Cooldown
2+1.3m Radius
5Now deals 60% Heavy Melee DamageLoading heroes, items and abilities for this version…
Loading heroes, items and abilities for this version…
Slam your bat into the ground, pulling enemies down and dealing melee damage.
The slam creates a shockwave that deals spirit damage and applies knockup.

1-10s Cooldown
2+1.3m Radius
5Now deals 60% Heavy Melee DamageCharge head-first into an enemy and send them into the air along with Billy.

1On Impact: -50% cooldown
2On Impact: +25% weapon damage for 5s
5On Impact: Deal 0.017% max health as spirit damagePassive: Melee hits restore ammo and inflict wrecked on the victim.
Active: Empower your weapons. Melee boosts max health and bullets are amplified against wrecked enemies.
Deal weapon damage to remain Blasted longer.
1While Blasted: +2.25m/s bonus move speed
2+1 Bashdown Charge on use and +7% Wrecked Bullet Amp
5+50 MaxHealthMeleeChain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain.
After a delay, yank everyone towards Billy and deal spirit damage.
The chain breaks if you lose line of sight for a short while.

1-25s Cooldown
2+15% spirit resist & bullet resist
5+100 spirit damageMay 2025 to Oct 2025
Select a month to inspect its changes.
Slam your bat into the ground, pulling enemies down and dealing melee damage.
The slam creates a shockwave that deals spirit damage and applies knockup.

1-10s Cooldown
2+1.3m Radius
5Now deals 60% Heavy Melee DamageCharge head-first into an enemy and send them into the air along with Billy.

1On Impact: -50% cooldown
2On Impact: +25% weapon damage for 5s
5On Impact: Deal 0.017% max health as spirit damagePassive: Melee hits restore ammo and inflict wrecked on the victim.
Active: Empower your weapons. Melee boosts max health and bullets are amplified against wrecked enemies.
Deal weapon damage to remain Blasted longer.
1While Blasted: +2.25m/s bonus move speed
2+1 Bashdown Charge on use and +7% Wrecked Bullet Amp
5+50 MaxHealthMeleeChain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain.
After a delay, yank everyone towards Billy and deal spirit damage.
The chain breaks if you lose line of sight for a short while.

1-25s Cooldown
2+15% spirit resist & bullet resist
5+100 spirit damageMay 2025 to Oct 2025
Select a month to inspect its changes.
Slam your bat into the ground, pulling enemies down and dealing melee damage.
The slam creates a shockwave that deals spirit damage and applies knockup.

1-10s Cooldown
2+1.3m Radius
5Now deals 60% Heavy Melee DamageCharge head-first into an enemy and send them into the air along with Billy.

1On Impact: -50% cooldown
2On Impact: +25% weapon damage for 5s
5On Impact: Deal 0.017% max health as spirit damagePassive: Melee hits restore ammo and inflict wrecked on the victim.
Active: Empower your weapons. Melee boosts max health and bullets are amplified against wrecked enemies.
Deal weapon damage to remain Blasted longer.
1While Blasted: +2.25m/s bonus move speed
2+1 Bashdown Charge on use and +7% Wrecked Bullet Amp
5+50 MaxHealthMeleeChain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain.
After a delay, yank everyone towards Billy and deal spirit damage.
The chain breaks if you lose line of sight for a short while.

1-25s Cooldown
2+15% spirit resist & bullet resist
5+100 spirit damageMay 2025 to Oct 2025
Select a month to inspect its changes.
Slam your bat into the ground, pulling enemies down and dealing melee damage.
The slam creates a shockwave that deals spirit damage and applies knockup.

1-10s Cooldown
2+1.3m Radius
5Now deals 60% Heavy Melee DamageCharge head-first into an enemy and send them into the air along with Billy.

1On Impact: -50% cooldown
2On Impact: +25% weapon damage for 5s
5On Impact: Deal 0.017% max health as spirit damagePassive: Melee hits restore ammo and inflict wrecked on the victim.
Active: Empower your weapons. Melee boosts max health and bullets are amplified against wrecked enemies.
Deal weapon damage to remain Blasted longer.
1While Blasted: +2.25m/s bonus move speed
2+1 Bashdown Charge on use and +7% Wrecked Bullet Amp
5+50 MaxHealthMeleeChain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain.
After a delay, yank everyone towards Billy and deal spirit damage.
The chain breaks if you lose line of sight for a short while.

1-25s Cooldown
2+15% spirit resist & bullet resist
5+100 spirit damageMay 2025 to Oct 2025
Select a month to inspect its changes.