マップの改修とアイテムのバランス調整

2024年7月18日

パッチ・ソース
デッドロックの美しいゲーム内スクリーンショット
全般的な最新情報
アンチ・チート・システム
  • Accounts that are banned for cheating will now have all their invited accounts banned as well

ユーザーインターフェース
  • The Damage Report's Damage List now aggregates damage from all units, and displays both hero and ability icons

  • You can view per-hero damage in the Damage Report by hovering the damage type breakdown above each hero portrait

  • Added a 'Compact' Damage Report mode that shows less information but takes up less space. This is the default after dying.

  • Clicking the top bar will now toggle the Damage Report between minimized, compact, and full view

  • Opening the shop now always minimizes the Damage Report

グラフィック
  • Updated effects on Pocket effects to improve visibility

  • Added new cast effect for Grey Talon's Guided Owl

  • Updated effects for heavy melee

  • Updated bullet resist debuff effects

  • Added new Cold Front visual effects

  • Added new Echo Shard visual effects

  • Added new Refresher visual effects

  • Guardians now fade out from the world 10 seconds after dying

オーディオ
  • Added Knockdown select, cast, delay, and impact sound effects

  • Added Warden Alchemical Flask cast, projectile, and impact sound effects

  • Raised volume of Wraith Card Trick charge up sound effect

  • Raised volume of party invite, join, and roster select sound effects

  • Added additional voice lines for Abrams

  • Added Midboss arrive, low health, and death sound effects

  • Added a small delay so kill lines play after death sound effects rather than under them

  • Sounds occluded by level geometry will now be quieter

バグ修正
  • Fixed a bug that allowed you to shoot through walls

  • Fixed a bug where Infernus could get stuck in his Flame Dash pose

  • Fixed a speed exploit with Infernus Flame Dash

  • Fixed a bug that allowed your gun to be very accurate while holding tab

  • Removed voice lines / fixed text that referenced the urn being delivered to the temple

  • Guardian melee no longer does a double instant melee attack sometimes

  • Guardian melee attack no longer has a splash range much larger than its visuals

ゲームプレイ
  • Reverted a change from last update to Warden's Alchemical Flask – it now launches where the reticle is aiming at the end of the cast

  • Removed the long fx trail from unsecured souls on your hero so it doesn't give away your position when juking/hiding

  • Powerup buff duration increased from 130s to 150s

  • Golden Statues level 2 drops now happen at 15 minutes instead of 20

  • Increased golden statue drop chance by 4%

  • Guardian HP increased by 10%

  • Walker in mid lanes health increased by 12%

  • Walker stomp can no longer be dodged with double jump

  • Walker stomp area increased a bit

  • Weakened Patron health increased by 20%

  • Mid Boss starting health increased from 4500 to 5000

  • Mid Boss health gained per minute increased from 200 to 275

  • Rejuv drop time reduced from 12.5s to 9s

  • Midboss makes a global sound when at 35% hp

  • Reworked comeback formula to be less weighted towards team vs team net worth and more towards the net worth of the dying hero compared to the average of your team (regardless if your team is leading or not)

  • Base ammo increased by 5% (except for Haze and Wraith)

  • T2 items cost increased from 1200 to 1250

  • T4 Items cost reduced from 6500 to 6300

  • Vitality base health bonus increased from 8/12/16/20% to 11/14/17/20%

  • Can no longer use the Teleporter while carrying the Urn

  • Teleporter now has the same damage rules as zipline (DoT no longer prevents usage)

  • Cooldown reduction now stacks diminishingly

  • Reduced the momentum coming off of the zipline

地図の変更
  • Reworked building just outside Amber's base in the Yellow lane to match Sapphire Purple

  • Started replacing older style rollup doors with new ones with larger dimensions

  • Reworked the mid temple area as well adding various different entrances to it

  • Reworked the upper mid temple area and the drop down entrances to the bottom pit

  • Changed the neutrals in the top mid temple area to a strong, a medium and a small creep (2 of these)

  • The bridges are now a bit wider and have higher side walls that reduce extended line of sight

  • Base entrance window area can no longer be invaded from the outside by double jumping

  • Reduced the front entrances to the two single story buildings from 2 to 1 (entrances are larger)

  • Added more juke spots

  • Powerup spawn locations moved to the bridges

パフォーマンス
  • Improved game startup time

コントロール
  • ALT+SPACE can now be used to select the previous player when spectating

  • Changed spectator camera to not force itself into roaming mode for up/down key pressed (forward/back/side only)

ゲームモード
  • Removed pause cooldown while in Sandbox

アイテムの更新武器アイテム
#
ネルフ

Bullet Resist reduced from 8% to 7%

#
ネルフ

Fire Rate reduced from 6% to 5%

#
バフ

+12% Fire Rate, +1 Sprint, -40 HP

#
バフ

Now gives +25% Slide Distance

#
バフ

Now gives +4 Spirit

#
バフ

Cooldown reduced from 21s to 17s; Initial grace period increased from 0.2s to 0.3s

#
ネルフ

Bullet Resist reduced from 10% to 8%

#
バフ

Cooldown reduced from 12s to 10s

#
バフ

Now gives +2 m/s Move Speed during the 3s active

#
バフ

Stack duration increased from 14s to 20s

ネルフ

No longer grants +14% Ammo

#
バフ

Bullet Shield Health increased from 225 to 250

#
バフ

Spirit Power increased from +5 to +7

#
バフ

Ammo increased from 15% to 20%

#
バフ

Ammo increased from 90% to 100%

#
バフ

Max frequency improved from 1s to 0.8s

#
ネルフ

No longer provides +20% Ammo

#
バフ

Now gives +100 Health

#
バフ

Low Health Spirit Resist increased from 40% to 45%

#
バフ

Active now adds +50% to your clip one time on cast. If you are reloading, it interrupts that process and gives you +50% to your clip.

ネルフ

Cooldown increased from 24s to 35s

バイタリティ・アイテム
#
バフ

Invisibility and speed duration increased from 4s to 5s; Cooldown reduced from 25s to 20s; Bullet Shield Health increased from 150 to 185; Now gives +185 Spirit Shield Health

変更

Moved to T3 Vitality

#
バフ

Active now gives +2 Sprint

#
バフ

Health increased from +150 to +160

#
ネルフ

Fire Rate reduced from 8% to 7%

#
バフ

Regen increased from 2.3 to 2.5

#
バフ

Works against creeps for 25% effectiveness

#
ネルフ

Heal on hero kill reduced from 400 to 350

#
バフ

Cooldown reduced from 65s to 60s

バフ

Now heals over 2s instead of 3s

#
バフ

Cast range increased from 25m to 30m

#
バフ

Health increased from +50 to +75

#
バフ

Now grants +75 Health

ネルフ

No longer grants +8 Spirit Power

#
ネルフ

Weapon Damage reduced from 10% to 6%

#
バフ

Bonus health increased from +250 to +275

#
バフ

Air Jump/Dash Distance increased from +30% to +50%

#
バフ

Cooldown reduced from 35s to 30s; Heal amount increased from 25% to 30%

#
バフ

Health increased from +75 to +100

#
バフ

Works against creeps for 25% effectiveness

#
バフ

Bonus health increased from 150 to 175; Spirit Power increased from +10 to +12; Weapon Damage increased from +12% to +15%

#
ネルフ

Invis sprint speed reduced from +5 to +2

#
変更

No longer grants +200 Health; Now grants +15% Bullet Resist; Weapon Damage increased from 20% to 30%; No longer grants Bullet Shield on teleport; Now disarms the enemy for the slow duration (3s)

#
変更

Added to the game.

変更

After you die, you will respawn in 4 seconds where you died with 40% of your Max Health. Cooldown: 220s. Also innately grants +20% Weapon Damage and +10% Cooldown Reduction.

スピリット・アイテム
#
ネルフ

Spirit Power Per Soul reduced from 3 to 2

#
ネルフ

Spirit Resistance reduced from 8% to 7%

#
変更

Passive replaced. Now causes your melee against heroes to deal +30 Spirit damage and applies -10% Spirit Resist to the target for 8 seconds. Cooldown: 8

#
ネルフ

Sprint reduced from +2 to +1

#
バフ

Cooldown Reduction increased from +13% to +14%

#
バフ

Cast Range increased from 17m to 18m

#
変更

Now grants +2 Sprint; Now reduces Spirit Resist instead of providing Spirit Amplification

#
バフ

Spirit Power increased from +18 to +21

#
バフ

Target count increased from 1 to 2; Fixed sometimes waking up neutrals

#
バフ

Bonus Ability Charges increased from +2 to +3

#
ネルフ

Cast range reduced from 50m to 35m

#
バフ

Imbued Cooldown Reduction increased from +30% to +32%; Non-Imbued Cooldown Reduction increased from +20% to +22%

#
バフ

Cooldown reduced from 12s to 10s

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バグ修正

Fixed a bug that could prevent you from shooting when you came out

#
バフ

Cooldown reduction increased from +8% to +12%

#
バフ

Slow now applies in the radius around the target; Radius increased from 12m to 16m

#
バフ

Now grants +10% Bullet Resistance

#
バフ

Now grants +125 Health

#
ネルフ

No longer grants +20% Ammo

ヒーロー最新情報
エイブラムスエイブラムス

ショルダーチャージ

バグ修正

Shoulder Charge now considers Spectral Wall and Frozen Shelter as walls

地獄の回復力

ネルフ

Infernal Resilience duration to regen increased from 14s to 16s (this is a nerf)

ネルフ

Infernal Resilience damage regenerated reduced from 18% to 17%

地獄の回復力

555
バフ

Infernal Resilience T3 increased from +8% to +9%

地震の影響

バフ

Seismic Impact base radius increased from 6m to 9m

バグ修正

Improved reliability of Seismic Impact

地震の影響

1
変更

Seismic Impact T1 changed from +4m Impact Radius to -40s Cooldown

地震の影響

33
変更

Seismic Impact T3 moved to T2 (was -70s Cooldown)

地震の影響

555
バフ

Seismic Impact T3 is now Gains Unstoppable while in air and 3s after landing

ビバップビバップ

その他

バフ

Base HP regen increased from 1 to 2.5

バフ

Now gains +2% Bullet Resistance per boon (happens 11 times)

ネルフ

No longer has 24% base bullet resistance

フック

ネルフ

Hook speed reduced from 3000 to 2850

エクスプロイディング・アッパーカット

ネルフ

Uppercut horizontal distance knockback on enemy heroes is reduced from 25m to 20m

バグ修正

Fixed enemies being able to use heavy melee to cancel Uppercut's momentum

ハイパービーム

バフ

Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away

バフ

Hyperbeam Spirit Power damage scaling increased from 1.96 to 2.2

ハイパービーム

33
バフ

Hyperbeam T2 increased from +120 to +140

ダイナモダイナモ

ベースアタック

バフ

Gun damage growth increased from 0.8 to 0.9

キネティック・パルス

バフ

Kinetic Pulse spirit power scaling increased from 1.2 to 1.4

シンギュラリティ

ネルフ

Singularity duration reduced from 3 to 2.75

グレイ・タロングレイ・タロン

チャージショット

バフ

Charged Shot spirit scaling increased from 1.3 to 1.6

ネルフ

Charged Shot damage reduced from 115 to 105

ヘイズヘイズ

スリープ・ダガー

ネルフ

Sleep Dagger min sleep time reduced from 0.3 to 0.2

ネルフ

Sleep Dagger wake-up time reduced from 0.15 to 0.1

ネルフ

Sleep Dagger projectile size reduced by 10%

固定

ネルフ

Fixation damage per stack reduced from 0.25 to 0.2

変更

Fixation T1 and T2 swapped

バレットダンス

バフ

Bullet Dance fire rate increased from +20% to +25%

バフ

Bullet Dance radius increased from 14m to 15m

アイビーアイビー

ベースアタック

ネルフ

Base damage reduced from 5.0 to 4.5

クズ爆弾

バフ

Kudzu Bomb DPS spirit scaling increased from 0.4 to 0.6

ウォッチャーズ・カヴェナント

ネルフ

Watcher's Covenant replicated healing reduced from 35% to 30%

ケルビンケルビン

フロスト・グレネード

バフ

Frost Grenade cooldown reduced from 23s to 21s

氷の道

バフ

Ice Path trail duration increased from 15s to 18s

アークティック・ビーム

555
バフ

Arctic Beam T3 now hits up to 2 additional targets

レディー・ガイストレディー・ガイスト

ベースアタック

バフ

Bullet damage growth increased from 1.84 to 2.1

ネルフ

Base bullet damage reduced from 28 to 25

エッセンス・ボム

33
ネルフ

Essence Bomb T2 reduced from +70 to +60

エッセンス・ボム

555
バフ

Essence Bomb T3 increased from 20% to 22%

ライフ・ドレイン

バフ

Life Drain self slow reduced from -40% to -25%

魂の交流

バフ

Soul Exchange can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.

ラッシュラッシュ

グラップル

変更

Grapple weapon damage is now added into the T2 instead of in the base

グラウンド・ストライク

ネルフ

Ground Strike radius reduced from 13m to 11m

デス・スラム

バフ

Death Slam cast range increased from 14m to 18m

ネルフ

Death Slam grab time reduced from 0.8s to 0.6s

ネルフ

Death Slam throw distance reduced from 20m to 12m

デス・スラム

1
変更

Death Slam T1 changed from +4m Cast Range to +8m Throw Distance

マクギニスマクギニス

スペクトラル・ウォール

ネルフ

Spectral Wall cooldown increased from 30s to 35s

バグ修正

Spectral Wall segments that are touching the Rejuv will be destroyed

ベースアタック

ネルフ

Base melee damage reduced by 20%

パラドックスパラドックス

時間の壁

ネルフ

Time Wall projectile stop duration reduced from 1.25s to 1s

パルスグレネード

バフ

Pulse Grenade amp duration increased from 6s to 8s

逆説のスワップ

ネルフ

Paradoxical Swap projectile size reduced by 10%

ポケットポケット

その他

バフ

Base bullet resistance improved from -20% to -15%

ベースアタック

バフ

Gun damage growth increased from 0.35 to 0.4

ネルフ

Base gun damage reduced from 5.6 to 5.0

セブンセブン

その他

バフ

Base regen increased from 1 to 1.5

バフ

Now gains +1% Bullet Resistance per boon (happens 11 times)

ネルフ

Base bullet resistance reduced from 20% to 8%

電力サージ

ネルフ

Power Surge scaling reduced from 0.2 to 0.16