Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Melee Resist.
Does not trigger against trooper or neutral damage.
Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.
25Base Hold Damage
40Max Hold Damage
3Max Lunges
On Perfect Hold:
65Perfect Damage
1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown. Gain +60% Bullet Resist during lunge
Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.
190Delayed Damage
+60%Bonus Damage
70%Time Slow Damage Reduction
50%Low Health Threshold
1.8sDebuff Duration
1+8m Dash Range
2-40s Cooldown
5+40% Bonus Damage
Balance history
May 2025 to Mar 2026
Buffs13in 4 patches
Nerfs15in 4 patches
Other changes15
Patches featuring changes10of 169 published patches
Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Melee Resist.
Does not trigger against trooper or neutral damage.
Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.
25Base Hold Damage
40Max Hold Damage
3Max Lunges
On Perfect Hold:
65Perfect Damage
1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown. Gain +60% Bullet Resist during lunge
Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.
190Delayed Damage
+60%Bonus Damage
70%Time Slow Damage Reduction
50%Low Health Threshold
1.8sDebuff Duration
1+8m Dash Range
2-40s Cooldown
5+40% Bonus Damage
Balance history
May 2025 to Mar 2026
Buffs13in 4 patches
Nerfs15in 4 patches
Other changes15
Patches featuring changes10of 169 published patches
Some media from this build has not been archived. Names, abilities and stats use this date’s game data.
Apollo
FinesseMobilityA Cut Above
Flawless Advance
26s
8s
Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.
25Base Hold Damage
40Max Hold Damage
3Max Lunges
On Perfect Hold:
65Perfect Damage
1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown. Gain +60% Bullet Resist during lunge
Some media from this build has not been archived. Names, abilities and stats use this date’s game data.
Apollo
FinesseMobilityA Cut Above
Flawless Advance
26s
8s
Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.
25Base Hold Damage
40Max Hold Damage
3Max Lunges
On Perfect Hold:
65Perfect Damage
1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown. Gain +60% Bullet Resist during lunge