UNDEADLOCKThe unofficial Deadlock site
Feb 23, 2026

Apollo's Riposte targets Melee Resist

Riposte's description now says the dash reduces Melee Resist rather than Bullet Resist, and Flawless Advance's text got a correction. Infuser, Colossus and Vampiric Burst modifier data also shifted around.

Apollo

Apollo

1 rework1 change

Riposte

Riposte

22s
0.8s

Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.

0.3sInvulnerability Duration
On Pommel Hit:
0.6sStun Duration
-22%Melee ResistConditional
3sMelee Resist Reduction Duration
1-7s Cooldown
2-22% Melee Resist
5+1.2s Stun Duration

Riposte

22s
0.8s

Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Melee Resist.

0.3sInvulnerability Duration
On Pommel Hit:
0.6sStun Duration
-22%Melee ResistConditional
3sMelee Resist Reduction Duration
1-7s Cooldown
2-22% Melee Resist
5+1.2s Stun Duration
Feb 23, 2026Feb 23, 2026

MISC

14 changes

Other file and data updates.

  • Infuser: buff modifier data updated.
    View code changes (1 records)

    upgrade_infuser · gameplay.m_BuffModifier.m_strHudIcon (changed)

    {
      "before": "file://{images}/upgrades/mods_tech/infuser.psd",
      "after": ""
    }
  • Infuser: buff modifier data added.
    View code changes (1 records)

    upgrade_infuser · gameplay.m_BuffModifier.m_eModifierDisplayLocaiton (added)

    {
      "before": null,
      "after": "MODIFIER_DISPLAY_HEALTHBAR"
    }
  • Infuser: buff modifier data added.
    View code changes (1 records)

    upgrade_infuser · gameplay.m_BuffModifier.m_eHudDisplayLocation (added)

    {
      "before": null,
      "after": "DISPLAY_HUD_NONE"
    }
  • Infuser: buff modifier data added.
    View code changes (1 records)

    upgrade_infuser · gameplay.m_BuffModifier.m_strHintText (added)

    {
      "before": null,
      "after": "modifier_infuser"
    }
  • Colossus: buff modifier data updated.
    View code changes (1 records)

    upgrade_colossus · gameplay.m_BuffModifier.m_AuraModifier.m_bIsHidden (changed)

    {
      "before": true,
      "after": false
    }
  • Vampiric Burst: modifier surging power data updated.
    View code changes (1 records)

    upgrade_surging_power · gameplay.m_ModifierSurgingPower.m_ModifierActiveDisplay.m_eHudDisplayLocation (changed)

    {
      "before": "DISPLAY_HUD_CENTER",
      "after": "DISPLAY_HUD_NONE"
    }
  • Vampiric Burst: modifier surging power data added.
    View code changes (1 records)

    upgrade_surging_power · gameplay.m_ModifierSurgingPower.m_ModifierActiveDisplay.m_eModifierDisplayLocaiton (added)

    {
      "before": null,
      "after": "MODIFIER_DISPLAY_HEALTHBAR"
    }
  • Vampiric Burst: modifier surging power data added.
    View code changes (1 records)

    upgrade_surging_power · gameplay.m_ModifierSurgingPower.m_ModifierActiveDisplay.m_strHintText (added)

    {
      "before": null,
      "after": "modifier_surging_power"
    }
  • citadel heroes: ability bookworm knightbarrier t2 desc data updated.
    View code changes (1 records)

    citadel_heroes · ability_bookworm_knightbarrier_t2_desc (changed)

    {
      "before": "<span class=\"highlight\">+{s:CombatBarrier}</span>Barrier and <span class=\"highlight\">+{s:AbilityDuration}s</span> Duration",
      "after": "<span class=\"highlight\">+{s:CombatBarrier}</span> Barrier and <span class=\"highlight\">+{s:AbilityDuration}s</span> Duration"
    }
  • 2 tooltip records updated.
    View code changes (2 records)

    ability_bookworm_aoemagic · tooltip.details.m_vecAbilityInfoSections[0].m_vecBasicProperties (changed)

    {
      "before": [
        "SlowDuration"
      ],
      "after": [
        "SlowPercent",
        "SlowDuration"
      ]
    }

    ability_bookworm_aoemagic · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)

    {
      "before": "SlowPercent",
      "after": "Damage"
    }
  • 3 tooltip records added.
    View code changes (3 records)

    ability_bookworm_aoemagic · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2] (added)

    {
      "before": null,
      "after": {
        "m_strImportantProperty": "TechArmorDamageReduction",
        "m_bRequiresAbilityUpgrade": true
      }
    }

    ability_bookworm_aoemagic · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_strPropertiesTitleLocString (added)

    {
      "before": null,
      "after": "#ability_header_on_hit"
    }

    ability_bookworm_aoemagic · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)

    {
      "before": null,
      "after": {
        "m_bShowPropertyValue": true,
        "m_strImportantProperty": "StatusEffectImmobilize",
        "m_strStatusEffectValue": "ImmobilizeDuration",
        "m_bRequiresAbilityUpgrade": false
      }
    }
  • 1 tooltip record removed.
    View code changes (1 records)

    ability_bookworm_aoemagic · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1] (removed)

    {
      "before": {
        "m_vecAbilityProperties": [
          {
            "m_strImportantProperty": "Damage"
          },
          {
            "m_bShowPropertyValue": true,
            "m_strImportantProperty": "StatusEffectImmobilize",
            "m_strStatusEffectValue": "ImmobilizeDuration",
            "m_bRequiresAbilityUpgrade": false
          },
          {
            "m_strImportantProperty": "TechArmorDamageReduction",
            "m_bRequiresAbilityUpgrade": true
          }
        ],
        "m_strPropertiesTitleLocString": "#ability_header_on_hit"
      },
      "after": null
    }
  • 1 script asset updated.
    View code changes (1 records)

    scripts/abilities.vdata_c · crc (changed)

    {
      "before": "0011fed9d0",
      "after": "0068a9ce31"
    }
  • 3 tracked files updated.
    View code changes (3 records)

    game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)

    {
      "before": {
        "hash": "09123f6adc57a927514998807c55969b51957315"
      },
      "after": {
        "hash": "8a8974bb2e0d24dfb0c182ae3ced584800eed775"
      }
    }

    game/citadel/resource/localization/citadel_heroes/citadel_heroes_english.txt · file (changed)

    {
      "before": {
        "hash": "79d376ec4dba7d97a0158fa4aab1dbdc2c04938c"
      },
      "after": {
        "hash": "5778de75a323802d88db093ce0d9c9aeda414ede"
      }
    }

    game/citadel/pak01_dir.txt · file (changed)

    {
      "before": {
        "hash": "5bb84c97918b9364ae1a08ffc95deed577448e0e"
      },
      "after": {
        "hash": "71c54d724b8f8b25ab093bbe46af3859db34981b"
      }
    }