Apollo's ultimate rewrites its curse
Itani Lo Sahn's description now says trapped enemies cannot act or heal during the slow motion, replacing the old curse wording. Target modifier data and a script asset also shifted.
ApolloApollo
1 changeItani Lo Sahn
Itani Lo Sahn
Charge up and perform a long range slash. Struck enemies are cursed and stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.

1+8m Dash Range
2-40s Cooldown
5+40% Bonus DamageItani Lo Sahn
Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.

1+8m Dash Range
2-40s Cooldown
5+40% Bonus DamageMISC
4 changesOther file and data updates.
- Itani Lo Sahn: target modifier data updated.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_TargetModifier.m_sLocalizationName (changed)
{ "before": "modifier_citadel_cursed", "after": "Citadel_StatusEffectEMP" } - Itani Lo Sahn: target modifier data updated.
View code changes (1 records)
ability_fencer_ultimate · gameplay.m_TargetModifier.m_nEnabledStateMask (changed)
{ "before": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES", "after": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES" } - 1 script asset updated.
View code changes (1 records)
scripts/abilities.vdata_c · crc (changed)
{ "before": "00d02ee14e", "after": "009844ae15" } - 3 tracked files updated.
View code changes (3 records)
game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)
{ "before": { "hash": "5fcc9b4ee891c2eb4d3b3b6856eb7ffa95799840" }, "after": { "hash": "ac6c2ebce9171dc8d69ec1f676a6d034dad16701" } }game/citadel/pak01_dir.txt · file (changed)
{ "before": { "hash": "96d17bba3e8e37dbf6e5f962c5371883896d9066" }, "after": { "hash": "b8b8ec9f0b7fb8a23426603add21bfb21a61f862" } }game/citadel/resource/localization/citadel_heroes/citadel_heroes_english.txt · file (changed)
{ "before": { "hash": "e43eb2ba370596f816e9c6c0bf71c0c38e667e28" }, "after": { "hash": "7d08d1c5c46f011a52b0e1f5f595bc25e464b088" } }
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