Level curves rebuilt, crits dulled
Every hero gets cheaper levels 2 to 4, pricier late levels and the top four level tiers deleted, plus smaller stat gains per level and a crit bonus drop from 1.9 to 1.8.
- Soul requirements for early levels reduced: level 2 from 400 to 300, level 3 from 800 to 600, level 4 from 1200 to 900
- Base Melee Damage gained per level reduced from 2.53 to 1.58
- Spirit Power gained per level reduced from 2 to 1.25
- Soul requirements for later levels increased across the board, from 3500 to 3800 at the lowest affected tier up to 43000 to 45000 at the highest
- The top four soul level requirements removed, previously 44000, 45000, 46000 and 47000 souls.
Ava
Ava
Turn to shadows and possess Ava. You gain bonus move speed and become
After taking damage from an enemy hero, you lose 65% Move Speed and are briefly unable to activate Ava.
1+14s Buff Duration
2+45% Move Speed
5-15s Cooldown. Gain 25 Health Regen during Ava.Ava
Turn to shadows and possess Ava. You gain bonus move speed and become
{g:citadel_keybind:'AbilityMelee'} : Pounce to break boxes.
When taking damage from an enemy hero, bonus move speed is reduced by 65% and you are unable to activate Ava for 6s.
1+14s Buff Duration
2+45% Move Speed
5-15s Cooldown. Gain 25 Health Regen during Ava.- Description updated, taking damage from an enemy hero now states that bonus move speed is reduced and Ava cannot be activated for the interrupt cooldown duration
- Now applies a -100 melee attack damage modifier, and the melee input is used to pounce and break boxes instead of attacking; while possessing Ava you cannot use your weapon or cast abilities










- Healing on Ability Cast reduced from 100 to 70
- Healing on Ability Cast no longer scales with Healing Output, it now gains 1.5 per Spirit instead
- Regeneration reduced from 5 to 4
变更前后
Radiant Regeneration
Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.

Heal and gain bonus Movement Speed for a short duration when you cast an ability.
Radiant Regeneration
Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

其他
其他文件和数据更新。
- Mini Turret: properties data updated.
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- Ava: ability behaviors bits data updated.
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- Ava: buff modifier data updated.
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- Ava: dependent abilities data updated.
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- Ava: cat form melee swing data added.
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- ability nano catform trigger: weapon info data updated.
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- Leaping Slash: properties data updated.
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- Goo Ball: properties data updated.
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- Goo Ball: vertical camera offset lerp time removed (previously 0.2).
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- Goo Ball: vertical camera offset bias removed (previously 0.75).
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- Goo Ball: vertical camera offset removed (previously 0).
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- Goo Ball: distance camera offset lerp time removed (previously 0.2).
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- Goo Ball: distance camera offset bias removed (previously 0.75).
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- Goo Ball: distance camera offset removed (previously 260).
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- Last Stand: properties data updated.
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- Card Trick: properties data updated.
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- Card Trick: slow modifier data added.
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- Cultist Sacrifice: properties data updated.
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- Cultist Sacrifice: properties data updated.
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- Headhunter: properties data updated.
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- Headhunter: properties data updated.
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- Return Fire: weapon info data updated.
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- Return Fire: weapon info data updated.
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- Healing Nova: properties data updated.
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- Crushing Fists: auto intrinsic modifiers data updated.
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- Crushing Fists: auto intrinsic modifiers data removed.
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- Radiant Regeneration: properties data updated.
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- npc units trooper base: t2 boss dps changed from 80 to 60.
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- npc units trooper zipline container: t2 boss dps changed from 80 to 60.
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- npc units trooper normal: t2 boss dps changed from 80 to 60.
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- npc units trooper normal ag2: t2 boss dps changed from 80 to 60.
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- npc units alt trooper normal: t2 boss dps changed from 80 to 60.
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- npc units trooper medic: t2 boss dps changed from 80 to 60.
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- npc units alt trooper medic: t2 boss dps changed from 80 to 60.
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- npc units trooper medic ag2: t2 boss dps changed from 80 to 60.
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- npc units trooper melee: t2 boss dps changed from 80 to 60.
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- npc units trooper melee ag2: t2 boss dps changed from 80 to 60.
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- npc units alt trooper melee: t2 boss dps changed from 80 to 60.
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- npc units trooper nano: t2 boss dps changed from 80 to 60.
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- npc units npc boss tier1: t2 boss dps changed from 80 to 60.
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- npc units npc barrack boss: t2 boss dps changed from 80 to 60.
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- npc units alt npc boss tier1: t2 boss dps changed from 80 to 60.
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- npc units npc boss tier2: max health changed from 7700 to 8500.
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- npc units alt npc boss tier2: max health changed from 7700 to 8500.
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- npc units npc boss tier2 weak: max health changed from 4500 to 5000.
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- npc units alt npc boss tier2 weak: max health changed from 4500 to 5000.
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- npc units trooper siege: t2 boss dps changed from 80 to 60.
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- misc citadel item powerup spawner: respawn time test changed from 5 to 10.
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- misc citadel punchable powerup base: i hits required added with value 1.
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- misc citadel punchable powerup base: collision radius added with value 40.
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- misc gun powerup pickup: i hits required added with value 1.
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- misc gun powerup pickup: collision radius added with value 40.
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- misc survival powerup pickup: i hits required added with value 1.
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- misc survival powerup pickup: collision radius added with value 40.
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- misc casting powerup pickup: i hits required added with value 1.
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- misc casting powerup pickup: collision radius added with value 40.
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- misc movement powerup pickup: i hits required added with value 1.
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- misc movement powerup pickup: collision radius added with value 40.
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- generic data objective params: gold per orb changed from 40 to 0.
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- generic data objective params: tier1 gold kill changed from 175 to 1650.
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- generic data objective params: tier1 gold orbs changed from 100 to 0.
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- generic data objective params: tier2 gold kill changed from 500 to 4500.
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- generic data objective params: tier2 gold orbs changed from 250 to 0.
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- generic data objective params: base guardians gold kill changed from 85 to 750.
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- generic data objective params: base guardians gold orbs changed from 40 to 0.
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- generic data objective params: near player split pct added with value 40.
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- generic data rejuv params: rejuvinator drop duration changed from 9 to 8.
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- modifiers modifier citadel idol walkback: auto run time changed from 75 to 45.
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- modifiers modifier citadel idol walkback: wait time limit added with value 12.
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- 17 ability property raw records updated.
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- 5 ability upgrade raw records updated.
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- 1 cosmetic record removed.
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- 1 tooltip record updated.
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- 1 tooltip record added.
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- 1 ability new record added.
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- 1 cosmetic record updated.
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- 10 cosmetic records added.
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- 3 loc ui records updated.
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- 8 loc ui records removed.
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- 24 loc ui records added.
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- 27 other assets updated.
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- 1 material asset updated.
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- 29 material assets added.
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- 19 model assets updated.
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- 77 hero model assets updated.
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- 18 model assets added.
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- 43 ui assets updated.
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- 7 particle assets added.
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- 6 particle assets updated.
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- 93 script assets updated.
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- 2 other assets added.
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- 1 material asset removed.
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- 3 ui assets removed.
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- 4 item image assets removed.
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- 1 tracked file updated.
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- 78 tracked files updated.
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