
Souls
Get Souls by killing troopers and players. You can also get Souls by killing neutrals located throughout the map. Souls are shared among allies nearby.
When an enemy dies, extra souls appear. You can secure these Souls by shooting the blue orb containing them or letting them float away.
Enemy Soul Orbs are orange and enemies will get them if they float away or if they shoot them. You can shoot these Orange Orbs first to steal them.
Changelog
2 nerfs1 buff1 rework4 changes3 new
Slows cut 20% across the boardSep 16, 2026
- Comeback bounties slightly reduced in general
- A portion (70%) of comeback souls earned by players above the enemy team's average net worth is instead distributed via the tick gold system to the lowest 2 players
- Objective bounty share for nearby heroes reduced from 30% to 25% (remainder is split between all 6 players)
Silver unleashed, Shiv's knives dulledFeb 3, 2026
- Silver added as a playable hero, a bounty hunter who fights in both a Human Form and a Werewolf Form.
- Silver: passive tracking added. In Human Form she tracks the last hero she hit and killing tracked enemies grants bonus souls. In Werewolf Form she tracks any nearby low-health heroes and killing tracked heroes reduces her cooldowns.