Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for the hero against the victim.

1+0.8s Duration
2-8s Cooldown
5+40 Pulse Damage and +0.75m Radius per pulse.Loading heroes, items and abilities for this version…
Loading heroes, items and abilities for this version…
Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for the hero against the victim.

1+0.8s Duration
2-8s Cooldown
5+40 Pulse Damage and +0.75m Radius per pulse.Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.
1+2m Width,
2+9% Max Health Damage on Touch
5Enemies that touch Time Wall will be Silenced for 2.5sCharge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, RMB to timeslow your movement.

1+0.4s Max Time-Stop
2-8s Cooldown and +2s Charge Hold Duration
5+{MaxBonusBulletDamage_scale}% Max Damage ScalingFire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

1-15s Cooldown
2+90 Swap Damage
5+15m Cast RangeMay 2025 to Aug 2025
Select a month to inspect its changes.
Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for the hero against the victim.

1+0.8s Duration
2-8s Cooldown
5+40 Pulse Damage and +0.75m Radius per pulse.Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.
1+2m Width,
2+9% Max Health Damage on Touch
5Enemies that touch Time Wall will be Silenced for 2.5sCharge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, RMB to timeslow your movement.

1+0.4s Max Time-Stop
2-8s Cooldown and +2s Charge Hold Duration
5+{MaxBonusBulletDamage_scale}% Max Damage ScalingFire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

1-15s Cooldown
2+90 Swap Damage
5+15m Cast RangeMay 2025 to Aug 2025
Select a month to inspect its changes.
Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for the hero against the victim.

1+0.8s Duration
2-8s Cooldown
5+40 Pulse Damage and +0.75m Radius per pulse.Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.
1+2m Width,
2+9% Max Health Damage on Touch
5Enemies that touch Time Wall will be Silenced for 2.5sCharge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, RMB to timeslow your movement.

1+0.4s Max Time-Stop
2-8s Cooldown and +2s Charge Hold Duration
5+{MaxBonusBulletDamage_scale}% Max Damage ScalingFire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

1-15s Cooldown
2+90 Swap Damage
5+15m Cast RangeMay 2025 to Aug 2025
Select a month to inspect its changes.
Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for the hero against the victim.

1+0.8s Duration
2-8s Cooldown
5+40 Pulse Damage and +0.75m Radius per pulse.Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.
1+2m Width,
2+9% Max Health Damage on Touch
5Enemies that touch Time Wall will be Silenced for 2.5sCharge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, RMB to timeslow your movement.

1+0.4s Max Time-Stop
2-8s Cooldown and +2s Charge Hold Duration
5+{MaxBonusBulletDamage_scale}% Max Damage ScalingFire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

1-15s Cooldown
2+90 Swap Damage
5+15m Cast RangeMay 2025 to Aug 2025
Select a month to inspect its changes.