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灰爪
百 步 穿 杨
猎 手
区 域 封 锁
1
2
3
4
平衡历史
2025年5月 至 2026年9月
加强
55
于 19 个更新
削弱
46
于 17 个更新
其他改动
20
包含改动的更新
30
共 257 个已发布更新
每月改动数
峰值 17
选择一个月份查看其改动。
2025年5月
2025年8月
2025年11月
2026年2月
2026年5月
2026年8月
2026年9月
每月 0–4 次
完整记录历史
30 个更新,121 项改动
46 次削弱
55 次增强
10 次重做
7 次变更
1 项新增
2 项移除
改动最多的技能
Guided Owl
12 个更新
22
改动
13 项加强,8 项削弱,1 项其他改动
Rain of Arrows
9 个更新
18
改动
9 项加强,6 项削弱,3 项其他改动
Charged Shot
9 个更新
13
改动
6 项加强,7 项削弱,0 项其他改动
Spirit Snare
8 个更新
10
改动
6 项加强,2 项削弱,2 项其他改动
更新日志
46 次削弱
54 次增强
10 次重做
7 次变更
1 项新增
2 项移除
Slows cut 20% across the board
2026年9月16日
2
箭雨
Rain of Arrows: T1 weapon damage movement slow reduced from 30% to 24%
削弱
3
伏灵陷阱
Spirit Snare: Movement Slow reduced from 30% to 24%
削弱
Urn splits off, Unstable Rift lands
2026年7月1日
通用
Health per boon reduced from 40 to 38
削弱
2
箭雨
Rain of Arrows: Cooldown increased from 23s to 25s
削弱
4
遥控夜枭
Guided Owl: Permanent Spirit Power per kill reduced from 10 to 8
削弱
Guided Owl: Cooldown increased from 110s to 125s
削弱
Guided Owl: T2 cooldown reduction reduced from -45s to -40s
削弱
Holliday alt-casts, Apollo's Sigil reworked
2026年6月12日
通用
Bullet damage growth reduced from +1.0 to +0.85
削弱
武器
Gun cycle time increased from 0.5775 to 0.6
削弱
2
箭雨
Rain of Arrows cooldown increased from 22s to 23s
削弱
Rain of Arrows T2 cooldown reduction reduced from -13s to -12s
削弱
Soul Urn reworked, Grit joins the shop
2026年5月23日
通用
Base Health reduced from 790 to 780
削弱
Health per boon reduced from 43 to 40
削弱
Vitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
重做
Spirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
重做
武器
Weapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
重做
2
箭雨
Rain of Arrows cooldown reduced from 30s to 22s
增强
Rain of Arrows cast delay reduced from 0.5s to 0.2s
增强
Rain of Arrows duration reduced from 7s to 4s
削弱
Rain of Arrows Weapon Damage bonus reduced from +4 to +3
削弱
Rain of Arrows Air Jump/Dash Distance changed from -9% to +25%
增强
Rain of Arrows air movement improved, max air speed increased from 161.417 to 261.417 and max fall speed increased from 15 to 25
增强
Rain of Arrows T1 changed from -14s Cooldown to +3 Weapon Damage and +30% movement slow for 1.5s while airborne
重做
Rain of Arrows T2 changed from +5 Weapon Damage and +40% movement slow for 1.5s to -13s Cooldown
重做
Boon costs drop, Indomitable arrives
2026年5月1日
通用
Souls required for boons reduced, boon costs now scale 13.2k/14.5k/+1.5k per boon, ending at 40000 instead of 49000
增强
Base Health per boon reduced from 50 to 43
削弱
Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
增强
武器
Weapon Investment bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
重做
Holliday's aim fixed, Bullet Dance reworked
2026年4月11日
通用
Spirit Power gained per level increased from 1.1 to 1.6
增强
1
蓄力射击
Charged Shot move speed while charging increased from 1.3 to 1.5
增强
4
遥控夜枭
Guided Owl channel duration increased from 18s to 20s
增强
Guided Owl starting projectile speed reduced from 700 to 590.551
削弱
Guided Owl maximum projectile speed increased from 1400 to 1417.32
增强
Fire Scarabs rework, item slots rescaled
2026年3月21日
通用
Base Health gained per level increased from 45 to 50
增强
Vitality item slot bonuses rescaled from 85/140/225/310/590/700/840/1120/1345/1570 to 8/10/13/17/34/39/44/48/52/56
重做
Spirit item slot bonuses reduced from 52/64/76/89/101 to 48/57/66/75/100
削弱
Every hero bulks up, Wraith reeled in
2026年3月11日
通用
Base Health increased from 750 to 790
增强
Health gained per level increased from 38 to 45
增强
Bonus Health from Vitality items increased from 75/125/200/275/525/625/750/1000/1200/1400 to 84/140/224/308/588/700/840/1120/1344/1568
增强
Card Trick deals suits, Telekinesis slams
2026年3月7日
4
遥控夜枭
Guided Owl: camera hold on the owl at the moment of explosion increased from 0.6s to 0.8s
未在 Valve 的更新说明中
变更
Apollo goes live, Celeste dulled
2026年2月13日
2
箭雨
Power Jump: T3 description corrected, the Bullet Lifesteal and Spirit Lifesteal values were swapped in the text.
变更
Mina and Venator join beginner picks
2026年2月11日
通用
Is no longer flagged as recommended for new players.
变更
Fire rate nerfed game wide, Bebop reworked
2026年1月31日
1
蓄力射击
Charged Shot: Max Air Speed increased from 150 to 161.417
增强
2
箭雨
Rain of Arrows: Max Air Speed increased from 150 to 161.417
增强
3
伏灵陷阱
Spirit Snare: Trap lifetime increased from 20s to 22s
增强
4
遥控夜枭
Guided Owl: Cooldown reduced from 120s to 110s
增强
Guided Owl: Spirit Power Per Kill increased from 8 to 10
增强
Snowballs melt off every hero
2026年1月21日
通用
Snowball cosmetic ability removed
移除
Sticky Bomb leans on Spirit
2025年12月30日
2
箭雨
Rain of Arrows: Cooldown reduced from 35s to 30s
增强
Rain of Arrows: T3 now also grants +30% Bullet Evasion while airborne
增强
4
遥控夜枭
Guided Owl: Channel Duration increased from 16s to 18s
增强
Guided Owl: Spirit Power Per Kill increased from 5 to 8
增强
Guided Owl: T1 damage bonus increased from +81 to +85
增强
Every hero's stamina regen ticks up
2025年12月18日
通用
Stamina Regen per second increased from 0.2 to 0.22
增强
Sprint speed slashed across the roster
2025年12月17日
通用
Sprint Speed reduced from 2 to 1.6
削弱
Max Move Speed scaling reduced from 0.014 to 0.0084
削弱
Vitality slot bonuses changed from 8/10/13/17/34/39/44/48/52/56 to 75/125/200/275/525/625/750/1000/1200/1400
重做
Fifth Spirit slot bonus reduced from 45 to 38
削弱
Every hero gets a Snowball
2025年12月16日
通用
Now has the cosmetic Snowball in a cosmetic ability slot.
变更
Every hero gains 50 base health
2025年11月24日
通用
Base Health increased from 700 to 750
增强
Every gun dips, stamina climbs
2025年11月23日
通用
Stamina Regen per Second increased from 0.19 to 0.2
增强
武器
Bullet Damage reduced from 24.75 to 23.51
削弱
Headshots nerfed, souls hit the ground
2025年11月22日
通用
Stamina regen reduced from 0.2 to 0.19 per second
削弱
Added two levels at 47000 and 49000 souls
增强
Base bullet damage growth per level increased from 0.91 to 1.001
增强
Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent, later rows increased from 22/27/32/36/40/44 to 34/39/44/48/52/56
增强
Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent, later rows increased from 25/32/44/56/69/81 to 45/52/64/76/89/101
增强
武器
Bullet damage increased from 22.5 to 24.75
增强
Weapon Investment Bonuses now grant an additional +20% Weapon Damage at 4800 souls spent, later rows increased from 29/40/60/75/95/115 to 49/60/80/95/115/135
增强
1
蓄力射击
Headshot multiplier reduced from 1.8x to 1.65x, this also applies to Charged Shot
削弱
Damage bonus reduced from +60 to +54
削弱
4
遥控夜枭
Damage bonus reduced from +90 to +81
削弱
Vyper's dagger stacks, heroes gain a level
2025年10月3日
通用
Souls required for the later levels reduced across the table, ranging from 10200 down to 10000 at the low end to 45000 down to 43000 at the high end.
增强
A new level entry added, requiring 45000 souls.
新增
1
蓄力射击
Charged Shot Spirit Power damage scaling reduced from 1.116 to 1
削弱
Charged Shot T3 Spirit Power damage scaling bonus reduced from 1.116 to 1
削弱
Spirit Snare swaps its upgrades
2025年9月4日
武器
Bullet Damage map scaling increased from 0.07 to 0.08
增强
3
伏灵陷阱
Spirit Snare: Tether Duration increased from 2s to 2.25s
增强
Spirit Snare T2 no longer grants +0.75s Tether Duration, now applies -15% Bullet Resist for 10s
重做
Spirit Snare T3 no longer grants +30% Bullet Damage Amp for 10s, now grants +1s Tether Duration and +1.5m Radius
重做
Six heroes land, Mina reworked
2025年8月19日
通用
Is now categorized as a Marksman hero
变更
武器
Weapon standing spread increased from 1 to 1.5
未在 Valve 的更新说明中
削弱
Light melee cut, shooting speed up
2025年7月30日
通用
Ground dash now has a dedicated distance of 10m over 0.62s
变更
Air dash now has a dedicated distance of 8m over 0.43s
变更
近战
Light Melee damage reduced from 63 to 50
削弱
1
蓄力射击
Move speed while shooting increased from 0.7 to 0.75, for both the primary weapon and Charged Shot
增强
3
伏灵陷阱
Spirit Snare tether duration increased from 1.75s to 2s
增强
4
遥控夜枭
Guided Owl cooldown reduced from 135s to 120s
增强
Cooldowns split, bosses take full damage
2025年7月4日
通用
Spirit Power gained per level reduced from 1.25 to 1.1
削弱
Spirit item slot bonus scaling increased from 6/9/12/15/20/25/35/45/55/65 to 7/11/15/19/25/32/44/56/69/81
增强
武器
Weapon cycle time increased from 0.55s to 0.5775s
削弱
1
蓄力射击
Charged Shot, Rain of Arrows, Spirit Snare and Guided Owl boss damage scale increased from 0.7 to 1
增强
Charged Shot damage reduced from 90 to 80, and T2 damage bonus reduced from +65 to +60
削弱
3
伏灵陷阱
Spirit Snare damage reduced from 30 to 25
削弱
4
遥控夜枭
Guided Owl damage reduced from 250 to 230, and T1 damage bonus reduced from +100 to +90
削弱
Guided Owl cooldown increased from 125s to 135s, and its T2 cooldown bonus changed from -50 to -45.
削弱
Level curves rebuilt, crits dulled
2025年6月17日
通用
Soul cost for early levels reduced: level 2 from 400 to 300, level 3 from 800 to 600, level 4 from 1200 to 900
增强
Bullet Damage gained per level reduced from 1.458 to 0.91
削弱
Health gained per level reduced from 60 to 38
削弱
Spirit Power gained per level reduced from 2 to 1.25
削弱
Soul requirements increased across the level table, for example from 3500 to 3800 at the low end, from 10000 to 11600 and from 25000 to 27000 in the middle, and from 43000 to 45000 at the top
削弱
The highest soul level thresholds were removed (previously 44000, 45000, 46000 and 47000)
移除
武器
Headshot damage bonus reduced from 1.9 to 1.8
削弱
近战
Melee Damage gained per level reduced from 2.53 to 1.58
削弱
1
蓄力射击
Charged Shot headshot damage bonus reduced from 1.9 to 1.8
削弱
Charged Shot boss damage scale increased from 0.6 to 0.7
增强
2
箭雨
Rain of Arrows boss damage scale increased from 0.6 to 0.7
增强
3
伏灵陷阱
Spirit Snare boss damage scale increased from 0.6 to 0.7
增强
4
遥控夜枭
Guided Owl boss damage scale increased from 0.6 to 0.7
增强
Headshot items now target heroes only
2025年5月28日
3
伏灵陷阱
Spirit Snare: Radius increased from 6.2m to 6.5m
增强
4
遥控夜枭
Guided Owl: Cooldown reduced from 127s to 125s
增强
Guided Owl: Channel Duration increased from 14s to 16s
增强
Guided Owl: T2 Cooldown bonus changed from -47 to -50
增强
Melee scaling trimmed, Headhunter reworked
2025年5月21日
近战
Base Melee Damage per level reduced from 2.671429 to 2.53
削弱
Mega Spirit out, Boundless Spirit in
2025年5月20日
1
蓄力射击
Charged Shot boss damage scale increased from 0.5 to 0.6
增强
2
箭雨
Rain of Arrows boss damage scale increased from 0.5 to 0.6
增强
3
伏灵陷阱
Spirit Snare boss damage scale increased from 0.5 to 0.6
增强
4
遥控夜枭
Guided Owl boss damage scale increased from 0.5 to 0.6
增强
Spirit scaling shaved, Malice bleeds Geist
2025年5月11日
1
蓄力射击
Charged Shot damage Spirit scaling reduced from 1.2 to 1.116, T3 scaling bonus reduced from 1.2 to 1.116
削弱
4
遥控夜枭
Guided Owl damage Spirit scaling reduced from 1.008 to 0.93744
削弱
灰爪
百 步 穿 杨
猎 手
区 域 封 锁
1
2
3
4
蓄力射击
1
4秒
17秒
蓄力射出一支高伤害箭矢
,可穿透敌人。按住
1
或
LMB
暂时保留箭矢。
80
伤害
1
+1 充能数
2
+54伤害
5
提升伤害增长速率
-3秒
充能延迟
平衡历史
2025年5月 至 2026年9月
加强
6
于 6 个更新
削弱
7
于 5 个更新
其他改动
0
包含改动的更新
9
共 257 个已发布更新
每月改动数
峰值 3
选择一个月份查看其改动。
2025年5月
2025年8月
2025年11月
2026年2月
2026年5月
2026年8月
2026年9月
每月 0–2 次
完整记录历史
9 个更新,13 项改动
7 次削弱
6 次增强
更新日志
7 次削弱
6 次增强
Holliday's aim fixed, Bullet Dance reworked
2026年4月11日
1
蓄力射击
Charged Shot move speed while charging increased from 1.3 to 1.5
增强
Fire rate nerfed game wide, Bebop reworked
2026年1月31日
1
蓄力射击
Charged Shot: Max Air Speed increased from 150 to 161.417
增强
Headshots nerfed, souls hit the ground
2025年11月22日
1
蓄力射击
Headshot multiplier reduced from 1.8x to 1.65x, this also applies to Charged Shot
削弱
Damage bonus reduced from +60 to +54
削弱
Vyper's dagger stacks, heroes gain a level
2025年10月3日
1
蓄力射击
Charged Shot Spirit Power damage scaling reduced from 1.116 to 1
削弱
Charged Shot T3 Spirit Power damage scaling bonus reduced from 1.116 to 1
削弱
Light melee cut, shooting speed up
2025年7月30日
1
蓄力射击
Move speed while shooting increased from 0.7 to 0.75, for both the primary weapon and Charged Shot
增强
Cooldowns split, bosses take full damage
2025年7月4日
1
蓄力射击
Charged Shot, Rain of Arrows, Spirit Snare and Guided Owl boss damage scale increased from 0.7 to 1
增强
Charged Shot damage reduced from 90 to 80, and T2 damage bonus reduced from +65 to +60
削弱
Level curves rebuilt, crits dulled
2025年6月17日
1
蓄力射击
Charged Shot headshot damage bonus reduced from 1.9 to 1.8
削弱
Charged Shot boss damage scale increased from 0.6 to 0.7
增强
Mega Spirit out, Boundless Spirit in
2025年5月20日
1
蓄力射击
Charged Shot boss damage scale increased from 0.5 to 0.6
增强
Spirit scaling shaved, Malice bleeds Geist
2025年5月11日
1
蓄力射击
Charged Shot damage Spirit scaling reduced from 1.2 to 1.116, T3 scaling bonus reduced from 1.2 to 1.116
削弱