Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets gain 30HP per Boon. They deal reduced damage to troopers and objectives.
Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. After casting, press{g:citadel_keybind:'Attack'}or{g:citadel_keybind:'Ability3'}to erupt the wall early.
64Damage
-20%Move SpeedConditional
6mMinimum Range
5mImpact Range
2.5sDebuff Duration
Removes 0 stamina and amplifies the hero's damage by 0% on hit enemies for 0s
1Removes 1 stamina and amplifies the hero's damage by 15% on hit enemies for 7s
2-20s Cooldown
5Adds a 0.75s Stun to enemies hit by Spectral Wall
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets gain 30HP per Boon. They deal reduced damage to troopers and objectives.
Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. After casting, press{g:citadel_keybind:'Attack'}or{g:citadel_keybind:'Ability3'}to erupt the wall early.
64Damage
-20%Move SpeedConditional
6mMinimum Range
5mImpact Range
2.5sDebuff Duration
Removes 0 stamina and amplifies the hero's damage by 0% on hit enemies for 0s
1Removes 1 stamina and amplifies the hero's damage by 15% on hit enemies for 7s
2-20s Cooldown
5Adds a 0.75s Stun to enemies hit by Spectral Wall
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets gain 30HP per Boon. They deal reduced damage to troopers and objectives.
Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. After casting, press{g:citadel_keybind:'Attack'}or{g:citadel_keybind:'Ability3'}to erupt the wall early.
64Damage
-20%Move SpeedConditional
6mMinimum Range
5mImpact Range
2.5sDebuff Duration
Removes 0 stamina and amplifies the hero's damage by 0% on hit enemies for 0s
1Removes 1 stamina and amplifies the hero's damage by 15% on hit enemies for 7s
2-20s Cooldown
5Adds a 0.75s Stun to enemies hit by Spectral Wall
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets gain 30HP per Boon. They deal reduced damage to troopers and objectives.
Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. After casting, press{g:citadel_keybind:'Attack'}or{g:citadel_keybind:'Ability3'}to erupt the wall early.
64Damage
-20%Move SpeedConditional
6mMinimum Range
5mImpact Range
2.5sDebuff Duration
Removes 0 stamina and amplifies the hero's damage by 0% on hit enemies for 0s
1Removes 1 stamina and amplifies the hero's damage by 15% on hit enemies for 7s
2-20s Cooldown
5Adds a 0.75s Stun to enemies hit by Spectral Wall