UNDEADLOCKThe unofficial Deadlock site
May 14, 2025

Lightning Scroll locked out of three heroes

[Lightning Scroll] is now disabled for [Kelvin], [Yamato] and [Mirage]. [Bebop]'s Grapple Arm movement restriction no longer scales with Duration bonuses, and [McGinnis]' Medicinal Specter now heals on a single 0.1s interval.

MISC

23 changes

Other file and data updates.

  • citadel ability jump: wall jump lateral speed falloff vs along speed data updated.
    View code changes (1 records)

    citadel_ability_jump · gameplay.m_WallJumpLateralSpeedFalloffVsAlongSpeed.m_spline[0].x (changed)

    {
      "before": 0,
      "after": 250
    }
  • citadel ability jump: wall jump lateral speed falloff vs along speed data updated.
    View code changes (1 records)

    citadel_ability_jump · gameplay.m_WallJumpLateralSpeedFalloffVsAlongSpeed.m_spline[0].m_flSlopeIncoming (changed)

    {
      "before": -0.003333,
      "after": -0.005929
    }
  • citadel ability jump: wall jump lateral speed falloff vs along speed data updated.
    View code changes (1 records)

    citadel_ability_jump · gameplay.m_WallJumpLateralSpeedFalloffVsAlongSpeed.m_spline[0].m_flSlopeOutgoing (changed)

    {
      "before": -0.003333,
      "after": -0.000483
    }
  • citadel ability jump: wall jump lateral speed falloff vs along speed data updated.
    View code changes (1 records)

    citadel_ability_jump · gameplay.m_WallJumpLateralSpeedFalloffVsAlongSpeed.m_spline[1].x (changed)

    {
      "before": 300.066376,
      "after": 550
    }
  • citadel ability jump: wall jump lateral speed falloff vs along speed data updated.
    View code changes (1 records)

    citadel_ability_jump · gameplay.m_WallJumpLateralSpeedFalloffVsAlongSpeed.m_tangents[0].m_nOutgoingTangent (changed)

    {
      "before": "CURVE_TANGENT_SPLINE",
      "after": "CURVE_TANGENT_FREE"
    }
  • Trophy Collector: class name data updated.
    View code changes (1 records)

    upgrade_trophy_collector · className (changed)

    {
      "before": "citadel_item",
      "after": "upgrade_trophy_collector"
    }
  • Trophy Collector: properties data removed.
    View code changes (1 records)

    upgrade_trophy_collector · properties.StackingBonusHealth.statsUsageFlags (removed)

    {
      "before": "",
      "after": null
    }
  • Trophy Collector: properties data removed.
    View code changes (1 records)

    upgrade_trophy_collector · properties.StackingBonusSprintSpeed.statsUsageFlags (removed)

    {
      "before": "",
      "after": null
    }
  • Trophy Collector: properties data removed.
    View code changes (1 records)

    upgrade_trophy_collector · properties.StackingTechRangeMultiplier.statsUsageFlags (removed)

    {
      "before": "",
      "after": null
    }
  • Trophy Collector: properties data removed.
    View code changes (1 records)

    upgrade_trophy_collector · properties.StackingTechRadiusMultiplier.statsUsageFlags (removed)

    {
      "before": "",
      "after": null
    }
  • Trophy Collector: auto intrinsic modifiers data removed.
    View code changes (1 records)

    upgrade_trophy_collector · gameplay.m_AutoIntrinsicModifiers[0].m_bNetworkValuesForStatsPreview (removed)

    {
      "before": true,
      "after": null
    }
  • Trophy Collector: auto intrinsic modifiers data added.
    View code changes (1 records)

    upgrade_trophy_collector · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (added)

    {
      "before": null,
      "after": [
        "BonusSprintSpeed",
        "OutOfCombatHealthRegen"
      ]
    }
  • Trophy Collector: auto intrinsic modifiers data removed.
    View code changes (1 records)

    upgrade_trophy_collector · gameplay.m_AutoIntrinsicModifiers[1] (removed)

    {
      "before": {
        "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
          "BonusSprintSpeed",
          "OutOfCombatHealthRegen"
        ]
      },
      "after": null
    }
  • Trophy Collector: gold modifier data added.
    View code changes (1 records)

    upgrade_trophy_collector · gameplay.m_GoldModifier (added)

    {
      "before": null,
      "after": {}
    }
  • Enduring Speed: auto intrinsic modifiers data updated.
    View code changes (1 records)

    upgrade_cardio_calibrator · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)

    {
      "before": [
        "BonusMoveSpeed",
        "BonusHealth"
      ],
      "after": [
        "BonusMoveSpeed",
        "BonusHealth",
        "SlowResistancePercent"
      ]
    }
  • Arcane Surge: auto intrinsic modifiers data added.
    View code changes (1 records)

    upgrade_arcane_surge · gameplay.m_AutoIntrinsicModifiers[0].m_AbilityWatcherModifier.m_nAttributes (added)

    {
      "before": null,
      "after": "MODIFIER_ATTRIBUTE_MULTIPLE"
    }
  • 4 ability property meta records removed.
    View code changes (4 records)

    upgrade_trophy_collector · properties.StackingTechRangeMultiplier.providedPropertyType (removed)

    {
      "before": "MODIFIER_VALUE_TECH_RANGE_PERCENT",
      "after": null
    }

    citadel_ability_mobile_resupply · properties.ExternalBonusHealthRegen.providedPropertyType (removed)

    {
      "before": "MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_PER_SECOND",
      "after": null
    }

    upgrade_trophy_collector · properties.StackingBonusSprintSpeed.providedPropertyType (removed)

    {
      "before": "MODIFIER_VALUE_SPRINT_SPEED_BONUS",
      "after": null
    }

    upgrade_trophy_collector · properties.StackingTechRadiusMultiplier.providedPropertyType (removed)

    {
      "before": "MODIFIER_VALUE_TECH_RADIUS_PERCENT",
      "after": null
    }
  • 1 ability property meta record added.
    View code changes (1 records)

    upgrade_trophy_collector · properties.StackingBonusHealth.providedPropertyType (added)

    {
      "before": null,
      "after": "MODIFIER_VALUE_HEALTH_MAX"
    }
  • 1 cosmetic record updated.
    View code changes (1 records)

    upgrade_trophy_collector · cosmetic._class (changed)

    {
      "before": "citadel_item",
      "after": "upgrade_trophy_collector"
    }
  • 2 cosmetic records added.
    View code changes (2 records)

    upgrade_trophy_collector · cosmetic.m_EarnedParticle (added)

    {
      "before": null,
      "after": "particles/upgrades/trophy_collector_earned.vpcf"
    }

    upgrade_trophy_collector · cosmetic.m_strEarnedSound (added)

    {
      "before": null,
      "after": "Mods.Armor.Trophy.Collector.Proc"
    }
  • 1 ui asset updated.
    View code changes (1 records)

    panorama/layout/citadel_hud_active_player_stats.vxml_c · crc (changed)

    {
      "before": "00bedda001",
      "after": "00a96329c3"
    }
  • 1 script asset updated.
    View code changes (1 records)

    scripts/abilities.vdata_c · crc (changed)

    {
      "before": "00d3c56c3e",
      "after": "0032945511"
    }
  • 4 tracked files updated.
    View code changes (4 records)

    game/citadel/pak01_dir.txt · file (changed)

    {
      "before": {
        "hash": "e10f74c8254baf92331c6fa4ceb0451a9d47006c"
      },
      "after": {
        "hash": "2a4c61db843dd9903ff73eca02c1d5fe5d6680e3"
      }
    }

    game/citadel/pak01_dir/panorama/layout/citadel_hud_active_player_stats.xml · file (changed)

    {
      "before": {
        "hash": "aa9f615364a4f8134ab341db1fef64b385350b41"
      },
      "after": {
        "hash": "63d4cfa2301011091efe58b3398ee96249ad1d0a"
      }
    }

    game/citadel/resource/localization/citadel_attributes/citadel_attributes_english.txt · file (changed)

    {
      "before": {
        "hash": "41eab26e2a9485c1ab4b26034ffcf75886ee925d"
      },
      "after": {
        "hash": "ed71d05ba2deb19e0f5f20ee7220817630d3962e"
      }
    }

    game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)

    {
      "before": {
        "hash": "45c6b6e5129444ff070ccd449be9b46b1f71190c"
      },
      "after": {
        "hash": "8ac33cddadf5c182005d8e12b3abfc7e4f7607ed"
      }
    }