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2024 年 9 月 12 日

补丁源
一张褪色的墙上海报,上面是布拉德利滋补品和药膏的广告。
一般更新
游戏模式
  • Matchmaking is now open 24/7 for all regions.

  • New solo players will only match with other new players until they achieve 4 wins.

  • A 6-player party will no longer match against solo players, which may result in longer queue times for 6 stacks.

用户界面
  • Added new minimap.

  • Updated base asset and added new unique Hero Icons.

  • jungleNpcNeutral Camps are now represented by a highlight glow on the buildings they are located within.

  • Abandon Match dialog is now more clear about consequences of leaving.

  • Added a time delay before you can click Abandon Match to help prevent accidental cases.

  • Added UI button hints when using 'Alternate Cast Button' in extra cases.

  • Updated Scoreboard (TAB) to enable cursor mode, display scoreboard and damage summary, and allow minimap ping and draw.

  • Added better indication when all four active slots are full.

地图变更
  • The Orange Lane (Orchard) is now the Green Lane (Greenwich).

  • Made base changes including angling the walkway connection from outer lane exits to inner lane exits, added an overhang below the Patron position, and added two juke closets facing the Patron.

  • Removed exterior ropes from the Garage and Nightclub; replaced interior stairwells with ropes inside these buildings to access 2nd floor and roof.

  • Adjusted rooftop heights and details; raised Apothecary and Imports rooftops to match others, removed details from unsafe roofs, and added details to new valid rooftops.

  • Changed collision on shelves inside Armory and Warehouse to improve shooting through them; replaced wall landing in front of Nursery and Market with an electrical box.

反作弊系统
  • Added a new behavior system where players can temporarily lose access to certain capabilities like Matchmaking, Voice Chat, Text Chat, Pausing, and Reporting.

  • Introduced a low priority queue for players who abandon games or exhibit negative behavior.

报告
  • Players who regularly misreport others may lose the ability to report and may be placed in low priority as well.

游戏玩法
  • Removed the possibility of lane allocations of 1-1-2-2 and 2-2-1-1.

  • AFK players will be automatically kicked out after a few minutes.

  • Removed Pause limit for hero testing, co-op bot matches, and the tutorial.

  • Orbs now favor the claimer over the denier when both impact within a very narrow window.

  • Flex Slot moved from 'First Walker' to 'Two Walkers'.

  • Increased all ability and item cooldowns by 6% globally.

  • Maximum respawn time now occurs at 35 minutes instead of 40 minutes.

  • Reduced T4 item cost from 6300 to 6200.

  • Reduced shield regeneration time from 60 seconds to 50 seconds.

  • Made Wall Jump activation more lenient.

  • Wall Jump launch angle can now be steered more.

  • Reduced jump shooting lockout period from 0.25 seconds to 0.15 seconds.

  • Boss souls now appear more spread out.

  • Increased rope climbing speed from 13 to 14.

  • Taking non-dot damage while on a rope now slows you by 30%.

  • Improved Heavy melee hit registration.

  • Mid Boss warning now occurs at 60% health instead of 50%.

  • walkerReduced Walker beam max range by 20% (from 50m to 40m).

  • Reduced successful Parry cooldown from 0.5 seconds to 0.25 seconds.

  • trooperImproved Melee Trooper hitbox.

控制
  • Implemented custom hotkeys per hero.

  • Space Bar no longer cancels abilities; abilities can be pressed again to cancel those with a cancel state.

  • Merged behaviors of the Alternate Cast modes 'Modifier Button' and 'Alternate Cast Button'.

  • Added a slider for Double Tap Alternate Cast timing.

  • Added a slider for Press and Hold Alternate Cast required time.

  • Separated the behaviors of the TAB and ALT keys; keys can be swapped in Keybinds Settings.

  • ALT (Extra Info) no longer enables cursor mode; added quick-upgrade abilities (ALT+1), improved mapping ALT as an Alternate Cast button, and displays extra HUD information.

  • Upgrade ability keys are now customizable; defaults are ALT+1, ALT+2, etc.

图形
  • Replaced Bounce Pad visuals with a wind fan; effects also indicate the travel path.

  • soulUrnAdded little spirit frog legs to the Soul Urn.

  • Changed orange zipline to green.

  • Revised Metal Skin effects.

  • Improved Seven's Static Charge effects to make the boundary more clear.

  • Updated Medic healing beam colors to be consistent with other heals.

  • Updated Torment visual effects to reduce some noise.

  • Divine Barrier wings are no longer fully opaque.

  • Reduced intensity of last hit status effect.

  • Updated Refresher effects colors from green to purple.

  • Minor updates to Abram's Seismic Impact to resolve some states faster and reduce visual noise.

  • Added wall impact effects for Abram's Shoulder Charge.

  • Updated effects for the Warp Stone bullet resist buff.

  • Updated Berserker buff effects.

  • Adjusted Shiv's running reload animation.

  • Added wall impact animation for Abram's Shoulder Charge.

  • Lowered gun arm during Abram's jump animation to prevent obscuring the reticle.

  • Soul Jar return location effects now change color based on the captured state.

  • Revised Lady Geist's Blood Bomb to improve visibility in team fights.

  • Improved visibility of heroes caught in the Singularity.

  • Distance field shadows and ambient occlusion are no longer visible behind cosmic veils.

  • Added sliders for FSR and FSR2 sharpness.

  • walkerWalker AoE Stomp now has new effects.

  • Adjusted Viscous Splatter effects.

表现
  • Implemented client performance improvements.

  • Game now preloads the map upon client launch to reduce load times.

  • Added Maximum FPS sliders for Dashboard and In-Game.

  • Updated Ice Dome to fix some performance-related issues.

杂项
  • Sand Box orb practice area now displays the time in milliseconds that you hit the orb after spawning.

  • Added support for launching the game in a secondary monitor properly.

自定义匹配
  • Added a console command (private_lobby_create) to allow players to create custom lobbies using our servers.

声音的
  • midBossAdjusted Midboss low health roar sound to be more distinct from spawn sound.

  • trooperMelee troopers no longer play swipe effect to reduce unnecessary noise.

  • Added sound for Tesla Bullets proc.

  • Added sound for Toxic Bullets proc.

  • Updated Echo Shard sound effects.

  • Added low ammo indication sound.

  • Improved clarity for Seven's casting and channeling sounds.

  • Updated Lady Geist's Blood Bomb, Life Drain, Malice, and Soul Exchange sounds.

  • Added sound effect for Lucky Shot proc.

  • Updated voice-overs for Wraith, Grey Talon, and Infernus.

  • Revised Silencer cast and duration sounds.

  • Added Rebirth channel and revive sounds.

  • Added Infuser cast sound.

  • Fixed audio bugs related to switching spectating targets.

错误修复
  • Fixed friends menu scrolling up automatically when it shouldn't.

  • Fixed being unable to invite offline users to a party.

  • Fixed invite tooltips on friends menu not being positioned correctly.

  • Fixed Alt Fires not working with conditional bonuses like Close Range.

  • trooperFixed Medic Troopers sometimes using their heal on Guardian boss.

  • Fixed multiple heroes getting the power-up bonus by standing on top of it before spawns.

  • Fixed issue where your gun reloaded to a smaller magazine when reloading with higher ammo than your max.

  • Fixed breakable items outside the underground tunnel, removed duplicate models, lights, and geometry, fixed Hotel sign replacing billboards on other rooftops, fixed rooftop details misalignment, and fixed enemy team being able to enter base side passages.

玩家交流
  • Changed open mic audio settings to allow open mic to opt in to team chat or party chat.

物品更新武器物品
#
内尔夫

Bonus damage reduced from 45 to 40

#
内尔夫

Weapon Damage reduced from 14% to 12%

#
浅黄色

Healing from heroes increased from 35 to 40

浅黄色

Healing from troopers increased from 10 to 15

#
浅黄色

Conditional Weapon Damage increased from 20% to 22%

#
浅黄色

No longer provides -50 Max Health

内尔夫

Fire Rate reduced from 12% to 9%

#
内尔夫

Lifesteal reduced from 22% to 20%

#
浅黄色

Cooldown reduced from 6s to 5s

内尔夫

Spirit damage now considers bullet falloff

#
内尔夫

Bullet Resist reduced from 8% to 7%

#
浅黄色

Bullet Shield increased from +90 to +140

#
浅黄色

When passive triggers, you deal bonus +20% Melee Damage

内尔夫

Passive now has a 8s cooldown

改变

Charge distance bonus is moved to innate section

改变

Now gives a UI indication when reload procs

#
浅黄色

Weapon Damage increased from 6% to 7%

#
浅黄色

Cooldown reduced from 22s to 18s

浅黄色

Health increased from +75 to +90

内尔夫

Active move speed reduced from 4 to 3

#
内尔夫

Range reduced from 13m to 11m

#
内尔夫

Active movement speed bonus reduced from 3 to 2

#
浅黄色

Now provides +70 Health

#
浅黄色

Bullet Health increased from +175 to +200

#
内尔夫

Bullet Resist reduction reduced from -10% to -9%

#
浅黄色

Bullet Resist increased from 15% to 18%

#
浅黄色

Spirit Power increased from +7 to +11

#
内尔夫

Debuff duration reduced from 5s to 4s

#
浅黄色

Bonus Damage increased from 80% to 90%

#
浅黄色

Max stacks increased from 5 to 7

#
浅黄色

Damage increased from 15% to 20%

#
浅黄色

Linger duration increased from 4s to 6s

活力物品
#
浅黄色

Now grants +3 Spirit Power

#
浅黄色

Spirit Lifesteal increased from 8% to 10%

#
内尔夫

Melee damage reduced from 15% to 13%

#
浅黄色

Now grants +4 Spirit Power

内尔夫

Range reduced from 18m to 15m

改变

Now requires Healing Rite

#
内尔夫

Bullet Shield shield reduced from 300 to 260

内尔夫

Spirit Shield shield reduced from 300 to 260

#
浅黄色

No longer requires Healing Rite

内尔夫

Heal reduced from 30% to 26%

内尔夫

Cast range reduced from 45m to 36m

#
浅黄色

Lane troopers do not reset the passive regen timer

#
内尔夫

Melee damage reduced from 40% to 35%

#
浅黄色

Cooldown reduced from 24s to 22s

#
浅黄色

Cooldown reduced from 22s to 20s

#
错误修正

Fixed damage reduction on bullets not being reduced by a percentage properly

#
浅黄色

Radius increased from 10m to 12m

浅黄色

Cooldown reduced from 45s to 35s

#
内尔夫

Damage reduced from 150 to 75

内尔夫

Spirit Power scaling reduced from 2 to 1

#
内尔夫

No longer grants 20% Weapon Damage

内尔夫

Cooldown Reduction reduced from 18% to 15%

#
错误修正

Fixed not preventing Disarm properly

精神物品
#
内尔夫

Melee damage reduced from 15% to 12%

内尔夫

Debuff duration reduced from 13s to 11s

内尔夫

Spirit Shield reduced from 100 to 80

内尔夫

Regen reduced from 1 to 0.8

#
浅黄色

Spirit Resist increased from 5% to 6%

浅黄色

Ability Range increased from 15% to 16%

#
浅黄色

Spirit increased from 8 to 9

#
浅黄色

Neutral kills now count as a soul capture

浅黄色

Buff duration increased from 35s to 40s

#
浅黄色

Fire Rate slow increased from 30% to 40%

#
浅黄色

Projectile speed increased by 20%

#
浅黄色

Damage increased from 50 to 65

#
浅黄色

Imbued ability now grants +10% Fire Rate when used (same 6s duration as the movespeed buff)

#
浅黄色

Now gains +12% Weapon Damage (T1 Extra Charge gives +6%)

#
内尔夫

Damage reduced from 10% of Max HP to 9%

#
浅黄色

Spirit Power increased from +6 to +8

#
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Health increased from +125 to +140

#
内尔夫

Spirit Shield reduced from +200 to +150

#
浅黄色

Spirit Power increased from +8 to +12

英雄更新
艾布拉姆斯艾布拉姆斯

地震影响

错误修正

Fixed Seismic Impact getting stuck on ceilings like in the mid boss room

肩冲锋

内尔夫

Shoulder Charge turn rate reduced a bit

内尔夫

Shoulder Charge stun time reduced from 1s to 0.85s

地狱般的韧性

内尔夫

Infernal Resilience reduced from 17% to 16%

贝博普贝博普

爆炸上勾拳

浅黄色

Uppercut no longer roots your hero during cast time

其他

浅黄色

Can now keep firing if he jumps and his laser is already warmed up

内尔夫

Hook range reduced from 35m to 30m

改变

Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies

超光束

浅黄色

Hyper Beam now does splash damage around a 5m area where the beam connects to on the ground

发电机发电机

焕发活力的极光

浅黄色

Rejuvenating Aurora no longer gets canceled when stamina is used

焕发活力的极光

555
内尔夫

Rejuvenating Aurora T3 reduced from 4% to 3.8%

动脉冲

1
内尔夫

Kinetic Pulse T1 reduced from 40% slow to 35%

量子纠缠

内尔夫

Quantum Entanglement cooldown increased from 11s to 12s

灰爪灰爪

蓄力射击

错误修正

Fixed issues with Charged Shot hitting targets behind walls

引导猫头鹰

内尔夫

Guided Owl cooldown increased from 110s to 120s

错误修正

Fixed Guided Owl doing damage through buildings

箭雨

内尔夫

Rain of Arrows Weapon Damage reduced from +7 to +4

箭雨

33
内尔夫

Rain of Arrows T2 Weapon Damage reduced from +7 to +5

其他

浅黄色

Bullet damage growth per boon increased from +1.46 to +1.8

阴霾阴霾

睡眠匕首

错误修正

Fixed issues with Sleep Dagger hitting targets behind walls

地狱火地狱火

基础生命值

内尔夫

Base health reduced from 625 to 600

火焰冲刺

浅黄色

Flame Dash slow resistance increased from 30% to 50%

常春藤常春藤

其他

错误修正

Fixed some control issues when flying near a wall

空投

内尔夫

Air Drop silence and slow debuff duration reduced from 4.5s to 4s

开尔文开尔文

北极光束

内尔夫

Arctic Beam fire rate slow reduced from 80% to 40%

内尔夫

Arctic Beam movement slow reduced from 80% to 70%

冰冻避难所

浅黄色

Objectives and Rejuvenator are now frozen and invulnerable when under Frozen Shelter

冰路

浅黄色

Ice Path and Arctic Beam can now also be cancelled by hitting the ability key again

盖斯特女士盖斯特女士

精华炸弹

555
浅黄色

Essence Bomb T3 damage increased from 22% to 26%

精华炸弹

浅黄色

Essence Bomb spirit scaling increased from 1.05 to 1.15

恶意

错误修正

Fixed a recent bug with Malice that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others

其他

改变

Self Damage no longer consumes shields (general change)

睫毛睫毛

对地打击

浅黄色

Ground Slam now allows you to turn during the descent

浅黄色

Ground Strike Damage spirit scaling increased from 0.78 to 0.85

浅黄色

Ground Strike Damage Per Meter Spirit scaling increased from 0.045 to 0.05

其他

内尔夫

Bullet growth from 1.15 to 0.9

麦金尼斯麦金尼斯

药用幽灵

浅黄色

Medicinal Spectre radius now grows with Spirit Power (0.07)

内尔夫

Medicinal Spectre radius reduced from 6m to 5m

光谱墙

内尔夫

Can no longer wall jump from Spectral Wall

内尔夫

Spectral Wall min range reduced from 7m to 6m

内尔夫

Spectral Wall duration reduced from 6s to 5s

重型弹幕

浅黄色

Heavy Barrage spirit scaling increased from 0.3 to 0.35

内尔夫

Heavy Barrage min range reduced from 7m to 6m

迷你炮塔

浅黄色

Mini Turrets bullet travel speed increased

莫和磷虾莫和磷虾

其他

浅黄色

Camera zooms out a little bit more when un-burrowing

组合

浅黄色

Can cast Scorn while using Combo

组合

33
内尔夫

Combo T2 reduced from +1s to +0.75s

悖论悖论

矛盾的交换

错误修正

Fixed issues with Paradoxical Swap hitting targets behind walls

口袋口袋

弹幕

内尔夫

Barrage amp per stack reduced from 7% to 6%

内尔夫

Barrage slow reduced from 40% to 30%

飞行斗篷

浅黄色

Added a brief lockout period on Flying Cloak to prevent accidental double clicks

七

其他

浅黄色

Headshot reduction increased from 25% to 35%

内尔夫

Base bullet resist reduced from 8% to 0%

内尔夫

Bullet resist no longer scales with Boons

风暴云

浅黄色

Storm Cloud cooldown reduced from 180s to 140s

内尔夫

Storm Cloud damage reduced from 124 to 110

内尔夫

Storm Cloud max radius reduced from 30m to 25m

改变

Storm Cloud audio is now a little clearer when it's cast

西夫西夫

锯齿刀

错误修正

Fixed issues with Serrated Knives hitting targets behind walls

切片和切丁

内尔夫

Slice and Dice damage reduced from 125 to 105

放血

内尔夫

Bloodletting Deferred Damage Cleared reduced from 50% to 40%

致命一击

内尔夫

Killing Blow Bonus Damage from Full Rage reduced from +25% to +20%

致命一击

33
浅黄色

Killing Blow T2 now also increases Rage Amp by +5%

文迪克塔文迪克塔

其他

内尔夫

Base bullet damage reduced from 14 to 13

赌注

1
内尔夫

Stake T1 duration reduced from +0.75s to +0.5s

暗杀

浅黄色

Assassinate now does 20% more damage when getting a headshot

改变

Assassinate bonus gold is now shared with assisters

改变

Assassinate scope ends when you are stunned

乌鸦使魔

浅黄色

Crow Familiar now reduces bullet armor by 6%

内尔夫

Crow Familiar impact damage reduced from 50 to 40

内尔夫

Crow Familiar impact damage spirit scaling reduced from 1 to 0.8

内尔夫

Crow Familiar spirit power duration scaling reduced from 0.04 to 0.03

航班

浅黄色

You can now use stamina while flying to get an impulse in the facing direction

改变

Space bar no longer exits the ability; you have to press the key again

粘性粘性

水坑冲床

浅黄色

Puddle Punch now telegraphs an effect before it forms

错误修正

Puddle Punch now correctly knocks people in The Cube up in the air

错误修正

Fixed Puddle Punch piercing Unstoppable

其他

内尔夫

Base bullet damage reduced from 14 to 13

错误修正

Improved various issues with the camera

飞溅

内尔夫

Splatter damage reduced from 110 to 100

粘球

浅黄色

Goo Ball turn rate improved a bit

浅黄色

Goo Ball stun frequency cooldown improved from 1.5s to 1.25s

典狱长典狱长

其他

内尔夫

Bullet growth reduced from 1.31 to 1.2

炼金瓶

内尔夫

Alchemical Flask debuff duration reduced from 7s to 6s

内尔夫

Alchemical Flask radius reduced from 7m to 6.5m

最后一站

浅黄色

You gain 50% bullet resistance during the 2s ult channel

幽灵幽灵

纸牌戏法

浅黄色

Card Trick spirit scaling increased from 1.2 to 1.5

内尔夫

Card Trick damage reduced from 100 to 80

错误修正

Card Trick card projectiles spawn above the reticle rather than on the left side

大和大和

其他

浅黄色

Ammo now scales with Spirit Power (0.15)

错误修正

Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc)

强力斩击

浅黄色

Can now interrupt Power Slash with parry

内尔夫

Power Slash damage reduced from 170 to 160

抓钩

浅黄色

Grapple post cast duration reduced from 0.5 to 0.2

阴影变换

内尔夫

Shadow Transformation bullet and spirit resistance reduced from 55% to 40%