Headshots nerfed, souls hit the ground
Every weapon's headshot multiplier drops from 1.8x to 1.65x, and half of each trooper bounty now falls as an orb you have to walk over.
Ogólne
- Headshot multiplier reduced from 1.8x to 1.65x across all weapons
- Very small tweaks to the secure/deny lag calculation to improve it
- Reworked the position of your player camera and various details that affect visibility around your hero
- Minimum unsecured gold to drop increased from 100 to 150
- Initial wall jump now costs 0.25 stamina
- Jump Pad stun window increased from 0.6s to 0.9s
- When meleeing an enemy that is mantling and the mantle slow is applied, mantle sliding right afterwards is no longer allowed
- Subsequent CC reduction increased from 7%/21% to 8%/24%
- Survival Buff hp regen changed from 0.5->1.5% Max HP to 4->40 Fixed Regen
- Gun Buff ammo increased from 20->60% to 35->70%
- Gun Buff now reloads your ammo on pickup
- Casting Buff spirit power increased from 15->40 to 15->65
- Casting Buff cooldown reduction rescaled from 12->25% to 12->20%
- Movement Buff stamina increased from 1->4 to 2->4
Rozbijalne znajdźki
Stąpacz- Walker fireballs radius increased from 5m to 6m
- Walker fireballs now reduce Bullet Resist and Spirit Resist by 10%
- Walker laser beam cast range reduced from 1800 to 1375
- Walker laser beam length reduced from 1600 to 1250
- Walker stomp cooldown reduced from 10s to 6s
- Walker stomp engagement range reduced, cast range from 500 to 472.441 and activation distance from 600 to 472.441
- Walker HP increased by 40%
- Walkers on the side lanes now have the same HP as the midlane Walker (rather than ~37% less)
- Walker stomp damage increased from 350 + 10% Max HP to 350 + 15% Max HP
- Walker fireballs debuff now lingers for 4s
- Walker area in mid lane adjusted
- Walkers now start with 75% Damage Resist that decays to -50% over the first 20 minutes of a match
- Base item slot count increased from 8 to 9 and Flex slot count reduced from 4 to 3, with one flex slot given for each Walker killed
Szturmowcy- Trooper bounty reworked: the first half of the souls still flies out as a deniable orb, the other half now falls to the ground as an orb that must be picked up. It has an 18m capture radius, lasts 18s on the ground, and the duration increases by 2s per minute up to 40s after 10 minutes. Only one player needs to claim it and share rules are unchanged. Enemy orbs are visible as faint colorless orbs but cannot be claimed
- Medic troopers no longer have a passive healing pulse and instead drop a medic pack on death, healing everyone in a 30m radius for 10% of their missing health plus 75 plus 2 per minute of game time. Pickup range and duration match the ground soul orbs
- Amount of souls in the flying trooper orb that can be secured or denied reduced from 50% to 40%
- Increased trooper range to be considered in range for souls to drop from 35m to 45m
- Trooper bounty values increased by 10%
- Trooper bounty split ratios updated from 1/0.65/0.28/0.15/0.12/0.08 to 1/0.54/0.36/0.25/0.2/0.16
- After 35 minutes all troopers gain +50% HP
- Added new trooper anti-stuck behavior to fix some places where you can move a trooper to get them stuck
- Fixed a bug where troopers could clip into the world while running up stairs and over obstacles
Souls
Neutralne- Neutrals bounty increased by 10%
- Neutrals HP increased by +15%
- Small neutrals damage increased by 15%
- Small neutral camps respawn time reduced from 180s to 120s
- Medium neutrals spirit resist increased from 30% to 40%
- Medium neutrals damage increased by 25%
- Hard neutrals spirit resist increased from 35% to 50%
- Hard neutrals damage increased by 30%
- Sprint/Out of Combat regen timer against neutrals increased from 0.5s to 2.5s
Sinner's Sacrifice
Strażnik
Odnawiacz
Boss na środku
Urna Dusz- Stamina regen reduced from 0.2 to 0.19 per second.
- Added two new levels at 47000 and 49000 souls.
- Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent.
- Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent.
- Stamina regen per second reduced by 5%





- Cooldown reduced from 60s to 50s
- Shock damage and damage on jump reduced from 50 to 43
- Shock damage spirit power scaling increased from 0.14 to 0.19
- Max slow reduced from 100% to 75%
- Slow duration reduced from 5s to 4s
- No longer removes non-ultimate buffs from the target
- Slow now also prevents Stamina usage and Silences movement-based items and abilities








- Fire Rate reduced from +16 to +13
- Now reduces Spirit Resist by 12% and Spirit Power by 30 for 12s
- Now builds from Spirit Sap
Przed i po
Focus Lens
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
Focus Lens
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.



















- No longer reduces Spirit Resistance or Spirit Power
- Now deals 100 impact damage, with 0.3 spirit power scaling
- No longer builds from Spirit Sap
Przed i po
Silence Wave
Launch an expanding projectile which Silences enemies for a short duration. Affected enemies also have their Spirit Resist and Spirit Power reduced for a longer duration.
Silence does not interrupt channeling abilities.
Silence Wave
Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.
Silence does not interrupt channeling abilities.







RÓŻNE
Inne aktualizacje plików i danych.
- citadel ability tier2boss rocket barrage: properties data added.
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- citadel ability tier2boss rocket barrage: properties data added.
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- citadel ability tier2boss rocket barrage: aura modifier data added.
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- citadel ability tier2boss rocket barrage: aura modifier data added.
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- citadel weapon yamato alt: dof far settings are offset by gun range added with value false.
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- Capacitor: properties data updated.
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- Reactive Barrier: properties data updated.
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- Express Shot: properties data added.
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- Express Shot: properties data added.
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- npc units alt npc boss tier1: max health changed from 3500 to 4250.
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- npc units npc super neutral: i health gain per minute changed from 200 to 230.
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- npc units npc super neutral: i starting health changed from 13000 to 14000.
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- npc units neutral trooper weak: weapon info data updated.
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- npc units alt npc boss tier2: max health changed from 9200 to 12880.
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- npc units alt npc boss tier2: sight range players changed from 1600 to 944.
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- npc units alt npc boss tier2: sight range np cs changed from 1600 to 1102.36.
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- npc units alt npc boss tier2: player initial sight range changed from 1200 to 866.
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- npc units alt npc boss tier2: stomp damage max health percent changed from 10 to 15.
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- npc units alt npc boss tier2: stomp impact radius changed from 905.51 to 570.8661.
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- npc units alt npc boss tier2: invul modifier range changed from 1338.58 to 866.142.
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- npc units alt npc boss tier2: nearby enemy resist data updated.
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- npc units alt npc boss tier2: nearby enemy resist data updated.
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- npc units alt npc boss tier2: sight range added with value 1417.32.
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- npc units alt npc boss tier2: stomp damage trooper rate added with value 0.3.
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- npc units npc boss tier2 weak: max health changed from 5800 to 12880.
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- npc units npc boss tier2 weak: sight range players changed from 1600 to 944.
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- npc units npc boss tier2 weak: sight range np cs changed from 1600 to 1102.36.
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- npc units npc boss tier2 weak: player initial sight range changed from 1200 to 866.
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- npc units npc boss tier2 weak: stomp damage max health percent changed from 10 to 15.
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- npc units npc boss tier2 weak: stomp impact radius changed from 905.51 to 570.8661.
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- npc units npc boss tier2 weak: invul modifier range changed from 1338.58 to 866.142.
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- npc units npc boss tier2 weak: nearby enemy resist data updated.
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- npc units npc boss tier2 weak: nearby enemy resist data updated.
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- npc units npc boss tier2 weak: sight range added with value 1417.32.
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- npc units alt npc boss tier2 weak: max health changed from 5800 to 12880.
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- npc units alt npc boss tier2 weak: sight range players changed from 1600 to 944.
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- npc units alt npc boss tier2 weak: sight range np cs changed from 1600 to 1102.36.
Zobacz zmiany w kodzie (1 rekord)
- npc units alt npc boss tier2 weak: player initial sight range changed from 1200 to 866.
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- npc units alt npc boss tier2 weak: stomp damage max health percent changed from 10 to 15.
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- npc units alt npc boss tier2 weak: stomp impact radius changed from 905.51 to 570.8661.
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- npc units alt npc boss tier2 weak: invul modifier range changed from 1338.58 to 866.142.
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- npc units alt npc boss tier2 weak: nearby enemy resist data updated.
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- npc units alt npc boss tier2 weak: nearby enemy resist data updated.
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- npc units alt npc boss tier2 weak: sight range added with value 1417.32.
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- npc units alt npc boss tier2 weak: stomp damage trooper rate added with value 0.3.
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- npc units citadel item pickup rejuv: rebirth modifier data updated.
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- npc units citadel item pickup rejuv: rebirth modifier data updated.
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- npc units citadel item pickup rejuv: rebirth modifier data updated.
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- npc units citadel item pickup rejuv herotest: rebirth modifier data updated.
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- npc units citadel item pickup rejuv herotest: rebirth modifier data updated.
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- npc units citadel item pickup rejuv herotest: rebirth modifier data updated.
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- misc citadel breakable prop drop powerups: i loot list deck size changed from 2 to 5.
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- misc citadel breakable item container: i loot list deck size changed from 2 to 5.
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- misc citadel breakable prop pickup base: pickup radius data updated.
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- misc citadel breakable prop pickup base: pickup expiration duration data updated.
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- misc citadel punchable powerup base: pickup radius data updated.
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- misc citadel punchable powerup base: pickup expiration duration data updated.
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- misc small gold pickup: pickup radius data updated.
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- misc small gold pickup: pickup expiration duration data updated.
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- misc gun powerup pickup: pickup radius data updated.
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- misc gun powerup pickup: pickup expiration duration data updated.
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- misc gun powerup pickup: s modifer data updated.
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- misc gun powerup pickup: s modifer data updated.
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- misc survival powerup pickup: pickup radius data updated.
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- misc survival powerup pickup: pickup expiration duration data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc survival powerup pickup: s modifer data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc survival powerup pickup: s modifer data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc survival powerup pickup: s modifer data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc survival powerup pickup: s modifer data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc survival powerup pickup: s modifer data updated.
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- misc casting powerup pickup: pickup radius data updated.
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- misc casting powerup pickup: pickup expiration duration data updated.
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- misc casting powerup pickup: s modifer data updated.
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- misc casting powerup pickup: s modifer data updated.
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- misc movement powerup pickup: pickup radius data updated.
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- misc movement powerup pickup: pickup expiration duration data updated.
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- misc movement powerup pickup: s modifer data updated.
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- misc refresh powerup pickup: pickup radius data updated.
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- misc refresh powerup pickup: pickup expiration duration data updated.
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- misc permanent pickup base: pickup radius data updated.
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- misc permanent pickup base: pickup expiration duration data updated.
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- misc spirit permanent pickup: pickup radius data updated.
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- misc spirit permanent pickup: pickup expiration duration data updated.
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- misc spirit permanent pickup lv2: pickup radius data updated.
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- misc spirit permanent pickup lv2: pickup expiration duration data updated.
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- misc spirit permanent pickup lv3: pickup radius data updated.
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- misc spirit permanent pickup lv3: pickup expiration duration data updated.
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- misc firerate permanent pickup: pickup radius data updated.
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- misc firerate permanent pickup: pickup expiration duration data updated.
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- misc firerate permanent pickup lv2: pickup radius data updated.
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- misc firerate permanent pickup lv2: pickup expiration duration data updated.
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- misc firerate permanent pickup lv3: pickup radius data updated.
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- misc firerate permanent pickup lv3: pickup expiration duration data updated.
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- misc ammo permanent pickup: pickup radius data updated.
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- misc ammo permanent pickup: pickup expiration duration data updated.
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- misc ammo permanent pickup lv2: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc ammo permanent pickup lv2: pickup expiration duration data updated.
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- misc ammo permanent pickup lv3: pickup radius data updated.
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- misc ammo permanent pickup lv3: pickup expiration duration data updated.
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- misc hp permanent pickup: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc hp permanent pickup: pickup expiration duration data updated.
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- misc hp permanent pickup lv2: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc hp permanent pickup lv2: pickup expiration duration data updated.
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- misc hp permanent pickup lv3: pickup radius data updated.
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- misc hp permanent pickup lv3: pickup expiration duration data updated.
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- misc cd permanent pickup: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc cd permanent pickup: pickup expiration duration data updated.
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- misc cd permanent pickup: s modifer data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc cd permanent pickup lv2: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc cd permanent pickup lv2: pickup expiration duration data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc cd permanent pickup lv2: s modifer data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc cd permanent pickup lv3: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc cd permanent pickup lv3: pickup expiration duration data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc cd permanent pickup lv3: s modifer data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc wp permanent pickup: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc wp permanent pickup: pickup expiration duration data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc wp permanent pickup lv2: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc wp permanent pickup lv2: pickup expiration duration data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc wp permanent pickup lv3: pickup radius data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc wp permanent pickup lv3: pickup expiration duration data updated.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb trooper: orb spawn offset z changed from 8 to 30.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb trooper: orb claim window changed from 0.07 to 0.06.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb spawner: orb spawn offset z changed from 8 to 30.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb spawner: orb claim window changed from 0.07 to 0.06.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb neutral: orb spawn offset z changed from 8 to 30.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb neutral: orb claim window changed from 0.07 to 0.06.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb siege trooper: orb spawn offset z changed from 8 to 30.
Zobacz zmiany w kodzie (1 rekord)
- misc xp orb siege trooper: orb claim window changed from 0.07 to 0.06.
Zobacz zmiany w kodzie (1 rekord)
- misc neutral camp weak: i spawn interval in seconds changed from 180 to 120.
Zobacz zmiany w kodzie (1 rekord)
- generic data root: trooper kill gold share frac data updated.
Zobacz zmiany w kodzie (1 rekord)
- generic data root: trooper kill gold share frac data updated.
Zobacz zmiany w kodzie (1 rekord)
- generic data root: trooper kill gold share frac data updated.
Zobacz zmiany w kodzie (1 rekord)
- generic data root: trooper kill gold share frac data updated.
Zobacz zmiany w kodzie (1 rekord)
- generic data root: trooper kill gold share frac data updated.
Zobacz zmiany w kodzie (1 rekord)
- modifiers modifier citadel catapult damage watcher: duration changed from 0.6 to 0.9.
Zobacz zmiany w kodzie (1 rekord)
- modifiers modifier crowd control diminish watcher: reduction per modifier changed from 7 to 8.
Zobacz zmiany w kodzie (1 rekord)
- modifiers modifier crowd control diminish watcher: max reduction changed from 21 to 24.
Zobacz zmiany w kodzie (1 rekord)
- misc street brawl health pickup: data entry added.
Zobacz zmiany w kodzie (1 rekord)
- 4 cosmetic records updated.
Zobacz zmiany w kodzie (4 rekordy)
- 61 cosmetic records added.
Zobacz zmiany w kodzie (61 rekordów)
- 113 ability property raw records updated.
Zobacz zmiany w kodzie (113 rekordów)
- 94 ability upgrade raw records updated.
Zobacz zmiany w kodzie (94 rekordy)
- 3 tooltip records added.
Zobacz zmiany w kodzie (3 rekordy)
- 8 tooltip records updated.
Zobacz zmiany w kodzie (8 rekordów)
- 1 ability property meta record added.
Zobacz zmiany w kodzie (1 rekord)
- 1 tooltip record removed.
Zobacz zmiany w kodzie (1 rekord)
- 28 cosmetic records removed.
Zobacz zmiany w kodzie (28 rekordów)
- 9 loc ui records updated.
Zobacz zmiany w kodzie (9 rekordów)
- 3 loc ui records added.
Zobacz zmiany w kodzie (3 rekordy)
- 1 material asset updated.
Zobacz zmiany w kodzie (1 rekord)
- 9 material assets added.
Zobacz zmiany w kodzie (9 rekordów)
- 2 hero model assets added.
Zobacz zmiany w kodzie (2 rekordy)
- 128 hero model assets updated.
Zobacz zmiany w kodzie (128 rekordów)
- 7 ui assets updated.
Zobacz zmiany w kodzie (7 rekordów)
- 60 particle assets added.
Zobacz zmiany w kodzie (60 rekordów)
- 8 particle assets updated.
Zobacz zmiany w kodzie (8 rekordów)
- 7 script assets updated.
Zobacz zmiany w kodzie (7 rekordów)
- 6 other assets updated.
Zobacz zmiany w kodzie (6 rekordów)
- 15 sound assets added.
Zobacz zmiany w kodzie (15 rekordów)
- 24 tracked files updated.
Zobacz zmiany w kodzie (24 rekordy)

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