看守の声の変更

2024年5月16日

パッチ・ソース
デッドロックの美しいゲーム内スクリーンショット
全般的な最新情報
その他
  • Playtesting times are now starting 1 hour earlier. Weekdays are 6PM PDT and weekends are 4PM PDT.

グラフィック
  • Redesigned the Walker model and visuals

  • Warden's Last Stand has improved visual effects

  • Vindicta's Crow Familiar projectile effect indicates the radius more accurately now

オーディオ
  • Added ambient sound effects

  • Added jar smash sound effects

  • Updated Cold Front sound effects

  • Improved NPC/minion weapon fire audio feedback for victims

  • Improved player damage received audio feedback

  • Updated Lash Death Slam sound effects

  • New voice for Warden (in advance of upcoming model swap)

  • Patrons will now play a voice warning when Rejuvenator time is close to expiring as well as when it's expired

  • Updated VO for Amber Hand's Patron

バグ修正
  • Various minor fixes to Ground Strike and Death Slam effects

  • Fixed a bug where the shopping book visuals could get stuck on your hero

  • Fixed a bug where Warden's second and third abilities were swapped VO wise

  • Fixed Time Wall damaging units that don't move multiple times instead of once per walk through

  • Fixed Vindicta being able to shoot above the base wall

  • Fixed gaps where you could climb outside of the map

  • Fixed a couple of spots where Mo could get stuck between a truck and wall

  • Fixed no collision on water tower on the garage roof.

  • Fixed various abuses where you can shoot neutrals without them being able to shoot back. Neutrals now become invulnerable when they have no line of sight of you for 2 seconds.

ユーザーインターフェース
  • Increased the duration of the item-used popup text a bit

地図の変更
  • Added a short wall between Shrines level of the base and the Weakened Patron level

  • Moved the taxi back into the street to fix players getting stuck between the front and the building corner

  • Moved a truck away from the garage to give wide enough path for Mo & Krill

  • Added clips to both sides of the overpass on outer lanes to keep from hitting your head on the ledge when climbing

  • Added clips at outer lane T1 stairs where you could get stuck doing a roll slide

  • Added a wall between the T1 shop and the hallway on the outer lanes by the Fire House and the Chapel to prevent attackers from shooting the T1 without taking damage

  • Replaced news stand that was close to the T1 with different cover kiosk building to avoid shop confusion

ゲームプレイ
  • Medium and Hard neutrals now spawn at 7 minutes

  • Neutrals now have 20% Spirit Resist

  • Basement neutrals now have +2 Medium neutrals and -4 Small neutrals

  • Basement neutrals are now classified as a Medium camp instead of a Small camp (for the purposes of spawn time)

  • Spirit scaling reduced by ~19% (the total effective Spirit damage is reduced by less than this, this is just the Spirit multiplier scaling portion and has largest impact on late game burst)

  • Respawn curve adjusted slightly (results in a few seconds of increased respawn time in the mid phase, same overall max respawn time)

  • Zipline Boost ability is now available at the start of the game (used to start on cooldown)

  • Shield break cooldown reduced from 80s to 60s

  • Troopers run speed increased from 10 m/s to 11 m/s

  • Medic Trooper health increased from 200 to 240

アイテムの更新武器アイテム
#
バフ

Cooldown reduced from 5s to 4s

#
バフ

Headshot damage increased from +30 to +50

#
バフ

Bullet Shield increased from 70 to 85

ネルフ

Weapon Damage reduced from 30% to 25%

#
バフ

Now causes your dash-jumps to only require 1 stamina

ネルフ

No longer gives +1 Stamina

#
バフ

Weapon Damage Per Stack increased from 5% to 6%

#
ネルフ

Cooldown increased from 3s to 5s

#
バフ

Now grants +150 Bullet Shield

バフ

Now grants +12% Weapon Damage

バフ

Min/Max DPS increased from 40/80 to 45/85

ネルフ

Moved from T2 to T3

#
バフ

Removed cast time

#
バフ

Bonus health increased from +150 to +200

バイタリティ・アイテム
#
バフ

Cooldown reduced from 90s to 80s

#
変更

Now provides a Spirit Shield instead of a Bullet Shield

#
バフ

Now provides +50 Health

#
バフ

Now also reflects 30% of Spirit damage (requires line of sight)

ネルフ

Bullet damage returned reduced from 75% to 60%

バグ修正

Fixed not returning fire to McGinnis' sentries

#
バフ

Now gives +4 Spirit

#
バフ

You can now use the active again while in the air to dive down faster

#
バフ

Cooldown reduced from 8s to 5s

スピリット・アイテム
#
変更

Added a new T3 Spirit Item, Shifting Shroud. Innate: +10% Fire Rate. Active: You become invulnerable for 2.5s, during which you cannot move or perform any actions. When your invulnerability expires, your gun is instantly reloaded and you gain 14 bonus Spirit for 6s. Cooldown: 70s.

#
ネルフ

Bonus damage reduced from +40 to +35

#
ネルフ

Cooldown increased from 20s to 35s

変更

Now applies 8% Spirit Amp instead of -15% Bullet Resist

#
バフ

Now does 2.2% Max HP DPS instead of flat DPS

#
ネルフ

Max HP bonus damage reduced from 13% to 11%

#
バフ

Cast range increased from 40m to 50m

#
バフ

Now provides +75 Health, +3 Regen and +6 spirit

バフ

Fire Rate slow increased from 20% to 35%

ネルフ

Now requires Suppressor as a component

#
バフ

Now grants +15% Ammo

変更

Now applies -25% Bullet Resist instead of 25% Spirit Amp

#
バフ

Now triggers off of casting ultimates. Grants 700 bullet shield and 40 spirit for 10 seconds.

#
ネルフ

No longer gives +20 Spirit for the second cast

#
ネルフ

Extra damage on the reverb reduced from 40% to 35%

ヒーロー最新情報
ビバップビバップ

スティッキーボム

555
バフ

Sticky Bomb T3 now applies the silence on cast instead of detonation

ネルフ

Sticky Bomb T3 silence duration reduced from 5s to 3.5s

スティッキーボム

バフ

Sticky Bomb now uses a new instant cast mechanism. When you are in range there is a valid target indicator.

ケルビンケルビン

その他

バフ

Now has +10% Base Spirit Resistance

フローズン・シェルター

1
バフ

Frozen Shelter T1 increased from +35% to +40% Fire Rate Slow

氷の道

555
バフ

Ice Path T3 Now gains 1 Spirit per meter of Ice Path trail created. Max of 40 Spirit.

グレイ・タロングレイ・タロン

チャージショット

バフ

Charged Shot cooldown reduced from 18s to 16s

ヘイズヘイズ

スリープ・ダガー

ネルフ

Sleep Dagger cooldown increased from 25s to 27s

発煙筒

バフ

Smoke Bomb cooldown reduced from 45s to 35s

発煙筒

1
バフ

Smoke Bomb T1 changed to +4 Invis Sprint

発煙筒

33
バフ

Smoke Bomb T2 is now -20s Cooldown

インフェルヌスインフェルヌス

アフターバーン

33
バフ

Afterburn T2 now reduces enemy Spirit damage by 30%

アイビーアイビー

その他

バフ

True Form cooldown reduced from 50s to 40s

レディー・ガイストレディー・ガイスト

魂の交流

バフ

Soul Exchange now uses a new instant cast mechanism. When you are in range there is a valid target indicator.

ラッシュラッシュ

グラウンド・ストライク

ネルフ

Ground Strike Stomp Damage reduced from 125 to 110

デス・スラム

ネルフ

Death Slam cooldown increased from 110s to 130s

グラップル

バフ

Grapple Bullet Damage bonus increased from +4 to +6

バフ

Grapple cooldown decreased from 45s to 40s

マクギニスマクギニス

ミニ・タレット

1
バフ

Mini Turret T1 is now +1 Charge and +25% Movement Slow

ミニ・タレット

33
バフ

Mini Turret T2 is now +10m Attack Range and +10% Fire Rate

スペクトラル・ウォール

バフ

Spectral Wall cooldown reduced from 40s to 35s

モーとクリルモーとクリル

コンボ

バフ

Combo now uses a new instant cast mechanism. When you are in range there is a valid target indicator.

パラドックスパラドックス

キネティック・カービン

555
ネルフ

Kinetic Carbine T3 reduced from +75% to +50%

ヴィンディクタヴィンディクタ

フライト

バフ

Flight spirit damage per bullet increased from 8 to 12

ネルフ

Flight spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range)

フライト

33
バフ

Flight T2 bonus spirit damage per bullet increased from 8 to 12

所長所長

ラストスタンド

バフ

Last Stand no longer goes on cooldown when it is interrupted during its initial cast delay

ヤマトヤマト

その他

バフ

Shadow Explosion cooldown reduced from 120s to 90s