Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.
Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer its held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.
30Base Hold Damage
45Max Hold Damage
3Max Lunges
On Perfect Hold:
75Perfect Damage
1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown. Gain increased Speed and +60% Bullet Resist during lunge
Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.
250Delayed Damage
+60%Bonus Damage
70%Time Slow Damage Reduction
50%Low Health Threshold
1+8m Dash Range
2-40s Cooldown
5+40% Bonus Damage
Balance history
May 2025 to Feb 2026
Buffs5in 2 patches
Nerfs2in 2 patches
Other changes9
Patches featuring changes6of 154 published patches
Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.
Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer its held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.
30Base Hold Damage
45Max Hold Damage
3Max Lunges
On Perfect Hold:
75Perfect Damage
1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown. Gain increased Speed and +60% Bullet Resist during lunge
Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.
250Delayed Damage
+60%Bonus Damage
70%Time Slow Damage Reduction
50%Low Health Threshold
1+8m Dash Range
2-40s Cooldown
5+40% Bonus Damage
Balance history
May 2025 to Feb 2026
Buffs5in 2 patches
Nerfs2in 2 patches
Other changes9
Patches featuring changes6of 154 published patches