UNDEADLOCKThe unofficial Deadlock site
May 2, 2026

Trophy Collector punishes farming

Trophy Collector now carries -15% Weapon Damage against non-player targets, while Indomitable's T1 cooldown bonus drops to -35 and [Rem]'s Naptime T2 sleep duration climbs to +0.75s.

Trophy Collector

Trophy Collector

+2mSprint Speed
+2Out of Combat Regen
passive

Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.

+0.15mSprint Speed
+0.75%Ability Range
18Souls per Minute
16Max Stacks

Trophy Collector

-15%Weapon Damage vs. NPCsagainst NPCs
+2mSprint Speed
+2Out of Combat Regen
passive

Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.

+0.15mSprint Speed
+0.75%Ability Range
18Souls per Minute
16Max Stacks
May 1, 2026May 2, 2026

MISC

9 changes

Other file and data updates.

  • Trophy Collector: auto intrinsic modifiers data updated.
    View code changes (1 records)

    upgrade_trophy_collector · gameplay.m_AutoIntrinsicModifiers[0].m_vecAutoRegisterModifierValueFromAbilityPropertyName (changed)

    {
      "before": [
        "BonusSprintSpeed",
        "OutOfCombatHealthRegen"
      ],
      "after": [
        "NonPlayerBonusWeaponPower",
        "BonusSprintSpeed",
        "OutOfCombatHealthRegen"
      ]
    }
  • Indomitable: barrier modifier data added.
    View code changes (1 records)

    upgrade_auto_cleanse · gameplay.m_BarrierModifier.m_strHudMessageText (added)

    {
      "before": null,
      "after": "#upgrade_auto_cleanse"
    }
  • Network messages: 2 definitions added.
    View code changes (1 records)

    Protobufs/citadel_gcmessages_server.proto · declarations (changed)

    {
      "before": [],
      "after": [
        "optional float hero_mmru_skill = 7;",
        "optional float hero_mmru_skill = 58;"
      ]
    }
  • Network messages: 3 definitions added; 3 definitions removed.
    View code changes (1 records)

    Protobufs/usermessages.proto · declarations (changed)

    {
      "before": [
        "optional uint32 parameter_type = 1 [default = 0];",
        "optional uint32 name_hash_code = 2 [default = 0];",
        "optional uint32 effect_name_hash_code = 2 [default = 0];"
      ],
      "after": [
        "optional uint32 parameter_type = 1;",
        "optional uint32 name_hash_code = 2;",
        "optional uint32 effect_name_hash_code = 2;"
      ]
    }
  • 2 ability upgrade raw records updated.
    View code changes (2 records)

    ability_familiar_ability01 · upgrades[2].changes[SleepDuration].bonus.raw (changed)

    {
      "before": 0.5,
      "after": 0.75
    }

    upgrade_auto_cleanse · upgrades[1].changes[AbilityCooldown].bonus.raw (changed)

    {
      "before": -42,
      "after": -35
    }
  • 2 tooltip records updated.
    View code changes (2 records)

    upgrade_trophy_collector · tooltip.sections[0].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties (changed)

    {
      "before": [
        "BonusSprintSpeed"
      ],
      "after": []
    }

    upgrade_trophy_collector · tooltip.sections[0].m_vecSectionAttributes[0].m_vecAbilityProperties (changed)

    {
      "before": [
        "OutOfCombatHealthRegen"
      ],
      "after": [
        "NonPlayerBonusWeaponPower",
        "BonusSprintSpeed",
        "OutOfCombatHealthRegen"
      ]
    }
  • 3 item image assets updated.
    View code changes (3 records)

    panorama/images/items/weapon/toxic_bullets_psd.vtex_c · crc (changed)

    {
      "before": "00bf868ea8",
      "after": "00763aff5f"
    }

    panorama/images/items/vitality/healbane_psd.vtex_c · crc (changed)

    {
      "before": "003dc7a3ab",
      "after": "00cc382482"
    }

    panorama/images/items/spirit/boundless_spirit_psd.vtex_c · crc (changed)

    {
      "before": "00a537afe3",
      "after": "00509cc696"
    }
  • 1 script asset updated.
    View code changes (1 records)

    scripts/abilities.vdata_c · crc (changed)

    {
      "before": "00d5227e28",
      "after": "00a94490af"
    }
  • 2 tracked files updated.
    View code changes (2 records)

    game/citadel/pak01_dir.txt · file (changed)

    {
      "before": {
        "hash": "33971d14dfdcf36699c5962fa2dd0ff0b3623931"
      },
      "after": {
        "hash": "07d858f1954cd02f48e12fa8acccfb9a6d9b7b36"
      }
    }

    game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)

    {
      "before": {
        "hash": "9ff70bbe50fd39ad85837648c9504497c9b35a4a"
      },
      "after": {
        "hash": "18050cb5c108dd7b6282d3669516d6359ab261cf"
      }
    }