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Mar 8, 2026

Time Wall silences, Swap now damages

Paradox's Time Wall adds a silence on contact and shuffles its upgrades, while Paradoxical Swap deals 125 Spirit Damage on the swap. Wraith, Viscous, Ivy and Torment Pulse all took scaling cuts, with Silver and Golden Goose Egg gaining.

Paradox

Paradox

1 nerf3 buffs3 reworks

Time Wall

Time Wall

25s
5.5s

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.

Enemies that touch the wall will be briefly slowed.

0.5sTime Stop Duration
80%Movement Slow
+30%Ally Weapon Damage
7.5mWall Width
3.5mWall Height
2xAlly Bullet Speed
1+3m Width,
+1m Height
2+2.5s Duration and +30% Weapon Damage
5Enable 2 Ability Charges with 4s Recharge Time.

Time Wall

25s
5.5s

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.

Enemies that touch the wall will be briefly slowed and silenced .

80%Movement Slow
0.5sTime Stop Duration
+30%Ally Weapon Damage
7.5mWall Width
3.5mWall Height
2xAlly Bullet Speed
1+2.5s Duration
+3m Width
+1m Height
2{TimeWallSilenceDuration}s Silence Duration
+30% Weapon Damage
5Enable 2 Ability Charges
Mar 7, 2026Mar 8, 2026

Paradoxical Swap

Paradoxical Swap

95s
25m

Fire a projectile that swaps your position with the target enemy hero.

10%Current Health Damage
11.5 Barrier for 8s. Barrier scales with Spirit
2-35s Cooldown and +13m Cast Range
5Swaps all enemies within 7m of hit target and +10% Current Health Damage

Paradoxical Swap

95s
25m

Fire a projectile that swaps your position with the target enemy hero.

Scales with Spirit Power: 1.1 per point125Swap Damage
11.5 Barrier for 8s. Barrier scales with Spirit
2-35s Cooldown and +13m Cast Range
5Swaps all enemies within 7m of hit target and +10% Max Health Damage
Mar 7, 2026Mar 8, 2026

MISC

8 changes

Other file and data updates.

  • Paradoxical Swap: ability behaviors bits data updated.
    View code changes (1 records)

    citadel_ability_chrono_swap · gameplay.m_AbilityBehaviorsBits (changed)

    {
      "before": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING",
      "after": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST"
    }
  • citadel heroes: citadel ability chrono time wall t3 desc data updated.
    View code changes (1 records)

    citadel_heroes · citadel_ability_chrono_time_wall_t3_desc (changed)

    {
      "before": "Enable <span class=\"highlight\">{s:AbilityCharges}</span> Ability Charges with {s:AbilityCooldownBetweenCharge}s Recharge Time.",
      "after": "Enable <span class=\"highlight\">{s:AbilityCharges}</span> Ability Charges"
    }
  • 6 ability property raw records updated.
    View code changes (6 records)

    citadel_ability_chrono_time_wall · properties.AuraEffectDuration.raw (changed)

    {
      "before": 1.25,
      "after": 2
    }

    ability_werewolf_transformation · properties.BonusHealth.raw (changed)

    {
      "before": 75,
      "after": 125
    }

    citadel_ability_psychic_lift · properties.AbilityDuration.raw (changed)

    {
      "before": 3,
      "after": 2.75
    }

    citadel_ability_card_toss · properties.SpadeDamageBonus.raw (changed)

    {
      "before": 70,
      "after": 60
    }

    upgrade_tech_damage_pulse · properties.DamagePulseAmount.raw (changed)

    {
      "before": 27,
      "after": 25
    }

    upgrade_goose_egg · properties.BonusGoldPerMinute.raw (changed)

    {
      "before": 75,
      "after": 90
    }
  • 3 tooltip records updated.
    View code changes (3 records)

    citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)

    {
      "before": "TimeScaleDuration",
      "after": "DebuffDuration"
    }

    citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)

    {
      "before": "FriendlyBulletDamageBonus",
      "after": "TimeScaleDuration"
    }

    citadel_ability_chrono_swap · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)

    {
      "before": "CurrentHealthDamage",
      "after": "SwapDamage"
    }
  • 2 tooltip records added.
    View code changes (2 records)

    citadel_ability_chrono_swap · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)

    {
      "before": null,
      "after": {
        "m_strImportantProperty": "MaxHealthDamage"
      }
    }

    citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[3] (added)

    {
      "before": null,
      "after": {
        "m_strImportantProperty": "FriendlyBulletDamageBonus"
      }
    }
  • 5 ability upgrade raw records updated.
    View code changes (5 records)

    citadel_ability_card_toss · upgrades[3].changes[HeartHeal:scale].bonus.raw (changed)

    {
      "before": 0.5,
      "after": 0.75
    }

    ability_werewolf_transformation · upgrades[2].changes[BonusMoveSpeed].bonus.raw (changed)

    {
      "before": "3m",
      "after": "4m"
    }

    ability_doorman_hotel · upgrades[3].changes[LateCheckoutCooldown].bonus.raw (changed)

    {
      "before": 10,
      "after": 13
    }

    viscous_goo_grenade · upgrades[3].changes[Damage:scale].bonus.raw (changed)

    {
      "before": 1.3,
      "after": 1.1
    }

    viscous_telepunch · upgrades[3].changes[DamageHeavyMelee:scale].bonus.raw (changed)

    {
      "before": 1.1,
      "after": 1
    }
  • 1 script asset updated.
    View code changes (1 records)

    scripts/abilities.vdata_c · crc (changed)

    {
      "before": "00ce2801b1",
      "after": "00b209a41d"
    }
  • 3 tracked files updated.
    View code changes (3 records)

    game/citadel/pak01_dir.txt · file (changed)

    {
      "before": {
        "hash": "0aea2802c3daf93a0b357006adcb8bbee1d0fd6f"
      },
      "after": {
        "hash": "8614cb68732e9afc80e9a360588e4d619c1629ce"
      }
    }

    game/citadel/resource/localization/citadel_heroes/citadel_heroes_english.txt · file (changed)

    {
      "before": {
        "hash": "cc4b527a72c7c4e1e03d23844013f3094be6014b"
      },
      "after": {
        "hash": "05594ac0b3a339f775e19ea44ded2f75a86a4c24"
      }
    }

    game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)

    {
      "before": {
        "hash": "16880a52c73796634c8f6c1c83601de1c0da179b"
      },
      "after": {
        "hash": "22df687acbf5209bd86807137cb708614c73c207"
      }
    }