Time Wall silences, Swap now damages
Paradox's Time Wall adds a silence on contact and shuffles its upgrades, while Paradoxical Swap deals 125 Spirit Damage on the swap. Wraith, Viscous, Ivy and Torment Pulse all took scaling cuts, with Silver and Golden Goose Egg gaining.
ParadoxTime Wall
Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.
Enemies that touch the wall will be briefly slowed.
1+3m Width,+1m Height
2+2.5s Duration and +30% Weapon Damage
5Enable 2 Ability Charges with 4s Recharge Time.Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.
Enemies that touch the wall will be briefly slowed and silenced .
1+2.5s Duration +3m Width
+1m Height
2{TimeWallSilenceDuration}s Silence Duration +30% Weapon Damage
5Enable 2 Ability ChargesParadoxical Swap
Paradoxical Swap
Fire a projectile that swaps your position with the target enemy hero.
11.5 Barrier for 8s. Barrier scales with Spirit
2-35s Cooldown and +13m Cast Range
5Swaps all enemies within 7m of hit target and +10% Current Health DamageParadoxical Swap
Fire a projectile that swaps your position with the target enemy hero.

11.5 Barrier for 8s. Barrier scales with Spirit
2-35s Cooldown and +13m Cast Range
5Swaps all enemies within 7m of hit target and +10% Max Health Damage
Wraith
Viscous
Silver
Ivy
The Doorman

MISC
8 changesOther file and data updates.
- Paradoxical Swap: ability behaviors bits data updated.
View code changes (1 records)
citadel_ability_chrono_swap · gameplay.m_AbilityBehaviorsBits (changed)
{ "before": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING", "after": "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST" } - citadel heroes: citadel ability chrono time wall t3 desc data updated.
View code changes (1 records)
citadel_heroes · citadel_ability_chrono_time_wall_t3_desc (changed)
{ "before": "Enable <span class=\"highlight\">{s:AbilityCharges}</span> Ability Charges with {s:AbilityCooldownBetweenCharge}s Recharge Time.", "after": "Enable <span class=\"highlight\">{s:AbilityCharges}</span> Ability Charges" } - 6 ability property raw records updated.
View code changes (6 records)
citadel_ability_chrono_time_wall · properties.AuraEffectDuration.raw (changed)
{ "before": 1.25, "after": 2 }ability_werewolf_transformation · properties.BonusHealth.raw (changed)
{ "before": 75, "after": 125 }citadel_ability_psychic_lift · properties.AbilityDuration.raw (changed)
{ "before": 3, "after": 2.75 }citadel_ability_card_toss · properties.SpadeDamageBonus.raw (changed)
{ "before": 70, "after": 60 }upgrade_tech_damage_pulse · properties.DamagePulseAmount.raw (changed)
{ "before": 27, "after": 25 }upgrade_goose_egg · properties.BonusGoldPerMinute.raw (changed)
{ "before": 75, "after": 90 } - 3 tooltip records updated.
View code changes (3 records)
citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "TimeScaleDuration", "after": "DebuffDuration" }citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_strImportantProperty (changed)
{ "before": "FriendlyBulletDamageBonus", "after": "TimeScaleDuration" }citadel_ability_chrono_swap · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_strImportantProperty (changed)
{ "before": "CurrentHealthDamage", "after": "SwapDamage" } - 2 tooltip records added.
View code changes (2 records)
citadel_ability_chrono_swap · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1] (added)
{ "before": null, "after": { "m_strImportantProperty": "MaxHealthDamage" } }citadel_ability_chrono_time_wall · tooltip.details.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[3] (added)
{ "before": null, "after": { "m_strImportantProperty": "FriendlyBulletDamageBonus" } } - 5 ability upgrade raw records updated.
View code changes (5 records)
citadel_ability_card_toss · upgrades[3].changes[HeartHeal:scale].bonus.raw (changed)
{ "before": 0.5, "after": 0.75 }ability_werewolf_transformation · upgrades[2].changes[BonusMoveSpeed].bonus.raw (changed)
{ "before": "3m", "after": "4m" }ability_doorman_hotel · upgrades[3].changes[LateCheckoutCooldown].bonus.raw (changed)
{ "before": 10, "after": 13 }viscous_goo_grenade · upgrades[3].changes[Damage:scale].bonus.raw (changed)
{ "before": 1.3, "after": 1.1 }viscous_telepunch · upgrades[3].changes[DamageHeavyMelee:scale].bonus.raw (changed)
{ "before": 1.1, "after": 1 } - 1 script asset updated.
View code changes (1 records)
scripts/abilities.vdata_c · crc (changed)
{ "before": "00ce2801b1", "after": "00b209a41d" } - 3 tracked files updated.
View code changes (3 records)
game/citadel/pak01_dir.txt · file (changed)
{ "before": { "hash": "0aea2802c3daf93a0b357006adcb8bbee1d0fd6f" }, "after": { "hash": "8614cb68732e9afc80e9a360588e4d619c1629ce" } }game/citadel/resource/localization/citadel_heroes/citadel_heroes_english.txt · file (changed)
{ "before": { "hash": "cc4b527a72c7c4e1e03d23844013f3094be6014b" }, "after": { "hash": "05594ac0b3a339f775e19ea44ded2f75a86a4c24" } }game/citadel/pak01_dir/scripts/abilities.vdata · file (changed)
{ "before": { "hash": "16880a52c73796634c8f6c1c83601de1c0da179b" }, "after": { "hash": "22df687acbf5209bd86807137cb708614c73c207" } }
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