Spirit Burn stops dodging its cooldown
Spirit Burn now spends a cooldown even when it misses heroes, with a half cooldown on non-hero hits. [Victor] gets a longer Jumpstart cooldown and weaker Pain Battery healing, softened by cheaper Aura of Suffering self damage.
citadel_mods
1 nerfSpirit Burn
Spirit Burn
Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage to non-heroes and does not expend its cooldown unless a hero is hit.
Spirit Burn
Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
MISC
6 changesOther file and data updates.
- Network messages: 1 definitions added; 10 definitions removed.
View code changes (1 records)
Protobufs/citadel_gcmessages_server.proto · declarations (changed)
{ "before": [ "repeated .EGCServerSignoutData requested_data = 3;", "message CMsgServerToGCReportCheater {", "optional uint64 match_id = 2;", "optional fixed64 lobby_id = 3;", "optional string reason = 4;", "optional bool record_data_only = 5;", "optional float cheater_score = 6;", "message CMsgServerToGCReportCheaterResponse {", "optional bool success = 1;", "optional uint32 account_id = 1;" ], "after": [ "repeated uint32 requested_data = 3;" ] } - 2 ability property raw records updated.
View code changes (2 records)
ability_frank_painaura · properties.SelfDamagePercentage.raw (changed)
{ "before": 85, "after": 80 }ability_frank_selfzap · properties.AbilityCooldown.raw (changed)
{ "before": 22, "after": 23 } - 1 ability upgrade raw record updated.
View code changes (1 records)
ability_frank_shocktarget2 · upgrades[3].changes[MissingHealthPercentHeal].bonus.raw (changed)
{ "before": 20, "after": 18 } - 3 ui assets updated.
View code changes (3 records)
panorama/styles/citadel_hud_hero_shop.vcss_c · crc (changed)
{ "before": "00f9445bdf", "after": "006782acb8" }panorama/styles/citadel_status_effect.vcss_c · crc (changed)
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{ "before": "00de04d50c", "after": "00fccc08d5" } - 1 script asset updated.
View code changes (1 records)
scripts/abilities.vdata_c · crc (changed)
{ "before": "00af33f3ef", "after": "0029553dd9" } - 6 tracked files updated.
View code changes (6 records)
game/citadel/pak01_dir.txt · file (changed)
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