지도 재작업 및 아이템 재조정

2024년 7월 18일

패치 소스
Deadlock의 아름다운 게임 내 스크린샷
일반 업데이트
치트 방지 시스템
  • Accounts that are banned for cheating will now have all their invited accounts banned as well

사용자 인터페이스
  • The Damage Report's Damage List now aggregates damage from all units, and displays both hero and ability icons

  • You can view per-hero damage in the Damage Report by hovering the damage type breakdown above each hero portrait

  • Added a 'Compact' Damage Report mode that shows less information but takes up less space. This is the default after dying.

  • Clicking the top bar will now toggle the Damage Report between minimized, compact, and full view

  • Opening the shop now always minimizes the Damage Report

제도법
  • Updated effects on Pocket effects to improve visibility

  • Added new cast effect for Grey Talon's Guided Owl

  • Updated effects for heavy melee

  • Updated bullet resist debuff effects

  • Added new Cold Front visual effects

  • Added new Echo Shard visual effects

  • Added new Refresher visual effects

  • Guardians now fade out from the world 10 seconds after dying

오디오
  • Added Knockdown select, cast, delay, and impact sound effects

  • Added Warden Alchemical Flask cast, projectile, and impact sound effects

  • Raised volume of Wraith Card Trick charge up sound effect

  • Raised volume of party invite, join, and roster select sound effects

  • Added additional voice lines for Abrams

  • Added Midboss arrive, low health, and death sound effects

  • Added a small delay so kill lines play after death sound effects rather than under them

  • Sounds occluded by level geometry will now be quieter

버그 수정
  • Fixed a bug that allowed you to shoot through walls

  • Fixed a bug where Infernus could get stuck in his Flame Dash pose

  • Fixed a speed exploit with Infernus Flame Dash

  • Fixed a bug that allowed your gun to be very accurate while holding tab

  • Removed voice lines / fixed text that referenced the urn being delivered to the temple

  • Guardian melee no longer does a double instant melee attack sometimes

  • Guardian melee attack no longer has a splash range much larger than its visuals

게임플레이
  • Reverted a change from last update to Warden's Alchemical Flask – it now launches where the reticle is aiming at the end of the cast

  • Removed the long fx trail from unsecured souls on your hero so it doesn't give away your position when juking/hiding

  • Powerup buff duration increased from 130s to 150s

  • Golden Statues level 2 drops now happen at 15 minutes instead of 20

  • Increased golden statue drop chance by 4%

  • Guardian HP increased by 10%

  • Walker in mid lanes health increased by 12%

  • Walker stomp can no longer be dodged with double jump

  • Walker stomp area increased a bit

  • Weakened Patron health increased by 20%

  • Mid Boss starting health increased from 4500 to 5000

  • Mid Boss health gained per minute increased from 200 to 275

  • Rejuv drop time reduced from 12.5s to 9s

  • Midboss makes a global sound when at 35% hp

  • Reworked comeback formula to be less weighted towards team vs team net worth and more towards the net worth of the dying hero compared to the average of your team (regardless if your team is leading or not)

  • Base ammo increased by 5% (except for Haze and Wraith)

  • T2 items cost increased from 1200 to 1250

  • T4 Items cost reduced from 6500 to 6300

  • Vitality base health bonus increased from 8/12/16/20% to 11/14/17/20%

  • Can no longer use the Teleporter while carrying the Urn

  • Teleporter now has the same damage rules as zipline (DoT no longer prevents usage)

  • Cooldown reduction now stacks diminishingly

  • Reduced the momentum coming off of the zipline

지도 변경
  • Reworked building just outside Amber's base in the Yellow lane to match Sapphire Purple

  • Started replacing older style rollup doors with new ones with larger dimensions

  • Reworked the mid temple area as well adding various different entrances to it

  • Reworked the upper mid temple area and the drop down entrances to the bottom pit

  • Changed the neutrals in the top mid temple area to a strong, a medium and a small creep (2 of these)

  • The bridges are now a bit wider and have higher side walls that reduce extended line of sight

  • Base entrance window area can no longer be invaded from the outside by double jumping

  • Reduced the front entrances to the two single story buildings from 2 to 1 (entrances are larger)

  • Added more juke spots

  • Powerup spawn locations moved to the bridges

성능
  • Improved game startup time

통제 수단
  • ALT+SPACE can now be used to select the previous player when spectating

  • Changed spectator camera to not force itself into roaming mode for up/down key pressed (forward/back/side only)

게임 모드
  • Removed pause cooldown while in Sandbox

아이템 업데이트무기 아이템
#
Nerf

Bullet Resist reduced from 8% to 7%

#
Nerf

Fire Rate reduced from 6% to 5%

#
버프

+12% Fire Rate, +1 Sprint, -40 HP

#
버프

Now gives +25% Slide Distance

#
버프

Now gives +4 Spirit

#
버프

Cooldown reduced from 21s to 17s; Initial grace period increased from 0.2s to 0.3s

#
Nerf

Bullet Resist reduced from 10% to 8%

#
버프

Cooldown reduced from 12s to 10s

#
버프

Now gives +2 m/s Move Speed during the 3s active

#
버프

Stack duration increased from 14s to 20s

Nerf

No longer grants +14% Ammo

#
버프

Bullet Shield Health increased from 225 to 250

#
버프

Spirit Power increased from +5 to +7

#
버프

Ammo increased from 15% to 20%

#
버프

Ammo increased from 90% to 100%

#
버프

Max frequency improved from 1s to 0.8s

#
Nerf

No longer provides +20% Ammo

#
버프

Now gives +100 Health

#
버프

Low Health Spirit Resist increased from 40% to 45%

#
버프

Active now adds +50% to your clip one time on cast. If you are reloading, it interrupts that process and gives you +50% to your clip.

Nerf

Cooldown increased from 24s to 35s

활력 아이템
#
버프

Invisibility and speed duration increased from 4s to 5s; Cooldown reduced from 25s to 20s; Bullet Shield Health increased from 150 to 185; Now gives +185 Spirit Shield Health

변경

Moved to T3 Vitality

#
버프

Active now gives +2 Sprint

#
버프

Health increased from +150 to +160

#
Nerf

Fire Rate reduced from 8% to 7%

#
버프

Regen increased from 2.3 to 2.5

#
버프

Works against creeps for 25% effectiveness

#
Nerf

Heal on hero kill reduced from 400 to 350

#
버프

Cooldown reduced from 65s to 60s

버프

Now heals over 2s instead of 3s

#
버프

Cast range increased from 25m to 30m

#
버프

Health increased from +50 to +75

#
버프

Now grants +75 Health

Nerf

No longer grants +8 Spirit Power

#
Nerf

Weapon Damage reduced from 10% to 6%

#
버프

Bonus health increased from +250 to +275

#
버프

Air Jump/Dash Distance increased from +30% to +50%

#
버프

Cooldown reduced from 35s to 30s; Heal amount increased from 25% to 30%

#
버프

Health increased from +75 to +100

#
버프

Works against creeps for 25% effectiveness

#
버프

Bonus health increased from 150 to 175; Spirit Power increased from +10 to +12; Weapon Damage increased from +12% to +15%

#
Nerf

Invis sprint speed reduced from +5 to +2

#
변경

No longer grants +200 Health; Now grants +15% Bullet Resist; Weapon Damage increased from 20% to 30%; No longer grants Bullet Shield on teleport; Now disarms the enemy for the slow duration (3s)

#
변경

Added to the game.

변경

After you die, you will respawn in 4 seconds where you died with 40% of your Max Health. Cooldown: 220s. Also innately grants +20% Weapon Damage and +10% Cooldown Reduction.

영혼 아이템
#
Nerf

Spirit Power Per Soul reduced from 3 to 2

#
Nerf

Spirit Resistance reduced from 8% to 7%

#
변경

Passive replaced. Now causes your melee against heroes to deal +30 Spirit damage and applies -10% Spirit Resist to the target for 8 seconds. Cooldown: 8

#
Nerf

Sprint reduced from +2 to +1

#
버프

Cooldown Reduction increased from +13% to +14%

#
버프

Cast Range increased from 17m to 18m

#
변경

Now grants +2 Sprint; Now reduces Spirit Resist instead of providing Spirit Amplification

#
버프

Spirit Power increased from +18 to +21

#
버프

Target count increased from 1 to 2; Fixed sometimes waking up neutrals

#
버프

Bonus Ability Charges increased from +2 to +3

#
Nerf

Cast range reduced from 50m to 35m

#
버프

Imbued Cooldown Reduction increased from +30% to +32%; Non-Imbued Cooldown Reduction increased from +20% to +22%

#
버프

Cooldown reduced from 12s to 10s

#
버그 수정

Fixed a bug that could prevent you from shooting when you came out

#
버프

Cooldown reduction increased from +8% to +12%

#
버프

Slow now applies in the radius around the target; Radius increased from 12m to 16m

#
버프

Now grants +10% Bullet Resistance

#
버프

Now grants +125 Health

#
Nerf

No longer grants +20% Ammo

영웅 업데이트
AbramsAbrams

어깨 충전

버그 수정

Shoulder Charge now considers Spectral Wall and Frozen Shelter as walls

지옥의 회복력

Nerf

Infernal Resilience duration to regen increased from 14s to 16s (this is a nerf)

Nerf

Infernal Resilience damage regenerated reduced from 18% to 17%

지옥의 회복력

555
버프

Infernal Resilience T3 increased from +8% to +9%

지진 영향

버프

Seismic Impact base radius increased from 6m to 9m

버그 수정

Improved reliability of Seismic Impact

지진 영향

1
변경

Seismic Impact T1 changed from +4m Impact Radius to -40s Cooldown

지진 영향

33
변경

Seismic Impact T3 moved to T2 (was -70s Cooldown)

지진 영향

555
버프

Seismic Impact T3 is now Gains Unstoppable while in air and 3s after landing

비밥비밥

기타

버프

Base HP regen increased from 1 to 2.5

버프

Now gains +2% Bullet Resistance per boon (happens 11 times)

Nerf

No longer has 24% base bullet resistance

Hook

Nerf

Hook speed reduced from 3000 to 2850

폭발하는 어퍼컷

Nerf

Uppercut horizontal distance knockback on enemy heroes is reduced from 25m to 20m

버그 수정

Fixed enemies being able to use heavy melee to cancel Uppercut's momentum

하이퍼 빔

버프

Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away

버프

Hyperbeam Spirit Power damage scaling increased from 1.96 to 2.2

하이퍼 빔

33
버프

Hyperbeam T2 increased from +120 to +140

다이너모다이너모

기본 공격력

버프

Gun damage growth increased from 0.8 to 0.9

키네틱 펄스

버프

Kinetic Pulse spirit power scaling increased from 1.2 to 1.4

특이점

Nerf

Singularity duration reduced from 3 to 2.75

회색 발톱회색 발톱

충전된 샷

버프

Charged Shot spirit scaling increased from 1.3 to 1.6

Nerf

Charged Shot damage reduced from 115 to 105

HazeHaze

수면 단검

Nerf

Sleep Dagger min sleep time reduced from 0.3 to 0.2

Nerf

Sleep Dagger wake-up time reduced from 0.15 to 0.1

Nerf

Sleep Dagger projectile size reduced by 10%

고정

Nerf

Fixation damage per stack reduced from 0.25 to 0.2

변경

Fixation T1 and T2 swapped

총알 댄스

버프

Bullet Dance fire rate increased from +20% to +25%

버프

Bullet Dance radius increased from 14m to 15m

아이비아이비

기본 공격력

Nerf

Base damage reduced from 5.0 to 4.5

칡 폭탄

버프

Kudzu Bomb DPS spirit scaling increased from 0.4 to 0.6

감시자의 성약

Nerf

Watcher's Covenant replicated healing reduced from 35% to 30%

켈빈켈빈

서리 수류탄

버프

Frost Grenade cooldown reduced from 23s to 21s

얼음 경로

버프

Ice Path trail duration increased from 15s to 18s

북극 빔

555
버프

Arctic Beam T3 now hits up to 2 additional targets

레이디 가이스트레이디 가이스트

기본 공격력

버프

Bullet damage growth increased from 1.84 to 2.1

Nerf

Base bullet damage reduced from 28 to 25

에센스 폭탄

33
Nerf

Essence Bomb T2 reduced from +70 to +60

에센스 폭탄

555
버프

Essence Bomb T3 increased from 20% to 22%

라이프 드레인

버프

Life Drain self slow reduced from -40% to -25%

영혼 교환

버프

Soul Exchange can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.

LashLash

그래플

변경

Grapple weapon damage is now added into the T2 instead of in the base

지상 타격

Nerf

Ground Strike radius reduced from 13m to 11m

데스 슬램

버프

Death Slam cast range increased from 14m to 18m

Nerf

Death Slam grab time reduced from 0.8s to 0.6s

Nerf

Death Slam throw distance reduced from 20m to 12m

데스 슬램

1
변경

Death Slam T1 changed from +4m Cast Range to +8m Throw Distance

맥기니스맥기니스

스펙트럼 월

Nerf

Spectral Wall cooldown increased from 30s to 35s

버그 수정

Spectral Wall segments that are touching the Rejuv will be destroyed

기본 공격력

Nerf

Base melee damage reduced by 20%

패러독스패러독스

시간 벽

Nerf

Time Wall projectile stop duration reduced from 1.25s to 1s

펄스 수류탄

버프

Pulse Grenade amp duration increased from 6s to 8s

역설적 스왑

Nerf

Paradoxical Swap projectile size reduced by 10%

포켓포켓

기타

버프

Base bullet resistance improved from -20% to -15%

기본 공격력

버프

Gun damage growth increased from 0.35 to 0.4

Nerf

Base gun damage reduced from 5.6 to 5.0

일곱일곱

기타

버프

Base regen increased from 1 to 1.5

버프

Now gains +1% Bullet Resistance per boon (happens 11 times)

Nerf

Base bullet resistance reduced from 20% to 8%

전력 서지

Nerf

Power Surge scaling reduced from 0.2 to 0.16