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グレイタロン
精密なエイム
狩人
エリア制圧
1
2
3
4
バランス調整履歴
2025年5月から2026年9月
強化
55
19件のパッチで
弱体化
46
17件のパッチで
その他の変更
20
変更を含むパッチ数
30
公開パッチ 257件中
月ごとの変更数
最大 17
月を選択すると、その変更内容を確認できます。
2025年5月
2025年8月
2025年11月
2026年2月
2026年5月
2026年8月
2026年9月
月あたり0~4件
記録された全履歴
パッチ 30件、変更 121件
弱体化46件
強化55件
リワーク10件
変更7件
新規1件
削除2件
最も変更が多いアビリティ
Guided Owl
12件のパッチ
22
変更
強化 13件、弱体化 8件、その他の変更 1件
Rain of Arrows
9件のパッチ
18
変更
強化 9件、弱体化 6件、その他の変更 3件
Charged Shot
9件のパッチ
13
変更
強化 6件、弱体化 7件、その他の変更 0件
Spirit Snare
8件のパッチ
10
変更
強化 6件、弱体化 2件、その他の変更 2件
更新履歴
弱体化46件
強化54件
リワーク10件
変更7件
新規1件
削除2件
Slows cut 20% across the board
2026年9月16日
2
レインアロー
Rain of Arrows: T1 weapon damage movement slow reduced from 30% to 24%
弱体化
3
スピリットスネア
Spirit Snare: Movement Slow reduced from 30% to 24%
弱体化
Urn splits off, Unstable Rift lands
2026年7月1日
全般
Health per boon reduced from 40 to 38
弱体化
2
レインアロー
Rain of Arrows: Cooldown increased from 23s to 25s
弱体化
4
ガイドアウル
Guided Owl: Permanent Spirit Power per kill reduced from 10 to 8
弱体化
Guided Owl: Cooldown increased from 110s to 125s
弱体化
Guided Owl: T2 cooldown reduction reduced from -45s to -40s
弱体化
Holliday alt-casts, Apollo's Sigil reworked
2026年6月12日
全般
Bullet damage growth reduced from +1.0 to +0.85
弱体化
ウェポン
Gun cycle time increased from 0.5775 to 0.6
弱体化
2
レインアロー
Rain of Arrows cooldown increased from 22s to 23s
弱体化
Rain of Arrows T2 cooldown reduction reduced from -13s to -12s
弱体化
Soul Urn reworked, Grit joins the shop
2026年5月23日
全般
Base Health reduced from 790 to 780
弱体化
Health per boon reduced from 43 to 40
弱体化
Vitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
リワーク
Spirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
リワーク
ウェポン
Weapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
リワーク
2
レインアロー
Rain of Arrows cooldown reduced from 30s to 22s
強化
Rain of Arrows cast delay reduced from 0.5s to 0.2s
強化
Rain of Arrows duration reduced from 7s to 4s
弱体化
Rain of Arrows Weapon Damage bonus reduced from +4 to +3
弱体化
Rain of Arrows Air Jump/Dash Distance changed from -9% to +25%
強化
Rain of Arrows air movement improved, max air speed increased from 161.417 to 261.417 and max fall speed increased from 15 to 25
強化
Rain of Arrows T1 changed from -14s Cooldown to +3 Weapon Damage and +30% movement slow for 1.5s while airborne
リワーク
Rain of Arrows T2 changed from +5 Weapon Damage and +40% movement slow for 1.5s to -13s Cooldown
リワーク
Boon costs drop, Indomitable arrives
2026年5月1日
全般
Souls required for boons reduced, boon costs now scale 13.2k/14.5k/+1.5k per boon, ending at 40000 instead of 49000
強化
Base Health per boon reduced from 50 to 43
弱体化
Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
強化
ウェポン
Weapon Investment bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
リワーク
Holliday's aim fixed, Bullet Dance reworked
2026年4月11日
全般
Spirit Power gained per level increased from 1.1 to 1.6
強化
1
チャージショット
Charged Shot move speed while charging increased from 1.3 to 1.5
強化
4
ガイドアウル
Guided Owl channel duration increased from 18s to 20s
強化
Guided Owl starting projectile speed reduced from 700 to 590.551
弱体化
Guided Owl maximum projectile speed increased from 1400 to 1417.32
強化
Fire Scarabs rework, item slots rescaled
2026年3月21日
全般
Base Health gained per level increased from 45 to 50
強化
Vitality item slot bonuses rescaled from 85/140/225/310/590/700/840/1120/1345/1570 to 8/10/13/17/34/39/44/48/52/56
リワーク
Spirit item slot bonuses reduced from 52/64/76/89/101 to 48/57/66/75/100
弱体化
Every hero bulks up, Wraith reeled in
2026年3月11日
全般
Base Health increased from 750 to 790
強化
Health gained per level increased from 38 to 45
強化
Bonus Health from Vitality items increased from 75/125/200/275/525/625/750/1000/1200/1400 to 84/140/224/308/588/700/840/1120/1344/1568
強化
Card Trick deals suits, Telekinesis slams
2026年3月7日
4
ガイドアウル
Guided Owl: camera hold on the owl at the moment of explosion increased from 0.6s to 0.8s
Valveのノートに記載なし
変更
Apollo goes live, Celeste dulled
2026年2月13日
2
レインアロー
Power Jump: T3 description corrected, the Bullet Lifesteal and Spirit Lifesteal values were swapped in the text.
変更
Mina and Venator join beginner picks
2026年2月11日
全般
Is no longer flagged as recommended for new players.
変更
Fire rate nerfed game wide, Bebop reworked
2026年1月31日
1
チャージショット
Charged Shot: Max Air Speed increased from 150 to 161.417
強化
2
レインアロー
Rain of Arrows: Max Air Speed increased from 150 to 161.417
強化
3
スピリットスネア
Spirit Snare: Trap lifetime increased from 20s to 22s
強化
4
ガイドアウル
Guided Owl: Cooldown reduced from 120s to 110s
強化
Guided Owl: Spirit Power Per Kill increased from 8 to 10
強化
Snowballs melt off every hero
2026年1月21日
全般
Snowball cosmetic ability removed
削除
Sticky Bomb leans on Spirit
2025年12月30日
2
レインアロー
Rain of Arrows: Cooldown reduced from 35s to 30s
強化
Rain of Arrows: T3 now also grants +30% Bullet Evasion while airborne
強化
4
ガイドアウル
Guided Owl: Channel Duration increased from 16s to 18s
強化
Guided Owl: Spirit Power Per Kill increased from 5 to 8
強化
Guided Owl: T1 damage bonus increased from +81 to +85
強化
Every hero's stamina regen ticks up
2025年12月18日
全般
Stamina Regen per second increased from 0.2 to 0.22
強化
Sprint speed slashed across the roster
2025年12月17日
全般
Sprint Speed reduced from 2 to 1.6
弱体化
Max Move Speed scaling reduced from 0.014 to 0.0084
弱体化
Vitality slot bonuses changed from 8/10/13/17/34/39/44/48/52/56 to 75/125/200/275/525/625/750/1000/1200/1400
リワーク
Fifth Spirit slot bonus reduced from 45 to 38
弱体化
Every hero gets a Snowball
2025年12月16日
全般
Now has the cosmetic Snowball in a cosmetic ability slot.
変更
Every hero gains 50 base health
2025年11月24日
全般
Base Health increased from 700 to 750
強化
Every gun dips, stamina climbs
2025年11月23日
全般
Stamina Regen per Second increased from 0.19 to 0.2
強化
ウェポン
Bullet Damage reduced from 24.75 to 23.51
弱体化
Headshots nerfed, souls hit the ground
2025年11月22日
全般
Stamina regen reduced from 0.2 to 0.19 per second
弱体化
Added two levels at 47000 and 49000 souls
強化
Base bullet damage growth per level increased from 0.91 to 1.001
強化
Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent, later rows increased from 22/27/32/36/40/44 to 34/39/44/48/52/56
強化
Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent, later rows increased from 25/32/44/56/69/81 to 45/52/64/76/89/101
強化
ウェポン
Bullet damage increased from 22.5 to 24.75
強化
Weapon Investment Bonuses now grant an additional +20% Weapon Damage at 4800 souls spent, later rows increased from 29/40/60/75/95/115 to 49/60/80/95/115/135
強化
1
チャージショット
Headshot multiplier reduced from 1.8x to 1.65x, this also applies to Charged Shot
弱体化
Damage bonus reduced from +60 to +54
弱体化
4
ガイドアウル
Damage bonus reduced from +90 to +81
弱体化
Vyper's dagger stacks, heroes gain a level
2025年10月3日
全般
Souls required for the later levels reduced across the table, ranging from 10200 down to 10000 at the low end to 45000 down to 43000 at the high end.
強化
A new level entry added, requiring 45000 souls.
新規
1
チャージショット
Charged Shot Spirit Power damage scaling reduced from 1.116 to 1
弱体化
Charged Shot T3 Spirit Power damage scaling bonus reduced from 1.116 to 1
弱体化
Spirit Snare swaps its upgrades
2025年9月4日
ウェポン
Bullet Damage map scaling increased from 0.07 to 0.08
強化
3
スピリットスネア
Spirit Snare: Tether Duration increased from 2s to 2.25s
強化
Spirit Snare T2 no longer grants +0.75s Tether Duration, now applies -15% Bullet Resist for 10s
リワーク
Spirit Snare T3 no longer grants +30% Bullet Damage Amp for 10s, now grants +1s Tether Duration and +1.5m Radius
リワーク
Six heroes land, Mina reworked
2025年8月19日
全般
Is now categorized as a Marksman hero
変更
ウェポン
Weapon standing spread increased from 1 to 1.5
Valveのノートに記載なし
弱体化
Light melee cut, shooting speed up
2025年7月30日
全般
Ground dash now has a dedicated distance of 10m over 0.62s
変更
Air dash now has a dedicated distance of 8m over 0.43s
変更
近接
Light Melee damage reduced from 63 to 50
弱体化
1
チャージショット
Move speed while shooting increased from 0.7 to 0.75, for both the primary weapon and Charged Shot
強化
3
スピリットスネア
Spirit Snare tether duration increased from 1.75s to 2s
強化
4
ガイドアウル
Guided Owl cooldown reduced from 135s to 120s
強化
Cooldowns split, bosses take full damage
2025年7月4日
全般
Spirit Power gained per level reduced from 1.25 to 1.1
弱体化
Spirit item slot bonus scaling increased from 6/9/12/15/20/25/35/45/55/65 to 7/11/15/19/25/32/44/56/69/81
強化
ウェポン
Weapon cycle time increased from 0.55s to 0.5775s
弱体化
1
チャージショット
Charged Shot, Rain of Arrows, Spirit Snare and Guided Owl boss damage scale increased from 0.7 to 1
強化
Charged Shot damage reduced from 90 to 80, and T2 damage bonus reduced from +65 to +60
弱体化
3
スピリットスネア
Spirit Snare damage reduced from 30 to 25
弱体化
4
ガイドアウル
Guided Owl damage reduced from 250 to 230, and T1 damage bonus reduced from +100 to +90
弱体化
Guided Owl cooldown increased from 125s to 135s, and its T2 cooldown bonus changed from -50 to -45.
弱体化
Level curves rebuilt, crits dulled
2025年6月17日
全般
Soul cost for early levels reduced: level 2 from 400 to 300, level 3 from 800 to 600, level 4 from 1200 to 900
強化
Bullet Damage gained per level reduced from 1.458 to 0.91
弱体化
Health gained per level reduced from 60 to 38
弱体化
Spirit Power gained per level reduced from 2 to 1.25
弱体化
Soul requirements increased across the level table, for example from 3500 to 3800 at the low end, from 10000 to 11600 and from 25000 to 27000 in the middle, and from 43000 to 45000 at the top
弱体化
The highest soul level thresholds were removed (previously 44000, 45000, 46000 and 47000)
削除
ウェポン
Headshot damage bonus reduced from 1.9 to 1.8
弱体化
近接
Melee Damage gained per level reduced from 2.53 to 1.58
弱体化
1
チャージショット
Charged Shot headshot damage bonus reduced from 1.9 to 1.8
弱体化
Charged Shot boss damage scale increased from 0.6 to 0.7
強化
2
レインアロー
Rain of Arrows boss damage scale increased from 0.6 to 0.7
強化
3
スピリットスネア
Spirit Snare boss damage scale increased from 0.6 to 0.7
強化
4
ガイドアウル
Guided Owl boss damage scale increased from 0.6 to 0.7
強化
Headshot items now target heroes only
2025年5月28日
3
スピリットスネア
Spirit Snare: Radius increased from 6.2m to 6.5m
強化
4
ガイドアウル
Guided Owl: Cooldown reduced from 127s to 125s
強化
Guided Owl: Channel Duration increased from 14s to 16s
強化
Guided Owl: T2 Cooldown bonus changed from -47 to -50
強化
Melee scaling trimmed, Headhunter reworked
2025年5月21日
近接
Base Melee Damage per level reduced from 2.671429 to 2.53
弱体化
Mega Spirit out, Boundless Spirit in
2025年5月20日
1
チャージショット
Charged Shot boss damage scale increased from 0.5 to 0.6
強化
2
レインアロー
Rain of Arrows boss damage scale increased from 0.5 to 0.6
強化
3
スピリットスネア
Spirit Snare boss damage scale increased from 0.5 to 0.6
強化
4
ガイドアウル
Guided Owl boss damage scale increased from 0.5 to 0.6
強化
Spirit scaling shaved, Malice bleeds Geist
2025年5月11日
1
チャージショット
Charged Shot damage Spirit scaling reduced from 1.2 to 1.116, T3 scaling bonus reduced from 1.2 to 1.116
弱体化
4
ガイドアウル
Guided Owl damage Spirit scaling reduced from 1.008 to 0.93744
弱体化
グレイタロン
精密なエイム
狩人
エリア制圧
1
2
3
4
バランス調整履歴
2025年5月から2026年9月
強化
55
19件のパッチで
弱体化
46
17件のパッチで
その他の変更
20
変更を含むパッチ数
30
公開パッチ 257件中
月ごとの変更数
最大 17
月を選択すると、その変更内容を確認できます。
2025年5月
2025年8月
2025年11月
2026年2月
2026年5月
2026年8月
2026年9月
月あたり0~4件
記録された全履歴
パッチ 30件、変更 121件
弱体化46件
強化55件
リワーク10件
変更7件
新規1件
削除2件
最も変更が多いアビリティ
Guided Owl
12件のパッチ
22
変更
強化 13件、弱体化 8件、その他の変更 1件
Rain of Arrows
9件のパッチ
18
変更
強化 9件、弱体化 6件、その他の変更 3件
Charged Shot
9件のパッチ
13
変更
強化 6件、弱体化 7件、その他の変更 0件
Spirit Snare
8件のパッチ
10
変更
強化 6件、弱体化 2件、その他の変更 2件
更新履歴
弱体化46件
強化54件
リワーク10件
変更7件
新規1件
削除2件
Slows cut 20% across the board
2026年9月16日
2
レインアロー
Rain of Arrows: T1 weapon damage movement slow reduced from 30% to 24%
弱体化
3
スピリットスネア
Spirit Snare: Movement Slow reduced from 30% to 24%
弱体化
Urn splits off, Unstable Rift lands
2026年7月1日
全般
Health per boon reduced from 40 to 38
弱体化
2
レインアロー
Rain of Arrows: Cooldown increased from 23s to 25s
弱体化
4
ガイドアウル
Guided Owl: Permanent Spirit Power per kill reduced from 10 to 8
弱体化
Guided Owl: Cooldown increased from 110s to 125s
弱体化
Guided Owl: T2 cooldown reduction reduced from -45s to -40s
弱体化
Holliday alt-casts, Apollo's Sigil reworked
2026年6月12日
全般
Bullet damage growth reduced from +1.0 to +0.85
弱体化
ウェポン
Gun cycle time increased from 0.5775 to 0.6
弱体化
2
レインアロー
Rain of Arrows cooldown increased from 22s to 23s
弱体化
Rain of Arrows T2 cooldown reduction reduced from -13s to -12s
弱体化
Soul Urn reworked, Grit joins the shop
2026年5月23日
全般
Base Health reduced from 790 to 780
弱体化
Health per boon reduced from 43 to 40
弱体化
Vitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
リワーク
Spirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
リワーク
ウェポン
Weapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
リワーク
2
レインアロー
Rain of Arrows cooldown reduced from 30s to 22s
強化
Rain of Arrows cast delay reduced from 0.5s to 0.2s
強化
Rain of Arrows duration reduced from 7s to 4s
弱体化
Rain of Arrows Weapon Damage bonus reduced from +4 to +3
弱体化
Rain of Arrows Air Jump/Dash Distance changed from -9% to +25%
強化
Rain of Arrows air movement improved, max air speed increased from 161.417 to 261.417 and max fall speed increased from 15 to 25
強化
Rain of Arrows T1 changed from -14s Cooldown to +3 Weapon Damage and +30% movement slow for 1.5s while airborne
リワーク
Rain of Arrows T2 changed from +5 Weapon Damage and +40% movement slow for 1.5s to -13s Cooldown
リワーク
Boon costs drop, Indomitable arrives
2026年5月1日
全般
Souls required for boons reduced, boon costs now scale 13.2k/14.5k/+1.5k per boon, ending at 40000 instead of 49000
強化
Base Health per boon reduced from 50 to 43
弱体化
Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
強化
ウェポン
Weapon Investment bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
リワーク
Holliday's aim fixed, Bullet Dance reworked
2026年4月11日
全般
Spirit Power gained per level increased from 1.1 to 1.6
強化
1
チャージショット
Charged Shot move speed while charging increased from 1.3 to 1.5
強化
4
ガイドアウル
Guided Owl channel duration increased from 18s to 20s
強化
Guided Owl starting projectile speed reduced from 700 to 590.551
弱体化
Guided Owl maximum projectile speed increased from 1400 to 1417.32
強化
Fire Scarabs rework, item slots rescaled
2026年3月21日
全般
Base Health gained per level increased from 45 to 50
強化
Vitality item slot bonuses rescaled from 85/140/225/310/590/700/840/1120/1345/1570 to 8/10/13/17/34/39/44/48/52/56
リワーク
Spirit item slot bonuses reduced from 52/64/76/89/101 to 48/57/66/75/100
弱体化
Every hero bulks up, Wraith reeled in
2026年3月11日
全般
Base Health increased from 750 to 790
強化
Health gained per level increased from 38 to 45
強化
Bonus Health from Vitality items increased from 75/125/200/275/525/625/750/1000/1200/1400 to 84/140/224/308/588/700/840/1120/1344/1568
強化
Card Trick deals suits, Telekinesis slams
2026年3月7日
4
ガイドアウル
Guided Owl: camera hold on the owl at the moment of explosion increased from 0.6s to 0.8s
Valveのノートに記載なし
変更
Apollo goes live, Celeste dulled
2026年2月13日
2
レインアロー
Power Jump: T3 description corrected, the Bullet Lifesteal and Spirit Lifesteal values were swapped in the text.
変更
Mina and Venator join beginner picks
2026年2月11日
全般
Is no longer flagged as recommended for new players.
変更
Fire rate nerfed game wide, Bebop reworked
2026年1月31日
1
チャージショット
Charged Shot: Max Air Speed increased from 150 to 161.417
強化
2
レインアロー
Rain of Arrows: Max Air Speed increased from 150 to 161.417
強化
3
スピリットスネア
Spirit Snare: Trap lifetime increased from 20s to 22s
強化
4
ガイドアウル
Guided Owl: Cooldown reduced from 120s to 110s
強化
Guided Owl: Spirit Power Per Kill increased from 8 to 10
強化
Snowballs melt off every hero
2026年1月21日
全般
Snowball cosmetic ability removed
削除
Sticky Bomb leans on Spirit
2025年12月30日
2
レインアロー
Rain of Arrows: Cooldown reduced from 35s to 30s
強化
Rain of Arrows: T3 now also grants +30% Bullet Evasion while airborne
強化
4
ガイドアウル
Guided Owl: Channel Duration increased from 16s to 18s
強化
Guided Owl: Spirit Power Per Kill increased from 5 to 8
強化
Guided Owl: T1 damage bonus increased from +81 to +85
強化
Every hero's stamina regen ticks up
2025年12月18日
全般
Stamina Regen per second increased from 0.2 to 0.22
強化
Sprint speed slashed across the roster
2025年12月17日
全般
Sprint Speed reduced from 2 to 1.6
弱体化
Max Move Speed scaling reduced from 0.014 to 0.0084
弱体化
Vitality slot bonuses changed from 8/10/13/17/34/39/44/48/52/56 to 75/125/200/275/525/625/750/1000/1200/1400
リワーク
Fifth Spirit slot bonus reduced from 45 to 38
弱体化
Every hero gets a Snowball
2025年12月16日
全般
Now has the cosmetic Snowball in a cosmetic ability slot.
変更
Every hero gains 50 base health
2025年11月24日
全般
Base Health increased from 700 to 750
強化
Every gun dips, stamina climbs
2025年11月23日
全般
Stamina Regen per Second increased from 0.19 to 0.2
強化
ウェポン
Bullet Damage reduced from 24.75 to 23.51
弱体化
Headshots nerfed, souls hit the ground
2025年11月22日
全般
Stamina regen reduced from 0.2 to 0.19 per second
弱体化
Added two levels at 47000 and 49000 souls
強化
Base bullet damage growth per level increased from 0.91 to 1.001
強化
Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent, later rows increased from 22/27/32/36/40/44 to 34/39/44/48/52/56
強化
Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent, later rows increased from 25/32/44/56/69/81 to 45/52/64/76/89/101
強化
ウェポン
Bullet damage increased from 22.5 to 24.75
強化
Weapon Investment Bonuses now grant an additional +20% Weapon Damage at 4800 souls spent, later rows increased from 29/40/60/75/95/115 to 49/60/80/95/115/135
強化
1
チャージショット
Headshot multiplier reduced from 1.8x to 1.65x, this also applies to Charged Shot
弱体化
Damage bonus reduced from +60 to +54
弱体化
4
ガイドアウル
Damage bonus reduced from +90 to +81
弱体化
Vyper's dagger stacks, heroes gain a level
2025年10月3日
全般
Souls required for the later levels reduced across the table, ranging from 10200 down to 10000 at the low end to 45000 down to 43000 at the high end.
強化
A new level entry added, requiring 45000 souls.
新規
1
チャージショット
Charged Shot Spirit Power damage scaling reduced from 1.116 to 1
弱体化
Charged Shot T3 Spirit Power damage scaling bonus reduced from 1.116 to 1
弱体化
Spirit Snare swaps its upgrades
2025年9月4日
ウェポン
Bullet Damage map scaling increased from 0.07 to 0.08
強化
3
スピリットスネア
Spirit Snare: Tether Duration increased from 2s to 2.25s
強化
Spirit Snare T2 no longer grants +0.75s Tether Duration, now applies -15% Bullet Resist for 10s
リワーク
Spirit Snare T3 no longer grants +30% Bullet Damage Amp for 10s, now grants +1s Tether Duration and +1.5m Radius
リワーク
Six heroes land, Mina reworked
2025年8月19日
全般
Is now categorized as a Marksman hero
変更
ウェポン
Weapon standing spread increased from 1 to 1.5
Valveのノートに記載なし
弱体化
Light melee cut, shooting speed up
2025年7月30日
全般
Ground dash now has a dedicated distance of 10m over 0.62s
変更
Air dash now has a dedicated distance of 8m over 0.43s
変更
近接
Light Melee damage reduced from 63 to 50
弱体化
1
チャージショット
Move speed while shooting increased from 0.7 to 0.75, for both the primary weapon and Charged Shot
強化
3
スピリットスネア
Spirit Snare tether duration increased from 1.75s to 2s
強化
4
ガイドアウル
Guided Owl cooldown reduced from 135s to 120s
強化
Cooldowns split, bosses take full damage
2025年7月4日
全般
Spirit Power gained per level reduced from 1.25 to 1.1
弱体化
Spirit item slot bonus scaling increased from 6/9/12/15/20/25/35/45/55/65 to 7/11/15/19/25/32/44/56/69/81
強化
ウェポン
Weapon cycle time increased from 0.55s to 0.5775s
弱体化
1
チャージショット
Charged Shot, Rain of Arrows, Spirit Snare and Guided Owl boss damage scale increased from 0.7 to 1
強化
Charged Shot damage reduced from 90 to 80, and T2 damage bonus reduced from +65 to +60
弱体化
3
スピリットスネア
Spirit Snare damage reduced from 30 to 25
弱体化
4
ガイドアウル
Guided Owl damage reduced from 250 to 230, and T1 damage bonus reduced from +100 to +90
弱体化
Guided Owl cooldown increased from 125s to 135s, and its T2 cooldown bonus changed from -50 to -45.
弱体化
Level curves rebuilt, crits dulled
2025年6月17日
全般
Soul cost for early levels reduced: level 2 from 400 to 300, level 3 from 800 to 600, level 4 from 1200 to 900
強化
Bullet Damage gained per level reduced from 1.458 to 0.91
弱体化
Health gained per level reduced from 60 to 38
弱体化
Spirit Power gained per level reduced from 2 to 1.25
弱体化
Soul requirements increased across the level table, for example from 3500 to 3800 at the low end, from 10000 to 11600 and from 25000 to 27000 in the middle, and from 43000 to 45000 at the top
弱体化
The highest soul level thresholds were removed (previously 44000, 45000, 46000 and 47000)
削除
ウェポン
Headshot damage bonus reduced from 1.9 to 1.8
弱体化
近接
Melee Damage gained per level reduced from 2.53 to 1.58
弱体化
1
チャージショット
Charged Shot headshot damage bonus reduced from 1.9 to 1.8
弱体化
Charged Shot boss damage scale increased from 0.6 to 0.7
強化
2
レインアロー
Rain of Arrows boss damage scale increased from 0.6 to 0.7
強化
3
スピリットスネア
Spirit Snare boss damage scale increased from 0.6 to 0.7
強化
4
ガイドアウル
Guided Owl boss damage scale increased from 0.6 to 0.7
強化
Headshot items now target heroes only
2025年5月28日
3
スピリットスネア
Spirit Snare: Radius increased from 6.2m to 6.5m
強化
4
ガイドアウル
Guided Owl: Cooldown reduced from 127s to 125s
強化
Guided Owl: Channel Duration increased from 14s to 16s
強化
Guided Owl: T2 Cooldown bonus changed from -47 to -50
強化
Melee scaling trimmed, Headhunter reworked
2025年5月21日
近接
Base Melee Damage per level reduced from 2.671429 to 2.53
弱体化
Mega Spirit out, Boundless Spirit in
2025年5月20日
1
チャージショット
Charged Shot boss damage scale increased from 0.5 to 0.6
強化
2
レインアロー
Rain of Arrows boss damage scale increased from 0.5 to 0.6
強化
3
スピリットスネア
Spirit Snare boss damage scale increased from 0.5 to 0.6
強化
4
ガイドアウル
Guided Owl boss damage scale increased from 0.5 to 0.6
強化
Spirit scaling shaved, Malice bleeds Geist
2025年5月11日
1
チャージショット
Charged Shot damage Spirit scaling reduced from 1.2 to 1.116, T3 scaling bonus reduced from 1.2 to 1.116
弱体化
4
ガイドアウル
Guided Owl damage Spirit scaling reduced from 1.008 to 0.93744
弱体化