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Melee scaling trimmed, Headhunter reworked

Base melee damage per level drops from 2.671429 to 2.53 across the roster.

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Express Shot

Avant et après

Express Shot

+35%Bullet Velocity
+5%Fire Rate
passive4s

After not attacking for 4s, your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

+125%Weapon DamageConditional
+100%Bullet VelocityConditional
30%Extra Ammo Consumed

Express Shot

+35%Bullet Velocity
+5%Fire Rate
passive4s

After not attacking for 4s, your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

+150%Weapon DamageConditional
+75%Alt Fire Weapon DamageConditional
+100%Bullet VelocityConditional
30%Extra Ammo Consumed
20 mai 202521 mai 2025

Headhunter

Avant et après

Headhunter

+5%Weapon Damage
+75Bonus Health
passive8s

Landing a headshot deals bonus damage, heals you, and briefly grants you bonus move speed.

+120Head Shot Bonus Damage
6%Heal Per Headshot
+2 m/sMove SpeedConditional
3sMove Speed Duration

Headhunter

+5%Weapon Damage
+75Bonus Health
passive8s

Landing a headshot deals bonus damage, heals you, and briefly grants you bonus move speed.

Évolue avec la Puissance de l'Esprit : 0.3 par point+100Head Shot Bonus Damage
Évolue avec la Puissance de l'Esprit : 0.014 par point4%Heal Per Headshot
+2 m/sMove SpeedConditional
3sMove Speed Duration
20 mai 202521 mai 2025

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