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2024 年 6 月 13 日

补丁源
《僵局》游戏内一张精美截图
一般更新
玩家交流
  • Voice/Text chat is now opt-in. There is a prompt pre-match for joining the chat, or you can control it at any time from the ESC menu during a match.

  • You can now press ESC to mute individual players. Muted accounts will not be alerted, and mutes will persist across games.

  • Parties can now set their in-game chat mode to be Party-only, All Team or Chat Disabled (if using discord or other programs)

用户界面
  • Spirit stat has now been renamed to Spirit Power with updated icon

  • Top bar now highlights your lane partner and lane enemies during the laning phase

  • Added overhead number counter effect for opponents to see the stacks of Berserker

  • Increased the range the enemy-candle-behind-wall indicator shows up from 25m to 35m

  • Added ping indicator on the HUD indicating the direction the ping came from (enabled by default in settings)

  • Ping Wheel context slot will now show nothing if there is no context currently

  • Moved HUD elements closer to center for ultra wide monitors

  • Added heal and kill events to the contextual ping wheel slot

  • Added indicator for burrow damage radius for the local player

  • Adjusted the builds drop down in-game to be more clear it can be changed there

  • Added instructional text to the bottom of the ping wheel container reminding that they can customize it in settings

  • Changed Ivy's True Form ability name to Stone Form

游戏玩法
  • Increased difficulty for hard mode bots

  • Urn reward now has a comeback component where it gives extra gold for the team that is behind based on the magnitude

  • A small share of the comeback portion of hero kill bounty is now given to each other player outside of just the kill/assist players. This also makes the amount the killer gets be more consistent, previously the amount could vary significantly based on how many people were involved. The killer and assist players still get the bigger shares.

  • Kill assist window increased from 7s to 10s

  • Rejuvenator is no longer area pick up and now requires someone to heavy melee it to pick it up after it's dropped to the ground

  • Successful parry reduces the cooldown from 1s to 0.5s (unsuccessful parry cd is still 6s)

  • Heroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for Abrams or Dynamo.

  • Post lane medic troopers will heal other troopers if a hero within range is full hp

  • Post lane medic troopers' hero heal increased from 40 to 80

  • Base zipline speed increased by 5%

  • If the Soul Urn is dropped it goes back to its original spot a little bit faster

  • Healing/Spawn area in the base now has its defense damage go up over time

  • Carrying the Soul Urn no longer causes you to get slowed briefly by 50% when you get shot

  • Carrying the Soul Urn now always slows you by 15%

  • Carrying the Soul Urn now also silences your items

  • The silence effect for Soul Urn now applies as you start channeling to pick it up (0.5s after touching it, to prevent accidental walk overs)

  • Base side doors near the healing area now open a lot faster

自定义匹配
  • Added sandbox option for spawning neutrals

控制
  • Improved the camera when using Dynamo's Quantum Entanglement

  • You can air-dash downward by pressing CTRL+SHIFT while in the air

错误修复
  • Fixed ping wheel randomly coming up instantly instead of doing an in-world ping

  • Fixed various issues with bots getting stuck

  • Fixed Build descriptions not showing up properly with the in-game tooltip version

  • Fixed AP not showing when you have your hero selected

  • Fixed TAB/ALT not bringing up your abilities when spectating the Patron

  • Fixed Affliction sometimes becoming lethal when combined with Escalating Exposure

  • Fixed Yamato's Crimson Slash visual direction being wrong sometimes

  • Fixed Dynamo's Singularity moving the Mid Boss

  • Fixed various bugs with Shifting Shroud

  • Fixed Lash's Ground Strike T3 not being accurate in the tooltip

  • Fixed Diviner's Kevlar gaining the Bullet Shield buff if the ultimate was manually cancelled

  • Reload anims now play correctly in relation to the reload timer. Previously they would end prematurely if reloads were paused during dash/melee/abilities

  • Fixed some bugs with Pocket/channeling

  • Fixed Mo & Krill gaining Reactive Barrier buff while channeling the ultimate

  • Fixed bugs that were keeping some heroes desperation ability use lines from playing correctly (casting an ability when you're below 10% should play different VO)

  • Fixed several instances of ability use VO getting swallowed up by SFX

  • Rejuvenator will no longer stop dropping if it touches player created geometry (like Ice Dome) and always goes down to the target position

社交功能
  • Added new UI indicating how many friends you have that are in the game

图形
  • Improved visibility of the edge of Dynamo's Singularity

  • Updated effects for Unstoppable

  • Minor improvements to visibility of Pocket's Affliction cast

  • Updated effects to Alchemical Fire to make it less noisy

  • Added new effects for Knockdown

  • Added new effects for Vampiric Burst

声音的
  • Added Patron VO for when allied or enemy base guardians are destroyed

  • Added a new "major damage" sound effect to indicate large instances of damage to the local player

  • Boosted volume of ult cast VO

  • Added various ambient sounds - walla, birds, drones - and overall mix tweaks

  • Iterated on binding word sound effects

  • Added Curse item selection start, loop, and end sounds

  • The Patrons no longer care about the well being of the Urn Runner, and so they will stop asking you to protect them (patrons will no longer call out the urn being picked up)

地图变更
  • A few buildings are 2-3 stories taller

  • Added two new underground tunnels, one on each side of the map. The tunnels connect the underground shop to the Bodega area on Amber and the Theater area on Sapphire.

  • Added two new teleporters, one on each outer lane (behind the Chapel and behind the Firehouse)

物品更新武器物品
#
内尔夫

Bonus headshot damage reduced from 50 to 45.

#
浅黄色

Armor penalty reduced from -7% to -6%.

#
内尔夫

Cooldown increased from 20s to 22s.

#
浅黄色

Cooldown reduced from 10s to 9s.

#
浅黄色

Internal cooldown reduced from 0.4s to 0.35s.

#
错误修正

Fixed issues where it would fail to cast near objects.

#
内尔夫

Stacks now share a duration and each new stack refreshes it. Duration reduced from 15s to 10s. Max resistance reduced from 36% to 30%.

#
浅黄色

Cooldown reduced from 34s to 30s.

#
内尔夫

Bullet and Spirit resistance reduction reduced from 35% to 30%.

#
浅黄色

Ammo increased from +25% to +30%.

#
浅黄色

Lifesteal increased from 70% to 80%.

活力物品
#
浅黄色

Health increased from 125 to 135.

#
内尔夫

No longer grants +2 Sprint. Bullet Resist reduced from 10% to 7%. Cooldown increased from 20 to 30. Active Move Speed reduced from 3 to 2.

#
浅黄色

Shield increased from 275 to 300.

#
浅黄色

Bonus HP increased from 50 to 75.

#
改变

No longer grants +50 HP. Now grants +8% Spirit Resist.

#
浅黄色

Cooldown reduced from 25s to 20s.

#
内尔夫

Cooldown increased from 15s to 20s. Drop down speed reduced from 51 to 36.

#
改变

No longer grants movement speed. Active reworked to channel for 3 seconds, healing you and the target for up to 25% of Max HP. If you click the ally again during that time, you will pull them to you. Has 40m cast range and 45s cooldown. Can be self-cast.

精神物品
#
浅黄色

No longer grants +3 Spirit Power and +1 Sprint. Now grants +40 Spirit Shield and +6% Weapon Power.

#
浅黄色

Debuff duration increased from 4s to 5s.

#
浅黄色

Time to expand reduced from 1.5s to 0.75s.

#
浅黄色

Bonus HP increased from +75 to +100.

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改变

Renamed from Shifting Shroud to Ethereal Shift.

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浅黄色

Spirit Power increased from +50 to +55. Now grants +175 Health.

#
内尔夫

Now has a 0.3s cast time.

英雄更新
艾布拉姆斯艾布拉姆斯

基础生命值

内尔夫

Base health regen reduced from 2 to 1

地狱般的韧性

1
内尔夫

Infernal Resilience T1 reduced from +2 HP Regen to +1.5

贝博普贝博普

粘性炸弹

内尔夫

Sticky Bomb base damage reduced from 130 to 120

内尔夫

Hook grab radius reduced from 40 inches to 36

超光束

浅黄色

Hyper Beam movement and dash slow increased from 30% to 40%

浅黄色

Hyper Beam DPS increased from 210 to 220

浅黄色

Hyper Beam tracking speed increased by 10%

发电机发电机

奇点

内尔夫

Singularity radius reduced from 10m to 9m

灰爪灰爪

引导猫头鹰

浅黄色

Guided Owl cooldown reduced from 130s to 120s

阴霾阴霾

睡眠匕首

浅黄色

Sleep Dagger damage Spirit growth increased from 2.5 to 2.8

睡眠匕首

555
浅黄色

Sleep Dagger T3 is now -12% Bullet Resistance for 6 seconds

烟雾弹

1
浅黄色

Smoke Bomb T1 increased from +4 m/s Invis Sprint Speed to +5

烟雾弹

浅黄色

Smoke Bomb causes your footsteps to be silent

常春藤常春藤

守望者之约

内尔夫

Watcher's Covenant replicated healing reduced from 55% to 45%

内尔夫

Watcher's Covenant no longer provides +2 m/s in the base ability

守望者之约

33
浅黄色

Watcher's Covenant T2 movement bonus increased from +2 m/s to +3

开尔文开尔文

冰冻避难所

浅黄色

Frozen Shelter movement speed slow increased from 25% to 35%

浅黄色

Can now dismiss Frozen Shelter while channeling other abilities (Arctic Beam)

睫毛睫毛

对地打击

浅黄色

Ground Strike damage per meter increased from 6 to 6.75

内尔夫

Ground Strike base damage reduced from 110 to 90

内尔夫

Ground Strike now reduced scaling after 25m height to 4.5

麦金尼斯麦金尼斯

迷你炮塔

浅黄色

Mini Turret charge delay reduced from 10s to 8s

光谱墙

浅黄色

Can now dismiss Spectral Wall while channeling other abilities (Heavy Barrage)

错误修正

Fixed Echo Shard to be compatible with Spectral Wall again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first)

莫和磷虾莫和磷虾

其他

内尔夫

HP Growth per boon reduced from 48 to 42

组合

浅黄色

Combo now grants 25 max hp each time a target dies during it

七

风暴云

浅黄色

Storm Cloud initial radius increased from 10m to 12m

风暴云

33
内尔夫

Storm Cloud T2 bonus radius reduced from 12m to 10m

大和大和

强力斩击

555
内尔夫

Power Slash T3 bonus damage reduced from +210 to +200

阴影变换

内尔夫

Shadow Transformation cooldown increased from 100 to 110