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DEADLOCK
비공식 Deadlock 사이트
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래쉬
전투 개시자
고공 점프
거만함
1
2
3
4
밸런스 변경 내역
2025년 5월부터 2026년 9월까지
버프
57
패치 17개에서
너프
67
패치 19개에서
기타 변경
21
변경 사항이 포함된 패치
26
발표된 패치 257개 중
월별 변경 수
최고치 32
변경 내역을 확인할 월을 선택하세요.
2025년 5월
2025년 8월
2025년 11월
2026년 2월
2026년 5월
2026년 8월
2026년 9월
월 0에서 4회
전체 기록
패치 26개, 변경 145건
너프 67개
버프 57개
개편 9개
변경 7개
수정 2개
신규 1개
삭제 2개
가장 많이 변경된 능력
Flog
패치 10개
31
변경 사항
버프 12개, 너프 18개, 기타 변경 1건
Death Slam
패치 9개
26
변경 사항
버프 12개, 너프 12개, 기타 변경 2건
Ground Strike
패치 10개
18
변경 사항
버프 7개, 너프 9개, 기타 변경 2건
Grapple
패치 8개
10
변경 사항
버프 6개, 너프 3개, 기타 변경 1건
변경 기록
너프 53개
버프 48개
개편 9개
변경 6개
수정 2개
신규 1개
삭제 1개
Slows cut 20% across the board
2026년 9월 16일
무기
Gun falloff range reduced from 18m->54m to 16m->48m
너프
1
지면 타격
Ground Strike T2 slow reduced from 50% to 40%
너프
Ground Strike T3 spirit scaling increased from +0.03 to +0.04
버프
Ground Strike T3 Damage Per Meter increased from 110% to 120%
버프
2
추격 채찍
Grapple T2 Weapon Damage buff duration reduced from 10s to 6s
너프
3
채찍질
Flog attack angle increased from 38 to 40
버프
Flog heal vs heroes reduced from 50% to 40%
너프
Flog T1 slow reduced from 35% to 28%
너프
Flog T3 attack angle bonus reduced from +40 to +25
너프
Flog T3 heal bonus reduced from +20% to +15%
너프
4
죽음의 강타
Death Slam slow reduced from 50% to 40%
너프
Powder Keg burns, Rising Ram bulks
2026년 8월 12일
무기
Falloff range reduced from 20m->58m to 18m->54m
너프
Urn splits off, Unstable Rift lands
2026년 7월 1일
일반
Health per boon reduced from 53 to 50
너프
1
지면 타격
Ground Strike cooldown reduced from 21s to 18s
버프
3
채찍질
Flog attack angle increased from 30 to 38
버프
4
죽음의 강타
Death Slam cooldown increased from 150s to 170s
너프
Death Slam T2 cooldown reduction reduced from -40s to -35s
너프
Soul Urn reworked, Grit joins the shop
2026년 5월 23일
일반
Base Health reduced from 790 to 780
너프
Health per boon reduced from 56 to 53
너프
Vitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
개편
Spirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
개편
무기
Bullet damage per boon reduced from 0.341 to 0.31
너프
Weapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
개편
1
지면 타격
Ground Strike Damage Per Meter spirit scaling increased from 0.0372 to 0.04
버프
2
추격 채찍
Grapple T2 bonus damage no longer stacks with itself and instead refreshes the duration
너프
Grapple T3 now also grants +1 Charge
버프
Boon costs drop, Indomitable arrives
2026년 5월 1일
일반
Souls required per boon reduced, the curve now goes to 40000 instead of 49000: boon costs after 14500 step by 1500 each (14500, 16000, 17500, 19000, 20500, 22000, 23500, 25000, 26500, 28000, 29500, 31000, 32500, 34000, 35500, 37000, 38500, 40000).
버프
Base Health per boon reduced from 63 to 56.
너프
Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%.
버프
무기
Weapon Investment bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%.
개편
Fire Scarabs rework, item slots rescaled
2026년 3월 21일
일반
Base Health gained per level increased from 58 to 63
버프
Vitality item slot bonuses reworked, values changed from 85/140/225/310/590/700/840/1120/1345/1570 to 8/10/13/17/34/39/44/48/52/56
개편
Spirit item slot bonuses for the last five slots reduced from 52/64/76/89/101 to 48/57/66/75/100
너프
Every hero bulks up, Wraith reeled in
2026년 3월 11일
일반
Base Health increased from 750 to 790
버프
Health gained per level increased from 50 to 58
버프
Bonus Health from Vitality item slots increased from 75/125/200/275/525/625/750/1000/1200/1400 to 84/140/224/308/588/700/840/1120/1344/1568
버프
4
죽음의 강타
Death Slam: Max Throw Distance increased from 12m to 14m
버프
Death Slam: Max Throw Distance now scales with Spirit Power at 0.14 per point instead of scaling with Bonus Radius
개편
Death Slam: T3 Stun Duration increased from 1s to 1.2s
버프
Death Slam: T3 Cast Range bonus reduced from 10m to 6m
너프
Card Trick deals suits, Telekinesis slams
2026년 3월 7일
일반
Increased Sparkles
변경
1
지면 타격
Fixed Ground Strike against players brought down from mid air not doing damage
버그 수정
2
추격 채찍
Grapple: T2 Weapon Damage bonus increased from +6 to +7
버프
Grapple: T3 changed from +20% Fire Rate to +60% Air Control and +1 Stamina on cast
개편
3
채찍질
Flog: Cooldown increased from 24s to 26s
너프
Flog: Attack Angle no longer scales with Spirit Power
너프
Flog: Heal vs heroes reduced from 60% to 50%
너프
Flog: T2 cooldown reduction increased from -12s to -16s
버프
Flog: T2 now also applies -30% Fire Rate
버프
Flog: T3 no longer applies -30% Fire Rate
너프
Flog: T3 damage bonus reduced from +85.5 to +80
너프
Flog: T3 now also grants +40 Attack Angle, +20% Heal vs heroes and +6% Heal vs non-heroes
버프
4
죽음의 강타
Death Slam: Cooldown increased from 145s to 150s
너프
Death Slam: Throw distance no longer scales with Spirit Power (was 0.3)
너프
Death Slam: Fixed camera sometimes being obstructed
버그 수정
Death Slam throw range increased from 12m to 14m
버프
Death Slam throw range now scales with Spirit Power (+0.14)
버프
Death Slam: T1 throw distance increased from +8m to +12m
버프
Death Slam: T2 cooldown reduction increased from -25s to -40s
버프
Death Slam: T3 now also increases Cast Range by +10m
버프
Death Slam T3 cast range reduced from +10m to +6m
너프
Death Slam T3 stun increased from 1s to 1.2s
버프
Fire rate nerfed game wide, Bebop reworked
2026년 1월 31일
2
추격 채찍
Grapple — T1 Cooldown bonus changed from -19s to -17s (smaller cooldown reduction).
너프
3
채찍질
Flog damage Spirit scaling reduced from 1.1 to 0.85
너프
Flog T3 Fire Rate Slow reduced from 35% to 30%
너프
Old Gods, New Blood lands
2026년 1월 23일
근접 공격
Melee no longer has its 35% melee damage increase.
너프
Snowballs melt off every hero
2026년 1월 21일
일반
Snowball cosmetic ability removed.
삭제됨
Every hero's stamina regen ticks up
2025년 12월 18일
일반
Stamina Regen increased from 0.2 to 0.22 per second
버프
Sprint speed slashed across the roster
2025년 12월 17일
일반
Max Move Speed reduced from 7.3 to 7.2
너프
Sprint Speed reduced from 2.5 to 2.1
너프
Armor item slot bonuses changed from 8/10/13/17/34/39/44/48/52/56 to 75/125/200/275/525/625/750/1000/1200/1400
개편
Fifth Tech item slot bonus reduced from 45 to 38
너프
Every hero gets a Snowball
2025년 12월 16일
일반
Now has a cosmetic snowball ability bound to the first cosmetic slot.
변경
Every hero gains 50 base health
2025년 11월 24일
일반
Base Health increased from 700 to 750
버프
Every gun dips, stamina climbs
2025년 11월 23일
일반
Stamina Regen per second increased from 0.19 to 0.2
버프
무기
Bullet Damage reduced from 8.91 to 8.46
너프
Headshots nerfed, souls hit the ground
2025년 11월 22일
일반
Base bullet damage growth per level increased from 0.31 to 0.341
버프
Stamina regen reduced from 0.2 to 0.19 per second
너프
Added two levels at 47000 and 49000 souls
버프
Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent, shifting later tiers from 22/27/32/36/40/44 to 34/39/44/48/52/56
버프
Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent, shifting later tiers from 25/32/44/56/69/81 to 45/52/64/76/89/101
버프
무기
Base bullet damage increased from 8.1 to 8.91
버프
Headshot multiplier reduced from 1.8x to 1.65x
너프
Weapon Investment Bonuses now grant an additional +20% Weapon Damage at 4800 souls spent, shifting later tiers from 29/40/60/75/95/115 to 49/60/80/95/115/135
버프
2
추격 채찍
Grapple: Cooldown reduced from 42s to 35s
버프
3
채찍질
Flog: Cooldown reduced from 26s to 24s
버프
Flog: Heal vs heroes increased from 50% to 60%
버프
Flog: Damage increased from 60 to 65
버프
Flog: Damage spirit scaling increased from 1.096805 to 1.1
Valve 패치 노트에 없음
버프
Flog: T2 cooldown reduction decreased from -14s to -12s
너프
Flog: T3 damage bonus reduced from +95 to +85.5
너프
4
죽음의 강타
Death Slam: Cooldown reduced from 155s to 145s
버프
Vyper's dagger stacks, heroes gain a level
2025년 10월 3일
일반
Souls required for the upper levels reduced across the board, ranging from 10200 to 10000 at the low end up to 45000 to 43000 at the high end.
버프
Added a new level entry requiring 45000 souls.
신규
1
지면 타격
Ground Strike cooldown increased from 19s to 21s.
너프
Ground Strike radius reduced from 11m to 10m.
너프
Ground Strike stomp damage reduced from 70 to 60.
너프
Six heroes land, Mina reworked
2025년 8월 19일
일반
Is now classified as an Assassin and displays hero tags in the UI.
변경
Now has the hero tags Initiator, High Flying and Arrogant on the character select screen.
변경
1
지면 타격
Ground Strike: T2 knock-up now has a Toss Duration of 1s, and the upgrade description now reads "knocked up" instead of "popped into the air".
Valve 패치 노트에 없음
개편
Light melee cut, shooting speed up
2025년 7월 30일
일반
Ground dash now has a defined distance of 10m over 0.68s
변경
Air dash now has a defined distance of 8m over 0.47s
변경
무기
Move speed while shooting increased from 0.7 to 0.75
버프
근접 공격
Light Melee Damage reduced from 63 to 50
너프
Cooldowns split, bosses take full damage
2025년 7월 4일
일반
Spirit Power gained per level reduced from 1.25 to 1.1
너프
Spirit Power granted per Spirit item tier increased from 6/9/12/15/20/25/35/45/55/65 to 7/11/15/19/25/32/44/56/69/81
버프
무기
Weapon cycle time increased from 0.25s to 0.2625s, and time between shots within a burst increased from 0.08s to 0.084s
너프
1
지면 타격
Ground Strike Stomp Damage reduced from 75 to 70
너프
Ground Strike boss damage scale increased from 0.7 to 1
버프
Ground Strike Damage Per Meter reduced from 6 to 5.5, and secondary damage per meter reduced from 4.5 to 4.2
너프
2
추격 채찍
Grapple boss damage scale increased from 0.7 to 1
버프
3
채찍질
Flog cast range reduced from 25m to 20m
너프
Flog damage reduced from 65 to 60
너프
Flog boss damage scale increased from 0.7 to 1
버프
Flog T3 damage bonus reduced from +105 to +95
너프
4
죽음의 강타
Death Slam cooldown increased from 140s to 155s
너프
Death Slam damage reduced from 115 to 105
너프
Death Slam boss damage scale increased from 0.7 to 1
버프
Death Slam T2 cooldown reduction reduced from -30s to -25s
너프
Level curves rebuilt, crits dulled
2025년 6월 17일
일반
Souls required for early levels reduced: level 2 from 400 to 300, level 3 from 800 to 600, level 4 from 1200 to 900
버프
래쉬
전투 개시자
고공 점프
거만함
1
2
3
4
밸런스 변경 내역
2025년 5월부터 2026년 9월까지
버프
57
패치 17개에서
너프
67
패치 19개에서
기타 변경
21
변경 사항이 포함된 패치
26
발표된 패치 257개 중
월별 변경 수
최고치 32
변경 내역을 확인할 월을 선택하세요.
2025년 5월
2025년 8월
2025년 11월
2026년 2월
2026년 5월
2026년 8월
2026년 9월
월 0에서 4회
전체 기록
패치 26개, 변경 145건
너프 67개
버프 57개
개편 9개
변경 7개
수정 2개
신규 1개
삭제 2개
가장 많이 변경된 능력
Flog
패치 10개
31
변경 사항
버프 12개, 너프 18개, 기타 변경 1건
Death Slam
패치 9개
26
변경 사항
버프 12개, 너프 12개, 기타 변경 2건
Ground Strike
패치 10개
18
변경 사항
버프 7개, 너프 9개, 기타 변경 2건
Grapple
패치 8개
10
변경 사항
버프 6개, 너프 3개, 기타 변경 1건
변경 기록
너프 53개
버프 48개
개편 9개
변경 6개
수정 2개
신규 1개
삭제 1개
Slows cut 20% across the board
2026년 9월 16일
무기
Gun falloff range reduced from 18m->54m to 16m->48m
너프
1
지면 타격
Ground Strike T2 slow reduced from 50% to 40%
너프
Ground Strike T3 spirit scaling increased from +0.03 to +0.04
버프
Ground Strike T3 Damage Per Meter increased from 110% to 120%
버프
2
추격 채찍
Grapple T2 Weapon Damage buff duration reduced from 10s to 6s
너프
3
채찍질
Flog attack angle increased from 38 to 40
버프
Flog heal vs heroes reduced from 50% to 40%
너프
Flog T1 slow reduced from 35% to 28%
너프
Flog T3 attack angle bonus reduced from +40 to +25
너프
Flog T3 heal bonus reduced from +20% to +15%
너프
4
죽음의 강타
Death Slam slow reduced from 50% to 40%
너프
Powder Keg burns, Rising Ram bulks
2026년 8월 12일
무기
Falloff range reduced from 20m->58m to 18m->54m
너프
Urn splits off, Unstable Rift lands
2026년 7월 1일
일반
Health per boon reduced from 53 to 50
너프
1
지면 타격
Ground Strike cooldown reduced from 21s to 18s
버프
3
채찍질
Flog attack angle increased from 30 to 38
버프
4
죽음의 강타
Death Slam cooldown increased from 150s to 170s
너프
Death Slam T2 cooldown reduction reduced from -40s to -35s
너프
Soul Urn reworked, Grit joins the shop
2026년 5월 23일
일반
Base Health reduced from 790 to 780
너프
Health per boon reduced from 56 to 53
너프
Vitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
개편
Spirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
개편
무기
Bullet damage per boon reduced from 0.341 to 0.31
너프
Weapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
개편
1
지면 타격
Ground Strike Damage Per Meter spirit scaling increased from 0.0372 to 0.04
버프
2
추격 채찍
Grapple T2 bonus damage no longer stacks with itself and instead refreshes the duration
너프
Grapple T3 now also grants +1 Charge
버프
Boon costs drop, Indomitable arrives
2026년 5월 1일
일반
Souls required per boon reduced, the curve now goes to 40000 instead of 49000: boon costs after 14500 step by 1500 each (14500, 16000, 17500, 19000, 20500, 22000, 23500, 25000, 26500, 28000, 29500, 31000, 32500, 34000, 35500, 37000, 38500, 40000).
버프
Base Health per boon reduced from 63 to 56.
너프
Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%.
버프
무기
Weapon Investment bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%.
개편
Fire Scarabs rework, item slots rescaled
2026년 3월 21일
일반
Base Health gained per level increased from 58 to 63
버프
Vitality item slot bonuses reworked, values changed from 85/140/225/310/590/700/840/1120/1345/1570 to 8/10/13/17/34/39/44/48/52/56
개편
Spirit item slot bonuses for the last five slots reduced from 52/64/76/89/101 to 48/57/66/75/100
너프
Every hero bulks up, Wraith reeled in
2026년 3월 11일
일반
Base Health increased from 750 to 790
버프
Health gained per level increased from 50 to 58
버프
Bonus Health from Vitality item slots increased from 75/125/200/275/525/625/750/1000/1200/1400 to 84/140/224/308/588/700/840/1120/1344/1568
버프
4
죽음의 강타
Death Slam: Max Throw Distance increased from 12m to 14m
버프
Death Slam: Max Throw Distance now scales with Spirit Power at 0.14 per point instead of scaling with Bonus Radius
개편
Death Slam: T3 Stun Duration increased from 1s to 1.2s
버프
Death Slam: T3 Cast Range bonus reduced from 10m to 6m
너프
Card Trick deals suits, Telekinesis slams
2026년 3월 7일
일반
Increased Sparkles
변경
1
지면 타격
Fixed Ground Strike against players brought down from mid air not doing damage
버그 수정
2
추격 채찍
Grapple: T2 Weapon Damage bonus increased from +6 to +7
버프
Grapple: T3 changed from +20% Fire Rate to +60% Air Control and +1 Stamina on cast
개편
3
채찍질
Flog: Cooldown increased from 24s to 26s
너프
Flog: Attack Angle no longer scales with Spirit Power
너프
Flog: Heal vs heroes reduced from 60% to 50%
너프
Flog: T2 cooldown reduction increased from -12s to -16s
버프
Flog: T2 now also applies -30% Fire Rate
버프
Flog: T3 no longer applies -30% Fire Rate
너프
Flog: T3 damage bonus reduced from +85.5 to +80
너프
Flog: T3 now also grants +40 Attack Angle, +20% Heal vs heroes and +6% Heal vs non-heroes
버프
4
죽음의 강타
Death Slam: Cooldown increased from 145s to 150s
너프
Death Slam: Throw distance no longer scales with Spirit Power (was 0.3)
너프
Death Slam: Fixed camera sometimes being obstructed
버그 수정
Death Slam throw range increased from 12m to 14m
버프
Death Slam throw range now scales with Spirit Power (+0.14)
버프
Death Slam: T1 throw distance increased from +8m to +12m
버프
Death Slam: T2 cooldown reduction increased from -25s to -40s
버프
Death Slam: T3 now also increases Cast Range by +10m
버프
Death Slam T3 cast range reduced from +10m to +6m
너프
Death Slam T3 stun increased from 1s to 1.2s
버프
Fire rate nerfed game wide, Bebop reworked
2026년 1월 31일
2
추격 채찍
Grapple — T1 Cooldown bonus changed from -19s to -17s (smaller cooldown reduction).
너프
3
채찍질
Flog damage Spirit scaling reduced from 1.1 to 0.85
너프
Flog T3 Fire Rate Slow reduced from 35% to 30%
너프
Old Gods, New Blood lands
2026년 1월 23일
근접 공격
Melee no longer has its 35% melee damage increase.
너프
Snowballs melt off every hero
2026년 1월 21일
일반
Snowball cosmetic ability removed.
삭제됨
Every hero's stamina regen ticks up
2025년 12월 18일
일반
Stamina Regen increased from 0.2 to 0.22 per second
버프
Sprint speed slashed across the roster
2025년 12월 17일
일반
Max Move Speed reduced from 7.3 to 7.2
너프
Sprint Speed reduced from 2.5 to 2.1
너프
Armor item slot bonuses changed from 8/10/13/17/34/39/44/48/52/56 to 75/125/200/275/525/625/750/1000/1200/1400
개편
Fifth Tech item slot bonus reduced from 45 to 38
너프
Every hero gets a Snowball
2025년 12월 16일
일반
Now has a cosmetic snowball ability bound to the first cosmetic slot.
변경
Every hero gains 50 base health
2025년 11월 24일
일반
Base Health increased from 700 to 750
버프
Every gun dips, stamina climbs
2025년 11월 23일
일반
Stamina Regen per second increased from 0.19 to 0.2
버프
무기
Bullet Damage reduced from 8.91 to 8.46
너프
Headshots nerfed, souls hit the ground
2025년 11월 22일
일반
Base bullet damage growth per level increased from 0.31 to 0.341
버프
Stamina regen reduced from 0.2 to 0.19 per second
너프
Added two levels at 47000 and 49000 souls
버프
Vitality Investment Bonuses now grant an additional +12% Bonus Health at 4800 souls spent, shifting later tiers from 22/27/32/36/40/44 to 34/39/44/48/52/56
버프
Spirit Investment Bonuses now grant an additional +20 Spirit Power at 4800 souls spent, shifting later tiers from 25/32/44/56/69/81 to 45/52/64/76/89/101
버프
무기
Base bullet damage increased from 8.1 to 8.91
버프
Headshot multiplier reduced from 1.8x to 1.65x
너프
Weapon Investment Bonuses now grant an additional +20% Weapon Damage at 4800 souls spent, shifting later tiers from 29/40/60/75/95/115 to 49/60/80/95/115/135
버프
2
추격 채찍
Grapple: Cooldown reduced from 42s to 35s
버프
3
채찍질
Flog: Cooldown reduced from 26s to 24s
버프
Flog: Heal vs heroes increased from 50% to 60%
버프
Flog: Damage increased from 60 to 65
버프
Flog: Damage spirit scaling increased from 1.096805 to 1.1
Valve 패치 노트에 없음
버프
Flog: T2 cooldown reduction decreased from -14s to -12s
너프
Flog: T3 damage bonus reduced from +95 to +85.5
너프
4
죽음의 강타
Death Slam: Cooldown reduced from 155s to 145s
버프
Vyper's dagger stacks, heroes gain a level
2025년 10월 3일
일반
Souls required for the upper levels reduced across the board, ranging from 10200 to 10000 at the low end up to 45000 to 43000 at the high end.
버프
Added a new level entry requiring 45000 souls.
신규
1
지면 타격
Ground Strike cooldown increased from 19s to 21s.
너프
Ground Strike radius reduced from 11m to 10m.
너프
Ground Strike stomp damage reduced from 70 to 60.
너프
Six heroes land, Mina reworked
2025년 8월 19일
일반
Is now classified as an Assassin and displays hero tags in the UI.
변경
Now has the hero tags Initiator, High Flying and Arrogant on the character select screen.
변경
1
지면 타격
Ground Strike: T2 knock-up now has a Toss Duration of 1s, and the upgrade description now reads "knocked up" instead of "popped into the air".
Valve 패치 노트에 없음
개편
Light melee cut, shooting speed up
2025년 7월 30일
일반
Ground dash now has a defined distance of 10m over 0.68s
변경
Air dash now has a defined distance of 8m over 0.47s
변경
무기
Move speed while shooting increased from 0.7 to 0.75
버프
근접 공격
Light Melee Damage reduced from 63 to 50
너프
Cooldowns split, bosses take full damage
2025년 7월 4일
일반
Spirit Power gained per level reduced from 1.25 to 1.1
너프
Spirit Power granted per Spirit item tier increased from 6/9/12/15/20/25/35/45/55/65 to 7/11/15/19/25/32/44/56/69/81
버프
무기
Weapon cycle time increased from 0.25s to 0.2625s, and time between shots within a burst increased from 0.08s to 0.084s
너프
1
지면 타격
Ground Strike Stomp Damage reduced from 75 to 70
너프
Ground Strike boss damage scale increased from 0.7 to 1
버프
Ground Strike Damage Per Meter reduced from 6 to 5.5, and secondary damage per meter reduced from 4.5 to 4.2
너프
2
추격 채찍
Grapple boss damage scale increased from 0.7 to 1
버프
3
채찍질
Flog cast range reduced from 25m to 20m
너프
Flog damage reduced from 65 to 60
너프
Flog boss damage scale increased from 0.7 to 1
버프
Flog T3 damage bonus reduced from +105 to +95
너프
4
죽음의 강타
Death Slam cooldown increased from 140s to 155s
너프
Death Slam damage reduced from 115 to 105
너프
Death Slam boss damage scale increased from 0.7 to 1
버프
Death Slam T2 cooldown reduction reduced from -30s to -25s
너프
Level curves rebuilt, crits dulled
2025년 6월 17일
일반
Souls required for early levels reduced: level 2 from 400 to 300, level 3 from 800 to 600, level 4 from 1200 to 900
버프