Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

1+30 Damage
2+20% Fire Rate and +50% Bullet Speed for 10s
5On Player Hit: +2 stamina restored and resets Air Jump/Dash limitLoading heroes, items and abilities for this version…
Loading heroes, items and abilities for this version…
Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

1+30 Damage
2+20% Fire Rate and +50% Bullet Speed for 10s
5On Player Hit: +2 stamina restored and resets Air Jump/Dash limitPrepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.
1-7s Cooldown
2-15% Bullet Resist
5+1.2s Stun DurationPerform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer its held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.



1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown
5+1.15 Perfect Damage and increased spirit scaling.Charge up and perform a long range slash. Struck enemies are cursed and stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.

1+8m Dash Range
2-40s Cooldown
5+40% Bonus DamageMay 2025 to Feb 2026
Select a month to inspect its changes.
Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

1+30 Damage
2+20% Fire Rate and +50% Bullet Speed for 10s
5On Player Hit: +2 stamina restored and resets Air Jump/Dash limitPrepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.
1-7s Cooldown
2-15% Bullet Resist
5+1.2s Stun DurationPerform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer its held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.



1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown
5+1.15 Perfect Damage and increased spirit scaling.Charge up and perform a long range slash. Struck enemies are cursed and stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.

1+8m Dash Range
2-40s Cooldown
5+40% Bonus DamageMay 2025 to Feb 2026
Select a month to inspect its changes.
Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

1+30 Damage
2+20% Fire Rate and +50% Bullet Speed for 10s
5On Player Hit: +2 stamina restored and resets Air Jump/Dash limitPrepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.
1-7s Cooldown
2-15% Bullet Resist
5+1.2s Stun DurationPerform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer its held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.



1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown
5+1.15 Perfect Damage and increased spirit scaling.Charge up and perform a long range slash. Struck enemies are cursed and stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.

1+8m Dash Range
2-40s Cooldown
5+40% Bonus DamageMay 2025 to Feb 2026
Select a month to inspect its changes.
Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

1+30 Damage
2+20% Fire Rate and +50% Bullet Speed for 10s
5On Player Hit: +2 stamina restored and resets Air Jump/Dash limitPrepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.
1-7s Cooldown
2-15% Bullet Resist
5+1.2s Stun DurationPerform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer its held. Releasing your attack during the perfect window deals maximum damage.
Press 3 to re-cast.



1Perfect Hit on Hero: Heal 0.75
2-10s Cooldown
5+1.15 Perfect Damage and increased spirit scaling.Charge up and perform a long range slash. Struck enemies are cursed and stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.
While in slow motion, Apollo is invulnerable and enemies take reduced damage.
Hold 4 or LMB to delay the cast.

1+8m Dash Range
2-40s Cooldown
5+40% Bonus DamageMay 2025 to Feb 2026
Select a month to inspect its changes.