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机器人取代玩家

2024 年 5 月 30 日

补丁源
《僵局》游戏内一张精美截图
一般更新
游戏玩法
  • Bots will now replace a human player if the player has been disconnected for more than 30 seconds (hero will retreat home first and then after 30 seconds the bot takes over). After 4 minutes it will start using souls to buy items. During laning phase it will go to its assigned lane, afterwards it will aim to stick near where most allies are located. If the player rejoins the bot will leave. We will work on improving the bot behavior as we get feedback.

  • Added a temporary matchmaking ban system for people that leave games

  • A paused game can only be unpaused by the player that paused for the first 30 seconds

  • Once you pause a game, you cannot pause it again within 5 minutes

  • T1 Boss now has quicker melee animations

  • Lane Guardian HP increased from 3750 to 4600

  • Midlane Walkers HP reduced a little bit to match the same HP as the sidelane Walkers

  • Airborne Heavy Melee now triggers when the charge up is complete, rather than waiting for the player to land on the ground (you had to manually release it before)

  • Airborne Heavy Melee distance increased to match ground version

  • Heavy Melee time reduced from 0.6 to 0.55 (same for Air)

  • Crate powerups can now only spawn after 2 minutes (when the small neutrals spawn)

  • Special 15 minute melee creep now upgrades again at 25 minutes

  • Base zipline speed increased by 10%

用户界面
  • Reworked the Watch tab to highlight suggested matches to watch. There is currently a limit on the number of people that can watch the same match, so it'll recommend different games if the best suggestions are full. We are working on removing the spectator limit for a future update.

  • Pause now says the player name pausing it

  • Added a view cone for your player on the minimap to help with finding yourself and the direction you are pointed

  • Increased the base font size for text chat

  • Increased the duration text chat is visible

  • Adjusted the health bar on Walkers to be easier to see

  • Minimap player icons now dynamically shrink and adjust positions slightly when there are many overlapping

  • Updated Zipline Boost hint to say ACTIVE when it is active and only show the cooldown timer when it's done

社交功能
  • Matches in the watch tab will now indicate if a friend is in that match

声音的
  • Added a sound when you receive a chat message

  • Match found sound now plays regardless of window focus

  • Fixed some sound issues with Pulse Grenade

  • Audible distance of enemy footsteps is reduced

玩家交流
  • You can now ping enemy items on the scoreboard to alert players that the hero has that item.

  • You can now middle mouse click an ability to say it's on cooldown

  • You can now alt click your active items to say if they are ready or not

错误修复
  • Candle Troopers and other NPCs can no longer see or shoot through Cosmic Veils

  • Fixed zooming bypassing the shooting speed penalty

  • Fixed Turrets causing backdoor protection to be lost

  • Fixed Guided Owl flying while the game is paused

  • Fixed a bug with using Melee in the air that could cause you to move a lot

  • Fixed various bugs and crashes with hero guides

  • Fixed Turrets not proccing things like Mystic Vulnerability

  • Fixed some outdated details on the minimap

  • Fixed some bugs that could cause McGinnis gun to be stuck

  • Fixed an edge case with Unstoppable and a debuff being applied on the same frame

  • Fixed getting stuck going up the ramp on the inner lane street

  • Fixed corner neutral camps not burrowing if they lose line of sight

  • Fixed being able to get on top of the tall border building behind the Chapel and behind the Firehouse

控制
  • Changed F1-F5 keys to instantly snap to the teammates rather than move there more slowly

  • Reduced minimum delay before you can press a button again to cancel a channel/precast from 0.5 to 0.2

自定义匹配
  • Added option to give fast stamina regen in Hero Sandbox

图形
  • Added new effects for Shifting Shroud

  • Added new sprint animations for Abrams

  • Various fixes to Lash's Ground Strike visual effects

  • Grey Talon's Charged Shot effect matches the damage radius better

  • Added visual tell for when Assassinate is active

地图变更
  • Various adjustments to lane layout to give defenders more options for forward positions near their Guardian

  • Base Guardians moved a little bit further towards the outside of the base

  • Added breakable crates inside each lane's Cosmic Veil

  • Expanded space in some of the lane's Cosmic Veils

  • Extended inner lane urn bridge buildings toward the T1 and added a doorway to allow defenders to shoot down into the canal

  • Removed 3 bush trees on each inner lane near the urn bridge buildings

  • Carved out interior of inner lane tower buildings beside the Guardian and connected to the neutral camp in the underground areas

  • Moved outer lane Walker on Factory and Mansion sides slightly closer to the stairs

  • Carved out interior of outer lane wall buildings beside the Walker to allow forward position for defenders

  • Reduced width of forward base lookout bridges

物品更新武器物品
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内尔夫

Ammo reduced from +16% to +15%

内尔夫

Weapon Damage reduced from +16% to +15%

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Cooldown reduced from 9s to 5s

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内尔夫

Spirit Amp reduced from 14% to 12%

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Bullet Resist penalty reduced from -8% to -7%

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Now grants +5 Spirit

浅黄色

Bullet Shield Health increased from +150 to +175

浅黄色

Cooldown reduced from 37 to 34

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内尔夫

Now deals half damage against troopers and neutrals

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Weapon Damage reduced from +70% to +65%

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Lifesteal increased from 60% to 70%

内尔夫

Duration reduced from 5s to 4.5s

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Invis Sprint increased from +3 to +5

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Ammo increased from +15% to +20%

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Spirit bonus increased from 30 to 35

活力物品
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+10% Spirit Lifesteal

内尔夫

No longer provides +1 Sprint

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Spirit increased from +4 to +5

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Move Speed increased from +1.25 to +1.4

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Spirit buff duration increased from 8s to 12s

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Melee damage increased from +35% to +40%

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No longer gives +8 Spirit

精神物品
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Health Regen increased from 0.7 to 1

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Cooldown increased from 25 to 27

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Cast range now scales with Spirit (0.2 factor)

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Fire rate slow increased from 30% to 35%

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Duration increased from 2.75 to 3

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Can now be canceled early

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Cooldown reduced from 55s to 45s

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Cooldown reduced from 50s to 40s

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No longer stops the echo if the target dies

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Now grants +8 Spirit

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Spirit Resist increased from +10% to +12%

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Spirit increased from +40 to +45

英雄更新
艾布拉姆斯艾布拉姆斯

地震影响

浅黄色

Seismic Impact is now faster to play out

内尔夫

Seismic Impact now has a very brief busy state upon landing

贝博普贝博普

超光束

浅黄色

Hyperbeam width increased from 2.7m to 2.9m

基础攻击

浅黄色

Base bullet armor increased from 20% to 24%

发电机发电机

量子纠缠

内尔夫

Quantum Entanglement fire rate bonus reduced from 35% to 30%

奇点

1
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Singularity T1 range increased from +2m to +3m

灰爪灰爪

蓄力射击

浅黄色

Charge Shot spirit scaling improved from 1 to 1.3

引导猫头鹰

浅黄色

Guided Owl duration increased from 13s to 14s

错误修正

Guided Owl player collision sized increased to regular sizes for these kind of projectiles

引导猫头鹰

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Guided Owl T3 increased from 20% to 22%

阴霾阴霾

睡眠匕首

浅黄色

Sleep Dagger spirit scaling increased from 2.2 to 2.5

内尔夫

Sleep Dagger cooldown increased from 27 to 29

烟雾弹

改变

Smoke Bomb T2 and T3 swapped

烟雾弹

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浅黄色

Smoke Bomb T3 cooldown improved from -20s to -25s

地狱火地狱火

后燃

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Afterburn T3 reduced from +40 dps to +35

火焰冲刺

1
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Flame Dash T1 Fire Rate slow increased from +30% to +35%

内尔夫

Flame Dash T1 duration reduced from 8s to 7s

火焰冲刺

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Flame Dash T2 increased from +40 DPS to +45

火焰冲刺

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Flame Dash T3 increased from -15s to -20s

常春藤常春藤

葛炸弹

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Kudzu Bomb T3 improved from +50 DPS to +60

开尔文开尔文

基础生命值

浅黄色

Base health increased from 550 to 600

冰霜手榴弹

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Frost Grenade radius increased from 6 to 6.5

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Frost Grenade charge time reduced from 10s to 8s

冰路

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Players can now slide down the Ice Path

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Ice Path slow resistance increased from 50% to 60%

冰路

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Ice Path T3 max spirit increased from 40 to 55

盖斯特女士盖斯特女士

灵魂交换

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Soul Exchange cast time reduced from 0.5 to 0.2

麦金尼斯麦金尼斯

重型弹幕

内尔夫

Rocket Barrage now does less damage to objectives similar to other ability damage

莫和磷虾莫和磷虾

喷砂

内尔夫

Sand Blast no longer affects bosses

悖论悖论

基础攻击

内尔夫

Bullet base damage reduced from 8 to 7.2 (indirectly affects Kinetic Carbine)

内尔夫

Bullet growth reduced from 0.48 to 0.42 (indirectly affects Kinetic Carbine)

动能卡宾枪

内尔夫

Kinetic Carbine damage reduced from +100% to +85%

矛盾的交换

内尔夫

Paradoxical Swap range reduced from 40m to 35m

错误修正

Fixed Paradoxical Swap being able to grab multiple heroes if they were really close to each other

口袋口袋

弹幕

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Barrage radius increased from 5m to 6m

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Barrage cooldown reduced from 35 to 30

弹幕

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Barrage T3 increased from 100% to 150%

飞行斗篷

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Flying Cloak speed increased by 7%

飞行斗篷

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Flying Cloak T3 increased from +5 damage to +7

文迪克塔文迪克塔

其他

内尔夫

Now has -10% Base Bullet Resist

航班

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Flight falloff damage increase reduced from +20% to +10%

内尔夫

Flight no longer grants +1 bonus air speed

错误修正

Fixed flight spirit damage being able to pierce Metal Skin

典狱长典狱长

意志

1
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Willpower T1 improved from +15% to +20%

最后一站

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Last Stand duration increased from 5s to 6s

幽灵幽灵

项目思维

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Project Mind cooldown reduced from 50s to 45s

大和大和

强力斩击

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Power Slash spirit scaling improved from 1.6 to 2.0

改变

Power Slash no longer does a very minor movement on enemies hit

错误修正

Fixed Power Slash sometimes not being a full charge when channeled fully during the Shadow Transformation

阴影变换

浅黄色

Shadow Transformation's ability speedup now affects the post-cast durations as well

改变

Shadow Transformation's ability speedup now improves the visual animations (cosmetic only change)